Mark
|
1b9e1f2877
|
Added more gameobject infrastructure
|
2024-01-08 23:05:07 -08:00 |
Mark
|
9e0551ae12
|
Reworked game data
|
2024-01-08 22:38:36 -08:00 |
Mark
|
acb3315392
|
Minor cleanup
|
2024-01-08 21:25:22 -08:00 |
Mark
|
fef43d8744
|
Minor cleanup
|
2024-01-08 21:02:02 -08:00 |
Mark
|
10682db347
|
Added shields & indicator
|
2024-01-08 20:43:58 -08:00 |
Mark
|
861c1ce8e6
|
Minor cleanup
|
2024-01-08 19:11:46 -08:00 |
Mark
|
744533c05c
|
Added radial bars
|
2024-01-08 18:12:13 -08:00 |
Mark
|
45bc3d3b41
|
Moved UI positioning to shaders
|
2024-01-08 17:57:49 -08:00 |
Mark
|
f1dba0978e
|
Reworked rendering architecture
|
2024-01-08 15:17:20 -08:00 |
Mark
|
34c0065c2d
|
Added radialbar shader
|
2024-01-08 15:17:05 -08:00 |
Mark
|
49f4473963
|
Removed engine flare transparency
|
2024-01-07 12:38:02 -08:00 |
Mark
|
94d7724611
|
Renames and minor cleanup
|
2024-01-07 12:16:07 -08:00 |
Mark
|
60f84a4c8e
|
Added ship damage effects and effect fade
|
2024-01-07 12:15:34 -08:00 |
Mark
|
1992bd7bb8
|
Added effect parameters
|
2024-01-06 16:01:02 -08:00 |
Mark
|
c1d50f0c45
|
Minor fixes
|
2024-01-06 16:00:40 -08:00 |
Mark
|
a65372f866
|
Moved positioning logic to shaders
|
2024-01-06 14:02:50 -08:00 |
Mark
|
0e692feb66
|
Added object state uniform, moved transform logic
|
2024-01-05 19:56:26 -08:00 |
Mark
|
27c8bf6093
|
Added ship collapse sequence
|
2024-01-05 18:04:30 -08:00 |
Mark
|
46313b4880
|
Generate collision indices
|
2024-01-05 13:25:44 -08:00 |
Mark
|
9ee22d3618
|
Added margin
|
2024-01-05 12:17:00 -08:00 |
Mark
|
eabc1ebd37
|
Improved effect definitions
|
2024-01-05 12:09:59 -08:00 |
Mark
|
1a41b93df6
|
Added cache directory
|
2024-01-04 22:17:34 -08:00 |
Mark
|
eaa00a63f5
|
Updated TODO
|
2024-01-04 21:42:50 -08:00 |
Mark
|
001c74ba6a
|
Added reverse animation
|
2024-01-04 21:41:15 -08:00 |
Mark
|
8dc040cf08
|
Added animations to objects and ui elements
|
2024-01-04 21:30:12 -08:00 |
Mark
|
1f154c1a58
|
Added object sprite animations
|
2024-01-04 19:34:18 -08:00 |
Mark
|
7593be18ee
|
Minor fix
|
2024-01-04 19:18:47 -08:00 |
Mark
|
83857d4d0d
|
Added constants
|
2024-01-04 19:01:22 -08:00 |
Mark
|
a4ca62e1dc
|
Added sprite data uniform
|
2024-01-04 18:15:30 -08:00 |
Mark
|
613245b92e
|
typo
|
2024-01-04 17:50:52 -08:00 |
Mark
|
37a0aca5af
|
Updated TODO
|
2024-01-04 17:20:41 -08:00 |
Mark
|
7cde4f2346
|
Adapted renderer for new texture indexing
|
2024-01-04 17:18:31 -08:00 |
Mark
|
c382431747
|
Renamed content fields,
reworked texture indexing
|
2024-01-04 17:17:55 -08:00 |
Mark
|
10f9776108
|
Improved image packer
|
2024-01-04 17:15:32 -08:00 |
Mark
|
797aa92374
|
Minor fix
|
2024-01-03 19:49:18 -08:00 |
Mark
|
769c74a22c
|
Added basic texture packer
|
2024-01-03 19:48:46 -08:00 |
Mark
|
e344c344ad
|
Added projectile parameters
|
2024-01-03 13:19:10 -08:00 |
Mark
|
67f19e91b6
|
Minor cleanup
|
2024-01-03 09:02:06 -08:00 |
Mark
|
f05f2fbc45
|
Added animated particles
|
2024-01-03 07:46:27 -08:00 |
Mark
|
a892e4e763
|
Improved particles
|
2024-01-03 06:37:02 -08:00 |
Mark
|
a9e9b6a8ba
|
Minor edits
|
2024-01-02 22:19:09 -08:00 |
Mark
|
0e8fb47973
|
Workspace cleanup
|
2024-01-02 22:11:33 -08:00 |
Mark
|
c20bd5d7a4
|
Minor renames
|
2024-01-02 19:14:13 -08:00 |
Mark
|
0e38fdb21e
|
Added particle foundation
|
2024-01-02 19:11:18 -08:00 |
Mark
|
3e944d1172
|
Improved radar ui
|
2024-01-02 15:59:50 -08:00 |
Mark
|
381dd4a383
|
Added dynamic radar colors
|
2024-01-02 10:12:10 -08:00 |
Mark
|
2e6f79ea31
|
Moved ui rendering to pipeline
|
2024-01-02 09:23:38 -08:00 |
Mark
|
a85a0f8188
|
Added radar frame
|
2024-01-01 22:25:16 -08:00 |
Mark
|
b8d4d31d58
|
Comments
|
2024-01-01 16:55:19 -08:00 |
Mark
|
53446bf5d2
|
Minor fix
|
2024-01-01 16:51:34 -08:00 |
Mark
|
a75ca14ead
|
More cleanup
|
2024-01-01 16:43:29 -08:00 |
Mark
|
2c953b95a3
|
Minor cleanup
|
2024-01-01 16:38:12 -08:00 |
Mark
|
3784aa3e08
|
Fixed player controller
|
2024-01-01 16:20:01 -08:00 |
Mark
|
fef4e5ed23
|
Minor cleanup
|
2024-01-01 15:53:00 -08:00 |
Mark
|
fa992d3fb5
|
Minor fixes
|
2024-01-01 15:51:57 -08:00 |
Mark
|
d5f0cbd678
|
System cleanup
|
2024-01-01 15:46:39 -08:00 |
Mark
|
bcf10e416b
|
More cleanup
|
2024-01-01 15:41:47 -08:00 |
Mark
|
b309a074dc
|
Comments
|
2024-01-01 12:01:29 -08:00 |
Mark
|
afa6bd6690
|
Moved `shipbehavior` to crates
|
2024-01-01 11:40:31 -08:00 |
Mark
|
bd8651b02a
|
Moved `physics` to crate
|
2024-01-01 11:29:48 -08:00 |
Mark
|
02220902ca
|
Constant cleanup
|
2024-01-01 10:44:55 -08:00 |
Mark
|
2fda557959
|
Minor edits
|
2024-01-01 09:55:19 -08:00 |
Mark
|
bcc57fc9a8
|
Starfield cleanup
|
2024-01-01 09:45:27 -08:00 |
Mark
|
b1de7f37ff
|
Documentation
|
2023-12-31 18:59:08 -08:00 |
Mark
|
975d2e6590
|
Minor cleanup
|
2023-12-31 18:48:35 -08:00 |
Mark
|
fc728eaf0e
|
Moved `render` into `crates`
|
2023-12-31 18:39:37 -08:00 |
Mark
|
fa8a0f5761
|
Added basic radar
|
2023-12-31 17:58:17 -08:00 |
Mark
|
0de278cb03
|
Added outfit space calculations
|
2023-12-30 21:05:06 -08:00 |
Mark
|
19fd1a91f2
|
Reworked outfits
|
2023-12-30 20:27:53 -08:00 |
Mark
|
72b4cc8f1b
|
Added drag
|
2023-12-30 17:51:57 -08:00 |
Mark
|
2c4db4ebc5
|
Added faction relationships
|
2023-12-30 17:39:19 -08:00 |
Mark
|
cbe8054f45
|
Fixed physics angles
Added factions
|
2023-12-30 16:57:03 -08:00 |
Mark
|
99f198c9d6
|
Minor cleanup
|
2023-12-30 11:25:51 -08:00 |
Mark
|
a417abf099
|
Fixed ship aspect, added mass
|
2023-12-30 11:07:20 -08:00 |
Mark
|
3c62907fb6
|
Added collision path and improved texture loading
|
2023-12-30 10:58:17 -08:00 |
Mark
|
b40adb1685
|
Documentation
|
2023-12-29 15:46:09 -08:00 |
Mark
|
da1b38cd33
|
Minor reorganization
|
2023-12-29 15:14:04 -08:00 |