Added constants
parent
a4ca62e1dc
commit
83857d4d0d
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@ -55,3 +55,9 @@ pub const PARTICLE_SPRITE_INSTANCE_LIMIT: u64 = 1000;
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/// Must be small enough to fit in an i32
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pub const STARFIELD_SPRITE_INSTANCE_LIMIT: u64 = STARFIELD_COUNT * 24;
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/// The maximum number of sprites we can define
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pub const SPRITE_LIMIT: u32 = 1024;
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/// The maximum number of images we can load
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pub const IMAGE_LIMIT: u32 = 1024;
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@ -1,4 +1,5 @@
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use bytemuck::{Pod, Zeroable};
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use galactica_constants::IMAGE_LIMIT;
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use std::mem;
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use wgpu;
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@ -14,14 +15,14 @@ pub struct ImageLocation {
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#[derive(Debug, Copy, Clone)]
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pub struct ImageLocationArray {
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pub data: [ImageLocation; 108],
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pub data: [ImageLocation; IMAGE_LIMIT as usize],
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}
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unsafe impl Pod for ImageLocationArray {}
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unsafe impl Zeroable for ImageLocationArray {
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fn zeroed() -> Self {
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Self {
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data: [ImageLocation::zeroed(); 108],
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data: [ImageLocation::zeroed(); IMAGE_LIMIT as usize],
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}
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}
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}
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@ -1,3 +1,4 @@
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use galactica_constants::{IMAGE_LIMIT, SPRITE_LIMIT};
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use wgpu;
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use super::{AtlasContent, DataContent, SpriteContent};
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@ -30,7 +31,7 @@ impl GlobalUniform {
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starfield_size_limits: vec2<f32>,
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current_time: vec2<f32>,
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};
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"#,
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"#,
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);
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out.push_str("\n");
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@ -44,11 +45,16 @@ impl GlobalUniform {
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width: f32,
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height: f32,
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};
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struct AtlasUniform {
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data: array<ImageLocation, 108>,
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};
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"#,
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"#,
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);
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out.push_str(&format!(
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r#"
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struct AtlasUniform {{
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data: array<ImageLocation, {}>,
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}};
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"#,
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IMAGE_LIMIT,
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));
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out.push_str("\n");
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// TODO: document
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@ -72,11 +78,16 @@ impl GlobalUniform {
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padding_b: f32,
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padding_c: f32,
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};
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struct SpriteUniform {
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data: array<SpriteData, 108>,
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};
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"#,
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"#,
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);
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out.push_str(&format!(
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r#"
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struct SpriteUniform {{
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data: array<SpriteData, {}>,
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}};
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"#,
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SPRITE_LIMIT,
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));
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out.push_str("\n");
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return out;
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@ -1,4 +1,5 @@
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use bytemuck::{Pod, Zeroable};
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use galactica_constants::SPRITE_LIMIT;
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use std::mem;
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use wgpu;
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@ -19,14 +20,14 @@ pub struct SpriteData {
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#[derive(Debug, Copy, Clone)]
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pub struct SpriteDataArray {
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pub data: [SpriteData; 108],
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pub data: [SpriteData; SPRITE_LIMIT as usize],
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}
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unsafe impl Pod for SpriteDataArray {}
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unsafe impl Zeroable for SpriteDataArray {
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fn zeroed() -> Self {
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Self {
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data: [SpriteData::zeroed(); 108],
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data: [SpriteData::zeroed(); SPRITE_LIMIT as usize],
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}
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}
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}
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