Mark
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eaa8a7383c
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Renamed a few objects
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2024-01-09 21:45:30 -08:00 |
Mark
|
03b6ea5ed7
|
Fixed system rendering
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2024-01-09 21:14:57 -08:00 |
Mark
|
749cac6442
|
Repaired collapse sequences
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2024-01-09 18:00:02 -08:00 |
Mark
|
94bd26b49e
|
Repaired engine flares
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2024-01-09 14:13:16 -08:00 |
Mark
|
3c0d6786bc
|
Adjusted renderer for new architecture
|
2024-01-09 11:37:23 -08:00 |
Mark
|
fef43d8744
|
Minor cleanup
|
2024-01-08 21:02:02 -08:00 |
Mark
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10682db347
|
Added shields & indicator
|
2024-01-08 20:43:58 -08:00 |
Mark
|
861c1ce8e6
|
Minor cleanup
|
2024-01-08 19:11:46 -08:00 |
Mark
|
744533c05c
|
Added radial bars
|
2024-01-08 18:12:13 -08:00 |
Mark
|
45bc3d3b41
|
Moved UI positioning to shaders
|
2024-01-08 17:57:49 -08:00 |
Mark
|
f1dba0978e
|
Reworked rendering architecture
|
2024-01-08 15:17:20 -08:00 |
Mark
|
34c0065c2d
|
Added radialbar shader
|
2024-01-08 15:17:05 -08:00 |
Mark
|
94d7724611
|
Renames and minor cleanup
|
2024-01-07 12:16:07 -08:00 |
Mark
|
60f84a4c8e
|
Added ship damage effects and effect fade
|
2024-01-07 12:15:34 -08:00 |
Mark
|
c1d50f0c45
|
Minor fixes
|
2024-01-06 16:00:40 -08:00 |
Mark
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a65372f866
|
Moved positioning logic to shaders
|
2024-01-06 14:02:50 -08:00 |
Mark
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0e692feb66
|
Added object state uniform, moved transform logic
|
2024-01-05 19:56:26 -08:00 |
Mark
|
27c8bf6093
|
Added ship collapse sequence
|
2024-01-05 18:04:30 -08:00 |
Mark
|
eabc1ebd37
|
Improved effect definitions
|
2024-01-05 12:09:59 -08:00 |
Mark
|
1a41b93df6
|
Added cache directory
|
2024-01-04 22:17:34 -08:00 |
Mark
|
eaa00a63f5
|
Updated TODO
|
2024-01-04 21:42:50 -08:00 |
Mark
|
001c74ba6a
|
Added reverse animation
|
2024-01-04 21:41:15 -08:00 |
Mark
|
8dc040cf08
|
Added animations to objects and ui elements
|
2024-01-04 21:30:12 -08:00 |
Mark
|
1f154c1a58
|
Added object sprite animations
|
2024-01-04 19:34:18 -08:00 |
Mark
|
7593be18ee
|
Minor fix
|
2024-01-04 19:18:47 -08:00 |
Mark
|
83857d4d0d
|
Added constants
|
2024-01-04 19:01:22 -08:00 |
Mark
|
a4ca62e1dc
|
Added sprite data uniform
|
2024-01-04 18:15:30 -08:00 |
Mark
|
7cde4f2346
|
Adapted renderer for new texture indexing
|
2024-01-04 17:18:31 -08:00 |
Mark
|
769c74a22c
|
Added basic texture packer
|
2024-01-03 19:48:46 -08:00 |
Mark
|
67f19e91b6
|
Minor cleanup
|
2024-01-03 09:02:06 -08:00 |
Mark
|
f05f2fbc45
|
Added animated particles
|
2024-01-03 07:46:27 -08:00 |
Mark
|
a892e4e763
|
Improved particles
|
2024-01-03 06:37:02 -08:00 |
Mark
|
a9e9b6a8ba
|
Minor edits
|
2024-01-02 22:19:09 -08:00 |
Mark
|
0e8fb47973
|
Workspace cleanup
|
2024-01-02 22:11:33 -08:00 |
Mark
|
0e38fdb21e
|
Added particle foundation
|
2024-01-02 19:11:18 -08:00 |
Mark
|
381dd4a383
|
Added dynamic radar colors
|
2024-01-02 10:12:10 -08:00 |
Mark
|
2e6f79ea31
|
Moved ui rendering to pipeline
|
2024-01-02 09:23:38 -08:00 |
Mark
|
a85a0f8188
|
Added radar frame
|
2024-01-01 22:25:16 -08:00 |
Mark
|
02220902ca
|
Constant cleanup
|
2024-01-01 10:44:55 -08:00 |
Mark
|
2fda557959
|
Minor edits
|
2024-01-01 09:55:19 -08:00 |
Mark
|
bcc57fc9a8
|
Starfield cleanup
|
2024-01-01 09:45:27 -08:00 |
Mark
|
b1de7f37ff
|
Documentation
|
2023-12-31 18:59:08 -08:00 |
Mark
|
975d2e6590
|
Minor cleanup
|
2023-12-31 18:48:35 -08:00 |
Mark
|
fc728eaf0e
|
Moved `render` into `crates`
|
2023-12-31 18:39:37 -08:00 |