Mark
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e60670c189
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Reorganized system simulation
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2024-01-11 22:10:36 -08:00 |
Mark
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5015040226
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Fixed particles
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2024-01-11 20:27:11 -08:00 |
Mark
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7b1e14defd
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Minor reorganization
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2024-01-11 20:21:07 -08:00 |
Mark
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173263f334
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Added playeragent
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2024-01-11 11:28:51 -08:00 |
Mark
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083f76332f
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Added a few derives
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2024-01-11 11:28:11 -08:00 |
Mark
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7e12a0e26d
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Added fonts & config
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2024-01-10 22:44:22 -08:00 |
Mark
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188dc9eb89
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Timing improvements
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2024-01-10 19:47:30 -08:00 |
Mark
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be2cca79b0
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Added fps counter
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2024-01-10 18:53:19 -08:00 |
Mark
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08e9958f2d
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Organized renderer
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2024-01-10 17:53:27 -08:00 |
Mark
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eaa8a7383c
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Renamed a few objects
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2024-01-09 21:45:30 -08:00 |
Mark
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03b6ea5ed7
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Fixed system rendering
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2024-01-09 21:14:57 -08:00 |
Mark
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64885a8b6d
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Repaired ship behaviors
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2024-01-09 20:51:28 -08:00 |
Mark
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749cac6442
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Repaired collapse sequences
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2024-01-09 18:00:02 -08:00 |
Mark
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07ec685c13
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Reworked guns and projectile spawning
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2024-01-09 17:23:54 -08:00 |
Mark
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0095a23dd6
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Merged guns and outfits
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2024-01-09 17:22:52 -08:00 |
Mark
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7b264c7c3e
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Removed stray debug
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2024-01-09 14:16:03 -08:00 |
Mark
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52f1b26d25
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Starfield parallax tweak
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2024-01-09 14:14:50 -08:00 |
Mark
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94bd26b49e
|
Repaired engine flares
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2024-01-09 14:13:16 -08:00 |
Mark
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35c6676e95
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Rework world crate
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2024-01-09 11:38:47 -08:00 |
Mark
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901f407068
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Added system iterator
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2024-01-09 11:37:36 -08:00 |
Mark
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3c0d6786bc
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Adjusted renderer for new architecture
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2024-01-09 11:37:23 -08:00 |
Mark
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85da817ed6
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Moved ship behaviors to world
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2024-01-09 11:36:39 -08:00 |
Mark
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8ec3ece500
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Added system logic
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2024-01-09 11:34:54 -08:00 |
Mark
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966ad4e5a4
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Minor edits
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2024-01-08 23:10:30 -08:00 |
Mark
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1b9e1f2877
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Added more gameobject infrastructure
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2024-01-08 23:05:07 -08:00 |
Mark
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9e0551ae12
|
Reworked game data
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2024-01-08 22:38:36 -08:00 |
Mark
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acb3315392
|
Minor cleanup
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2024-01-08 21:25:22 -08:00 |
Mark
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fef43d8744
|
Minor cleanup
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2024-01-08 21:02:02 -08:00 |
Mark
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10682db347
|
Added shields & indicator
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2024-01-08 20:43:58 -08:00 |
Mark
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861c1ce8e6
|
Minor cleanup
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2024-01-08 19:11:46 -08:00 |
Mark
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744533c05c
|
Added radial bars
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2024-01-08 18:12:13 -08:00 |
Mark
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45bc3d3b41
|
Moved UI positioning to shaders
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2024-01-08 17:57:49 -08:00 |
Mark
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f1dba0978e
|
Reworked rendering architecture
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2024-01-08 15:17:20 -08:00 |
Mark
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34c0065c2d
|
Added radialbar shader
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2024-01-08 15:17:05 -08:00 |
Mark
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49f4473963
|
Removed engine flare transparency
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2024-01-07 12:38:02 -08:00 |
Mark
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94d7724611
|
Renames and minor cleanup
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2024-01-07 12:16:07 -08:00 |
Mark
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60f84a4c8e
|
Added ship damage effects and effect fade
|
2024-01-07 12:15:34 -08:00 |
Mark
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1992bd7bb8
|
Added effect parameters
|
2024-01-06 16:01:02 -08:00 |
Mark
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c1d50f0c45
|
Minor fixes
|
2024-01-06 16:00:40 -08:00 |
Mark
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a65372f866
|
Moved positioning logic to shaders
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2024-01-06 14:02:50 -08:00 |
Mark
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0e692feb66
|
Added object state uniform, moved transform logic
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2024-01-05 19:56:26 -08:00 |
Mark
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27c8bf6093
|
Added ship collapse sequence
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2024-01-05 18:04:30 -08:00 |
Mark
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46313b4880
|
Generate collision indices
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2024-01-05 13:25:44 -08:00 |
Mark
|
9ee22d3618
|
Added margin
|
2024-01-05 12:17:00 -08:00 |
Mark
|
eabc1ebd37
|
Improved effect definitions
|
2024-01-05 12:09:59 -08:00 |
Mark
|
1a41b93df6
|
Added cache directory
|
2024-01-04 22:17:34 -08:00 |
Mark
|
eaa00a63f5
|
Updated TODO
|
2024-01-04 21:42:50 -08:00 |
Mark
|
001c74ba6a
|
Added reverse animation
|
2024-01-04 21:41:15 -08:00 |
Mark
|
8dc040cf08
|
Added animations to objects and ui elements
|
2024-01-04 21:30:12 -08:00 |
Mark
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1f154c1a58
|
Added object sprite animations
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2024-01-04 19:34:18 -08:00 |