Mark
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8ae584b87e
|
Fixed texture loader
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2024-01-22 08:49:42 -08:00 |
Mark
|
d09158a324
|
Minor edits
|
2024-01-21 12:49:20 -08:00 |
Mark
|
64f930b391
|
Implemented hidden texture in render code
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2024-01-21 12:43:55 -08:00 |
Mark
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7820458404
|
Minor edits
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2024-01-21 12:41:31 -08:00 |
Mark
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e61c580247
|
Added hidden texture support in content
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2024-01-21 11:57:51 -08:00 |
Mark
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267ec5a40a
|
Added hidden texture support in packer
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2024-01-21 11:55:58 -08:00 |
Mark
|
fa719d46b9
|
Minor rename
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2024-01-20 15:18:12 -08:00 |
Mark
|
989712b5e1
|
Improved flare animation
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2024-01-20 13:10:12 -08:00 |
Mark
|
67c4a8c259
|
Updated TODOs
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2024-01-20 12:42:57 -08:00 |
Mark
|
088d1f7fb9
|
Added engine ease in/out
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2024-01-20 12:42:20 -08:00 |
Mark
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cb65b67530
|
minor rename
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2024-01-20 10:47:53 -08:00 |
Mark
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56160a8abe
|
Cleaned up starfield and added sprite start edge
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2024-01-20 10:47:18 -08:00 |
Mark
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7d5b244492
|
Reworked UI sprites
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2024-01-20 10:05:39 -08:00 |
Mark
|
f7525901f5
|
Minor edits
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2024-01-20 10:04:31 -08:00 |
Mark
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fdd481e8f0
|
Reworked renderer for new sprite system
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2024-01-20 10:04:09 -08:00 |
Mark
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73f540d30a
|
Minor cleanup
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2024-01-20 09:59:53 -08:00 |
Mark
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132148fee3
|
Added animation automata to ships and projectiles
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2024-01-20 09:59:21 -08:00 |
Mark
|
f4c0e91851
|
Added mouse input
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2024-01-20 09:40:00 -08:00 |
Mark
|
70c9ec3b92
|
Packer tweaks for new sprite definitions
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2024-01-20 09:39:27 -08:00 |
Mark
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ade2a89a51
|
Split shipstate into another file
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2024-01-20 09:38:21 -08:00 |
Mark
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ad34dc4f70
|
Reworked sprite content
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2024-01-20 09:36:12 -08:00 |
Mark
|
7334ebd00e
|
Added basic planet ui
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2024-01-17 14:50:44 -08:00 |
Mark
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62d63be55e
|
Added ui utilities
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2024-01-17 13:36:14 -08:00 |
Mark
|
1ae8e6c5a8
|
Added ui sprite masking
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2024-01-17 13:27:32 -08:00 |
Mark
|
81dc7b170c
|
Minor edits
|
2024-01-17 10:25:03 -08:00 |
Mark
|
3c5ede28e4
|
Added basic planet descriptions
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2024-01-17 10:23:42 -08:00 |
Mark
|
3561baa99c
|
Minor reorganization
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2024-01-17 10:17:18 -08:00 |
Mark
|
5815bb9f9f
|
Minor fixes
|
2024-01-14 11:50:19 -08:00 |
Mark
|
c62fa0b4d5
|
Tweaked test ship positioning
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2024-01-14 11:11:38 -08:00 |
Mark
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e850a13f71
|
Improved ship unlanding
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2024-01-14 11:11:29 -08:00 |
Mark
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bbf47e29d5
|
Dependencies
|
2024-01-14 11:10:13 -08:00 |
Mark
|
7e41383ea9
|
Fixed radar arrow
|
2024-01-14 11:10:04 -08:00 |
Mark
|
129b134114
|
Added util function
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2024-01-14 11:09:51 -08:00 |
Mark
|
0289031c88
|
Fixed sprite rotation
|
2024-01-14 10:38:07 -08:00 |
Mark
|
6406fd8786
|
Fixed landing collisions
|
2024-01-13 21:55:23 -08:00 |
Mark
|
d5e2820f7d
|
Split systemsim into a module
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2024-01-13 19:05:00 -08:00 |
Mark
|
a4222abdc5
|
Reworked ship landing, added autopilot
|
2024-01-13 18:57:21 -08:00 |
Mark
|
45e3513ed3
|
Minor shader fixes
|
2024-01-13 18:57:02 -08:00 |
Mark
|
ac4eb7d67d
|
Added `landable` key
|
2024-01-13 18:56:50 -08:00 |
Mark
|
d014e085d5
|
Removed cgmath
|
2024-01-12 22:47:40 -08:00 |
Mark
|
025a1df69e
|
Added basic unlanding animation
|
2024-01-12 18:16:20 -08:00 |
Mark
|
079ee461af
|
Added basic landing animation
|
2024-01-12 17:38:33 -08:00 |
Mark
|
3b7ac5bc9a
|
Added basic landing
|
2024-01-12 14:34:31 -08:00 |
Mark
|
c920ebefbc
|
Comments
|
2024-01-12 14:34:22 -08:00 |
Mark
|
9f1db1c7b6
|
Renames
|
2024-01-11 22:28:02 -08:00 |
Mark
|
e60670c189
|
Reorganized system simulation
|
2024-01-11 22:10:36 -08:00 |
Mark
|
5015040226
|
Fixed particles
|
2024-01-11 20:27:11 -08:00 |
Mark
|
7b1e14defd
|
Minor reorganization
|
2024-01-11 20:21:07 -08:00 |
Mark
|
173263f334
|
Added playeragent
|
2024-01-11 11:28:51 -08:00 |
Mark
|
083f76332f
|
Added a few derives
|
2024-01-11 11:28:11 -08:00 |
Mark
|
7e12a0e26d
|
Added fonts & config
|
2024-01-10 22:44:22 -08:00 |
Mark
|
188dc9eb89
|
Timing improvements
|
2024-01-10 19:47:30 -08:00 |
Mark
|
be2cca79b0
|
Added fps counter
|
2024-01-10 18:53:19 -08:00 |
Mark
|
08e9958f2d
|
Organized renderer
|
2024-01-10 17:53:27 -08:00 |
Mark
|
eaa8a7383c
|
Renamed a few objects
|
2024-01-09 21:45:30 -08:00 |
Mark
|
03b6ea5ed7
|
Fixed system rendering
|
2024-01-09 21:14:57 -08:00 |
Mark
|
64885a8b6d
|
Repaired ship behaviors
|
2024-01-09 20:51:28 -08:00 |
Mark
|
749cac6442
|
Repaired collapse sequences
|
2024-01-09 18:00:02 -08:00 |
Mark
|
07ec685c13
|
Reworked guns and projectile spawning
|
2024-01-09 17:23:54 -08:00 |
Mark
|
0095a23dd6
|
Merged guns and outfits
|
2024-01-09 17:22:52 -08:00 |
Mark
|
7b264c7c3e
|
Removed stray debug
|
2024-01-09 14:16:03 -08:00 |
Mark
|
52f1b26d25
|
Starfield parallax tweak
|
2024-01-09 14:14:50 -08:00 |
Mark
|
94bd26b49e
|
Repaired engine flares
|
2024-01-09 14:13:16 -08:00 |
Mark
|
35c6676e95
|
Rework world crate
|
2024-01-09 11:38:47 -08:00 |
Mark
|
901f407068
|
Added system iterator
|
2024-01-09 11:37:36 -08:00 |
Mark
|
3c0d6786bc
|
Adjusted renderer for new architecture
|
2024-01-09 11:37:23 -08:00 |
Mark
|
85da817ed6
|
Moved ship behaviors to world
|
2024-01-09 11:36:39 -08:00 |
Mark
|
8ec3ece500
|
Added system logic
|
2024-01-09 11:34:54 -08:00 |
Mark
|
966ad4e5a4
|
Minor edits
|
2024-01-08 23:10:30 -08:00 |
Mark
|
1b9e1f2877
|
Added more gameobject infrastructure
|
2024-01-08 23:05:07 -08:00 |
Mark
|
9e0551ae12
|
Reworked game data
|
2024-01-08 22:38:36 -08:00 |
Mark
|
acb3315392
|
Minor cleanup
|
2024-01-08 21:25:22 -08:00 |
Mark
|
fef43d8744
|
Minor cleanup
|
2024-01-08 21:02:02 -08:00 |
Mark
|
10682db347
|
Added shields & indicator
|
2024-01-08 20:43:58 -08:00 |
Mark
|
861c1ce8e6
|
Minor cleanup
|
2024-01-08 19:11:46 -08:00 |
Mark
|
744533c05c
|
Added radial bars
|
2024-01-08 18:12:13 -08:00 |
Mark
|
45bc3d3b41
|
Moved UI positioning to shaders
|
2024-01-08 17:57:49 -08:00 |
Mark
|
f1dba0978e
|
Reworked rendering architecture
|
2024-01-08 15:17:20 -08:00 |
Mark
|
34c0065c2d
|
Added radialbar shader
|
2024-01-08 15:17:05 -08:00 |
Mark
|
49f4473963
|
Removed engine flare transparency
|
2024-01-07 12:38:02 -08:00 |
Mark
|
94d7724611
|
Renames and minor cleanup
|
2024-01-07 12:16:07 -08:00 |
Mark
|
60f84a4c8e
|
Added ship damage effects and effect fade
|
2024-01-07 12:15:34 -08:00 |
Mark
|
1992bd7bb8
|
Added effect parameters
|
2024-01-06 16:01:02 -08:00 |
Mark
|
c1d50f0c45
|
Minor fixes
|
2024-01-06 16:00:40 -08:00 |
Mark
|
a65372f866
|
Moved positioning logic to shaders
|
2024-01-06 14:02:50 -08:00 |
Mark
|
0e692feb66
|
Added object state uniform, moved transform logic
|
2024-01-05 19:56:26 -08:00 |
Mark
|
27c8bf6093
|
Added ship collapse sequence
|
2024-01-05 18:04:30 -08:00 |
Mark
|
46313b4880
|
Generate collision indices
|
2024-01-05 13:25:44 -08:00 |
Mark
|
9ee22d3618
|
Added margin
|
2024-01-05 12:17:00 -08:00 |
Mark
|
eabc1ebd37
|
Improved effect definitions
|
2024-01-05 12:09:59 -08:00 |
Mark
|
1a41b93df6
|
Added cache directory
|
2024-01-04 22:17:34 -08:00 |
Mark
|
eaa00a63f5
|
Updated TODO
|
2024-01-04 21:42:50 -08:00 |
Mark
|
001c74ba6a
|
Added reverse animation
|
2024-01-04 21:41:15 -08:00 |
Mark
|
8dc040cf08
|
Added animations to objects and ui elements
|
2024-01-04 21:30:12 -08:00 |
Mark
|
1f154c1a58
|
Added object sprite animations
|
2024-01-04 19:34:18 -08:00 |
Mark
|
7593be18ee
|
Minor fix
|
2024-01-04 19:18:47 -08:00 |
Mark
|
83857d4d0d
|
Added constants
|
2024-01-04 19:01:22 -08:00 |
Mark
|
a4ca62e1dc
|
Added sprite data uniform
|
2024-01-04 18:15:30 -08:00 |
Mark
|
613245b92e
|
typo
|
2024-01-04 17:50:52 -08:00 |
Mark
|
37a0aca5af
|
Updated TODO
|
2024-01-04 17:20:41 -08:00 |