Mark
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c920ebefbc
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Comments
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2024-01-12 14:34:22 -08:00 |
Mark
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9f1db1c7b6
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Renames
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2024-01-11 22:28:02 -08:00 |
Mark
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e60670c189
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Reorganized system simulation
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2024-01-11 22:10:36 -08:00 |
Mark
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5015040226
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Fixed particles
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2024-01-11 20:27:11 -08:00 |
Mark
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7b1e14defd
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Minor reorganization
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2024-01-11 20:21:07 -08:00 |
Mark
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7e12a0e26d
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Added fonts & config
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2024-01-10 22:44:22 -08:00 |
Mark
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188dc9eb89
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Timing improvements
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2024-01-10 19:47:30 -08:00 |
Mark
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be2cca79b0
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Added fps counter
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2024-01-10 18:53:19 -08:00 |
Mark
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08e9958f2d
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Organized renderer
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2024-01-10 17:53:27 -08:00 |
Mark
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eaa8a7383c
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Renamed a few objects
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2024-01-09 21:45:30 -08:00 |
Mark
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03b6ea5ed7
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Fixed system rendering
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2024-01-09 21:14:57 -08:00 |
Mark
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749cac6442
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Repaired collapse sequences
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2024-01-09 18:00:02 -08:00 |
Mark
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94bd26b49e
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Repaired engine flares
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2024-01-09 14:13:16 -08:00 |
Mark
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3c0d6786bc
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Adjusted renderer for new architecture
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2024-01-09 11:37:23 -08:00 |
Mark
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fef43d8744
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Minor cleanup
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2024-01-08 21:02:02 -08:00 |
Mark
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10682db347
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Added shields & indicator
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2024-01-08 20:43:58 -08:00 |
Mark
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861c1ce8e6
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Minor cleanup
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2024-01-08 19:11:46 -08:00 |
Mark
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744533c05c
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Added radial bars
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2024-01-08 18:12:13 -08:00 |
Mark
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45bc3d3b41
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Moved UI positioning to shaders
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2024-01-08 17:57:49 -08:00 |
Mark
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f1dba0978e
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Reworked rendering architecture
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2024-01-08 15:17:20 -08:00 |
Mark
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34c0065c2d
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Added radialbar shader
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2024-01-08 15:17:05 -08:00 |
Mark
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94d7724611
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Renames and minor cleanup
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2024-01-07 12:16:07 -08:00 |
Mark
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60f84a4c8e
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Added ship damage effects and effect fade
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2024-01-07 12:15:34 -08:00 |
Mark
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c1d50f0c45
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Minor fixes
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2024-01-06 16:00:40 -08:00 |
Mark
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a65372f866
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Moved positioning logic to shaders
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2024-01-06 14:02:50 -08:00 |
Mark
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0e692feb66
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Added object state uniform, moved transform logic
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2024-01-05 19:56:26 -08:00 |
Mark
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27c8bf6093
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Added ship collapse sequence
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2024-01-05 18:04:30 -08:00 |
Mark
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eabc1ebd37
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Improved effect definitions
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2024-01-05 12:09:59 -08:00 |
Mark
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1a41b93df6
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Added cache directory
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2024-01-04 22:17:34 -08:00 |
Mark
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eaa00a63f5
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Updated TODO
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2024-01-04 21:42:50 -08:00 |
Mark
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001c74ba6a
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Added reverse animation
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2024-01-04 21:41:15 -08:00 |
Mark
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8dc040cf08
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Added animations to objects and ui elements
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2024-01-04 21:30:12 -08:00 |
Mark
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1f154c1a58
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Added object sprite animations
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2024-01-04 19:34:18 -08:00 |
Mark
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7593be18ee
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Minor fix
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2024-01-04 19:18:47 -08:00 |
Mark
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83857d4d0d
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Added constants
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2024-01-04 19:01:22 -08:00 |
Mark
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a4ca62e1dc
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Added sprite data uniform
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2024-01-04 18:15:30 -08:00 |
Mark
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7cde4f2346
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Adapted renderer for new texture indexing
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2024-01-04 17:18:31 -08:00 |
Mark
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769c74a22c
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Added basic texture packer
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2024-01-03 19:48:46 -08:00 |
Mark
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67f19e91b6
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Minor cleanup
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2024-01-03 09:02:06 -08:00 |
Mark
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f05f2fbc45
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Added animated particles
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2024-01-03 07:46:27 -08:00 |
Mark
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a892e4e763
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Improved particles
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2024-01-03 06:37:02 -08:00 |
Mark
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a9e9b6a8ba
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Minor edits
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2024-01-02 22:19:09 -08:00 |
Mark
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0e8fb47973
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Workspace cleanup
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2024-01-02 22:11:33 -08:00 |
Mark
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0e38fdb21e
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Added particle foundation
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2024-01-02 19:11:18 -08:00 |
Mark
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381dd4a383
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Added dynamic radar colors
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2024-01-02 10:12:10 -08:00 |
Mark
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2e6f79ea31
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Moved ui rendering to pipeline
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2024-01-02 09:23:38 -08:00 |
Mark
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a85a0f8188
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Added radar frame
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2024-01-01 22:25:16 -08:00 |
Mark
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02220902ca
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Constant cleanup
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2024-01-01 10:44:55 -08:00 |
Mark
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2fda557959
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Minor edits
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2024-01-01 09:55:19 -08:00 |
Mark
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bcc57fc9a8
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Starfield cleanup
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2024-01-01 09:45:27 -08:00 |
Mark
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b1de7f37ff
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Documentation
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2023-12-31 18:59:08 -08:00 |
Mark
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975d2e6590
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Minor cleanup
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2023-12-31 18:48:35 -08:00 |
Mark
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fc728eaf0e
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Moved `render` into `crates`
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2023-12-31 18:39:37 -08:00 |