Mark
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46049467a8
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Adjust UI for new system
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2024-01-23 15:52:51 -08:00 |
Mark
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8ae584b87e
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Fixed texture loader
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2024-01-22 08:49:42 -08:00 |
Mark
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d09158a324
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Minor edits
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2024-01-21 12:49:20 -08:00 |
Mark
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64f930b391
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Implemented hidden texture in render code
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2024-01-21 12:43:55 -08:00 |
Mark
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7820458404
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Minor edits
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2024-01-21 12:41:31 -08:00 |
Mark
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67c4a8c259
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Updated TODOs
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2024-01-20 12:42:57 -08:00 |
Mark
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088d1f7fb9
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Added engine ease in/out
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2024-01-20 12:42:20 -08:00 |
Mark
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56160a8abe
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Cleaned up starfield and added sprite start edge
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2024-01-20 10:47:18 -08:00 |
Mark
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7d5b244492
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Reworked UI sprites
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2024-01-20 10:05:39 -08:00 |
Mark
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fdd481e8f0
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Reworked renderer for new sprite system
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2024-01-20 10:04:09 -08:00 |
Mark
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7334ebd00e
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Added basic planet ui
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2024-01-17 14:50:44 -08:00 |
Mark
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62d63be55e
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Added ui utilities
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2024-01-17 13:36:14 -08:00 |
Mark
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1ae8e6c5a8
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Added ui sprite masking
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2024-01-17 13:27:32 -08:00 |
Mark
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81dc7b170c
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Minor edits
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2024-01-17 10:25:03 -08:00 |
Mark
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3561baa99c
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Minor reorganization
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2024-01-17 10:17:18 -08:00 |
Mark
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e850a13f71
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Improved ship unlanding
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2024-01-14 11:11:29 -08:00 |
Mark
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7e41383ea9
|
Fixed radar arrow
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2024-01-14 11:10:04 -08:00 |
Mark
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0289031c88
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Fixed sprite rotation
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2024-01-14 10:38:07 -08:00 |
Mark
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a4222abdc5
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Reworked ship landing, added autopilot
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2024-01-13 18:57:21 -08:00 |
Mark
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45e3513ed3
|
Minor shader fixes
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2024-01-13 18:57:02 -08:00 |
Mark
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d014e085d5
|
Removed cgmath
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2024-01-12 22:47:40 -08:00 |
Mark
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025a1df69e
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Added basic unlanding animation
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2024-01-12 18:16:20 -08:00 |
Mark
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079ee461af
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Added basic landing animation
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2024-01-12 17:38:33 -08:00 |
Mark
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3b7ac5bc9a
|
Added basic landing
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2024-01-12 14:34:31 -08:00 |
Mark
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c920ebefbc
|
Comments
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2024-01-12 14:34:22 -08:00 |
Mark
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9f1db1c7b6
|
Renames
|
2024-01-11 22:28:02 -08:00 |
Mark
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e60670c189
|
Reorganized system simulation
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2024-01-11 22:10:36 -08:00 |
Mark
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5015040226
|
Fixed particles
|
2024-01-11 20:27:11 -08:00 |
Mark
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7b1e14defd
|
Minor reorganization
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2024-01-11 20:21:07 -08:00 |
Mark
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7e12a0e26d
|
Added fonts & config
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2024-01-10 22:44:22 -08:00 |
Mark
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188dc9eb89
|
Timing improvements
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2024-01-10 19:47:30 -08:00 |
Mark
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be2cca79b0
|
Added fps counter
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2024-01-10 18:53:19 -08:00 |
Mark
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08e9958f2d
|
Organized renderer
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2024-01-10 17:53:27 -08:00 |
Mark
|
eaa8a7383c
|
Renamed a few objects
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2024-01-09 21:45:30 -08:00 |
Mark
|
03b6ea5ed7
|
Fixed system rendering
|
2024-01-09 21:14:57 -08:00 |
Mark
|
749cac6442
|
Repaired collapse sequences
|
2024-01-09 18:00:02 -08:00 |
Mark
|
94bd26b49e
|
Repaired engine flares
|
2024-01-09 14:13:16 -08:00 |
Mark
|
3c0d6786bc
|
Adjusted renderer for new architecture
|
2024-01-09 11:37:23 -08:00 |
Mark
|
fef43d8744
|
Minor cleanup
|
2024-01-08 21:02:02 -08:00 |
Mark
|
10682db347
|
Added shields & indicator
|
2024-01-08 20:43:58 -08:00 |
Mark
|
861c1ce8e6
|
Minor cleanup
|
2024-01-08 19:11:46 -08:00 |
Mark
|
744533c05c
|
Added radial bars
|
2024-01-08 18:12:13 -08:00 |
Mark
|
45bc3d3b41
|
Moved UI positioning to shaders
|
2024-01-08 17:57:49 -08:00 |
Mark
|
f1dba0978e
|
Reworked rendering architecture
|
2024-01-08 15:17:20 -08:00 |
Mark
|
34c0065c2d
|
Added radialbar shader
|
2024-01-08 15:17:05 -08:00 |
Mark
|
94d7724611
|
Renames and minor cleanup
|
2024-01-07 12:16:07 -08:00 |
Mark
|
60f84a4c8e
|
Added ship damage effects and effect fade
|
2024-01-07 12:15:34 -08:00 |
Mark
|
c1d50f0c45
|
Minor fixes
|
2024-01-06 16:00:40 -08:00 |
Mark
|
a65372f866
|
Moved positioning logic to shaders
|
2024-01-06 14:02:50 -08:00 |
Mark
|
0e692feb66
|
Added object state uniform, moved transform logic
|
2024-01-05 19:56:26 -08:00 |