Minor effect tweaks
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49f4473963
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6b5588b061
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@ -82,7 +82,7 @@ size = 3.0 # sprite size, in game units
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size_rng = 1.0 # random size variation
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angle = 0.0 # absolute starting angle. always added to parent angle.
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angle_rng = 90.0 # Starting angle randomness (up to this value)
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angle_rng = 0.0 # Starting angle randomness (up to this value)
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# Does not affect velocity, only sprite angle
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angvel_rng = 0.0 # Angvel randomness, applied to angvel
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@ -95,7 +95,7 @@ velocity_scale_parent_rng = 0.0 # random variation of scale
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velocity_scale_target = 1.0
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velocity_scale_target_rng = 1.0
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direction_rng = 1.0 # Random variation of travel direction, in degrees, applied to velocity vector (/2 each side?)
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direction_rng = 0.0 # Random variation of travel direction, in degrees, applied to velocity vector (/2 each side?)
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fade = 0.2
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fade_rng = 0.1
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