diff --git a/content/effects.toml b/content/effects.toml index c00b9d1..9eb0f0a 100644 --- a/content/effects.toml +++ b/content/effects.toml @@ -81,8 +81,8 @@ lifetime_rng = 0.0 # Random variation of lifetime (up to this value) size = 3.0 # sprite size, in game units size_rng = 1.0 # random size variation -angle = 0.0 # absolute starting angle. always added to parent angle. -angle_rng = 90.0 # Starting angle randomness (up to this value) +angle = 0.0 # absolute starting angle. always added to parent angle. +angle_rng = 0.0 # Starting angle randomness (up to this value) # Does not affect velocity, only sprite angle angvel_rng = 0.0 # Angvel randomness, applied to angvel @@ -95,7 +95,7 @@ velocity_scale_parent_rng = 0.0 # random variation of scale velocity_scale_target = 1.0 velocity_scale_target_rng = 1.0 -direction_rng = 1.0 # Random variation of travel direction, in degrees, applied to velocity vector (/2 each side?) +direction_rng = 0.0 # Random variation of travel direction, in degrees, applied to velocity vector (/2 each side?) fade = 0.2 fade_rng = 0.1