19 lines
468 B
Rust
19 lines
468 B
Rust
use crate::globaluniform::GlobalUniform;
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// TODO: better preprocessor, build script?
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// Not yet, this is ok for now.
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/// Basic wgsl preprocesser
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pub(crate) fn preprocess_shader(
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shader: &str,
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global_uniform: &GlobalUniform,
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global_uniform_group: u32,
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) -> String {
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// Insert dynamically-generated global definitions
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let shader = shader.replace(
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"// INCLUDE: global uniform header",
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&global_uniform.shader_header(global_uniform_group),
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);
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return shader;
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}
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