Mark
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ac4eb7d67d
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Added `landable` key
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2024-01-13 18:56:50 -08:00 |
Mark
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d014e085d5
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Removed cgmath
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2024-01-12 22:47:40 -08:00 |
Mark
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025a1df69e
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Added basic unlanding animation
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2024-01-12 18:16:20 -08:00 |
Mark
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079ee461af
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Added basic landing animation
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2024-01-12 17:38:33 -08:00 |
Mark
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3b7ac5bc9a
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Added basic landing
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2024-01-12 14:34:31 -08:00 |
Mark
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c920ebefbc
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Comments
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2024-01-12 14:34:22 -08:00 |
Mark
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9f1db1c7b6
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Renames
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2024-01-11 22:28:02 -08:00 |
Mark
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e60670c189
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Reorganized system simulation
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2024-01-11 22:10:36 -08:00 |
Mark
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5015040226
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Fixed particles
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2024-01-11 20:27:11 -08:00 |
Mark
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7b1e14defd
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Minor reorganization
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2024-01-11 20:21:07 -08:00 |
Mark
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173263f334
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Added playeragent
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2024-01-11 11:28:51 -08:00 |
Mark
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083f76332f
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Added a few derives
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2024-01-11 11:28:11 -08:00 |
Mark
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7e12a0e26d
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Added fonts & config
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2024-01-10 22:44:22 -08:00 |
Mark
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188dc9eb89
|
Timing improvements
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2024-01-10 19:47:30 -08:00 |
Mark
|
be2cca79b0
|
Added fps counter
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2024-01-10 18:53:19 -08:00 |
Mark
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08e9958f2d
|
Organized renderer
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2024-01-10 17:53:27 -08:00 |
Mark
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eaa8a7383c
|
Renamed a few objects
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2024-01-09 21:45:30 -08:00 |
Mark
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03b6ea5ed7
|
Fixed system rendering
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2024-01-09 21:14:57 -08:00 |
Mark
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64885a8b6d
|
Repaired ship behaviors
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2024-01-09 20:51:28 -08:00 |
Mark
|
749cac6442
|
Repaired collapse sequences
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2024-01-09 18:00:02 -08:00 |
Mark
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07ec685c13
|
Reworked guns and projectile spawning
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2024-01-09 17:23:54 -08:00 |
Mark
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0095a23dd6
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Merged guns and outfits
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2024-01-09 17:22:52 -08:00 |
Mark
|
7b264c7c3e
|
Removed stray debug
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2024-01-09 14:16:03 -08:00 |
Mark
|
52f1b26d25
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Starfield parallax tweak
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2024-01-09 14:14:50 -08:00 |
Mark
|
94bd26b49e
|
Repaired engine flares
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2024-01-09 14:13:16 -08:00 |
Mark
|
35c6676e95
|
Rework world crate
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2024-01-09 11:38:47 -08:00 |
Mark
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901f407068
|
Added system iterator
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2024-01-09 11:37:36 -08:00 |
Mark
|
3c0d6786bc
|
Adjusted renderer for new architecture
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2024-01-09 11:37:23 -08:00 |
Mark
|
85da817ed6
|
Moved ship behaviors to world
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2024-01-09 11:36:39 -08:00 |
Mark
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8ec3ece500
|
Added system logic
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2024-01-09 11:34:54 -08:00 |
Mark
|
966ad4e5a4
|
Minor edits
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2024-01-08 23:10:30 -08:00 |
Mark
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1b9e1f2877
|
Added more gameobject infrastructure
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2024-01-08 23:05:07 -08:00 |
Mark
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9e0551ae12
|
Reworked game data
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2024-01-08 22:38:36 -08:00 |
Mark
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acb3315392
|
Minor cleanup
|
2024-01-08 21:25:22 -08:00 |
Mark
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fef43d8744
|
Minor cleanup
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2024-01-08 21:02:02 -08:00 |
Mark
|
10682db347
|
Added shields & indicator
|
2024-01-08 20:43:58 -08:00 |
Mark
|
861c1ce8e6
|
Minor cleanup
|
2024-01-08 19:11:46 -08:00 |
Mark
|
744533c05c
|
Added radial bars
|
2024-01-08 18:12:13 -08:00 |
Mark
|
45bc3d3b41
|
Moved UI positioning to shaders
|
2024-01-08 17:57:49 -08:00 |
Mark
|
f1dba0978e
|
Reworked rendering architecture
|
2024-01-08 15:17:20 -08:00 |
Mark
|
34c0065c2d
|
Added radialbar shader
|
2024-01-08 15:17:05 -08:00 |
Mark
|
49f4473963
|
Removed engine flare transparency
|
2024-01-07 12:38:02 -08:00 |
Mark
|
94d7724611
|
Renames and minor cleanup
|
2024-01-07 12:16:07 -08:00 |
Mark
|
60f84a4c8e
|
Added ship damage effects and effect fade
|
2024-01-07 12:15:34 -08:00 |
Mark
|
1992bd7bb8
|
Added effect parameters
|
2024-01-06 16:01:02 -08:00 |
Mark
|
c1d50f0c45
|
Minor fixes
|
2024-01-06 16:00:40 -08:00 |
Mark
|
a65372f866
|
Moved positioning logic to shaders
|
2024-01-06 14:02:50 -08:00 |
Mark
|
0e692feb66
|
Added object state uniform, moved transform logic
|
2024-01-05 19:56:26 -08:00 |
Mark
|
27c8bf6093
|
Added ship collapse sequence
|
2024-01-05 18:04:30 -08:00 |
Mark
|
46313b4880
|
Generate collision indices
|
2024-01-05 13:25:44 -08:00 |