Mark
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25661817a4
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Cleaned up global data buffer
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2024-01-27 14:49:34 -08:00 |
Mark
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fdd481e8f0
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Reworked renderer for new sprite system
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2024-01-20 10:04:09 -08:00 |
Mark
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be2cca79b0
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Added fps counter
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2024-01-10 18:53:19 -08:00 |
Mark
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f1dba0978e
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Reworked rendering architecture
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2024-01-08 15:17:20 -08:00 |
Mark
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94d7724611
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Renames and minor cleanup
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2024-01-07 12:16:07 -08:00 |
Mark
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a65372f866
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Moved positioning logic to shaders
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2024-01-06 14:02:50 -08:00 |
Mark
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0e692feb66
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Added object state uniform, moved transform logic
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2024-01-05 19:56:26 -08:00 |
Mark
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1a41b93df6
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Added cache directory
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2024-01-04 22:17:34 -08:00 |
Mark
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83857d4d0d
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Added constants
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2024-01-04 19:01:22 -08:00 |
Mark
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a4ca62e1dc
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Added sprite data uniform
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2024-01-04 18:15:30 -08:00 |
Mark
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7cde4f2346
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Adapted renderer for new texture indexing
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2024-01-04 17:18:31 -08:00 |