Commit Graph

19 Commits (1e07632e399b21cefecd3ebf46b19eb6b22540cb)

Author SHA1 Message Date
Mark 94d7724611
Renames and minor cleanup 2024-01-07 12:16:07 -08:00
Mark 60f84a4c8e
Added ship damage effects and effect fade 2024-01-07 12:15:34 -08:00
Mark c1d50f0c45
Minor fixes 2024-01-06 16:00:40 -08:00
Mark a65372f866
Moved positioning logic to shaders 2024-01-06 14:02:50 -08:00
Mark 0e692feb66
Added object state uniform, moved transform logic 2024-01-05 19:56:26 -08:00
Mark eabc1ebd37
Improved effect definitions 2024-01-05 12:09:59 -08:00
Mark 1a41b93df6
Added cache directory 2024-01-04 22:17:34 -08:00
Mark eaa00a63f5
Updated TODO 2024-01-04 21:42:50 -08:00
Mark 001c74ba6a
Added reverse animation 2024-01-04 21:41:15 -08:00
Mark 8dc040cf08
Added animations to objects and ui elements 2024-01-04 21:30:12 -08:00
Mark 1f154c1a58
Added object sprite animations 2024-01-04 19:34:18 -08:00
Mark a4ca62e1dc
Added sprite data uniform 2024-01-04 18:15:30 -08:00
Mark 7cde4f2346
Adapted renderer for new texture indexing 2024-01-04 17:18:31 -08:00
Mark f05f2fbc45
Added animated particles 2024-01-03 07:46:27 -08:00
Mark a892e4e763
Improved particles 2024-01-03 06:37:02 -08:00
Mark 0e38fdb21e
Added particle foundation 2024-01-02 19:11:18 -08:00
Mark 381dd4a383
Added dynamic radar colors 2024-01-02 10:12:10 -08:00
Mark 2e6f79ea31
Moved ui rendering to pipeline 2024-01-02 09:23:38 -08:00
Mark fc728eaf0e
Moved `render` into `crates` 2023-12-31 18:39:37 -08:00