Add Advanced/Fast Inverse Root #4
3
.gitignore
vendored
3
.gitignore
vendored
@ -3,6 +3,7 @@ venv
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__pycache__
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*.ignore
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.mypy_cache
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.DS_Store
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# Output files
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/output
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@ -10,7 +11,7 @@ __pycache__
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*.pdf
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# TeX build files
|
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*.synctex.gz*
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*.synctex*
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*.latexmk
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*.aux
|
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*.out
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|
@ -1,18 +1,3 @@
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% Copyright (C) 2023 Mark (mark@betalupi.com)
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%
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% This program is free software: you can redistribute it and/or modify
|
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% it under the terms of the GNU General Public License as published by
|
||||
% the Free Software Foundation, either version 3 of the License, or
|
||||
% (at your option) any later version.
|
||||
%
|
||||
% This program is distributed in the hope that it will be useful,
|
||||
% but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
% GNU General Public License for more details.
|
||||
%
|
||||
% You should have received a copy of the GNU General Public License
|
||||
% along with this program. If not, see <https://www.gnu.org/licenses/>.
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|
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\NeedsTeXFormat{LaTeX2e}
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\ProvidesClass{../../../lib/tex/ormc_handout}[2023/05/29 2.0.2 ORMC Handout]
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|
@ -44,6 +44,14 @@
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by = text(size: 10pt, [Prepared by #by on #date])
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}
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|
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let sub = ()
|
||||
if (by != none) {
|
||||
sub.push(by)
|
||||
}
|
||||
if (subtitle != none) {
|
||||
sub.push(subtitle)
|
||||
}
|
||||
|
||||
// Main title
|
||||
align(
|
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center,
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||||
@ -61,8 +69,7 @@
|
||||
// Title
|
||||
text(size: 20pt, title),
|
||||
// Subtitle
|
||||
if (by != none) { text(size: 10pt, by) },
|
||||
if (subtitle != none) { text(size: 10pt, subtitle) },
|
||||
..sub,
|
||||
line(length: 100%, stroke: 0.2mm),
|
||||
),
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||||
),
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||||
|
@ -3,8 +3,14 @@
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// Re-exports
|
||||
// All functions that maybe used by client code are listed here
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||||
#import "misc.typ": *
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||||
#import "object.typ": problem, definition, theorem
|
||||
#import "solution.typ": if_solutions, if_no_solutions, solution
|
||||
#import "object.typ": problem, definition, theorem, example, remark, generic
|
||||
#import "solution.typ": (
|
||||
if_solutions,
|
||||
if_no_solutions,
|
||||
if_solutions_else,
|
||||
solution,
|
||||
instructornote,
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||||
)
|
||||
|
||||
|
||||
/// Main handout wrapper.
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||||
|
@ -98,3 +98,11 @@
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#let theorem = _mkobj("Theorem")
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#let example = _mkobj("Example")
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#let remark = _mkobj("Remark")
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||||
|
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#let generic(obj_content) = {
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block(
|
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above: 8mm,
|
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below: 2mm,
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||||
text(weight: "bold", obj_content),
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||||
)
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}
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|
@ -1,4 +1,4 @@
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#import "misc.typ": ored
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#import "misc.typ": ored, oblue
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|
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/// If false, hide instructor info.
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///
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@ -27,6 +27,10 @@
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if not show_solutions { content }
|
||||
}
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||||
|
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#let if_solutions_else(if_yes, if_no) = {
|
||||
if show_solutions { if_yes } else { if_no }
|
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}
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|
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#let solution(content) = {
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if_solutions(
|
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align(
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@ -54,3 +58,31 @@
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),
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)
|
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}
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|
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#let instructornote(content) = {
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if_solutions(
|
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align(
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||||
center,
|
||||
stack(
|
||||
block(
|
||||
width: 100%,
|
||||
breakable: false,
|
||||
fill: oblue,
|
||||
stroke: oblue + 2pt,
|
||||
inset: 1.5mm,
|
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align(left, text(fill: white, weight: "bold", [Instructor note:])),
|
||||
),
|
||||
|
||||
block(
|
||||
width: 100%,
|
||||
height: auto,
|
||||
breakable: false,
|
||||
fill: oblue.lighten(80%).desaturate(10%),
|
||||
stroke: oblue + 2pt,
|
||||
inset: 3mm,
|
||||
align(left, content),
|
||||
),
|
||||
),
|
||||
),
|
||||
)
|
||||
}
|
||||
|
31
src/Advanced/Fast Inverse Root/main.typ
Normal file
31
src/Advanced/Fast Inverse Root/main.typ
Normal file
@ -0,0 +1,31 @@
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#import "@local/handout:0.1.0": *
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|
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// Bonus:
|
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// - Floats vs fixed point
|
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// - Float density
|
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// - Find non-floatable rational numbers
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// - What if we use `n`-bit floats?
|
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|
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#show: doc => handout(
|
||||
doc,
|
||||
group: "Advanced 2",
|
||||
title: [Fast Inverse Square Root],
|
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by: "Mark",
|
||||
)
|
||||
|
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#include "parts/00 intro.typ"
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#pagebreak()
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|
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#include "parts/01 int.typ"
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#pagebreak()
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|
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#include "parts/02 float.typ"
|
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#pagebreak()
|
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|
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#include "parts/03 approx.typ"
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#pagebreak()
|
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|
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#include "parts/04 quake.typ"
|
||||
#pagebreak()
|
||||
|
||||
#include "parts/05 bonus.typ"
|
7
src/Advanced/Fast Inverse Root/meta.toml
Normal file
7
src/Advanced/Fast Inverse Root/meta.toml
Normal file
@ -0,0 +1,7 @@
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[metadata]
|
||||
title = "Fast Inverse Square Root"
|
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|
||||
|
||||
[publish]
|
||||
handout = true
|
||||
solutions = true
|
45
src/Advanced/Fast Inverse Root/parts/00 intro.typ
Normal file
45
src/Advanced/Fast Inverse Root/parts/00 intro.typ
Normal file
@ -0,0 +1,45 @@
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#import "@local/handout:0.1.0": *
|
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|
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= Introduction
|
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|
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In 2005, ID Software published the source code of _Quake III Arena_, a popular game released in 1999. \
|
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This caused quite a stir: ID Software was responsible for many games popular among old-school engineers (most notably _Doom_, which has a place in programmer humor even today).
|
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|
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#v(2mm)
|
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|
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Naturally, this community immediately began dissecting _Quake_'s source. \
|
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One particularly interesting function is reproduced below, with original comments: \
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#v(3mm)
|
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|
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```c
|
||||
float Q_rsqrt( float number ) {
|
||||
long i;
|
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float x2, y;
|
||||
const float threehalfs = 1.5F;
|
||||
|
||||
x2 = number * 0.5F;
|
||||
y = number;
|
||||
i = * ( long * ) &y; // evil floating point bit level hacking
|
||||
i = 0x5f3759df - ( i >> 1 ); // [redacted]
|
||||
y = * ( float * ) &i;
|
||||
y = y * ( threehalfs - ( x2 * y * y ) ); // 1st iteration
|
||||
// y = y * ( threehalfs - ( x2 * y * y ) ); // 2nd iteration, this can be removed
|
||||
|
||||
return y;
|
||||
}
|
||||
```
|
||||
|
||||
#v(3mm)
|
||||
|
||||
This code defines a function `Q_sqrt`, which was used as a fast approximation of the inverse square root in graphics routines. (in other words, `Q_sqrt` efficiently approximates $1 div sqrt(x)$)
|
||||
|
||||
#v(3mm)
|
||||
|
||||
The key word here is "fast": _Quake_ ran on very limited hardware, and traditional approximation techniques (like Taylor series)#footnote[Taylor series aren't used today, and for the same reason. There are better ways.] were too computationally expensive to be viable.
|
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|
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#v(3mm)
|
||||
|
||||
Our goal today is to understand how `Q_sqrt` works. \
|
||||
To do that, we'll first need to understand how computers represent numbers. \
|
||||
We'll start with simple binary integers---turn the page.
|
102
src/Advanced/Fast Inverse Root/parts/01 int.typ
Normal file
102
src/Advanced/Fast Inverse Root/parts/01 int.typ
Normal file
@ -0,0 +1,102 @@
|
||||
#import "@local/handout:0.1.0": *
|
||||
|
||||
= Integers
|
||||
|
||||
#definition()
|
||||
A _bit string_ is a string of binary digits. \
|
||||
In this handout, we'll denote bit strings with the prefix `0b`. \
|
||||
#note[This prefix is only notation---it is _not_ part of the string itself.] \
|
||||
For example, $1001$ is the number "one thousand and one," while $#text([`0b1001`])$ is the string of bits "1 0 0 1".
|
||||
|
||||
#v(2mm)
|
||||
We will separate long bit strings with underscores for readability. \
|
||||
Underscores have no meaning: $#text([`0b1111_0000`]) = #text([`0b11110000`])$.
|
||||
|
||||
#problem()
|
||||
What is the value of the following bit strings, if we interpret them as integers in base 2?
|
||||
- `0b0001_1010`
|
||||
- `0b0110_0001`
|
||||
|
||||
#solution([
|
||||
- $#text([`0b0001_1010`]) = 2 + 8 + 16 = 26$
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||||
- $#text([`0b0110_0001`]) = 1 + 32 + 64 = 95$
|
||||
])
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#definition()
|
||||
We can interpret a bit string in any number of ways. \
|
||||
One such interpretation is the _unsigned integer_, or `uint` for short. \
|
||||
`uint`s allow us to represent positive (hence "unsigned") integers using 32-bit strings.
|
||||
|
||||
#v(2mm)
|
||||
|
||||
The value of a `uint` is simply its value as a binary number:
|
||||
- $#text([`0b00000000_00000000_00000000_00000000`]) = 0$
|
||||
- $#text([`0b00000000_00000000_00000000_00000011`]) = 3$
|
||||
- $#text([`0b00000000_00000000_00000000_00100000`]) = 32$
|
||||
- $#text([`0b00000000_00000000_00000000_10000010`]) = 130$
|
||||
|
||||
#problem()
|
||||
What is the largest number we can represent with a 32-bit `uint`?
|
||||
|
||||
#solution([
|
||||
$#text([`0b11111111_11111111_11111111_11111111`]) = 2^(32)-1$
|
||||
])
|
||||
|
||||
#v(1fr)
|
||||
#pagebreak()
|
||||
|
||||
#problem()
|
||||
Find the value of each of the following 32-bit unsigned integers:
|
||||
- `0b00000000_00000000_00000101_00111001`
|
||||
- `0b00000000_00000000_00000001_00101100`
|
||||
- `0b00000000_00000000_00000100_10110000`
|
||||
#hint([The third conversion is easy---look carefully at the second.])
|
||||
|
||||
#instructornote[
|
||||
Consider making a list of the powers of two $>= 1024$ on the board.
|
||||
]
|
||||
|
||||
#solution([
|
||||
- $#text([`0b00000000_00000000_00000101_00111001`]) = 1337$
|
||||
- $#text([`0b00000000_00000000_00000001_00101100`]) = 300$
|
||||
- $#text([`0b00000000_00000000_00000010_01011000`]) = 1200$
|
||||
Notice that the third int is the second shifted left twice (i.e, multiplied by 4)
|
||||
])
|
||||
|
||||
#v(1fr)
|
||||
|
||||
|
||||
#definition()
|
||||
In general, fast division of `uints` is difficult#footnote([One may use repeated subtraction, but this isn't efficient.]). \
|
||||
Division by powers of two, however, is incredibly easy: \
|
||||
To divide by two, all we need to do is shift the bits of our integer right.
|
||||
|
||||
#v(2mm)
|
||||
|
||||
For example, consider $#text[`0b0000_0110`] = 6$. \
|
||||
If we insert a zero at the left end of this string and delete the zero at the right \
|
||||
(thus "shifting" each bit right), we get `0b0000_0011`, which is 3. \
|
||||
|
||||
#v(2mm)
|
||||
|
||||
Of course, we lose the remainder when we right-shift an odd number: \
|
||||
$9$ shifted right is $4$, since `0b0000_1001` shifted right is `0b0000_0100`.
|
||||
|
||||
#problem()
|
||||
Right shifts are denoted by the `>>` symbol: \
|
||||
$#text[`00110`] #text[`>>`] n$ means "shift `0b0110` right $n$ times." \
|
||||
Find the value of the following:
|
||||
- $12 #text[`>>`] 1$
|
||||
- $27 #text[`>>`] 3$
|
||||
- $16 #text[`>>`] 8$
|
||||
#note[Naturally, you'll have to convert these integers to binary first.]
|
||||
|
||||
#solution[
|
||||
- $12 #text[`>>`] 1 = 6$
|
||||
- $27 #text[`>>`] 3 = 3$
|
||||
- $16 #text[`>>`] 8 = 0$
|
||||
]
|
||||
|
||||
#v(1fr)
|
207
src/Advanced/Fast Inverse Root/parts/02 float.typ
Normal file
207
src/Advanced/Fast Inverse Root/parts/02 float.typ
Normal file
@ -0,0 +1,207 @@
|
||||
#import "@local/handout:0.1.0": *
|
||||
#import "@preview/cetz:0.3.1"
|
||||
|
||||
= Floats
|
||||
#definition()
|
||||
_Binary decimals_#footnote([Note that "binary decimal" is a misnomer---"deci" means "ten"!]) are very similar to base-10 decimals.\
|
||||
In base 10, we interpret place value as follows:
|
||||
- $0.1 = 10^(-1)$
|
||||
- $0.03 = 3 times 10^(-2)$
|
||||
- $0.0208 = 2 times 10^(-2) + 8 times 10^(-4)$
|
||||
|
||||
#v(5mm)
|
||||
|
||||
We can do the same in base 2:
|
||||
- $#text([`0.1`]) = 2^(-1) = 0.5$
|
||||
- $#text([`0.011`]) = 2^(-2) + 2^(-3) = 0.375$
|
||||
- $#text([`101.01`]) = 5.125$
|
||||
|
||||
#v(5mm)
|
||||
|
||||
#problem()
|
||||
Rewrite the following binary decimals in base 10: \
|
||||
#note([You may leave your answer as a fraction.])
|
||||
- `1011.101`
|
||||
- `110.1101`
|
||||
|
||||
|
||||
#v(1fr)
|
||||
#pagebreak()
|
||||
|
||||
#definition()
|
||||
Another way we can interpret a bit string is as a _signed floating-point decimal_, or a `float` for short. \
|
||||
Floats represent a subset of the real numbers, and are interpreted as follows: \
|
||||
#note([The following only applies to floats that consist of 32 bits. We won't encounter any others today.])
|
||||
|
||||
#align(
|
||||
center,
|
||||
box(
|
||||
inset: 2mm,
|
||||
cetz.canvas({
|
||||
import cetz.draw: *
|
||||
|
||||
let chars = (
|
||||
`0`,
|
||||
`b`,
|
||||
`0`,
|
||||
`_`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`_`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`_`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`_`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
`0`,
|
||||
)
|
||||
|
||||
let x = 0
|
||||
for c in chars {
|
||||
content((x, 0), c)
|
||||
x += 0.25
|
||||
}
|
||||
|
||||
let y = -0.4
|
||||
line((0.3, y), (0.65, y))
|
||||
content((0.45, y - 0.2), [s])
|
||||
|
||||
line((0.85, y), (2.9, y))
|
||||
content((1.9, y - 0.2), [exponent])
|
||||
|
||||
line((3.10, y), (9.4, y))
|
||||
content((6.3, y - 0.2), [fraction])
|
||||
}),
|
||||
),
|
||||
)
|
||||
|
||||
- The first bit denotes the sign of the float's value
|
||||
We'll label it $s$. \
|
||||
If $s = #text([`1`])$, this float is negative; if $s = #text([`0`])$, it is positive.
|
||||
|
||||
- The next eight bits represent the _exponent_ of this float.
|
||||
#note([(we'll see what that means soon)]) \
|
||||
We'll call the value of this eight-bit binary integer $E$. \
|
||||
Naturally, $0 <= E <= 255$ #note([(since $E$ consist of eight bits)])
|
||||
|
||||
- The remaining 23 bits represent the _fraction_ of this float. \
|
||||
They are interpreted as the fractional part of a binary decimal. \
|
||||
For example, the bits `0b10100000_00000000_00000000` represent $0.5 + 0.125 = 0.625$. \
|
||||
We'll call the value of these bits as a binary integer $F$. \
|
||||
Their value as a binary decimal is then $F div 2^23$. #note([(convince yourself of this)])
|
||||
|
||||
|
||||
#problem(label: "floata")
|
||||
Consider `0b01000001_10101000_00000000_00000000`. \
|
||||
Find the $s$, $E$, and $F$ we get if we interpret this bit string as a `float`. \
|
||||
#note([Leave $F$ as a sum of powers of two.])
|
||||
|
||||
#solution([
|
||||
$s = 0$ \
|
||||
$E = 258$ \
|
||||
$F = 2^31+2^19 = 2,621,440$
|
||||
])
|
||||
|
||||
#v(1fr)
|
||||
|
||||
|
||||
#definition(label: "floatdef")
|
||||
The final value of a float with sign $s$, exponent $E$, and fraction $F$ is
|
||||
|
||||
$
|
||||
(-1)^s times 2^(E - 127) times (1 + F / (2^(23)))
|
||||
$
|
||||
|
||||
Notice that this is very similar to base-10 scientific notation, which is written as
|
||||
|
||||
$
|
||||
(-1)^s times 10^(e) times (f)
|
||||
$
|
||||
|
||||
#note[
|
||||
We subtract 127 from $E$ so we can represent positive and negative numbers. \
|
||||
$E$ is an eight bit binary integer, so $0 <= E <= 255$ and thus $-127 <= (E - 127) <= 127$.
|
||||
]
|
||||
|
||||
#problem()
|
||||
Consider `0b01000001_10101000_00000000_00000000`. \
|
||||
This is the same bit string we used in @floata. \
|
||||
|
||||
#v(2mm)
|
||||
|
||||
What value do we get if we interpret this bit string as a float? \
|
||||
#hint([$21 div 16 = 1.3125$])
|
||||
|
||||
#solution([
|
||||
This is 21:
|
||||
$
|
||||
2^(131) times (1 + (2^(21) + 2^(19)) / (2^(23)))
|
||||
= 2^(4) times (1 + 0.25 + 0.0625)
|
||||
= 16 times (1.3125)
|
||||
= 21
|
||||
$
|
||||
])
|
||||
|
||||
#v(1fr)
|
||||
#pagebreak()
|
||||
|
||||
#problem()
|
||||
Encode $12.5$ as a float. \
|
||||
#hint([$12.5 div 8 = 1.5625$])
|
||||
|
||||
#solution([
|
||||
$
|
||||
12.5
|
||||
= 8 times 1.5625
|
||||
= 2^(3) times (1 + (0.5 + 0.0625))
|
||||
= 2^(130) times (1 + (2^(22) + 2^(19)) / (2^(23)))
|
||||
$
|
||||
|
||||
which is `0b01000001_01001000_00000000_00000000`. \
|
||||
])
|
||||
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#definition()
|
||||
Say we have a bit string $x$. \
|
||||
We'll let $x_f$ denote the value we get if we interpret $x$ as a float, \
|
||||
and we'll let $x_i$ denote the value we get if we interpret $x$ an integer.
|
||||
|
||||
#problem()
|
||||
Let $x = #text[`0b01000001_01001000_00000000_00000000`]$. \
|
||||
What are $x_f$ and $x_i$? #note([As always, you may leave big numbers as powers of two.])
|
||||
#solution([
|
||||
$x_f = 12.5$
|
||||
|
||||
#v(2mm)
|
||||
|
||||
$x_i = 2^30 + 2^24 + 2^22 + 2^19 = 11,095,237,632$
|
||||
])
|
||||
|
||||
#v(1fr)
|
173
src/Advanced/Fast Inverse Root/parts/03 approx.typ
Normal file
173
src/Advanced/Fast Inverse Root/parts/03 approx.typ
Normal file
@ -0,0 +1,173 @@
|
||||
#import "@local/handout:0.1.0": *
|
||||
#import "@preview/cetz:0.3.1"
|
||||
#import "@preview/cetz-plot:0.1.0": plot, chart
|
||||
|
||||
= Integers and Floats
|
||||
|
||||
#generic("Observation:")
|
||||
If $x$ is smaller than 1, $log_2(1 + x)$ is approximately equal to $x$. \
|
||||
Note that this equality is exact for $x = 0$ and $x = 1$, since $log_2(1) = 0$ and $log_2(2) = 1$.
|
||||
|
||||
#v(5mm)
|
||||
|
||||
We'll add the _correction term_ $epsilon$ to our approximation: $log_2(1 + a) approx a + epsilon$. \
|
||||
This allows us to improve the average error of our linear approximation:
|
||||
|
||||
#table(
|
||||
stroke: none,
|
||||
align: center,
|
||||
columns: (1fr, 1fr),
|
||||
inset: 5mm,
|
||||
[$log_2(1+x)$ and $x + 0$]
|
||||
+ cetz.canvas({
|
||||
import cetz.draw: *
|
||||
|
||||
let f1(x) = calc.log(calc.abs(x + 1), base: 2)
|
||||
let f2(x) = x
|
||||
|
||||
// Set-up a thin axis style
|
||||
set-style(axes: (stroke: .5pt, tick: (stroke: .5pt)))
|
||||
|
||||
|
||||
plot.plot(
|
||||
size: (7, 7),
|
||||
x-tick-step: 0.2,
|
||||
y-tick-step: 0.2,
|
||||
y-min: 0,
|
||||
y-max: 1,
|
||||
x-min: 0,
|
||||
x-max: 1,
|
||||
legend: none,
|
||||
axis-style: "scientific-auto",
|
||||
x-label: none,
|
||||
y-label: none,
|
||||
{
|
||||
let domain = (0, 1)
|
||||
|
||||
plot.add(
|
||||
f1,
|
||||
domain: domain,
|
||||
label: $log(1+x)$,
|
||||
style: (stroke: ogrape),
|
||||
)
|
||||
|
||||
plot.add(
|
||||
f2,
|
||||
domain: domain,
|
||||
label: $x$,
|
||||
style: (stroke: oblue),
|
||||
)
|
||||
},
|
||||
)
|
||||
})
|
||||
+ [
|
||||
Max error: 0.086 \
|
||||
Average error: 0.0573
|
||||
],
|
||||
[$log_2(1+x)$ and $x + 0.045$]
|
||||
+ cetz.canvas({
|
||||
import cetz.draw: *
|
||||
|
||||
let f1(x) = calc.log(calc.abs(x + 1), base: 2)
|
||||
let f2(x) = x + 0.0450466
|
||||
|
||||
// Set-up a thin axis style
|
||||
set-style(axes: (stroke: .5pt, tick: (stroke: .5pt)))
|
||||
|
||||
|
||||
plot.plot(
|
||||
size: (7, 7),
|
||||
x-tick-step: 0.2,
|
||||
y-tick-step: 0.2,
|
||||
y-min: 0,
|
||||
y-max: 1,
|
||||
x-min: 0,
|
||||
x-max: 1,
|
||||
legend: none,
|
||||
axis-style: "scientific-auto",
|
||||
x-label: none,
|
||||
y-label: none,
|
||||
{
|
||||
let domain = (0, 1)
|
||||
|
||||
plot.add(
|
||||
f1,
|
||||
domain: domain,
|
||||
label: $log(1+x)$,
|
||||
style: (stroke: ogrape),
|
||||
)
|
||||
|
||||
plot.add(
|
||||
f2,
|
||||
domain: domain,
|
||||
label: $x$,
|
||||
style: (stroke: oblue),
|
||||
)
|
||||
},
|
||||
)
|
||||
})
|
||||
+ [
|
||||
Max error: 0.041 \
|
||||
Average error: 0.0254
|
||||
],
|
||||
)
|
||||
|
||||
|
||||
A suitiable value of $epsilon$ can be found using calculus or with computational trial-and-error. \
|
||||
We won't bother with this---we'll simply leave the correction term as an opaque constant $epsilon$.
|
||||
|
||||
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#note(
|
||||
type: "Note",
|
||||
[
|
||||
"Average error" above is simply the area of the region between the two graphs:
|
||||
$
|
||||
integral_0^1 abs( #v(1mm) log(1+x)_2 - (x+epsilon) #v(1mm))
|
||||
$
|
||||
Feel free to ignore this note, it isn't a critical part of this handout.
|
||||
],
|
||||
)
|
||||
|
||||
|
||||
#pagebreak()
|
||||
|
||||
#problem(label: "convert")
|
||||
Use the fact that $log_2(1 + a) approx a + epsilon$ to approximate $log_2(x_f)$ in terms of $x_i$. \
|
||||
Namely, show that
|
||||
$
|
||||
log_2(x_f) = (x_i) / (2^23) - 127 + epsilon
|
||||
$
|
||||
#note([
|
||||
In other words, we're finding an expression for $x$ as a float
|
||||
in terms of $x$ as an int.
|
||||
])
|
||||
|
||||
#solution([
|
||||
Let $E$ and $F$ be the exponent and float bits of $x_f$. \
|
||||
We then have:
|
||||
$
|
||||
log_2(x_f)
|
||||
&= log_2 ( 2^(E-127) times (1 + (F) / (2^23)) ) \
|
||||
&= E - 127 + log_2(1 + F / (2^23)) \
|
||||
& approx E-127 + F / (2^23) + epsilon \
|
||||
&= 1 / (2^23)(2^23 E + F) - 127 + epsilon \
|
||||
&= 1 / (2^23)(x_i) - 127 + epsilon
|
||||
$
|
||||
])
|
||||
|
||||
#v(1fr)
|
||||
|
||||
|
||||
#problem()
|
||||
Using basic log rules, rewrite $log_2(1 / sqrt(x))$ in terms of $log_2(x)$.
|
||||
|
||||
#solution([
|
||||
$
|
||||
log_2(1 / sqrt(x)) = (-1) / (2)log_2(x)
|
||||
$
|
||||
])
|
||||
|
||||
#v(1fr)
|
210
src/Advanced/Fast Inverse Root/parts/04 quake.typ
Normal file
210
src/Advanced/Fast Inverse Root/parts/04 quake.typ
Normal file
@ -0,0 +1,210 @@
|
||||
#import "@local/handout:0.1.0": *
|
||||
|
||||
= The Fast Inverse Square Root
|
||||
|
||||
A simplified version of the _Quake_ routine we are studying is reproduced below.
|
||||
|
||||
#v(2mm)
|
||||
|
||||
```c
|
||||
float Q_rsqrt( float number ) {
|
||||
long i = * ( long * ) &number;
|
||||
i = 0x5f3759df - ( i >> 1 );
|
||||
return * ( float * ) &i;
|
||||
}
|
||||
```
|
||||
|
||||
#v(2mm)
|
||||
|
||||
This code defines a function `Q_rsqrt` that consumes a float `number` and approximates its inverse square root.
|
||||
If we rewrite this using notation we're familiar with, we get the following:
|
||||
$
|
||||
#text[`Q_sqrt`] (n_f) =
|
||||
6240089 - (n_i div 2)
|
||||
#h(10mm)
|
||||
approx 1 / sqrt(n_f)
|
||||
$
|
||||
|
||||
#note[
|
||||
`0x5f3759df` is $6240089$ in hexadecimal. \
|
||||
Ask an instructor to explain if you don't know what this means. \
|
||||
It is a magic number hard-coded into `Q_sqrt`.
|
||||
]
|
||||
|
||||
#v(2mm)
|
||||
|
||||
Our goal in this section is to understand why this works:
|
||||
- How does Quake approximate $1 / sqrt(x)$ by simply subtracting and dividing by two?
|
||||
- What's special about $6240089$?
|
||||
|
||||
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#remark()
|
||||
For those that are interested, here are the details of the "code-to-math" translation:
|
||||
|
||||
- "`long i = * (long *) &number`" is C magic that tells the compiler \
|
||||
to set `i` to the `uint` value of the bits of `number`. \
|
||||
#note[
|
||||
"long" refers to a "long integer", which has 32 bits. \
|
||||
Normal `int`s have 16 bits, `short int`s have 8.
|
||||
] \
|
||||
In other words, `number` is $n_f$ and `i` is $n_i$.
|
||||
#v(2mm)
|
||||
|
||||
|
||||
- Notice the right-shift in the second line of the function. \
|
||||
We translated `(i >> 1)` into $(n_i div 2)$.
|
||||
#v(2mm)
|
||||
|
||||
- "`return * (float *) &i`" is again C magic. \
|
||||
Much like before, it tells us to return the value of the bits of `i` as a float.
|
||||
#pagebreak()
|
||||
|
||||
#generic("Setup:")
|
||||
We are now ready to show that $#text[`Q_sqrt`] (x)$ effectively approximates $1/sqrt(x)$. \
|
||||
For convenience, let's call the bit string of the inverse square root $r$. \
|
||||
In other words,
|
||||
$
|
||||
r_f := 1 / (sqrt(n_f))
|
||||
$
|
||||
This is the value we want to approximate. \
|
||||
|
||||
#problem(label: "finala")
|
||||
Find an approximation for $log_2(r_f)$ in terms of $n_i$ and $epsilon$ \
|
||||
#note[Remember, $epsilon$ is the correction constant in our approximation of $log_2(1 + x)$.]
|
||||
|
||||
#solution[
|
||||
$
|
||||
log_2(r_f)
|
||||
= log_2(1 / sqrt(n_f))
|
||||
= (-1) / 2 log_2(n_f)
|
||||
approx (-1) / 2 ( (n_i) / (2^23) + epsilon - 127 )
|
||||
$
|
||||
]
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#problem(label: "finalb")
|
||||
Let's call the "magic number" in the code above $kappa$, so that
|
||||
$
|
||||
#text[`Q_sqrt`] (n_f) = kappa - (n_i div 2)
|
||||
$
|
||||
Use @convert and @finala to show that $#text[`Q_sqrt`] (n_f) approx r_i$ \
|
||||
#note(type: "Note")[
|
||||
If we know $r_i$, we know $r_f$. \
|
||||
We don't even need to convert between the two---the underlying bits are the same!
|
||||
]
|
||||
|
||||
#solution[
|
||||
From @convert, we know that
|
||||
$
|
||||
log_2(r_f) approx (r_i) / (2^23) + epsilon - 127
|
||||
$
|
||||
|
||||
Combining this with the result from @finala, we get:
|
||||
$
|
||||
(r_i) / (2^23) + epsilon - 127
|
||||
&approx (-1) / (2) ( (n_i) / (2^23) + epsilon - 127) \
|
||||
(r_i) / (2^23)
|
||||
&approx (-1) / (2) ( (n_i) / (2^23)) + 3 / 2 (127 - epsilon) \
|
||||
r_i
|
||||
&approx (-1) / 2 (n_i) + 2^23 3 / 2(127 - epsilon)
|
||||
= 2^23 3 / 2 (127 - epsilon) - (n_i) / 2
|
||||
$
|
||||
|
||||
#v(2mm)
|
||||
|
||||
This is exactly what we need! If we set $kappa$ to $(3 times 2^22) (127-epsilon)$, then
|
||||
$
|
||||
r_i approx kappa - (n_i div 2) = #text[`Q_sqrt`] (n_f)
|
||||
$
|
||||
]
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#problem(label: "finalc")
|
||||
What is the exact value of $kappa$ in terms of $epsilon$? \
|
||||
#hint[Look at @finalb. We already found it!]
|
||||
|
||||
#solution[
|
||||
This problem makes sure our students see that
|
||||
$kappa = (3 times 2^22) (127 - epsilon)$. \
|
||||
See the solution to @finalb.
|
||||
]
|
||||
|
||||
#v(2cm)
|
||||
|
||||
#pagebreak()
|
||||
|
||||
#remark()
|
||||
In @finalc we saw that $kappa = (3 times 2^22) (127 - epsilon)$. \
|
||||
Looking at the code again, we see that $kappa = #text[`0x5f3759df`]$ in _Quake_:
|
||||
|
||||
#v(2mm)
|
||||
|
||||
```c
|
||||
float Q_rsqrt( float number ) {
|
||||
long i = * ( long * ) &number;
|
||||
i = 0x5f3759df - ( i >> 1 );
|
||||
return * ( float * ) &i;
|
||||
}
|
||||
```
|
||||
|
||||
#v(2mm)
|
||||
Using a calculator and some basic algebra, we can find the $epsilon$ this code uses: \
|
||||
#note[Remember, #text[`0x5f3759df`] is $6240089$ in hexadecimal.]
|
||||
$
|
||||
(3 times 2^22) (127 - epsilon) &= 6240089 \
|
||||
(127 - epsilon) &= 126.955 \
|
||||
epsilon &= 0.0450466
|
||||
$
|
||||
|
||||
So, $0.045$ is the $epsilon$ used by Quake. \
|
||||
Online sources state that this constant was generated by trial-and-error, \
|
||||
though it is fairly close to the ideal $epsilon$.
|
||||
|
||||
#remark()
|
||||
And now, we're done! \
|
||||
We've shown that `Q_sqrt(x)` approximates $1/sqrt(x)$ fairly well. \
|
||||
|
||||
#v(2mm)
|
||||
|
||||
Notably, `Q_sqrt` uses _zero_ divisions or multiplications (`>>` doesn't count). \
|
||||
This makes it _very_ fast when compared to more traditional approximation techniques (i.e, Taylor series).
|
||||
|
||||
#v(2mm)
|
||||
|
||||
In the case of _Quake_, this is very important. 3D graphics require thousands of inverse-square-root calculations to render a single frame#footnote[e.g, to generate normal vectors], which is not an easy task for a Playstation running at 300MHz.
|
||||
|
||||
#instructornote[
|
||||
Let $x$ be a bit string. If we assume $x_f$ is positive and $E$ is even, then
|
||||
$
|
||||
(x #text[`>>`] 1)_f = 2^((E div 2) - 127) times (1 + (F div 2) / (2^(23)))
|
||||
$
|
||||
Notably: a right-shift divides the exponent of $x_f$ by two, \
|
||||
which is, of course, a square root!
|
||||
|
||||
#v(2mm)
|
||||
|
||||
This intuition is hand-wavy, though: \
|
||||
If $E$ is odd, its lowest-order bit becomes the highest-order bit of $F$ when we shift $x$ right. \
|
||||
Also, a right shift doesn't divide the _entire_ exponent, skipping the $-127$ offset. \
|
||||
|
||||
#v(2mm)
|
||||
|
||||
Remarkably, this intuition is still somewhat correct. \
|
||||
The bits align _just so_, and our approximation still works.
|
||||
|
||||
#v(8mm)
|
||||
|
||||
One can think of the fast inverse root as a "digital slide rule": \
|
||||
The integer representation of $x_f$ already contains $log_2(x_f)$, offset and scaled. \
|
||||
By subtracting and dividing in "log space", we effectively invert and root $x_f$!
|
||||
|
||||
After all,
|
||||
$
|
||||
- 1 / 2 log_2(n_f) = 1 / sqrt(n_f)
|
||||
$
|
||||
]
|
36
src/Advanced/Fast Inverse Root/parts/05 bonus.typ
Normal file
36
src/Advanced/Fast Inverse Root/parts/05 bonus.typ
Normal file
@ -0,0 +1,36 @@
|
||||
#import "@local/handout:0.1.0": *
|
||||
|
||||
= Bonus -- More about Floats
|
||||
|
||||
#problem()
|
||||
Convince yourself that all numbers that can be represented as a float are rational.
|
||||
|
||||
#problem()
|
||||
Find a rational number that cannot be represented as a float.
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#problem()
|
||||
What is the smallest positive 32-bit float?
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#problem()
|
||||
What is the largest positive 32-bit float?
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#problem()
|
||||
How many floats are between $-1$ and $1$?
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#problem()
|
||||
How many floats are between $1$ and $2$?
|
||||
|
||||
#v(1fr)
|
||||
|
||||
#problem()
|
||||
How many floats are between $1$ and $128$?
|
||||
|
||||
#v(1fr)
|
@ -1,18 +1,3 @@
|
||||
% Copyright (C) 2023 <Mark (mark@betalupi.com)>
|
||||
%
|
||||
% This program is free software: you can redistribute it and/or modify
|
||||
% it under the terms of the GNU General Public License as published by
|
||||
% the Free Software Foundation, either version 3 of the License, or
|
||||
% (at your option) any later version.
|
||||
%
|
||||
% You may have received a copy of the GNU General Public License
|
||||
% along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
%
|
||||
%
|
||||
%
|
||||
% If you edit this, please give credit!
|
||||
% Quality handouts take time to make.
|
||||
|
||||
% use the [nosolutions] flag to hide solutions,
|
||||
% use the [solutions] flag to show solutions.
|
||||
\documentclass[
|
||||
|
@ -1,19 +1,3 @@
|
||||
% Copyright (C) 2023 <Mark (mark@betalupi.com)>
|
||||
%
|
||||
% This program is free software: you can redistribute it and/or modify
|
||||
% it under the terms of the GNU General Public License as published by
|
||||
% the Free Software Foundation, either version 3 of the License, or
|
||||
% (at your option) any later version.
|
||||
%
|
||||
% You may have received a copy of the GNU General Public License
|
||||
% along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
%
|
||||
%
|
||||
%
|
||||
% If you edit this, please give credit!
|
||||
% Quality handouts take time to make.
|
||||
|
||||
|
||||
% use [nosolutions] flag to hide solutions.
|
||||
% use [solutions] flag to show solutions.
|
||||
\documentclass[
|
||||
|
@ -1,19 +1,3 @@
|
||||
% Copyright (C) 2023 <Mark (mark@betalupi.com)>
|
||||
%
|
||||
% This program is free software: you can redistribute it and/or modify
|
||||
% it under the terms of the GNU General Public License as published by
|
||||
% the Free Software Foundation, either version 3 of the License, or
|
||||
% (at your option) any later version.
|
||||
%
|
||||
% You may have received a copy of the GNU General Public License
|
||||
% along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
%
|
||||
%
|
||||
%
|
||||
% If you edit this, please give credit!
|
||||
% Quality handouts take time to make.
|
||||
|
||||
|
||||
\section{Dual Numbers}
|
||||
|
||||
\definition{}
|
||||
|
@ -1,18 +1,3 @@
|
||||
% Copyright (C) 2023 <Mark (mark@betalupi.com)>
|
||||
%
|
||||
% This program is free software: you can redistribute it and/or modify
|
||||
% it under the terms of the GNU General Public License as published by
|
||||
% the Free Software Foundation, either version 3 of the License, or
|
||||
% (at your option) any later version.
|
||||
%
|
||||
% You may have received a copy of the GNU General Public License
|
||||
% along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
%
|
||||
%
|
||||
%
|
||||
% If you edit this, please give credit!
|
||||
% Quality handouts take time to make.
|
||||
|
||||
\section{Extensions of $\mathbb{R}$}
|
||||
|
||||
\definition{}
|
||||
|
@ -1,19 +1,3 @@
|
||||
% Copyright (C) 2023 <Mark (mark@betalupi.com)>
|
||||
%
|
||||
% This program is free software: you can redistribute it and/or modify
|
||||
% it under the terms of the GNU General Public License as published by
|
||||
% the Free Software Foundation, either version 3 of the License, or
|
||||
% (at your option) any later version.
|
||||
%
|
||||
% You may have received a copy of the GNU General Public License
|
||||
% along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
%
|
||||
%
|
||||
%
|
||||
% If you edit this, please give credit!
|
||||
% Quality handouts take time to make.
|
||||
|
||||
|
||||
\section*{The supremum \& the infimum}
|
||||
|
||||
\definition{}
|
||||
|
78
src/Warm-Ups/Slide Rules/main.tex
Executable file
78
src/Warm-Ups/Slide Rules/main.tex
Executable file
@ -0,0 +1,78 @@
|
||||
% use [nosolutions] flag to hide solutions.
|
||||
% use [solutions] flag to show solutions.
|
||||
\documentclass[
|
||||
solutions,
|
||||
shortwarning
|
||||
]{../../../lib/tex/ormc_handout}
|
||||
\usepackage{../../../lib/tex/macros}
|
||||
|
||||
|
||||
\usepackage{pdfpages}
|
||||
\usepackage{sliderule}
|
||||
\usepackage{changepage}
|
||||
|
||||
% Args:
|
||||
% x, top scale y, label
|
||||
\newcommand{\slideruleind}[3]{
|
||||
\draw[
|
||||
line width=1mm,
|
||||
draw=black,
|
||||
opacity=0.3,
|
||||
text opacity=1
|
||||
]
|
||||
({#1}, {#2 + 1})
|
||||
--
|
||||
({#1}, {#2 - 1.1})
|
||||
node [below] {#3};
|
||||
}
|
||||
|
||||
|
||||
\uptitlel{Advanced}
|
||||
\uptitler{\smallurl{}}
|
||||
\title{Warm-Up: Slide Rules}
|
||||
\subtitle{Prepared by Mark on \today}
|
||||
|
||||
\begin{document}
|
||||
|
||||
\maketitle
|
||||
|
||||
|
||||
\begin{center}
|
||||
\begin{minipage}{6cm}
|
||||
Dad says that anyone who can't use
|
||||
a slide rule is a cultural illiterate
|
||||
and should not be allowed to vote.
|
||||
|
||||
\vspace{1ex}
|
||||
|
||||
\textit{Have Space Suit --- Will Travel, 1958}
|
||||
\end{minipage}
|
||||
\end{center}
|
||||
\hfill
|
||||
|
||||
\input{parts/0 logarithms.tex}
|
||||
\input{parts/1 intro.tex}
|
||||
\input{parts/2 multiplication.tex}
|
||||
|
||||
% Make sure the slide rule is on an odd page,
|
||||
% so that double-sided printing won't require
|
||||
% students to tear off problems.
|
||||
\checkoddpage
|
||||
\ifoddpage\else
|
||||
\vspace*{\fill}
|
||||
\begin{center}
|
||||
{
|
||||
\Large
|
||||
\textbf{This page unintentionally left blank.}
|
||||
}
|
||||
\end{center}
|
||||
\vspace{\fill}
|
||||
\pagebreak
|
||||
\fi
|
||||
|
||||
\includepdf[
|
||||
pages=1,
|
||||
fitpaper=true
|
||||
]{resources/rule.pdf}
|
||||
|
||||
\end{document}
|
6
src/Warm-Ups/Slide Rules/meta.toml
Normal file
6
src/Warm-Ups/Slide Rules/meta.toml
Normal file
@ -0,0 +1,6 @@
|
||||
[metadata]
|
||||
title = "Slide Rules"
|
||||
|
||||
[publish]
|
||||
handout = false
|
||||
solutions = true
|
63
src/Warm-Ups/Slide Rules/parts/0 logarithms.tex
Normal file
63
src/Warm-Ups/Slide Rules/parts/0 logarithms.tex
Normal file
@ -0,0 +1,63 @@
|
||||
\section{Logarithms}
|
||||
|
||||
\definition{}<logdef>
|
||||
The \textit{logarithm} is the inverse of the exponent. That is, if $b^p = c$, then $\log_b{c} = p$. \\
|
||||
In other words, $\log_b{c}$ asks the question ``what power do I need to raise $b$ to to get $c$?'' \\
|
||||
|
||||
\problem{}
|
||||
Evaluate the following by hand:
|
||||
|
||||
\begin{enumerate}
|
||||
\item $\log_{10}{(1000)}$
|
||||
\vfill
|
||||
\item $\log_2{(64)}$
|
||||
\vfill
|
||||
\item $\log_2{(\frac{1}{4})}$
|
||||
\vfill
|
||||
\item $\log_x{(x)}$ for any $x$
|
||||
\vfill
|
||||
\item $log_x{(1)}$ for any $x$
|
||||
\vfill
|
||||
\end{enumerate}
|
||||
|
||||
\problem{}<logids>
|
||||
Prove the following:
|
||||
|
||||
\begin{enumerate}[itemsep=2mm]
|
||||
\item $\log_b{(b^x)} = x$
|
||||
\vfill
|
||||
\item $b^{\log_b{x}} = x$
|
||||
\vfill
|
||||
\item $\log_b{(xy)} = \log_b{(x)} + \log_b{(y)}$
|
||||
\vfill
|
||||
\item $\log_b{(\frac{x}{y})} = \log_b{(x)} - \log_b{(y)}$
|
||||
\vfill
|
||||
\item $\log_b{(x^y)} = y \log_b{(x)}$
|
||||
\vfill
|
||||
\end{enumerate}
|
||||
|
||||
|
||||
\begin{instructornote}
|
||||
A good intro to the following sections is the linear slide rule:
|
||||
\note{(note that these rules start at 0)}
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=0.5]
|
||||
\linearscale{2}{1}{}
|
||||
\linearscale{0}{0}{}
|
||||
|
||||
\slideruleind
|
||||
{5}
|
||||
{1}
|
||||
{2 + 3 = 5}
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
Take two linear rules, offset one, and you add.
|
||||
Do the same with a log scale, and you multiply! \\
|
||||
|
||||
\linehack{}
|
||||
|
||||
After assembling the paper slide rule, you can make a visor with some transparent tape.
|
||||
\end{instructornote}
|
||||
|
||||
\pagebreak
|
43
src/Warm-Ups/Slide Rules/parts/1 intro.tex
Normal file
43
src/Warm-Ups/Slide Rules/parts/1 intro.tex
Normal file
@ -0,0 +1,43 @@
|
||||
\section{Introduction}
|
||||
|
||||
Mathematicians, physicists, and engineers needed to quickly compute products long before computers conquered the world.
|
||||
|
||||
\medskip
|
||||
|
||||
The \textit{slide rule} is an instrument that uses the logarithm to solve this problem. Before you continue, cut out and assemble your slide rule.
|
||||
|
||||
\medskip
|
||||
|
||||
There are four scales on your slide rule, each labeled with a letter on the left side:
|
||||
|
||||
\def\sliderulewidth{13}
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=1]
|
||||
\tscale{0}{9}{T}
|
||||
\kscale{0}{8}{K}
|
||||
\abscale{0}{7}{A}
|
||||
|
||||
\abscale{0}{5.5}{B}
|
||||
\ciscale{0}{4.5}{CI}
|
||||
\cdscale{0}{3.5}{C}
|
||||
|
||||
\cdscale{0}{2}{D}
|
||||
\lscale{0}{1}{L}
|
||||
\sscale{0}{0}{S}
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
Each scale's ``generating function'' is on the right:
|
||||
\begin{itemize}
|
||||
\item T: $\tan$
|
||||
\item K: $x^3$
|
||||
\item A,B: $x^2$
|
||||
\item CI: $\frac{1}{x}$
|
||||
\item C, D: $x$
|
||||
\item L: $\log_{10}(x)$
|
||||
\item S: $\sin$
|
||||
\end{itemize}
|
||||
|
||||
Once you understand the layout of your slide rule, move on to the next page.
|
||||
|
||||
\pagebreak
|
299
src/Warm-Ups/Slide Rules/parts/2 multiplication.tex
Normal file
299
src/Warm-Ups/Slide Rules/parts/2 multiplication.tex
Normal file
@ -0,0 +1,299 @@
|
||||
\section{Multiplication}
|
||||
|
||||
We'll use the C and D scales of your slide rule to multiply. \\
|
||||
|
||||
Say we want to multiply $2 \times 3$. First, move the \textit{left-hand index} of the C scale over the smaller number, $2$:
|
||||
|
||||
\def\sliderulewidth{10}
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=1]
|
||||
\cdscale{\cdscalefn(2)}{1}{C}
|
||||
\cdscale{0}{0}{D}
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
Then we'll find the second number, $3$ on the C scale, and read the D scale under it:
|
||||
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=1]
|
||||
\cdscale{\cdscalefn(2)}{1}{C}
|
||||
\cdscale{0}{0}{D}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(6)}
|
||||
{1}
|
||||
{6}
|
||||
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
Of course, our answer is 6.
|
||||
|
||||
\problem{}
|
||||
What is $1.15 \times 2.1$? \\
|
||||
Use your slide rule.
|
||||
|
||||
\begin{solution}
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=1]
|
||||
\cdscale{\cdscalefn(1.15)}{1}{C}
|
||||
\cdscale{0}{0}{D}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(1.15)}
|
||||
{1}
|
||||
{1.15}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(1.15) + \cdscalefn(2.1)}
|
||||
{1}
|
||||
{2.415}
|
||||
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
\end{solution}
|
||||
|
||||
\vfill
|
||||
|
||||
Note that your answer isn't exact. $1.15 \times 2.1 = 2.415$, but an answer accurate within two decimal places is close enough for most practical applications. \\
|
||||
|
||||
\pagebreak
|
||||
|
||||
Look at your C and D scales again. They contain every number between 1 and 10, but no more than that.
|
||||
What should we do if we want to calculate $32 \times 210$? \\
|
||||
|
||||
\problem{}
|
||||
Using your slide rule, calculate $32 \times 210$. \\
|
||||
%\hint{$32 = 3.2 \times 10^1$}
|
||||
|
||||
\begin{solution}
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=1]
|
||||
\cdscale{\cdscalefn(2.1)}{1}{C}
|
||||
\cdscale{0}{0}{D}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(2.1)}
|
||||
{1}
|
||||
{2.1}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(2.1) + \cdscalefn(3.2)}
|
||||
{1}
|
||||
{6.72}
|
||||
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
Placing the decimal point correctly is your job. \\
|
||||
$10^1 \times 10^2 = 10^3$, so our final answer is $6.72 \times 10^3 = 672$.
|
||||
\end{solution}
|
||||
|
||||
\vfill
|
||||
|
||||
%This method of writing numbers is called \textit{scientific notation}. In the form $a \times 10^b$, $a$ is called the \textit{mantissa}, and $b$, the \textit{exponent}. \\
|
||||
|
||||
%You may also see expressions like $4.3\text{e}2$. This is equivalent to $4.3 \times 10^2$, but is more compact.
|
||||
|
||||
|
||||
\problem{}
|
||||
Compute the following:
|
||||
\begin{enumerate}
|
||||
\item $1.44 \times 52$
|
||||
\item $0.38 \times 1.24$
|
||||
\item $\pi \times 2.35$
|
||||
\end{enumerate}
|
||||
|
||||
\begin{solution}
|
||||
\begin{enumerate}
|
||||
\item $1.44 \times 52 = 74.88$
|
||||
\item $0.38 \times 1.24 = 0.4712$
|
||||
\item $\pi \times 2.35 = 7.382$
|
||||
\end{enumerate}
|
||||
\end{solution}
|
||||
|
||||
\vfill
|
||||
\pagebreak
|
||||
|
||||
\problem{}<provemult>
|
||||
Note that the numbers on your C and D scales are logarithmically spaced.
|
||||
|
||||
\def\sliderulewidth{13}
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=1]
|
||||
\cdscale{0}{1}{C}
|
||||
\cdscale{0}{0}{D}
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
Why does our multiplication procedure work? \\
|
||||
%\hint{See \ref{logids}}
|
||||
|
||||
\vfill
|
||||
\pagebreak
|
||||
|
||||
Now we want to compute $7.2 \times 5.5$:
|
||||
|
||||
\def\sliderulewidth{10}
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=0.8]
|
||||
\cdscale{\cdscalefn(5.5)}{1}{C}
|
||||
\cdscale{0}{0}{D}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(5.5)}
|
||||
{1}
|
||||
{5.5}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(5.5) + \cdscalefn(7.2)}
|
||||
{1}
|
||||
{???}
|
||||
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
No matter what order we go in, the answer ends up off the scale. There must be another way. \\
|
||||
|
||||
\medskip
|
||||
|
||||
Look at the far right of your C scale. There's an arrow pointing to the $10$ tick, labeled \textit{right-hand index}. Move it over the \textit{larger} number, $7.2$:
|
||||
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=1]
|
||||
\cdscale{\cdscalefn(7.2) - \cdscalefn(10)}{1}{C}
|
||||
\cdscale{0}{0}{D}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(7.2)}
|
||||
{1}
|
||||
{7.2}
|
||||
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
Now find the smaller number, $5.5$, on the C scale, and read the D scale under it:
|
||||
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=1]
|
||||
\cdscale{\cdscalefn(7.2) - \cdscalefn(10)}{1}{C}
|
||||
\cdscale{0}{0}{D}
|
||||
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(7.2)}
|
||||
{1}
|
||||
{7.2}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(3.96)}
|
||||
{1}
|
||||
{3.96}
|
||||
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
Our answer should be about $7 \times 5 = 35$, so let's move the decimal point: $5.5 \times 7.2 = 39.6$. We can do this by hand to verify our answer. \\
|
||||
|
||||
\medskip
|
||||
|
||||
\problem{}
|
||||
Why does this work? \par
|
||||
\hint{Add a second $D$ scale.}
|
||||
|
||||
\begin{solution}
|
||||
Consider the following picture, where I've put two D scales next to each other:
|
||||
|
||||
\begin{center}
|
||||
\begin{tikzpicture}[scale=0.7]
|
||||
\cdscale{\cdscalefn(7.2) - \cdscalefn(10)}{1}{C}
|
||||
\cdscale{0}{0}{}
|
||||
\cdscale{-10}{0}{}
|
||||
|
||||
\draw[
|
||||
draw=black,
|
||||
]
|
||||
(0, 0)
|
||||
--
|
||||
(0, -0.3)
|
||||
node [below] {D};
|
||||
|
||||
\draw[
|
||||
draw=black,
|
||||
]
|
||||
(-10, 0)
|
||||
--
|
||||
(-10, -0.3)
|
||||
node [below] {D};
|
||||
|
||||
\slideruleind
|
||||
{-10 + \cdscalefn(7.2)}
|
||||
{1}
|
||||
{7.2}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(7.2)}
|
||||
{1}
|
||||
{7.2}
|
||||
|
||||
\slideruleind
|
||||
{\cdscalefn(3.96)}
|
||||
{1}
|
||||
{3.96}
|
||||
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
|
||||
\medskip
|
||||
|
||||
The second D scale has been moved to the right by $(\log{10})$, so every value on it is $(\log{10})$ smaller than it should be.
|
||||
|
||||
\medskip
|
||||
|
||||
\medskip
|
||||
In other words, the answer we get from reverse multiplication is the following: $\log{a} + \log{b} - \log{10}$. \\
|
||||
This reduces to $\log{(\frac{a \times b}{10})}$, which explains the misplaced decimal point in $7.2 \times 5.5$.
|
||||
\end{solution}
|
||||
|
||||
\vfill
|
||||
\pagebreak
|
||||
|
||||
\problem{}
|
||||
Compute the following using your slide rule:
|
||||
\begin{enumerate}
|
||||
\item $9 \times 8$
|
||||
\item $15 \times 35$
|
||||
\item $42.1 \times 7.65$
|
||||
\item $6.5^2$
|
||||
\end{enumerate}
|
||||
|
||||
\begin{solution}
|
||||
\begin{enumerate}
|
||||
\item $9 \times 8 = 72$
|
||||
\item $15 \times 35 = 525$
|
||||
\item $42.1 \times 7.65 = 322.065$
|
||||
\item $6.5^2 = 42.25$
|
||||
\end{enumerate}
|
||||
\end{solution}
|
||||
|
||||
\vfill
|
||||
|
||||
\problem{}
|
||||
Compute the following using your slide rule. \\
|
||||
|
||||
\begin{enumerate}
|
||||
\item $135 \div 15$
|
||||
\item $68.2 \div 0.575$
|
||||
\item $(118 \times 0.51) \div 6.6$
|
||||
\end{enumerate}
|
||||
|
||||
\begin{solution}
|
||||
\begin{enumerate}
|
||||
\item $135 \div 15 = 9$
|
||||
\item $68.2 \div 0.575 = 118.609$
|
||||
\item $(118 \times 0.51) \div 6.6 = 9.118$
|
||||
\end{enumerate}
|
||||
\end{solution}
|
||||
|
||||
\vfill
|
||||
\pagebreak
|
BIN
src/Warm-Ups/Slide Rules/resources/rule.pdf
Executable file
BIN
src/Warm-Ups/Slide Rules/resources/rule.pdf
Executable file
Binary file not shown.
24144
src/Warm-Ups/Slide Rules/resources/rule.svg
Executable file
24144
src/Warm-Ups/Slide Rules/resources/rule.svg
Executable file
File diff suppressed because one or more lines are too long
After Width: | Height: | Size: 862 KiB |
534
src/Warm-Ups/Slide Rules/sliderule.sty
Executable file
534
src/Warm-Ups/Slide Rules/sliderule.sty
Executable file
@ -0,0 +1,534 @@
|
||||
\NeedsTeXFormat{LaTeX2e}
|
||||
\ProvidesPackage{sliderule}[2022/08/22 Slide rule tools]
|
||||
|
||||
\RequirePackage{tikz}
|
||||
\RequirePackage{ifthen}
|
||||
|
||||
|
||||
% Scale functions:
|
||||
% See https://sliderulemuseum.com/SR_Scales.htm
|
||||
%
|
||||
% l: length of the rule
|
||||
% n: the number on the rule
|
||||
%
|
||||
% A/B: (l/2) * log(n)
|
||||
% C/D: l / log(n)
|
||||
% CI: abs(l * log(10 / n) - l)
|
||||
% K: (l/3) * log(n)
|
||||
%
|
||||
% L: n * l
|
||||
% T: l * log(10 * tan(n))
|
||||
% S: l * log(10 * sin(n))
|
||||
|
||||
\def\sliderulewidth{10}
|
||||
|
||||
\def\abscalefn(#1){(\sliderulewidth/2) * log10(#1)}
|
||||
\def\cdscalefn(#1){(\sliderulewidth * log10(#1))}
|
||||
\def\ciscalefn(#1){(\sliderulewidth - \cdscalefn(#1))}
|
||||
\def\kscalefn(#1){(\sliderulewidth/3) * log10(#1)}
|
||||
\def\lscalefn(#1){(\sliderulewidth * #1)}
|
||||
\def\tscalefn(#1){(\sliderulewidth * log10(10 * tan(#1)))}
|
||||
\def\sscalefn(#1){(\sliderulewidth * log10(10 * sin(#1)))}
|
||||
|
||||
|
||||
% Arguments:
|
||||
% Label
|
||||
% x of start
|
||||
% y of start
|
||||
\newcommand{\linearscale}[3]{
|
||||
\draw[black] ({#1}, #2) -- ({#1 + \sliderulewidth}, #2);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.9);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1}, #2 + 0.7);
|
||||
\draw[black] ({#1 + \sliderulewidth}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.7);
|
||||
|
||||
\draw ({#1 - 0.1}, #2 + 0.5) node[left] {#3};
|
||||
|
||||
% Numbers and marks
|
||||
\foreach \i in {0,..., 10}{
|
||||
\draw[black]
|
||||
({#1 + (\sliderulewidth / 10) * \i}, #2) --
|
||||
({#1 + (\sliderulewidth / 10) * \i}, #2 + 0.3)
|
||||
node[above] {\i};
|
||||
}
|
||||
|
||||
% Submarks
|
||||
\foreach \n in {0, ..., 9} {
|
||||
\foreach \i in {1,..., 9} {
|
||||
\ifthenelse{\i=5}{
|
||||
\draw[black]
|
||||
({#1 + (\sliderulewidth / 10) * (\n + \i / 10)}, #2) --
|
||||
({#1 + (\sliderulewidth / 10) * (\n + \i / 10)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + (\sliderulewidth / 10) * (\n + \i / 10)}, #2) --
|
||||
({#1 + (\sliderulewidth / 10) * (\n + \i / 10)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
% Arguments:
|
||||
% Label
|
||||
% x of start
|
||||
% y of start
|
||||
\newcommand{\abscale}[3]{
|
||||
\draw[black] ({#1}, #2) -- ({#1 + \sliderulewidth}, #2);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.9);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1}, #2 + 0.7);
|
||||
\draw[black] ({#1 + \sliderulewidth}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.7);
|
||||
|
||||
|
||||
\draw ({#1 - 0.1}, #2 + 0.5) node[left] {#3};
|
||||
|
||||
% Numbers and marks 1 - 9
|
||||
\foreach \i in {1,..., 9}{
|
||||
\draw[black]
|
||||
({#1 + \abscalefn(\i)}, #2) --
|
||||
({#1 + \abscalefn(\i)}, #2 + 0.3)
|
||||
node[above] {\i};
|
||||
}
|
||||
% Numbers and marks 10 - 100
|
||||
\foreach \i in {1,..., 10}{
|
||||
\draw[black]
|
||||
({#1 + \abscalefn(10 * \i)}, #2) --
|
||||
({#1 + \abscalefn(10 * \i)}, #2 + 0.3)
|
||||
node[above] {\ifthenelse{\i=10}{1}{\i}};
|
||||
}
|
||||
|
||||
% Submarks 1 - 9
|
||||
\foreach \n in {1, ..., 9} {
|
||||
\ifthenelse{\n<5}{
|
||||
\foreach \i in {1,..., 9}
|
||||
} {
|
||||
\foreach \i in {2,4,6,8}
|
||||
}
|
||||
{
|
||||
\ifthenelse{\i=5}{
|
||||
\draw[black]
|
||||
({#1 + \abscalefn(\n + \i / 10)}, #2) --
|
||||
({#1 + \abscalefn(\n + \i / 10)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \abscalefn(\n + \i / 10)}, #2) --
|
||||
({#1 + \abscalefn(\n + \i / 10)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
% Submarks 10 - 100
|
||||
\foreach \n in {10,20,...,90} {
|
||||
\ifthenelse{\n<50}{
|
||||
\foreach \i in {1,..., 9}
|
||||
} {
|
||||
\foreach \i in {2,4,6,8}
|
||||
}
|
||||
{
|
||||
\ifthenelse{\i=5}{
|
||||
\draw[black]
|
||||
({#1 + \abscalefn(\n + \i)}, #2) --
|
||||
({#1 + \abscalefn(\n + \i)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \abscalefn(\n + \i)}, #2) --
|
||||
({#1 + \abscalefn(\n + \i)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
\newcommand{\cdscale}[3]{
|
||||
\draw[black] ({#1}, #2) -- ({#1 + \sliderulewidth}, #2);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.9);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1}, #2 + 0.7);
|
||||
\draw[black] ({#1 + \sliderulewidth}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.7);
|
||||
|
||||
|
||||
\draw ({#1 - 0.1}, #2 + 0.5) node[left] {#3};
|
||||
|
||||
% Numbers and marks 1 - 10
|
||||
\foreach \i in {1,..., 10}{
|
||||
\draw[black]
|
||||
({#1 + \cdscalefn(\i)}, #2) --
|
||||
({#1 + \cdscalefn(\i)}, #2 + 0.3)
|
||||
node[above] {\ifthenelse{\i=10}{1}{\i}};
|
||||
}
|
||||
|
||||
% Submarks 1 - 9
|
||||
\foreach \n in {1, ..., 9} {
|
||||
\ifthenelse{\n<3}{
|
||||
\foreach \i in {5,10,...,95}
|
||||
} {
|
||||
\foreach \i in {10,20,...,90}
|
||||
}
|
||||
{
|
||||
\ifthenelse{\i=50}{
|
||||
\draw[black]
|
||||
({#1 + \cdscalefn(\n + \i / 100)}, #2) --
|
||||
({#1 + \cdscalefn(\n + \i / 100)}, #2 + 0.2);
|
||||
\ifthenelse{\n=1}{
|
||||
\draw
|
||||
({#1 + \cdscalefn(\n + \i / 100)}, #2 + 0.2)
|
||||
node [above] {1.5};
|
||||
}{}
|
||||
} {
|
||||
\ifthenelse{
|
||||
\i=10 \OR \i=20 \OR \i=30 \OR \i=40 \OR
|
||||
\i=60 \OR \i=70 \OR \i=80 \OR \i=90
|
||||
}{
|
||||
\draw[black]
|
||||
({#1 + \cdscalefn(\n + \i / 100)}, #2) --
|
||||
({#1 + \cdscalefn(\n + \i / 100)}, #2 + 0.15);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \cdscalefn(\n + \i / 100)}, #2) --
|
||||
({#1 + \cdscalefn(\n + \i / 100)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
\newcommand{\ciscale}[3]{
|
||||
\draw[black] ({#1}, #2) -- ({#1 + \sliderulewidth}, #2);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.9);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1}, #2 + 0.7);
|
||||
\draw[black] ({#1 + \sliderulewidth}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.7);
|
||||
|
||||
|
||||
\draw ({#1 - 0.1}, #2 + 0.5) node[left] {#3};
|
||||
|
||||
% Numbers and marks
|
||||
\foreach \i in {1,...,10}{
|
||||
\draw[black]
|
||||
({#1 + \ciscalefn(\i)}, #2) --
|
||||
({#1 + \ciscalefn(\i)}, #2 + 0.3)
|
||||
node[above] {\ifthenelse{\i=10}{1}{\ifthenelse{\i=0}{0}{.\i}}};
|
||||
}
|
||||
|
||||
% Submarks 1 - 9
|
||||
\foreach \n in {1, ..., 9} {
|
||||
\ifthenelse{\n<3}{
|
||||
\foreach \i in {5,10,...,95}
|
||||
} {
|
||||
\foreach \i in {10,20,...,90}
|
||||
}
|
||||
{
|
||||
\ifthenelse{\i=50}{
|
||||
\draw[black]
|
||||
({#1 + \ciscalefn(\n + \i / 100)}, #2) --
|
||||
({#1 + \ciscalefn(\n + \i / 100)}, #2 + 0.2);
|
||||
\ifthenelse{\n=1}{
|
||||
\draw
|
||||
({#1 + \ciscalefn(\n + \i / 100)}, #2 + 0.2)
|
||||
node [above] {1.5};
|
||||
}{}
|
||||
} {
|
||||
\ifthenelse{
|
||||
\i=10 \OR \i=20 \OR \i=30 \OR \i=40 \OR
|
||||
\i=60 \OR \i=70 \OR \i=80 \OR \i=90
|
||||
}{
|
||||
\draw[black]
|
||||
({#1 + \ciscalefn(\n + \i / 100)}, #2) --
|
||||
({#1 + \ciscalefn(\n + \i / 100)}, #2 + 0.15);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \ciscalefn(\n + \i / 100)}, #2) --
|
||||
({#1 + \ciscalefn(\n + \i / 100)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
\newcommand{\kscale}[3]{
|
||||
\draw[black] ({#1}, #2) -- ({#1 + \sliderulewidth}, #2);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.9);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1}, #2 + 0.7);
|
||||
\draw[black] ({#1 + \sliderulewidth}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.7);
|
||||
|
||||
|
||||
\draw ({#1 - 0.1}, #2 + 0.5) node[left] {#3};
|
||||
|
||||
% Numbers and marks 1 - 9
|
||||
\foreach \i in {1,...,9}{
|
||||
\draw[black]
|
||||
({#1 + \kscalefn(\i)}, #2) --
|
||||
({#1 + \kscalefn(\i)}, #2 + 0.3)
|
||||
node[above] {\i};
|
||||
}
|
||||
% Numbers and marks 10 - 90
|
||||
\foreach \i in {1,..., 9}{
|
||||
\draw[black]
|
||||
({#1 + \kscalefn(10 * \i)}, #2) --
|
||||
({#1 + \kscalefn(10 * \i)}, #2 + 0.3)
|
||||
node[above] {\ifthenelse{\i=10}{1}{\i}};
|
||||
}
|
||||
% Numbers and marks 100 - 1000
|
||||
\foreach \i in {1,..., 10}{
|
||||
\draw[black]
|
||||
({#1 + \kscalefn(100 * \i)}, #2) --
|
||||
({#1 + \kscalefn(100 * \i)}, #2 + 0.3)
|
||||
node[above] {\ifthenelse{\i=10}{1}{\i}};
|
||||
}
|
||||
|
||||
% Submarks 1 - 9
|
||||
\foreach \n in {1, ..., 9} {
|
||||
\ifthenelse{\n<4}{
|
||||
\foreach \i in {1,..., 9}
|
||||
} {
|
||||
\foreach \i in {2,4,6,8}
|
||||
}
|
||||
{
|
||||
\ifthenelse{\i=5}{
|
||||
\draw[black]
|
||||
({#1 + \kscalefn(\n + \i / 10)}, #2) --
|
||||
({#1 + \kscalefn(\n + \i / 10)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \kscalefn(\n + \i / 10)}, #2) --
|
||||
({#1 + \kscalefn(\n + \i / 10)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
% Submarks 10 - 90
|
||||
\foreach \n in {10,20,...,90} {
|
||||
\ifthenelse{\n<40}{
|
||||
\foreach \i in {1,..., 9}
|
||||
} {
|
||||
\foreach \i in {2,4,6,8}
|
||||
}
|
||||
{
|
||||
\ifthenelse{\i=5}{
|
||||
\draw[black]
|
||||
({#1 + \kscalefn(\n + \i)}, #2) --
|
||||
({#1 + \kscalefn(\n + \i)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \kscalefn(\n + \i)}, #2) --
|
||||
({#1 + \kscalefn(\n + \i)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
% Submarks 100 - 1000
|
||||
\foreach \n in {100,200,...,900} {
|
||||
\ifthenelse{\n<400}{
|
||||
\foreach \i in {10,20,...,90}
|
||||
} {
|
||||
\foreach \i in {20,40,60,80}
|
||||
}
|
||||
{
|
||||
\ifthenelse{\i=50}{
|
||||
\draw[black]
|
||||
({#1 + \kscalefn(\n + \i)}, #2) --
|
||||
({#1 + \kscalefn(\n + \i)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \kscalefn(\n + \i)}, #2) --
|
||||
({#1 + \kscalefn(\n + \i)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
\newcommand{\lscale}[3]{
|
||||
\draw[black] ({#1}, #2) -- ({#1 + \sliderulewidth}, #2);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.9);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1}, #2 + 0.7);
|
||||
\draw[black] ({#1 + \sliderulewidth}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.7);
|
||||
|
||||
|
||||
\draw ({#1 - 0.1}, #2 + 0.5) node[left] {#3};
|
||||
|
||||
% Numbers and marks
|
||||
\foreach \i in {0,..., 10}{
|
||||
\draw[black]
|
||||
({#1 + \lscalefn(\i / 10)}, #2) --
|
||||
({#1 + \lscalefn(\i / 10)}, #2 + 0.3)
|
||||
node[above] {\ifthenelse{\i=10}{1}{\ifthenelse{\i=0}{0}{.\i}}};
|
||||
}
|
||||
|
||||
% Submarks
|
||||
\foreach \n in {0, ..., 9} {
|
||||
\foreach \i in {1,...,19} {
|
||||
\ifthenelse{\i=10}{
|
||||
\draw[black]
|
||||
({#1 + \lscalefn((\n + (\i / 20))/10)}, #2) --
|
||||
({#1 + \lscalefn((\n + (\i / 20))/10)}, #2 + 0.2);
|
||||
} {
|
||||
\ifthenelse{
|
||||
\i=1 \OR \i=3 \OR \i=5 \OR \i=7 \OR
|
||||
\i=9 \OR \i=11 \OR \i=13 \OR \i=15 \OR
|
||||
\i=17 \OR \i=19
|
||||
}{
|
||||
\draw[black]
|
||||
({#1 + \lscalefn((\n + (\i / 20))/10)}, #2) --
|
||||
({#1 + \lscalefn((\n + (\i / 20))/10)}, #2 + 0.1);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \lscalefn((\n + (\i / 20))/10)}, #2) --
|
||||
({#1 + \lscalefn((\n + (\i / 20))/10)}, #2 + 0.15);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
\newcommand{\tscale}[3]{
|
||||
\draw[black] ({#1}, #2) -- ({#1 + \sliderulewidth}, #2);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.9);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1}, #2 + 0.7);
|
||||
\draw[black] ({#1 + \sliderulewidth}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.7);
|
||||
|
||||
% First line
|
||||
\draw[black] ({#1}, #2) -- ({#1}, #2 + 0.2);
|
||||
|
||||
|
||||
\draw ({#1 - 0.1}, #2 + 0.5) node[left] {#3};
|
||||
|
||||
% Numbers and marks 6 - 10
|
||||
\foreach \i in {6,...,9,10,15,...,45}{
|
||||
\draw[black]
|
||||
({#1 + \tscalefn(\i)}, #2) --
|
||||
({#1 + \tscalefn(\i)}, #2 + 0.3)
|
||||
node[above] {\i};
|
||||
}
|
||||
|
||||
% Submarks 6 - 10
|
||||
\foreach \n in {6, ..., 9} {
|
||||
\foreach \i in {1,...,9}{
|
||||
\ifthenelse{\i=5}{
|
||||
\draw[black]
|
||||
({#1 + \tscalefn(\n + \i / 10)}, #2) --
|
||||
({#1 + \tscalefn(\n + \i / 10)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \tscalefn(\n + \i / 10)}, #2) --
|
||||
({#1 + \tscalefn(\n + \i / 10)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
% Submarks 15 - 45
|
||||
\foreach \n in {10, 15, ..., 40} {
|
||||
\foreach \i in {1,...,24}{
|
||||
\ifthenelse{
|
||||
\i=5 \OR \i=10 \OR \i=15 \OR \i=20
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \tscalefn(\n + \i / 5)}, #2) --
|
||||
({#1 + \tscalefn(\n + \i / 5)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \tscalefn(\n + \i / 5)}, #2) --
|
||||
({#1 + \tscalefn(\n + \i / 5)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
\newcommand{\sscale}[3]{
|
||||
\draw[black] ({#1}, #2) -- ({#1 + \sliderulewidth}, #2);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.9);
|
||||
\draw[black] ({#1}, #2 + 0.9) -- ({#1}, #2 + 0.7);
|
||||
\draw[black] ({#1 + \sliderulewidth}, #2 + 0.9) -- ({#1 + \sliderulewidth}, #2 + 0.7);
|
||||
|
||||
% First line
|
||||
\draw[black] ({#1}, #2) -- ({#1}, #2 + 0.2);
|
||||
|
||||
|
||||
\draw ({#1 - 0.1}, #2 + 0.5) node[left] {#3};
|
||||
|
||||
% Numbers and marks
|
||||
\foreach \i in {6,...,9,10,15,...,30,40,50,...,60,90}{
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(\i)}, #2) --
|
||||
({#1 + \sscalefn(\i)}, #2 + 0.3)
|
||||
node[above] {\i};
|
||||
}
|
||||
|
||||
% Submarks 6 - 10
|
||||
\foreach \n in {6, ..., 9} {
|
||||
\foreach \i in {1,...,9}{
|
||||
\ifthenelse{\i=5}{
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(\n + \i / 10)}, #2) --
|
||||
({#1 + \sscalefn(\n + \i / 10)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(\n + \i / 10)}, #2) --
|
||||
({#1 + \sscalefn(\n + \i / 10)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
% Submarks 15 - 30
|
||||
\foreach \n in {10, 15, ..., 25} {
|
||||
\foreach \i in {1,...,24}{
|
||||
\ifthenelse{
|
||||
\i=5 \OR \i=10 \OR \i=15 \OR \i=20
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(\n + \i / 5)}, #2) --
|
||||
({#1 + \sscalefn(\n + \i / 5)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(\n + \i / 5)}, #2) --
|
||||
({#1 + \sscalefn(\n + \i / 5)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
% Submarks 30
|
||||
\foreach \n in {30} {
|
||||
\foreach \i in {1,...,19}{
|
||||
\ifthenelse{
|
||||
\i=2 \OR \i=4 \OR \i=6 \OR \i=8 \OR
|
||||
\i=10 \OR \i=12 \OR \i=14 \OR \i=16 \OR
|
||||
\i=18
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(\n + \i / 2)}, #2) --
|
||||
({#1 + \sscalefn(\n + \i / 2)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(\n + \i / 2)}, #2) --
|
||||
({#1 + \sscalefn(\n + \i / 2)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
% Submarks 40 - 50
|
||||
\foreach \n in {40, 50} {
|
||||
\foreach \i in {1,...,9}{
|
||||
\ifthenelse{
|
||||
\i=5 \OR \i=10 \OR \i=15 \OR \i=20
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(\n + \i)}, #2) --
|
||||
({#1 + \sscalefn(\n + \i)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(\n + \i)}, #2) --
|
||||
({#1 + \sscalefn(\n + \i)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
% Submarks 60
|
||||
\foreach \i in {1,...,10}{
|
||||
\ifthenelse{
|
||||
\i=5 \OR \i=10
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(60 + \i * 2)}, #2) --
|
||||
({#1 + \sscalefn(60 + \i * 2)}, #2 + 0.2);
|
||||
} {
|
||||
\draw[black]
|
||||
({#1 + \sscalefn(60 + \i * 2)}, #2) --
|
||||
({#1 + \sscalefn(60 + \i * 2)}, #2 + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user