awesomewm/modules/battery/widget.lua

144 lines
3.0 KiB
Lua
Executable File

local battery = req_rel(..., "util")
local widget = {}
local dotgrid = require("widgets.dotgrid")
-- Percentages to warn at
-- (must be in order least -> greatest)
widget.warnings = {
5, 10, 25, 50
}
widget.warninglog = {}
for i=1, #widget.warnings do
widget.warninglog[i] = false
end
widget.dots = dotgrid:new();
widget.dots.on_color = {1, 0, 0}
widget.dots.off_color = {0.5, 0, 0}
widget.dots.spacing = beautiful.dpi(2)
widget.widget = wibox.widget {
{
widget.dots,
top = beautiful.dpi(2),
bottom = beautiful.dpi(2),
left = beautiful.dpi(2),
right = beautiful.dpi(2),
layout = wibox.container.margin,
},
layout = wibox.container.background,
}
widget.widget:connect_signal("mouse::enter", function(result)
widget.widget.bg = beautiful.color.bar.hover_bg
end)
widget.widget:connect_signal("mouse::leave", function(result)
widget.widget.bg = beautiful.color.transparent
end)
widget.update = function(stdout)
local batpec = string.match(stdout, "(%d?%d?%d)%%")
batpec = tonumber(string.format("% 3d", batpec))
local discharging = string.match(stdout, "Discharging") or false
-- Handle low power notifications
if discharging then
for i=1, #widget.warnings do
v = widget.warnings[i]
if (batpec <= v) and (not widget.warninglog[i]) then
widget.warninglog[i] = true
naughty.notify({
title = "Low power",
text = "Battery is at " .. tostring(batpec) .. "%",
icon = beautiful.icons.battery.caution,
timeout = 5,
ignore_suspend = true,
border_color = beautiful.color.battery.danger,
preset = beautiful.notification_templates.bottom_right
})
break
end
end
else
for i=1, #widget.warnings do
if (batpec >= widget.warnings[i]) then
widget.warninglog[i] = false
end
end
end
widget.dots.value = batpec
if discharging then
widget.dots.on_color = {1, 0, 0}
widget.dots.off_color = {0.5, 0, 0}
else
widget.dots.on_color = {1, 1, 0}
widget.dots.off_color = {0.5, 0.5, 0}
end
widget.dots:emit_signal("widget::redraw_needed")
end
widget.readupdate = function()
battery.status(
function(stdout, stderr, exitreason, exitcode)
widget.update(stdout)
end
)
end
widget.widget:connect_signal("button::press",
function(_, _, _, button, mods)
if (button == 1) then
battery.status(
function(stdout, stderr, exitreason, exitcode)
local batpec = string.match(stdout, "(%d?%d?%d)%%")
batpec = tonumber(string.format("% 3d", batpec))
local batstat = string.match(stdout, "Discharging") or false
debug_message(batpec)
if batstat then
batstat = "Discharging, "
else
batstat = "Charging, "
end
local out = naughty.notify({
title = "Battery:",
text = batstat .. batpec .. "%",
icon = widget.icon.image,
replaces_id = widget.notid,
ignore_suspend = true,
preset = beautiful.notification_templates.bottom_right
})
widget.notid = out.id
end
)
end
end
)
battery.watch(
2,
function(_, stdout)
widget.update(stdout)
end,
widget.widget
)
return widget