awesomewm/modules/backlight/popup.lua

247 lines
5.3 KiB
Lua

local backlight = req_rel(..., "util")
return function(s)
local widget = wibox.widget {
{
{
{
{ -- Icon and margins
nil,
{
nil,
{
id = "icon",
forced_height = beautiful.dpi(100),
image = beautiful.icons.brightness.i,
widget = wibox.widget.imagebox
},
nil,
expand = "none",
id = "icon_margin2",
layout = wibox.layout.align.vertical
},
nil,
id = "icon_margin1",
expand = "none",
layout = wibox.layout.align.horizontal
},
{ -- Text and percentage
{
id = "label",
text = "Backlight",
align = "left",
valign = "center",
widget = wibox.widget.textbox
},
nil,
{
id = "value",
text = "0%",
align = "center",
valign = "center",
widget = wibox.widget.textbox
},
id = "label_value_layout",
forced_height = beautiful.dpi(48),
layout = wibox.layout.align.horizontal,
},
{ -- Progress bar
{
id = "backlight_bar",
shape = gears.shape.rounded_bar,
forced_height = beautiful.dpi(10),
background_color = "#AAAAAA88",
bar_color = "#ffffff",
color = "#ffffff",
bar_shape = gears.shape.rounded_bar,
max_value = 100,
widget = wibox.widget.progressbar
},
id = "bar_layout",
forced_height = beautiful.dpi(24),
widget = wibox.container.place
},
id = "icon_bar_layout",
spacing = beautiful.dpi(0),
layout = wibox.layout.align.vertical
},
id = "popup_layout",
layout = wibox.layout.align.vertical,
},
id = "container",
left = beautiful.dpi(20),
right = beautiful.dpi(20),
top = beautiful.dpi(10),
bottom = beautiful.dpi(10),
widget = wibox.container.margin
},
bg ="#000000FF",
widget = wibox.container.background,
ontop = true,
visible = true,
type = "notification",
forced_height = beautiful.dpi(180),
forced_width = beautiful.dpi(300),
offset = beautiful.dpi(5),
}
local popup_container = awful.popup {
widget = wibox.container.background,
ontop = true,
bg = "#00000000",
stretch = false,
visible = false,
screen = s,
placement = function(c)
awful.placement.bottom_right(
c,
{
honor_workarea = true,
margins = {
top = beautiful.dpi(200)
}
}
)
end,
-- Only set corner radius here.
shape = function(cr, width, height)
gears.shape.partially_rounded_rect(
cr,
width,
height,
true,
false,
false,
false,
beautiful.dpi(20)
)
end
}
popup_container:setup {
widget,
layout = wibox.layout.fixed.horizontal
}
awesome.connect_signal("module::backlight:update",
function(value)
if value == nil then
value = 0
end
-- Update slider
widget.
container.
popup_layout.
icon_bar_layout.
bar_layout.
backlight_bar:set_value(value)
-- Update text
widget.
container.
popup_layout.
icon_bar_layout.
label_value_layout.
value:set_text(value .. "%")
-- Update icon
local icon
if value >= 90 then icon = beautiful.icons.brightness.i
elseif value >= 80 then icon = beautiful.icons.brightness.h
elseif value >= 70 then icon = beautiful.icons.brightness.g
elseif value >= 60 then icon = beautiful.icons.brightness.f
elseif value >= 50 then icon = beautiful.icons.brightness.e
elseif value >= 40 then icon = beautiful.icons.brightness.d
elseif value >= 30 then icon = beautiful.icons.brightness.c
elseif value >= 20 then icon = beautiful.icons.brightness.b
elseif value <= 10 then icon = beautiful.icons.brightness.a end
widget.
container.
popup_layout.
icon_bar_layout.
icon_margin1.
icon_margin2.
icon:set_image(icon)
end
)
local hide_popup_timer = gears.timer {
timeout = 1,
autostart = true,
callback = function()
popup_container.visible = false
end
}
awesome.connect_signal("module::all:popup_hide",
function(except)
if (except == "backlight") then
return
end
popup_container.visible = false
if hide_popup_timer.started then
hide_popup_timer:stop()
end
end
)
awesome.connect_signal("module::backlight:popup_show",
function()
awesome.emit_signal("module::all:popup_hide", "backlight")
if s == mouse.screen then
popup_container.visible = true
end
if hide_popup_timer.started then
hide_popup_timer:again()
else
hide_popup_timer:start()
end
end
)
awesome.connect_signal("module::backlight:popup_show_stay",
function()
awesome.emit_signal("module::all:popup_hide", "backlight")
if s == mouse.screen then
popup_container.visible = true
end
if hide_popup_timer.started then
hide_popup_timer:stop()
end
end
)
popup_container:connect_signal("button::press",
function(_, _, _, button, mods)
-- Scroll up
if (button == 4) then
backlight.backlight_up(config.backlight.scroll_step)
-- Scroll down
elseif (button == 5) then
backlight.backlight_down(config.backlight.scroll_step)
end
end
)
popup_container:connect_signal("mouse::enter", function(result)
awesome.emit_signal("module::backlight:popup_show_stay")
end)
popup_container:connect_signal("mouse::leave", function(result)
awesome.emit_signal("module::backlight:popup_show")
end)
end