124 lines
2.6 KiB
Lua
124 lines
2.6 KiB
Lua
local widget_types = {
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arc = require("classes/battery/arc_widget"),
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prog = require("classes/battery/prog_widget")
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}
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local P = {
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name = "battery"
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}
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P.__index = P
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---
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-- Internal methods
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---
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function P:_get_status()
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awful.spawn.easy_async(
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script_dir .. "battery",
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function(stdout, stderr, exitreason, exitcode)
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local bat = string.match(stdout, "(%d?%d?%d)%%")
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bat = tonumber(string.format("% 3d", bat))
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local discharging = string.match(stdout, "discharging") or false
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self._ready = true
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self.battery_percent = bat
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self.charging = not discharging
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self:_update_widget()
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self:_check_notification()
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end
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)
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return true
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end
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function P:_update_widget()
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if (not self._ready) then
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self._widget:set_state("error")
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self._widget:set_value(100);
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self._widget:set_tooltip("Battery error");
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return
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end
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if (self.charging) then
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self._widget:set_state("charging")
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else
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self._widget:set_state("discharging")
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end
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self._widget:set_value(self.battery_percent);
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self._widget:set_tooltip("Battery " .. math.floor(self.battery_percent) .. "%");
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end
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function P:_check_notification()
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if not self.charging then
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for i=1, #self.warnings do
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local v = self.warnings[i]
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if (self.battery_percent <= v) and (not self._warning_log[i]) then
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self._warning_log[i] = true
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naughty.notify({
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title = "Low power",
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text = "Battery is at " .. tostring(self.battery_percent) .. "%",
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icon = beautiful.icons.battery.caution,
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timeout = 5,
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ignore_suspend = true,
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border_color = beautiful.color.battery.danger,
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preset = beautiful.notification_templates.bottom_right
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})
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break
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end
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end
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else
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for i=1, #self.warnings do
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if (self.battery_percent >= self.warnings[i]) then
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self._warning_log[i] = false
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end
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end
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end
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end
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---
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-- Create new
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---
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function P:new(args)
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-- Arguments
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local b = {
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update_interval = args.update_interal or 5,
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widget_type = args.widget_type or "arc",
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warnings = {5, 10, 25, 50}, -- Percentages to warn at (must be in order)
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_warning_log = {},
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_ready = false, -- is all the information in this class up-to-date?
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-- if this is false, ui will show an error and most methods will
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-- do nothing. Updated in _get_status()
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}
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-- Initialize warning log
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for i=1, #b.warnings do
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b._warning_log[i] = false
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end
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b._widget = widget_types[b.widget_type]:new()
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b.widget = b._widget.widget
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setmetatable(b, self)
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self.__index = self
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-- This timer keeps mute and volume status up-to-date.
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b.timer = gears.timer {
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timeout = b.update_interval,
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call_now = true,
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autostart = true,
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callback = function()
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b:_get_status()
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end
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}
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return b
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end
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return P
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