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b1c1c8faa6
...
d549a22794
26
README.md
26
README.md
@ -1,22 +1,16 @@
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# Mark's Awesomewm Config
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# Awesome Window Manager config scripts
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## Setup
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Copy config.lua.template into config.lua before using.
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## Modules
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See the [modules](./modules/README.md) README.
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## Dependencies
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Some features require extra tools. Tools each module requires are listed below. If a module is disabled, its tool is not needed. Applications required by `core` MUST be installed.
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- Core: `fish`
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- Backlight: `xbacklight`
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- Battery: `upower`
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- Ibus: `ibus`
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- Launcher: `rofi`
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- Lock: `i3lock, imagemagick, scrot` or `lightdm` (For `dm-tool`), depending on configuration.
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- MPC: `mpc`
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- Picom: `picom`
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- Screenshot: `flameshot`, `tesseract (and data)`, `xclip`, `lpr`
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- Volume: `pamixer`
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- rofi
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- fish
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- upower, xbacklight
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- flameshot, xclip, tesseract
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- pamixer
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- sox
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- ibus
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- redshift
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- mpc
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@ -21,11 +21,11 @@ config.core = {
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-- Dynamic: a table of files and times
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-- {file = "path", start_time = {hour, minute}}
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--[[
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wallpaper = {
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config.wallpaper = {
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{ file = "morning-file.png", start_time = {04, 00} },
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{ file = "noon-file.png", start_time = {11, 00} },
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{ file = "night-file.png", start_time = {19, 00} },
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},
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}
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]]--
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-- The position of the bar on each screen
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@ -155,16 +155,16 @@ config.ibus = {
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indicator_code = "en",
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ibus_engine = "xkb:us::eng",
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},
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{
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title = "Russian",
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indicator_code = "ru",
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ibus_engine = "xkb:ru::rus"
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},
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{
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title = "LaTeX",
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indicator_code = "∫x",
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ibus_engine = "table:latex",
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requires_engine = "xkb:us::eng"
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},
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{
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title = "Russian",
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indicator_code = "ru",
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ibus_engine = "xkb:ru::rus"
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}
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}
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}
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@ -54,23 +54,20 @@ local function start()
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-- If timed wallpaper is enabled, load timed manager
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if (type(beautiful.wallpaper) == "table") then
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local wallpaper = require("core.wallpaper")
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screen.connect_signal(
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"property::geometry",
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wallpaper.update
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)
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wallpaper.update()
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wallpaper.start()
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desktop.wallpaper = require("desktop.wallpaper")
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screen.connect_signal("property::geometry", desktop.wallpaper.update)
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desktop.wallpaper.update()
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desktop.wallpaper.start()
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else
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-- Otherwise, set a static wallpaper
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-- on each screen. We need to iterate
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-- because a single call to wallpaper.maximized
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-- will stretch one image over all screens
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-- Otherwise, set static wallpaper on each screen
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-- We loop over screens to prevent the wallpaper from being stretched over
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-- all displays. If, for some reason, you want that to happen, use a single
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-- call of "gears.wallpaper.maximized(beautiful.wallpaper)" instead of
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-- this loop.
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for s in screen do
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gears.wallpaper.maximized(
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beautiful.wallpaper,
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s
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)
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gears.wallpaper.maximized(beautiful.wallpaper, s)
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end
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end
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@ -95,18 +92,13 @@ local function start()
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-- Prepare screens
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awful.screen.connect_for_each_screen(
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function(s)
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-- Run module screen initialization methods
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for _, mod in pairs(modules) do
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if (mod["for_each_screen"] ~= nil) then
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mod["for_each_screen"](s)
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end
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end
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-- s: the screen this function is being called for
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-- Create tag table
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s.tagger = tagger:new(s)
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-- Create a promptbox for each screen
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-- Create a promptbox for each s
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s.mypromptbox = awful.widget.prompt()
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-- Create the bar
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@ -1,3 +1,20 @@
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# Mark's Awesomewm Config
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## Dependencies
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Some features require extra tools. Tools each module requires are listed below. If a module is disabled, its tool is not needed. Applications required by `core` MUST be installed.
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- Core: `fish`
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- Backlight: `xbacklight`
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- Battery: `upower`
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- Ibus: `ibus`
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- Launcher: `rofi`
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- Lock: `i3lock, imagemagick, scrot` or `lightdm` (For `dm-tool`), depending on configuration.
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- MPC: `mpc`
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- Picom: `picom`
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- Screenshot: `flameshot`, `tesseract (and data)`, `xclip`, `lpr`
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- Volume: `pamixer`
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## Modules
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Modules are parts of this configuration that can be disabled. Nearly all features in this config are defined by a module.
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@ -12,11 +29,8 @@ Every directory in `modules/` is a module. Modules cannot be in subdirectories.
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Each module directory MUST have an ``init.lua``, which returns a table. That table can contain anything, but a few keys are special:
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``keybinds`` \
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Defines keybinds the module provides. It is automatically loaded *if* the module is enabled. \
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Defines keybinds the module provides. It is audomatically loaded *if* the module is enabled. \
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This MUST be a table formed by ``awful.key()``. See `ibus` or `screenshot` for examples.
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``init`` \
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Called once when awesome starts if defined. Takes no arguments.
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``for_each_screen(s)`` \
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Called for each screen at start if defined. Takes one argument, `s`, the screen.
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Defines an init method. This is called once when awesome starts.
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@ -1,6 +1,6 @@
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return {
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init = function()
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local conf = conf_dir .. "/modules/picom/picom.conf"
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awful.spawn("picom -b --experimental-backends --conf \"" .. conf .. "\"")
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awful.spawn("picom -b --conf \"" .. conf .. "\"")
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end
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}
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@ -1,29 +1,18 @@
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shadow-radius = 0;
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shadow-opacity = 0;
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shadow-radius = 0
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shadow-opacity = 0
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// Enable fading initially.
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// Finer config is in fade-exclude.
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fading = true
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fade-in-step = 0.04;
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fade-out-step = 0.03;
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fade-delta = 10;
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fade-in-step = 0.04
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fade-out-step = 0.03
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fade-delta = 10
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fade-exclude = [
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"class_g != 'awesome'"
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];
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]
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backend = "glx";
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detect-rounded-corners = true;
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blur-background-frame = false;
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blur: {
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method = "dual_kawase";
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strength = 3;
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};
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blur-exclude = [
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"class_g != 'awesome'"
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];
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inactive-opacity = 1;
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active-opacity = 1;
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inactive-dim = 0;
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inactive-opacity = 1
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active-opacity = 1
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inactive-dim = 0
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@ -1,6 +1,5 @@
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local volume = require("modules.volume.util")
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local widget = require("modules.volume.widget")
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local popup = require("modules.volume.popup")
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return {
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widget = require("modules.volume.widget").widget,
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@ -11,9 +10,5 @@ return {
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volume.commands:unmute()
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-- Update volume widget at start
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volume.commands:get(widget.update)
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end,
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for_each_screen = function (s)
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popup(s)
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end
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}
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@ -4,7 +4,6 @@ return gears.table.join(
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awful.key( {}, "XF86AudioRaiseVolume",
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function ()
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volume.volume_up()
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awesome.emit_signal("module::volume_popup:show")
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end,
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{
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description = "Volume up",
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@ -15,7 +14,6 @@ return gears.table.join(
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awful.key( {}, "XF86AudioLowerVolume",
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function ()
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volume.volume_down()
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awesome.emit_signal("module::volume_popup:show")
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end,
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{
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description = "Volume down",
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@ -26,7 +24,6 @@ return gears.table.join(
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awful.key( {}, "XF86AudioMute",
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function ()
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volume.toggle_mute()
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awesome.emit_signal("module::volume_popup:show")
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end,
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{
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description = "Mute",
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@ -1,208 +0,0 @@
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local volume = req_rel(..., "util")
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return function(s)
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local widget = wibox.widget {
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{
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{
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{
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{ -- Icon and margins
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nil,
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{
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nil,
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{
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id = "icon",
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forced_height = beautiful.dpi(100),
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image = beautiful.icons.volume.high,
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widget = wibox.widget.imagebox
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},
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nil,
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expand = "none",
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id = "icon_margin2",
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layout = wibox.layout.align.vertical
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},
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nil,
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id = "icon_margin1",
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expand = "none",
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layout = wibox.layout.align.horizontal
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},
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{ -- Text and percentage
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{
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id = "label",
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text = "Volume",
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align = "left",
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valign = "center",
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widget = wibox.widget.textbox
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},
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nil,
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{
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id = "value",
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text = "0%",
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align = "center",
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valign = "center",
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widget = wibox.widget.textbox
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},
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id = "label_value_layout",
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forced_height = beautiful.dpi(48),
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layout = wibox.layout.align.horizontal,
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},
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{ -- Progress bar
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{
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id = "volume_bar",
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shape = gears.shape.rounded_bar,
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forced_height = beautiful.dpi(10),
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background_color = "#AAAAAA88",
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bar_color = "#ffffff",
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color = "#ffffff",
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bar_shape = gears.shape.rounded_bar,
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max_value = 100,
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widget = wibox.widget.progressbar
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},
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id = "bar_layout",
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forced_height = beautiful.dpi(24),
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widget = wibox.container.place
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},
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id = "icon_bar_layout",
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spacing = beautiful.dpi(0),
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layout = wibox.layout.align.vertical
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},
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id = "popup_layout",
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layout = wibox.layout.align.vertical,
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},
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id = "container",
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left = beautiful.dpi(20),
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right = beautiful.dpi(20),
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top = beautiful.dpi(10),
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bottom = beautiful.dpi(10),
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widget = wibox.container.margin
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},
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bg ="#000000AA",
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widget = wibox.container.background,
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ontop = true,
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visible = true,
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type = "notification",
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forced_height = beautiful.dpi(180),
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forced_width = beautiful.dpi(300),
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offset = beautiful.dpi(5),
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}
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local popup_container = awful.popup {
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widget = wibox.container.background,
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ontop = true,
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bg = "#00000000",
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stretch = false,
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visible = false,
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screen = s,
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placement = function(c)
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awful.placement.centered(
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c,
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{
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honor_workarea = true,
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margins = {
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top = beautiful.dpi(200)
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}
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}
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)
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end,
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-- Only set corner radius here.
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shape = function(cr, width, height)
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gears.shape.rounded_rect(
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cr,
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width,
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height,
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beautiful.dpi(20)
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)
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end
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}
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popup_container:setup {
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widget,
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layout = wibox.layout.fixed.horizontal
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}
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local function update_popup()
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volume.commands:get(function(status)
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awesome.emit_signal("widget::volume")
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widget.
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container.
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popup_layout.
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icon_bar_layout.
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label_value_layout.
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value:set_text(status.value .. "%")
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awesome.emit_signal(
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"widget::volume:update",
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status.value
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)
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local icon
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if status.mute then
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icon = beautiful.icons.volume.mute
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elseif status.value < 1 then
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icon = beautiful.icons.volume.off
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elseif status.value >= 1 and status.value < 34 then
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icon = beautiful.icons.volume.low
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elseif status.value >= 34 and status.value < 67 then
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icon = beautiful.icons.volume.medium
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elseif status.value >= 67 then
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icon = beautiful.icons.volume.high
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end
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widget.
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container.
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popup_layout.
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icon_bar_layout.
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icon_margin1.
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icon_margin2.
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icon:set_image(icon)
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end)
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end
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local update_slider = function()
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volume.commands:get(function(status)
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widget.
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container.
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popup_layout.
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icon_bar_layout.
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bar_layout.
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volume_bar:set_value(status.value)
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update_popup()
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end)
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end
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update_slider()
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local hide_popup_timer = gears.timer {
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timeout = 1,
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autostart = true,
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callback = function()
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popup_container.visible = false
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end
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}
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awesome.connect_signal("module::volume_popup:show",
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function()
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update_slider()
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if s == mouse.screen then
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popup_container.visible = true
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end
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if hide_popup_timer.started then
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hide_popup_timer:again()
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else
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hide_popup_timer:start()
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end
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end
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)
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popup_container:connect_signal("button::press",
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function()
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popup_container.visible = false
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hide_popup_timer:stop()
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end
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)
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end
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|
@ -90,8 +90,6 @@ widget.widget:connect_signal("button::press",
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elseif (button == 5) then
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volume.volume_down()
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end
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awesome.emit_signal("module::volume_popup:show")
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end
|
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)
|
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|
Loading…
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Reference in New Issue
Block a user