Added backlight popup
parent
e5b253411f
commit
40634f0de5
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@ -1,6 +1,6 @@
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-- Some subdir variables,
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-- to make switching icon sets easy.
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local brightnessdir = conf_dir .. "assets/icons/brightness/clockwise/"
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local brightnessdir = conf_dir .. "assets/icons/brightness/counterclockwise/"
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local titlebardir = conf_dir .. "assets/icons/titlebar/"
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return {
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@ -19,9 +19,9 @@ function backlight
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case "set"
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xbacklight -set $argv[2]
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case "up"
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xbacklight -inc 10
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xbacklight -inc $argv[2]
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case "down"
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xbacklight -dec 10
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xbacklight -dec $argv[2]
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case "*"
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echo "Unknown function \"$argv[1]\""
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echo ""
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@ -1,4 +1,14 @@
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local popup = require("modules.backlight.popup")
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return {
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widget = require("modules.backlight.widget").widget,
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keybinds = require("modules.backlight.keybinds"),
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init = function()
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awesome.emit_signal("modules::backlight:update_read")
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end,
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for_each_screen = function (s)
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popup(s)
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end
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}
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@ -3,7 +3,8 @@ local backlight = req_rel(..., "util")
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return gears.table.join(
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awful.key( {}, "XF86MonBrightnessUp",
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function ()
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backlight.backlight_up()
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backlight.backlight_up(config.backlight.button_step)
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awesome.emit_signal("module::backlight:popup_show")
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end,
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{
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description = "Raise brightness",
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@ -13,7 +14,8 @@ return gears.table.join(
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awful.key( {}, "XF86MonBrightnessDown",
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function ()
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backlight.backlight_down()
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backlight.backlight_down(config.backlight.button_step)
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awesome.emit_signal("module::backlight:popup_show")
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end,
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{
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description = "Lower brightness",
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@ -0,0 +1,242 @@
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local backlight = req_rel(..., "util")
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return function(s)
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local widget = wibox.widget {
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{
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{
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{
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{ -- Icon and margins
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nil,
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{
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nil,
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{
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id = "icon",
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forced_height = beautiful.dpi(100),
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image = beautiful.icons.brightness.i,
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widget = wibox.widget.imagebox
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},
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nil,
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expand = "none",
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id = "icon_margin2",
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layout = wibox.layout.align.vertical
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},
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nil,
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id = "icon_margin1",
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expand = "none",
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layout = wibox.layout.align.horizontal
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},
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{ -- Text and percentage
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{
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id = "label",
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text = "Backlight",
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align = "left",
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valign = "center",
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widget = wibox.widget.textbox
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},
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nil,
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{
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id = "value",
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text = "0%",
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align = "center",
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valign = "center",
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widget = wibox.widget.textbox
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},
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id = "label_value_layout",
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forced_height = beautiful.dpi(48),
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layout = wibox.layout.align.horizontal,
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},
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{ -- Progress bar
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{
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id = "backlight_bar",
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shape = gears.shape.rounded_bar,
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forced_height = beautiful.dpi(10),
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background_color = "#AAAAAA88",
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bar_color = "#ffffff",
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color = "#ffffff",
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bar_shape = gears.shape.rounded_bar,
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max_value = 100,
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widget = wibox.widget.progressbar
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},
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id = "bar_layout",
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forced_height = beautiful.dpi(24),
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widget = wibox.container.place
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},
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id = "icon_bar_layout",
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spacing = beautiful.dpi(0),
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layout = wibox.layout.align.vertical
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},
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id = "popup_layout",
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layout = wibox.layout.align.vertical,
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},
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id = "container",
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left = beautiful.dpi(20),
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right = beautiful.dpi(20),
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top = beautiful.dpi(10),
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bottom = beautiful.dpi(10),
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widget = wibox.container.margin
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},
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bg ="#000000CC",
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widget = wibox.container.background,
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ontop = true,
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visible = true,
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type = "notification",
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forced_height = beautiful.dpi(180),
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forced_width = beautiful.dpi(300),
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offset = beautiful.dpi(5),
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}
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local popup_container = awful.popup {
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widget = wibox.container.background,
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ontop = true,
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bg = "#00000000",
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stretch = false,
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visible = false,
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screen = s,
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placement = function(c)
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awful.placement.bottom_right(
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c,
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{
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honor_workarea = true,
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margins = {
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top = beautiful.dpi(200)
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}
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}
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)
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end,
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-- Only set corner radius here.
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shape = function(cr, width, height)
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gears.shape.partially_rounded_rect(
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cr,
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width,
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height,
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true,
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false,
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false,
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false,
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beautiful.dpi(20)
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)
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end
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}
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popup_container:setup {
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widget,
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layout = wibox.layout.fixed.horizontal
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}
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awesome.connect_signal("module::backlight:update",
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function(value)
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-- Update slider
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widget.
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container.
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popup_layout.
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icon_bar_layout.
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bar_layout.
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backlight_bar:set_value(value)
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-- Update text
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widget.
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container.
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popup_layout.
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icon_bar_layout.
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label_value_layout.
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value:set_text(value .. "%")
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-- Update icon
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local icon
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if value >= 90 then icon = beautiful.icons.brightness.i
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elseif value >= 80 then icon = beautiful.icons.brightness.h
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elseif value >= 70 then icon = beautiful.icons.brightness.g
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elseif value >= 60 then icon = beautiful.icons.brightness.f
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elseif value >= 50 then icon = beautiful.icons.brightness.e
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elseif value >= 40 then icon = beautiful.icons.brightness.d
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elseif value >= 30 then icon = beautiful.icons.brightness.c
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elseif value >= 20 then icon = beautiful.icons.brightness.b
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elseif value <= 10 then icon = beautiful.icons.brightness.a end
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widget.
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container.
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popup_layout.
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icon_bar_layout.
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icon_margin1.
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icon_margin2.
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icon:set_image(icon)
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end
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)
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local hide_popup_timer = gears.timer {
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timeout = 1,
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autostart = true,
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callback = function()
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popup_container.visible = false
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end
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}
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awesome.connect_signal("module::all:popup_hide",
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function(except)
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if (except == "backlight") then
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return
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end
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popup_container.visible = false
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if hide_popup_timer.started then
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hide_popup_timer:stop()
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end
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end
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)
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awesome.connect_signal("module::backlight:popup_show",
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function()
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awesome.emit_signal("module::all:popup_hide", "backlight")
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if s == mouse.screen then
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popup_container.visible = true
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end
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if hide_popup_timer.started then
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hide_popup_timer:again()
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else
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hide_popup_timer:start()
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end
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end
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)
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awesome.connect_signal("module::backlight:popup_show_stay",
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function()
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awesome.emit_signal("module::all:popup_hide", "backlight")
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if s == mouse.screen then
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popup_container.visible = true
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end
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if hide_popup_timer.started then
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hide_popup_timer:stop()
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end
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end
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)
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popup_container:connect_signal("button::press",
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function(_, _, _, button, mods)
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-- Scroll up
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if (button == 4) then
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backlight.backlight_up(config.backlight.scroll_step)
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-- Scroll down
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elseif (button == 5) then
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backlight.backlight_down(config.backlight.scroll_step)
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end
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end
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)
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popup_container:connect_signal("mouse::enter", function(result)
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awesome.emit_signal("module::backlight:popup_show_stay")
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end)
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popup_container:connect_signal("mouse::leave", function(result)
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awesome.emit_signal("module::backlight:popup_show")
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end)
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end
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@ -4,20 +4,8 @@ local backlight = {}
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local script = conf_dir .. "modules/backlight/backlight.fish"
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script = script .. " "
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backlight.hooks = {}
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backlight.add_hook = function(callback)
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backlight.hooks[#backlight.hooks + 1] = callback
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end
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backlight.exec_hooks = function()
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backlight.read(function(status)
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for i=1, #backlight.hooks do
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backlight.hooks[i](status)
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end
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end)
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end
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backlight.read = function(callback)
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backlight.get = function(callback)
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awful.spawn.easy_async(
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script .. "get",
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function(stdout, stderr, exitreason, exitcode)
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@ -27,7 +15,7 @@ backlight.read = function(callback)
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end
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backlight.set = function(value)
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awful.spawn(script .. "set " .. value, false)
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awful.spawn(script .. "set " .. value, false)
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end
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backlight.watch = function(timeout, callback, widget)
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@ -40,25 +28,36 @@ backlight.watch = function(timeout, callback, widget)
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end
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backlight.backlight_up = function()
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awful.spawn(script .. "up", false)
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backlight.exec_hooks()
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backlight.backlight_up = function(value)
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awful.spawn.easy_async(
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script .. "up " .. value,
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function(stdout, stderr, exitreason, exitcode)
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awesome.emit_signal("module::backlight:update_read")
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end
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)
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end
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backlight.backlight_down = function()
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awful.spawn(script .. "down", false)
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backlight.exec_hooks()
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backlight.backlight_down = function(value)
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awful.spawn.easy_async(
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script .. "down " .. value,
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function(stdout, stderr, exitreason, exitcode)
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awesome.emit_signal("module::backlight:update_read")
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end
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)
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end
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--[[
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backlight.redshift = function(temp)
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awful.spawn("redshift -O " .. tostring(temp), false)
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end
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backlight.reset_redshift = function()
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awful.spawn("redshift -x", false)
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end
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--]]
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awesome.connect_signal("module::backlight:update_read",
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function()
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backlight.get(
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function(value)
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awesome.emit_signal(
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"module::backlight:update",
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value
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)
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end
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)
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end
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)
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return backlight
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@ -53,47 +53,47 @@ widget.widget = wibox.widget {
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widget.widget:connect_signal("mouse::enter", function(result)
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widget.widget.bg = beautiful.color.bar.hover_bg
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awesome.emit_signal("module::backlight:popup_show_stay")
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end)
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widget.widget:connect_signal("mouse::leave", function(result)
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widget.widget.bg = beautiful.color.transparent
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awesome.emit_signal("module::backlight:popup_show")
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end)
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widget.widget:connect_signal("button::press",
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function(_, _, _, button, mods)
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-- Scroll up
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if (button == 4) then
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backlight.backlight_up()
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backlight.backlight_up(config.backlight.scroll_step)
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-- Scroll down
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elseif (button == 5) then
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backlight.backlight_down()
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backlight.backlight_down(config.backlight.scroll_step)
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end
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end
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)
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widget.update = function(value)
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widget.arc.value = value
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awesome.connect_signal("module::backlight:update",
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function(value)
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widget.arc.value = value
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--[[if value > 90 then widget.icon.image = beautiful.icons.brightness.i
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elseif value > 80 then widget.icon.image = beautiful.icons.brightness.h
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elseif value > 70 then widget.icon.image = beautiful.icons.brightness.g
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elseif value > 60 then widget.icon.image = beautiful.icons.brightness.f
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elseif value > 50 then widget.icon.image = beautiful.icons.brightness.e
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elseif value > 40 then widget.icon.image = beautiful.icons.brightness.d
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elseif value > 30 then widget.icon.image = beautiful.icons.brightness.c
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elseif value > 20 then widget.icon.image = beautiful.icons.brightness.b
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elseif value <= 10 then widget.icon.image = beautiful.icons.brightness.a end
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--]]
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if value >= 90 then widget.icon.image = beautiful.icons.brightness.i
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elseif value >= 80 then widget.icon.image = beautiful.icons.brightness.h
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elseif value >= 70 then widget.icon.image = beautiful.icons.brightness.g
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elseif value >= 60 then widget.icon.image = beautiful.icons.brightness.f
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elseif value >= 50 then widget.icon.image = beautiful.icons.brightness.e
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elseif value >= 40 then widget.icon.image = beautiful.icons.brightness.d
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elseif value >= 30 then widget.icon.image = beautiful.icons.brightness.c
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elseif value >= 20 then widget.icon.image = beautiful.icons.brightness.b
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elseif value <= 10 then widget.icon.image = beautiful.icons.brightness.a end
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end
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end
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)
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backlight.add_hook(widget.update)
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backlight.watch(
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5,
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function()
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backlight.read(widget.update)
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awesome.emit_signal("module::backlight::update_read")
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end,
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widget.widget
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)
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@ -1,5 +1,4 @@
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local volume = require("modules.volume.util")
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local widget = require("modules.volume.widget")
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local popup = require("modules.volume.popup")
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return {
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@ -4,7 +4,7 @@ return gears.table.join(
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awful.key( {}, "XF86AudioRaiseVolume",
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function ()
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volume.volume_up(config.volume.button_step)
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awesome.emit_signal("module::volume_popup:show")
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awesome.emit_signal("module::volume:popup_show")
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end,
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{
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description = "Volume up",
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@ -15,7 +15,7 @@ return gears.table.join(
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awful.key( {}, "XF86AudioLowerVolume",
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function ()
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volume.volume_down(config.volume.button_step)
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awesome.emit_signal("module::volume_popup:show")
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awesome.emit_signal("module::volume:popup_show")
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end,
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{
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description = "Volume down",
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@ -26,7 +26,7 @@ return gears.table.join(
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awful.key( {}, "XF86AudioMute",
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function ()
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volume.toggle_mute()
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awesome.emit_signal("module::volume_popup:show")
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awesome.emit_signal("module::volume:popup_show")
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end,
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{
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description = "Mute",
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@ -125,6 +125,26 @@ return function(s)
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layout = wibox.layout.fixed.horizontal
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}
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local hide_popup_timer = gears.timer {
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timeout = 1,
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autostart = true,
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callback = function()
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popup_container.visible = false
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end
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}
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awesome.connect_signal("module::all:popup_hide",
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function(except)
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if (except == "volume") then
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return
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end
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popup_container.visible = false
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if hide_popup_timer.started then
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hide_popup_timer:stop()
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end
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end
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)
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awesome.connect_signal("module::volume:update",
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function(status)
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@ -169,17 +189,9 @@ return function(s)
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end
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)
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local hide_popup_timer = gears.timer {
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timeout = 1,
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autostart = true,
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callback = function()
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popup_container.visible = false
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end
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}
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||||
|
||||
awesome.connect_signal("module::volume_popup:show",
|
||||
awesome.connect_signal("module::volume:popup_show",
|
||||
function()
|
||||
awesome.emit_signal("module::all:popup_hide", "volume")
|
||||
if s == mouse.screen then
|
||||
popup_container.visible = true
|
||||
end
|
||||
|
@ -192,8 +204,9 @@ return function(s)
|
|||
end
|
||||
)
|
||||
|
||||
awesome.connect_signal("module::volume_popup:show_stay",
|
||||
awesome.connect_signal("module::volume:popup_show_stay",
|
||||
function()
|
||||
awesome.emit_signal("module::all:popup_hide", "volume")
|
||||
if s == mouse.screen then
|
||||
popup_container.visible = true
|
||||
end
|
||||
|
@ -207,7 +220,7 @@ return function(s)
|
|||
|
||||
popup_container:connect_signal("button::press",
|
||||
function(_, _, _, button, mods)
|
||||
-- Right-click
|
||||
-- Left-click
|
||||
if (button == 1) then
|
||||
volume.toggle_mute()
|
||||
|
||||
|
@ -223,11 +236,11 @@ return function(s)
|
|||
)
|
||||
|
||||
popup_container:connect_signal("mouse::enter", function(result)
|
||||
awesome.emit_signal("module::volume_popup:show_stay")
|
||||
awesome.emit_signal("module::volume:popup_show_stay")
|
||||
end)
|
||||
|
||||
popup_container:connect_signal("mouse::leave", function(result)
|
||||
awesome.emit_signal("module::volume_popup:show")
|
||||
awesome.emit_signal("module::volume:popup_show")
|
||||
end)
|
||||
|
||||
end
|
||||
|
|
|
@ -70,19 +70,19 @@ widget.widget = wibox.widget {
|
|||
|
||||
widget.widget:connect_signal("mouse::enter", function(result)
|
||||
widget.widget.bg = beautiful.color.bar.hover_bg
|
||||
awesome.emit_signal("module::volume_popup:show_stay")
|
||||
awesome.emit_signal("module::volume:popup_show_stay")
|
||||
end)
|
||||
|
||||
widget.widget:connect_signal("mouse::leave", function(result)
|
||||
widget.widget.bg = beautiful.color.transparent
|
||||
awesome.emit_signal("module::volume_popup:show")
|
||||
awesome.emit_signal("module::volume:popup_show")
|
||||
end)
|
||||
|
||||
widget.widget:connect_signal("button::press",
|
||||
function(_, _, _, button, mods)
|
||||
|
||||
-- Right-click
|
||||
if (button == 3) then
|
||||
-- Left-click
|
||||
if (button == 1) then
|
||||
volume.toggle_mute()
|
||||
|
||||
-- Scroll up
|
||||
|
@ -93,7 +93,7 @@ widget.widget:connect_signal("button::press",
|
|||
elseif (button == 5) then
|
||||
volume.volume_down(config.volume.scroll_step)
|
||||
end
|
||||
awesome.emit_signal("module::volume_popup:update")
|
||||
awesome.emit_signal("module::volume:popup_update")
|
||||
end
|
||||
)
|
||||
|
||||
|
|
Loading…
Reference in New Issue