Created classes package

This commit is contained in:
2022-04-24 09:16:52 -07:00
parent 71e36b3f1b
commit 3a70262d04
9 changed files with 12 additions and 10 deletions

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local P = {}
function P:set_value(value)
-- Set widget value. (0 - 100)
self.arc.value = value
--[[
if value > 90 then self.icon.image = beautiful.icons.brightness.i
elseif value > 80 then self.icon.image = beautiful.icons.brightness.h
elseif value > 70 then self.icon.image = beautiful.icons.brightness.g
elseif value > 60 then self.icon.image = beautiful.icons.brightness.f
elseif value > 50 then self.icon.image = beautiful.icons.brightness.e
elseif value > 40 then self.icon.image = beautiful.icons.brightness.d
elseif value > 30 then self.icon.image = beautiful.icons.brightness.c
elseif value > 20 then self.icon.image = beautiful.icons.brightness.b
elseif value <= 10 then self.icon.image = beautiful.icons.brightness.a
end
--]]
end
function P:set_state(state)
return
end
function P:set_tooltip(text)
-- Set widget value. (0 - 100)
self.tooltip.text = text
end
function P:new()
widget = {}
setmetatable(widget, self)
self.__index = self
widget.icon = wibox.widget {
id = "icon",
image = beautiful.icons.brightness.i,
resize = true,
widget = wibox.widget.imagebox,
}
widget.arc = wibox.widget {
{
widget.icon,
top = beautiful.dpi(1),
bottom = beautiful.dpi(1),
layout = wibox.container.margin,
},
max_value = 100,
thickness = beautiful.dpi(4),
start_angle = 4.71238898, -- 2pi*3/4
--forced_height = beautiful.dpi(16),
--forced_width = beautiful.dpi(16),
colors = {"#27D4CC", "#00446B"},
bg = "#FFFFFF30",
paddings = beautiful.dpi(2),
widget = wibox.container.arcchart
}
widget.widget = wibox.widget {
{
{ -- Right space
widget = wibox.widget.separator,
color = beautiful.color.transparent,
forced_width = beautiful.dpi(3)
},
{
widget.arc,
top = beautiful.dpi(2),
bottom = beautiful.dpi(2),
layout = wibox.container.margin,
},
{ -- Left space
widget = wibox.widget.separator,
color = beautiful.color.transparent,
forced_width = beautiful.dpi(3)
},
layout = wibox.layout.align.horizontal,
},
layout = wibox.container.background,
}
widget.tooltip = awful.tooltip {
objects = { widget.widget },
text = ""
}
widget.widget:connect_signal("mouse::enter", function(result)
widget.widget.bg = beautiful.color.bar.hover_bg
end)
widget.widget:connect_signal("mouse::leave", function(result)
widget.widget.bg = beautiful.color.transparent
end)
return widget
end
return P

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local widget_types = {
arc = require("classes/backlight/arc_widget")
}
local P = {}
---
-- Internal methods
---
function P:_get_status()
awful.spawn.easy_async(
script_dir .. "backlight get",
function(stdout, stderr, exitreason, exitcode)
self._ready = true
self.brightness = tonumber(stdout)
self:_update_widget()
end
)
return true
end
function P:_update_widget()
if (not self._ready) then
self.widget:set_state("error")
self.widget:set_value(self.max_value);
self.widget:set_tooltip("Backlight error");
return
end
self.widget:set_value(self.brightness);
self.widget:set_tooltip("Backlight " .. math.floor(self.brightness) .. "%");
self.widget:set_state("ready")
end
---
-- Simple actions
---
function P:backlight_up()
if (not self._ready) or (self.brightness >= self.max_value) then
return
end
awful.spawn(script_dir .. "backlight up 5", false)
self.brightness = self.brightness + 5
if self.brightness > self.max_value then
self.brightness = self.max_value
end
self:_update_widget()
end
function P:backlight_down()
if (not self._ready) or (self.brightness <= self.min_value) then
return
end
awful.spawn(script_dir .. "backlight down 5", false)
self.brightness = self.brightness - 5
if self.brightness < self.min_value then
self.brightness = self.min_value
end
self:_update_widget()
end
function P:backlight_set(value)
if (not self._ready) then
return
end
if (value < self.min_value) then
value = self.min_value
end
if (value > self.max_value) then
value = self.max_value
end
awful.spawn(script_dir .. "backlight set " .. value, false)
self.brightness = value
self:_update_widget()
end
---
-- Create new volume_interface
---
function P:new(args)
-- Arguments
b = {
update_interval = args.update_interal or 5,
min_value = args.min_value or 1,
max_value = args.max_value or 100,
widget_type = args.widget_type or "arc",
_ready = false, -- is all the information in this class up-to-date?
-- if this is false, ui will show an error and most methods will
-- do nothing. Updated in _get_status()
}
b.widget = widget_types[b.widget_type]:new()
b.widget.widget:connect_signal("button::press",
function(_, _, _, button, mods)
-- Scroll up
if (button == 4) then
b:backlight_up()
-- Scroll down
elseif (button == 5) then
b:backlight_down()
end
end
)
setmetatable(b, self)
self.__index = self
-- This timer keeps mute and volume status up-to-date.
b.timer = gears.timer {
timeout = b.update_interval,
call_now = true,
autostart = true,
callback = function()
b:_get_status()
end
}
return b
end
return P

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local P = require("classes/backlight/backlight")
local F = function(args)
return P:new(args)
end
return F

4
classes/init.lua Normal file
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return {
Backlight = require("classes/backlight"),
Volume = require("classes/volume")
}

102
classes/volume/arc_widget.lua Executable file
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local P = {}
function P:set_value(value)
-- Set widget value. (0 - 100)
self.arc.value = value
if value > 70 then
self.icon.image = beautiful.icons.volume.high
elseif value > 40 then
self.icon.image = beautiful.icons.volume.medium
elseif value > 0 then
self.icon.image = beautiful.icons.volume.low
elseif value == 0 then
self.icon.image = beautiful.icons.volume.off
end
end
function P:set_state(state)
-- Set widget value. (0 - 100)
if (state == "error") then
self.icon.image = beautiful.icons.volume.error
elseif (state == "muted") then
self.icon.image = beautiful.icons.volume.mute
elseif (state == "unmuted") then
return
end
end
function P:set_tooltip(text)
-- Set widget value. (0 - 100)
self.tooltip.text = text
end
function P:new()
widget = {}
setmetatable(widget, self)
self.__index = self
widget.icon = wibox.widget {
resize = true,
image = beautiful.icons.volume.mute,
widget = wibox.widget.imagebox
}
widget.arc = wibox.widget {
{
widget.icon,
top = beautiful.dpi(1),
bottom = beautiful.dpi(1),
layout = wibox.container.margin,
},
max_value = 100,
thickness = beautiful.dpi(4),
start_angle = 4.71238898, -- 2pi*3/4
--forced_height = beautiful.dpi(16),
--forced_width = beautiful.dpi(16),
colors = {"#27D4CC", "#00446B"},
bg = "#FFFFFF30",
paddings = beautiful.dpi(2),
widget = wibox.container.arcchart
}
widget.widget = wibox.widget {
{
{ -- Right space
widget = wibox.widget.separator,
color = beautiful.color.transparent,
forced_width = beautiful.dpi(3)
},
{
widget.arc,
top = beautiful.dpi(2),
bottom = beautiful.dpi(2),
layout = wibox.container.margin,
},
{ -- Left space
widget = wibox.widget.separator,
color = beautiful.color.transparent,
forced_width = beautiful.dpi(3)
},
layout = wibox.layout.align.horizontal,
},
layout = wibox.container.background,
}
widget.tooltip = awful.tooltip {
objects = { widget.widget },
text = ""
}
widget.widget:connect_signal("mouse::enter", function(result)
widget.widget.bg = beautiful.color.bar.hover_bg
end)
widget.widget:connect_signal("mouse::leave", function(result)
widget.widget.bg = beautiful.color.transparent
end)
return widget
end
return P

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local P = {}
function P:set_value(value)
-- Set widget value. (0 - 100)
self.bar.value = value
end
function P:set_state(state)
-- Set widget value. (0 - 100)
if (state == "error") then
return
elseif (state == "muted") then
return
elseif (state == "unmuted") then
return
end
end
function P:set_tooltip(text)
-- Set widget value. (0 - 100)
self.tooltip.text = text
end
function P:new()
widget = {}
setmetatable(widget, self)
self.__index = self
widget.bar = wibox.widget {
max_value = 100,
value = 0,
--forced_height = 20,
forced_width = beautiful.dpi(50),
paddings = 0,
border_width = 0,
color = {
type = "linear",
from = {0, 0}, to = {beautiful.dpi(50), 0},
stops = { { 0, "#27D4CC" }, { 1, "#00446B" }}
},
background_color = "#FFFFFF30",
widget = wibox.widget.progressbar,
shape = gears.shape.rounded_bar,
}
widget.widget = wibox.widget {
{
{ -- Right space
widget = wibox.widget.separator,
color = beautiful.color.transparent,
forced_width = beautiful.dpi(3)
},
{
widget.bar,
top = beautiful.dpi(2),
bottom = beautiful.dpi(2),
layout = wibox.container.margin,
},
{ -- Left space
widget = wibox.widget.separator,
color = beautiful.color.transparent,
forced_width = beautiful.dpi(3)
},
layout = wibox.layout.align.horizontal,
},
layout = wibox.container.background,
}
widget.tooltip = awful.tooltip {
objects = { widget.widget },
text = ""
}
widget.widget:connect_signal("mouse::enter", function(result)
widget.widget.bg = beautiful.color.bar.hover_bg
end)
widget.widget:connect_signal("mouse::leave", function(result)
widget.widget.bg = beautiful.color.transparent
end)
return widget
end
return P

7
classes/volume/init.lua Normal file
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local P = require("classes/volume/volume")
local F = function(args)
return P:new(args)
end
return F

214
classes/volume/volume.lua Executable file
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local widget_types = {
bar = require("classes/volume/bar_widget"),
arc = require("classes/volume/arc_widget")
}
local P = {}
---
-- Internal methods
---
function P:_full_args()
-- Build complete pamixer arguments, combining sink and options.
-- Must have a leading space.
if (self.pa_sink == "") then
return " " .. self.pa_options
else
return " --sink" .. self.pa_sink .. " " .. self.pa_options
end
end
function P:_get_status()
-- Update mute status and volume.
-- Values in this table are updated.
awful.spawn.easy_async(
"pamixer --get-mute --get-volume" .. self:_full_args(),
function(stdout, stderr, exitreason, exitcode)
-- Get mute state
local muted = string.match(stdout, "(%w%w%w%w%w?) ")
self.muted = (muted == "true")
local value = string.match(stdout, "(%d?%d?%d)") -- (\d?\d?\d)\%)
if (value == nil) then
self.volume = nil
self._ready = false
else
self.volume = tonumber(string.format("% 3d", value))
self._ready = true
end
self:_update_widget()
end
)
-- This is used inside a timer, so return true to keep it running.
return true
end
function P:_update_widget()
if (not self._ready) then
self.widget:set_state("error")
self.widget:set_value(self.max_value);
self.widget:set_tooltip("Volume error");
return
end
self.widget:set_value(self.volume);
self.widget:set_tooltip("Volume " .. self.volume .. "%");
if (self.muted) then
self.widget:set_state("muted")
else
self.widget:set_state("unmuted")
end
end
---
-- Simple actions
---
function P:volume_up()
if (not self._ready) or (self.volume >= self.max_value) then
return
end
if self.muted then
self:unmute()
end
awful.spawn("pamixer --increase 5" .. self:_full_args(), false)
wrapper.sound.play("volume_up")
self.volume = self.volume + 5
if self.volume > self.max_value then
self.volume = self.max_value
end
self:_update_widget()
end
function P:volume_down()
if (not self._ready) or (self.volume <= 0) then
return
end
if self.muted then
self:unmute()
end
awful.spawn("pamixer --decrease 5" .. self:_full_args(), false)
wrapper.sound.play("volume_down")
self.volume = self.volume - 5
if self.volume < 0 then
self.volume = 0
end
self:_update_widget()
end
function P:volume_set(value)
if (not self._ready) then
return
end
if self.muted then
self:unmute()
end
if (value < 0) then
value = 0
end
if (value > self.max_value) then
value = self.max_value
end
awful.spawn("pamixer --set_volume " .. tostring(value) .. self:_full_args(), false)
self.volume = value
self:_update_widget()
end
function P:mute()
if (not self._ready) then
return
end
self.muted = true
awful.spawn("pamixer --mute" .. self:_full_args(), false)
v:_update_widget()
end
function P:unmute()
if (not self._ready) then
return
end
self.muted = false
awful.spawn("pamixer --unmute" .. self:_full_args(), false)
self:_update_widget()
end
function P:toggle_mute()
if (not self._ready) then
return
end
if self.muted then
self:unmute()
else
self:mute()
end
end
---
-- Create new volume_interface
---
function P:new(args)
-- Arguments
v = {
pa_options = args.cli_options or "",
pa_sink = args.pa_sink or "",
update_interval = args.update_interal or 5,
max_value = args.max_value or 100,
widget_type = args.widget_type or "arc",
_ready = false, -- is all the information in this class up-to-date?
-- if this is false, ui will show an error and most methods will
-- do nothing. Updated in _get_status()
}
-- Create widget for this volume interface
v.widget = widget_types[v.widget_type]:new()
-- Attach button press signals
v.widget.widget:connect_signal("button::press",
function(_, _, _, button, mods)
if (button == 3) then -- Right-click
v:toggle_mute()
elseif (button == 4) then -- Scroll up
v:volume_up()
elseif (button == 5) then -- Scroll down
v:volume_down()
end
end
)
setmetatable(v, self)
self.__index = self
-- This timer keeps mute and volume status up-to-date.
v.timer = gears.timer {
timeout = v.update_interval,
call_now = true,
autostart = true,
callback = function()
v:_get_status()
end
}
return v
end
return P