Added new volume widget
parent
0f0e56174d
commit
0920081084
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@ -0,0 +1,133 @@
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local volume = req_rel(..., "util")
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local widget = {}
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widget.icon = wibox.widget {
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resize = true,
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image = beautiful.icons.volume.mute,
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widget = wibox.widget.imagebox
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}
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widget.arc = wibox.widget {
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{
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widget.icon,
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top = beautiful.dpi(1),
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bottom = beautiful.dpi(1),
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layout = wibox.container.margin,
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},
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max_value = 1,
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thickness = beautiful.dpi(4),
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start_angle = 4.71238898, -- 2pi*3/4
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--forced_height = beautiful.dpi(16),
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--forced_width = beautiful.dpi(16),
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colors = {"#27D4CC", "#00446B"},
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bg = "#FFFFFF30",
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paddings = beautiful.dpi(2),
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rounded_edge = true,
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widget = wibox.container.arcchart
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}
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widget.bar = wibox.widget {
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max_value = 100,
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value = 0,
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--forced_height = 20,
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forced_width = beautiful.dpi(50),
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paddings = 0,
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border_width = 0,
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color = {
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type = "linear",
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from = {0, 0}, to = {beautiful.dpi(50), 0},
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stops = { { 0, "#27D4CC" }, { 1, "#00446B" }}
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},
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background_color = "#FFFFFF30",
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widget = wibox.widget.progressbar,
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shape = gears.shape.rounded_bar,
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}
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widget.widget = wibox.widget {
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{
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{ -- Right space
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widget = wibox.widget.separator,
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color = beautiful.color.transparent,
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forced_width = beautiful.dpi(3)
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},
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{
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widget.arc,
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top = beautiful.dpi(2),
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bottom = beautiful.dpi(2),
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layout = wibox.container.margin,
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},
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{ -- Left space
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widget = wibox.widget.separator,
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color = beautiful.color.transparent,
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forced_width = beautiful.dpi(3)
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},
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layout = wibox.layout.align.horizontal,
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},
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layout = wibox.container.background,
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}
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widget.widget:connect_signal("mouse::enter", function(result)
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widget.widget.bg = beautiful.color.bar.hover_bg
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awesome.emit_signal("module::volume:popup_show_stay")
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end)
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widget.widget:connect_signal("mouse::leave", function(result)
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widget.widget.bg = beautiful.color.transparent
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awesome.emit_signal("module::volume:popup_show")
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end)
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widget.widget:connect_signal("button::press",
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function(_, _, _, button, mods)
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-- Left-click
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if (button == 1) then
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volume.toggle_mute()
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-- Scroll up
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elseif (button == 4) then
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volume.volume_up(config.volume.scroll_step)
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-- Scroll down
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elseif (button == 5) then
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volume.volume_down(config.volume.scroll_step)
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end
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awesome.emit_signal("module::volume:popup_show_stay")
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end
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)
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awesome.connect_signal("module::volume:update",
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function(status)
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if (status.value == false) then
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widget.icon.image = beautiful.icons.volume.error
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widget.arc.value = 100;
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widget.bar.value = 100;
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return
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end
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widget.arc.value = status.value / 100;
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widget.bar.value = status.value;
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if (status.mute) then
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-- Set muted icon
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widget.icon.image = beautiful.icons.volume.mute
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else
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-- Set icon by value
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if status.value > 70 then
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widget.icon.image = beautiful.icons.volume.high
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elseif status.value > 40 then
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widget.icon.image = beautiful.icons.volume.medium
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elseif status.value > 0 then
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widget.icon.image = beautiful.icons.volume.low
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elseif status.value == 0 then
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widget.icon.image = beautiful.icons.volume.off
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end
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end
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w.update();
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end
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)
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return widget
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@ -1,70 +1,21 @@
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local volume = req_rel(..., "util")
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local widget = {}
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local dotgrid = require("widgets.dotgrid")
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widget.icon = wibox.widget {
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resize = true,
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image = beautiful.icons.volume.mute,
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widget = wibox.widget.imagebox
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}
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widget.arc = wibox.widget {
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{
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widget.icon,
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top = beautiful.dpi(1),
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bottom = beautiful.dpi(1),
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layout = wibox.container.margin,
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},
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max_value = 1,
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thickness = beautiful.dpi(4),
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start_angle = 4.71238898, -- 2pi*3/4
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--forced_height = beautiful.dpi(16),
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--forced_width = beautiful.dpi(16),
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colors = {"#27D4CC", "#00446B"},
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bg = "#FFFFFF30",
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paddings = beautiful.dpi(2),
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rounded_edge = true,
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widget = wibox.container.arcchart
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}
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widget.bar = wibox.widget {
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max_value = 100,
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value = 0,
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--forced_height = 20,
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forced_width = beautiful.dpi(50),
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paddings = 0,
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border_width = 0,
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color = {
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type = "linear",
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from = {0, 0}, to = {beautiful.dpi(50), 0},
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stops = { { 0, "#27D4CC" }, { 1, "#00446B" }}
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},
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background_color = "#FFFFFF30",
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widget = wibox.widget.progressbar,
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shape = gears.shape.rounded_bar,
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}
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widget.dots = dotgrid:new();
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widget.dots.on_color = {1, 0, 0}
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widget.dots.off_color = {0.5, 0, 0}
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widget.dots.spacing = beautiful.dpi(2)
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widget.widget = wibox.widget {
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{
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{ -- Right space
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widget = wibox.widget.separator,
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color = beautiful.color.transparent,
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forced_width = beautiful.dpi(3)
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},
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{
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widget.arc,
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widget.dots,
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top = beautiful.dpi(2),
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bottom = beautiful.dpi(2),
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left = beautiful.dpi(2),
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right = beautiful.dpi(2),
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layout = wibox.container.margin,
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},
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{ -- Left space
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widget = wibox.widget.separator,
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color = beautiful.color.transparent,
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forced_width = beautiful.dpi(3)
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},
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layout = wibox.layout.align.horizontal,
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},
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layout = wibox.container.background,
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}
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@ -100,31 +51,21 @@ widget.widget:connect_signal("button::press",
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awesome.connect_signal("module::volume:update",
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function(status)
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if (status.value == false) then
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widget.icon.image = beautiful.icons.volume.error
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widget.arc.value = 100;
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widget.bar.value = 100;
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widget.dots.value = 100
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return
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end
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widget.arc.value = status.value / 100;
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widget.bar.value = status.value;
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widget.dots.value = status.value
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if (status.mute) then
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-- Set muted icon
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widget.icon.image = beautiful.icons.volume.mute
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widget.dots.on_color = {0.7, 0.7, 0.7}
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widget.dots.off_color = {0.3, 0.3, 0.3}
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else
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-- Set icon by value
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if status.value > 70 then
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widget.icon.image = beautiful.icons.volume.high
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elseif status.value > 40 then
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widget.icon.image = beautiful.icons.volume.medium
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elseif status.value > 0 then
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widget.icon.image = beautiful.icons.volume.low
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elseif status.value == 0 then
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widget.icon.image = beautiful.icons.volume.off
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end
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widget.dots.on_color = {0, 1, 0}
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widget.dots.off_color = {0, 0.5, 0}
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end
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widget.dots:emit_signal("widget::redraw_needed")
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end
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)
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@ -0,0 +1,137 @@
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local dotgrid = {}
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function dotgrid:shuffle(tbl)
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for i = #tbl, 2, -1 do
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local j = math.random(i)
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tbl[i], tbl[j] = tbl[j], tbl[i]
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end
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return tbl
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end
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function dotgrid:new()
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local dots = wibox.widget.base.make_widget();
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dots.on_color = {1, 0, 0}
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dots.off_color = {0.5, 0, 0}
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dots.value = 0
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dots.max = 100
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dots.rows = 5
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dots.cols = 5
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dots.spacing = 2
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dots.map = {}
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local idx
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for i=1, dots.rows*dots.cols do
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dots.map[i] = false;
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end
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--dots.map = dotgrid:shuffle(dots.map)
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function dots:fit(context, width, height)
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local m = math.min(width, height)
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return m, m
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end
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function dots:draw(context, cr, width, height)
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local col_size = (height - self.spacing * (self.rows-1)) // self.rows
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local row_size = (width - self.spacing * (self.cols-1)) // self.cols
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-- Compute rounding offsets for better centering
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local xoffset = (
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width - (
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(col_size * self.cols) +
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(self.spacing * (self.cols - 1))
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)
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) // 2
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local yoffset = (
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height - (
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(row_size * self.rows) +
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(self.spacing * (self.rows - 1))
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)
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) // 2
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-- How many dots should be on
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local on = math.floor((self.value / self.max) * (self.rows * self.cols))
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-- How many dote are currently on
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local current_value = 0
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for i=1, dots.rows*dots.cols do
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if dots.map[i] then
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current_value = current_value + 1
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end
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end
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local change, remove
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if current_value ~= on then
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change = on - current_value
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remove = change < 0
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change = math.abs(change)
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local flip
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for i=1, change do
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if remove then
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-- Flip the nth on dot
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flip = math.random(1, current_value)
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for i=1, dots.rows*dots.cols do
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if dots.map[i] then
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if flip == 1 then
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dots.map[i] = false
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break
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else
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flip = flip - 1
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end
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end
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end
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current_value = current_value - 1
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else
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-- Flip the nth off dot
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flip = math.random(1, dots.rows*dots.cols - current_value)
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for i=1, dots.rows*dots.cols do
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if not dots.map[i] then
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if flip == 1 then
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dots.map[i] = true
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break
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else
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flip = flip - 1
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end
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end
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end
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current_value = current_value + 1
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end
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end
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end
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for r=1, self.rows do
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for c=1, self.cols do
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idx = c + ((r-1)*self.cols)
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--idx_mapped = self.map[idx] - 1
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--r_mapped = (idx_mapped % self.rows) + 1
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--c_mapped = (idx_mapped // self.cols) + 1
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cr:new_path();
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if self.map[idx] then
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cr:set_source_rgb(self.on_color[1], self.on_color[2], self.on_color[3])
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else
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cr:set_source_rgb(self.off_color[1], self.off_color[2], self.off_color[3])
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end
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cr:rectangle(
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(c-1) * (col_size + self.spacing) + xoffset,
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(r-1) * (row_size + self.spacing) + yoffset,
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col_size,
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row_size
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)
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cr:fill()
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end
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end
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end
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return dots
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end
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return dotgrid
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