Galactica/src/consts.rs
2023-12-25 15:56:27 -08:00

32 lines
1.0 KiB
Rust

use crate::physics::Pfloat;
pub const ZOOM_MIN: Pfloat = 200.0;
pub const ZOOM_MAX: Pfloat = 2000.0;
/// Z-axis range for starfield stars
/// This does not affect scale.
pub const STARFIELD_Z_MIN: f32 = 100.0;
pub const STARFIELD_Z_MAX: f32 = 200.0;
/// Size range for starfield stars, in game units.
/// This is scaled for zoom, but NOT for distance.
pub const STARFIELD_SIZE_MIN: f32 = 0.2;
pub const STARFIELD_SIZE_MAX: f32 = 1.8;
/// Size of a square starfield tile, in game units.
/// A tile of size STARFIELD_Z_MAX * screen-size-in-game-units
/// will completely cover a (square) screen. This depends on zoom!
///
/// Use a value smaller than zoom_max for debug.
pub const STARFIELD_SIZE: u64 = STARFIELD_Z_MAX as u64 * ZOOM_MAX as u64;
/// Average number of stars per game unit
pub const STARFIELD_DENSITY: f64 = 0.01;
/// Number of stars in one starfield tile
/// Must fit inside an i32
pub const STARFIELD_COUNT: u64 = (STARFIELD_SIZE as f64 * STARFIELD_DENSITY) as u64;
/// Root directory of game content
pub const CONTENT_ROOT: &'static str = "./content";