Galactica/content/outfitter.rhai

187 lines
3.3 KiB
Plaintext

fn init(state) {
let se_box = SpriteBuilder(
"se_box",
"ui::outfitterbox",
Rect(
-1.0, -1.0, 202.345, 133.409,
SpriteAnchor::SouthWest,
SpriteAnchor::SouthWest
)
);
let exit_text = TextBoxBuilder(
"exit_text",
10.0, 10.0, TextBoxFont::Serif, TextBoxJustify::Center,
Rect(
122.71, 48.0, 51.0, 12.0,
SpriteAnchor::NorthWest,
SpriteAnchor::SouthWest
)
);
exit_text.set_text(state.planet_name);
let exit_button = SpriteBuilder(
"exit_button",
"ui::button",
Rect(
113.35, 52.0, 69.8, 18.924,
SpriteAnchor::NorthWest,
SpriteAnchor::SouthWest
)
);
let ship_bg = SpriteBuilder(
"ship_bg",
"ui::outfitter-ship-bg",
Rect(
16.0, -16.0, 190.0, 353.0,
SpriteAnchor::NorthWest,
SpriteAnchor::NorthWest
)
);
let ship_thumb = SpriteBuilder(
"ship_thumb",
"icon::gypsum",
Rect(
111.0, -95.45, 90.0, 90.0,
SpriteAnchor::Center,
SpriteAnchor::NorthWest
)
);
let ship_name = TextBoxBuilder(
"ship_name",
10.0, 10.0, TextBoxFont::Serif, TextBoxJustify::Center,
Rect(
111.0, -167.27, 145.0, 10.0,
SpriteAnchor::Center,
SpriteAnchor::NorthWest
)
);
ship_name.set_text(state.planet_name);
let ship_type = TextBoxBuilder(
"ship_type",
7.0, 8.5, TextBoxFont::SansSerif, TextBoxJustify::Center,
Rect(
111.0, -178.0, 145.0, 8.5,
SpriteAnchor::Center,
SpriteAnchor::NorthWest
)
);
ship_type.set_text(state.planet_name);
let ship_stats = TextBoxBuilder(
"ship_stats",
7.0, 8.5, TextBoxFont::Monospace, TextBoxJustify::Left,
Rect(
38.526, -192.332, 144.948, 154.5,
SpriteAnchor::NorthWest,
SpriteAnchor::NorthWest,
)
);
ship_stats.set_text(state.planet_name);
let outfit_bg = SpriteBuilder(
"outfit_bg",
"ui::outfitter-outfit-bg",
Rect(
-16.0, -16.0, 300.0, 480.0,
SpriteAnchor::NorthEast,
SpriteAnchor::NorthEast
)
);
let outfit_thumb = SpriteBuilder(
"outfit_thumb",
"icon::engine",
Rect(
-166.0, -109.0, 90.0, 90.0,
SpriteAnchor::Center,
SpriteAnchor::NorthEast
)
);
let outfit_name = TextBoxBuilder(
"outfit_name",
16.0, 16.0, TextBoxFont::Serif, TextBoxJustify::Left,
Rect(
-312.0, -20.0, 200.0, 16.0,
SpriteAnchor::NorthWest,
SpriteAnchor::NorthEast,
)
);
outfit_name.set_text(state.planet_name);
let outfit_desc = TextBoxBuilder(
"outfit_desc",
7.0, 8.5, TextBoxFont::SansSerif, TextBoxJustify::Left,
Rect(
-166.0, -219.0, 260.0, 78.0,
SpriteAnchor::Center,
SpriteAnchor::NorthEast,
)
);
outfit_desc.set_text(state.planet_name);
let outfit_stats = TextBoxBuilder(
"outfit_stats",
7.0, 8.5, TextBoxFont::Monospace, TextBoxJustify::Left,
Rect(
-295.0, -271.0, 164.0, 216.0,
SpriteAnchor::NorthWest,
SpriteAnchor::NorthEast,
)
);
outfit_stats.set_text(state.planet_name);
return [
ship_bg,
ship_thumb,
ship_name,
ship_type,
ship_stats,
outfit_bg,
outfit_thumb,
outfit_name,
outfit_desc,
outfit_stats,
se_box,
exit_button,
exit_text
];
}
fn hover(element, hover_state) {
if element.has_name("exit_button") {
if hover_state {
element.take_edge("on:top", 0.1);
} else {
element.take_edge("off:top", 0.1);
}
}
}
fn click(element, click_state) {
if !click_state {
return SceneAction::None;
}
if element.has_name("exit_button") {
return SceneAction::SceneLanded;
}
}