178 lines
3.9 KiB
TOML
178 lines
3.9 KiB
TOML
# TODO:
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# random start frame
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# repeat once: stay on last frame
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# blending mode: alpha / half-alpha / additive
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[sprite."starfield"]
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file = "starfield.png"
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[sprite."star::star"]
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file = "star/B-09.png"
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[sprite."flare::ion"]
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file = "flare/1.png"
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[sprite."planet::earth"]
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file = "planet/earth.png"
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[sprite."planet::luna"]
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file = "planet/luna.png"
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[sprite."projectile::blaster"]
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file = "projectile/blaster.png"
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[sprite."ship::gypsum"]
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file = "ship/gypsum.png"
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[sprite."ship::peregrine"]
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timing.duration = 2
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repeat = "reverse"
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random_start_frame = true
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frames = [
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"ship/peregrine/01.png",
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"ship/peregrine/02.png",
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"ship/peregrine/03.png",
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"ship/peregrine/04.png",
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"ship/peregrine/05.png",
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"ship/peregrine/06.png",
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"ship/peregrine/07.png",
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"ship/peregrine/08.png",
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"ship/peregrine/09.png",
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"ship/peregrine/10.png",
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"ship/peregrine/11.png",
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]
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[sprite."ui::radar"]
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file = "ui/radar.png"
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[sprite."ui::shipblip"]
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file = "ui/ship-blip.png"
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[sprite."ui::planetblip"]
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file = "ui/planet-blip.png"
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[sprite."ui::radarframe"]
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file = "ui/radarframe.png"
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[sprite."ui::centerarrow"]
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file = "ui/center-arrow.png"
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[sprite."particle::blaster"]
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timing.duration = 0.15
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repeat = "once"
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frames = [
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"particle/blaster/01.png",
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"particle/blaster/02.png",
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"particle/blaster/03.png",
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"particle/blaster/04.png",
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]
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[sprite."particle::explosion::tiny"]
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timing.fps = 15
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repeat = "once"
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frames = [
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"particle/explosion-tiny/01.png",
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"particle/explosion-tiny/02.png",
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"particle/explosion-tiny/03.png",
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"particle/explosion-tiny/04.png",
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"particle/explosion-tiny/05.png",
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"particle/explosion-tiny/06.png",
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]
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[sprite."particle::explosion::small"]
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timing.fps = 15
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repeat = "once"
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frames = [
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"particle/explosion-small/01.png",
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"particle/explosion-small/02.png",
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"particle/explosion-small/03.png",
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"particle/explosion-small/04.png",
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"particle/explosion-small/05.png",
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"particle/explosion-small/06.png",
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"particle/explosion-small/07.png",
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]
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[sprite."particle::explosion::medium"]
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timing.fps = 15
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repeat = "once"
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frames = [
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"particle/explosion-medium/01.png",
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"particle/explosion-medium/02.png",
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"particle/explosion-medium/03.png",
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"particle/explosion-medium/04.png",
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"particle/explosion-medium/05.png",
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"particle/explosion-medium/06.png",
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"particle/explosion-medium/07.png",
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"particle/explosion-medium/08.png",
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]
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[sprite."particle::explosion::large"]
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timing.fps = 15
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repeat = "once"
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frames = [
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"particle/explosion-large/01.png",
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"particle/explosion-large/02.png",
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"particle/explosion-large/03.png",
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"particle/explosion-large/04.png",
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"particle/explosion-large/05.png",
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"particle/explosion-large/06.png",
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"particle/explosion-large/07.png",
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"particle/explosion-large/08.png",
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"particle/explosion-large/09.png",
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]
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[sprite."particle::explosion::huge"]
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timing.fps = 15
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repeat = "once"
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frames = [
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"particle/explosion-huge/01.png",
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"particle/explosion-huge/02.png",
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"particle/explosion-huge/03.png",
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"particle/explosion-huge/04.png",
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"particle/explosion-huge/05.png",
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"particle/explosion-huge/06.png",
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"particle/explosion-huge/07.png",
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"particle/explosion-huge/08.png",
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"particle/explosion-huge/09.png",
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"particle/explosion-huge/10.png",
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]
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[sprite."particle::spark::blue"]
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timing.duration = 0.3
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#timing.rng = 0.2 # each frame will be independently sped up/slowed by this factor
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#timing.uniform_rng = 0.2 # one factor for all frames
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repeat = "reverse"
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frames = [
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"particle/spark-blue/01.png",
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"particle/spark-blue/02.png",
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"particle/spark-blue/03.png",
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"particle/spark-blue/04.png",
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"particle/spark-blue/05.png",
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]
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[sprite."particle::spark::yellow"]
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timing.duration = 0.3
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timing.rng = 0.2
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repeat = "once"
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frames = [
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"particle/spark-yellow/01.png",
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"particle/spark-yellow/02.png",
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"particle/spark-yellow/03.png",
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"particle/spark-yellow/04.png",
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"particle/spark-yellow/05.png",
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]
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[sprite."particle::spark::red"]
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timing.duration = 0.3
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timing.rng = 0.2
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repeat = "once"
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frames = [
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"particle/spark-red/01.png",
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"particle/spark-red/02.png",
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"particle/spark-red/03.png",
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]
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