51 lines
808 B
Rust
51 lines
808 B
Rust
use cgmath::Point2;
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use crate::{physics::Pfloat, physics::PhysBody, render::SpriteTexture, Sprite, Spriteable};
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pub enum ShipKind {
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Gypsum,
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}
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impl ShipKind {
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fn sprite(&self) -> SpriteTexture {
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let name = match self {
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Self::Gypsum => "ship::gypsum",
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};
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return SpriteTexture(name.to_owned());
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}
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fn size(&self) -> Pfloat {
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match self {
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Self::Gypsum => 100.0,
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}
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}
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}
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pub struct Ship {
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pub body: PhysBody,
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kind: ShipKind,
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}
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impl Ship {
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pub fn new(kind: ShipKind, pos: Point2<Pfloat>) -> Self {
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Ship {
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body: PhysBody::new(pos),
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kind,
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}
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}
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}
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impl Spriteable for Ship {
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fn get_sprite(&self) -> Sprite {
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return Sprite {
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pos: self.body.pos,
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texture: self.kind.sprite(),
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angle: self.body.angle,
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scale: 1.0,
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parallax: 1.0,
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size: self.kind.size(),
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};
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}
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}
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