//! This module handles all game data: ship damage, outfit stats, etc. //! //! The code here handles game *data* exclusively: it keeps track of the status //! of every ship in the game, but it has no understanding of physics. //! That is done in `galactica_world`. mod projectile; mod ship; mod system; pub use projectile::Projectile; pub use ship::Ship; pub use system::{System, SystemObject};