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2 Commits
9eb528f993
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8b3dd588a5
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Mark | 8b3dd588a5 | |
Mark | bba827e8cc |
2
assets
2
assets
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@ -1 +1 @@
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Subproject commit c8e08d445a2a38cc7059dd8075770ba8398655e2
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Subproject commit 481c1071a5c08124535daef78d746f6ec58c056e
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@ -91,14 +91,41 @@ file = "ui/landscape/test.png"
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[sprite."ui::landscapemask"]
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[sprite."ui::landscapemask"]
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file = "ui/landscape-mask.png"
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file = "ui/landscape-mask.png"
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[sprite."ui::outfitbg"]
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file = "ui/outfit-bg.png"
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[sprite."ui::shopsepbar"]
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file = "ui/shop-sep-bar.png"
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[sprite."icon::blaster"]
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file = "icon/blaster.png"
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[sprite."icon::engine"]
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file = "icon/engine.png"
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[sprite."icon::gypsum"]
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file = "icon/gypsum.png"
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[sprite."icon::shield"]
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file = "icon/shield.png"
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[sprite."ui::button"]
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start_at = "off:top"
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section.off.top = "stop"
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section.off.bot = "stop"
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section.off.timing.duration = 0.5
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section.off.frames = ["ui/button-off.png"]
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section.on.top = "stop"
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section.on.bot = "stop"
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section.on.timing.duration = 0.5
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section.on.frames = ["ui/button-on.png"]
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[sprite."ui::planet::button"]
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[sprite."ui::planet::button"]
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start_at = "off:top"
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start_at = "off:top"
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section.off.top = "stop"
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section.off.top = "stop"
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section.off.bot = "stop"
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section.off.bot = "stop"
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section.off.timing.duration = 0.5
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section.off.timing.duration = 0.5
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section.off.frames = ["ui/planet-button-off.png"]
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section.off.frames = ["ui/planet-button-off.png"]
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section.on.top = "stop"
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section.on.top = "stop"
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section.on.bot = "stop"
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section.on.bot = "stop"
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section.on.timing.duration = 0.5
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section.on.timing.duration = 0.5
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@ -1,3 +1,27 @@
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[ui.status]
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# TODO: unified color value
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# TODO: anchor
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# TODO: bar type: linear/radial
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# TODO: bar as ui util struct
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# TODO: mouse collider
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# TODO: modular UI (how?)
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# TODO: textbox configuration
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# shield_bar.pos = [-19, -19]
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# shield_bar.diameter = 182
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# shield_bar.stroke = 5
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# shield_bar.color = [0.3, 0.6, 0.8, 1.0]
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#
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# hull_bar.pos = [-27.0, -27.0]
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# hull_bar.diameter = 166.0
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# hull_bar.stroke = 5
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# hull_bar.color = [0.8, 0.7, 0.5, 1.0]
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# frame.sprite = "ui::status"
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# frame.pos = [-10.0, -10.0]
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# frame.dim = [200.0, 200.0]
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[ui.landed]
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[ui.landed]
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frame.sprite = "ui::planet"
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frame.sprite = "ui::planet"
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frame.pos = [0.0, 0.0]
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frame.pos = [0.0, 0.0]
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