Mark
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45bc3d3b41
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Moved UI positioning to shaders
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2024-01-08 17:57:49 -08:00 |
Mark
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a65372f866
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Moved positioning logic to shaders
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2024-01-06 14:02:50 -08:00 |
Mark
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0e692feb66
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Added object state uniform, moved transform logic
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2024-01-05 19:56:26 -08:00 |
Mark
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1a41b93df6
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Added cache directory
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2024-01-04 22:17:34 -08:00 |
Mark
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8dc040cf08
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Added animations to objects and ui elements
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2024-01-04 21:30:12 -08:00 |
Mark
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a4ca62e1dc
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Added sprite data uniform
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2024-01-04 18:15:30 -08:00 |
Mark
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7cde4f2346
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Adapted renderer for new texture indexing
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2024-01-04 17:18:31 -08:00 |
Mark
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0e38fdb21e
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Added particle foundation
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2024-01-02 19:11:18 -08:00 |
Mark
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381dd4a383
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Added dynamic radar colors
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2024-01-02 10:12:10 -08:00 |
Mark
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2e6f79ea31
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Moved ui rendering to pipeline
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2024-01-02 09:23:38 -08:00 |