Minor renames

master
Mark 2024-01-02 19:14:13 -08:00
parent 0e38fdb21e
commit c20bd5d7a4
Signed by: Mark
GPG Key ID: C6D63995FE72FD80
10 changed files with 17 additions and 16 deletions

20
Cargo.lock generated
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@ -580,11 +580,11 @@ dependencies = [
"anyhow",
"cgmath",
"crossbeam",
"galactica-behavior",
"galactica-constants",
"galactica-content",
"galactica-gameobject",
"galactica-render",
"galactica-shipbehavior",
"galactica-ui",
"galactica-world",
"image",
@ -597,6 +597,15 @@ dependencies = [
"winit",
]
[[package]]
name = "galactica-behavior"
version = "0.0.0"
dependencies = [
"cgmath",
"galactica-content",
"galactica-world",
]
[[package]]
name = "galactica-constants"
version = "0.0.0"
@ -642,15 +651,6 @@ dependencies = [
"winit",
]
[[package]]
name = "galactica-shipbehavior"
version = "0.0.0"
dependencies = [
"cgmath",
"galactica-content",
"galactica-world",
]
[[package]]
name = "galactica-ui"
version = "0.0.0"

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@ -33,7 +33,7 @@ members = [
"crates/render",
"crates/constants",
"crates/world",
"crates/shipbehavior",
"crates/behavior",
"crates/gameobject",
"crates/ui",
]
@ -45,7 +45,7 @@ galactica-content = { path = "crates/content" }
galactica-render = { path = "crates/render" }
galactica-constants = { path = "crates/constants" }
galactica-world = { path = "crates/world" }
galactica-shipbehavior = { path = "crates/shipbehavior" }
galactica-behavior = { path = "crates/behavior" }
galactica-gameobject = { path = "crates/gameobject" }
galactica-ui = { path = "crates/ui" }

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@ -1,8 +1,9 @@
## Specific Jobs
- Finish particles
- Projectile colliders & particles
- UI: health, shield, fuel, heat, energy bars
- UI: text arranger
- Sound system
- Particles, impact effects
- Debris on ship death
----------------------------------

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@ -1,5 +1,5 @@
[package]
name = "galactica-shipbehavior"
name = "galactica-behavior"
version = "0.0.0"
edition = "2021"

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@ -1,14 +1,14 @@
use cgmath::{Point2, Point3};
use cgmath::Point2;
use content::SystemHandle;
use std::time::Instant;
use winit::event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase, VirtualKeyCode};
use crate::camera::Camera;
use crate::{content, inputstatus::InputStatus};
use galactica_behavior::{behavior, ShipBehavior};
use galactica_constants;
use galactica_gameobject as object;
use galactica_render::{ObjectSprite, ParticleBuilder, UiSprite};
use galactica_shipbehavior::{behavior, ShipBehavior};
use galactica_ui as ui;
use galactica_world::{util, ShipPhysicsHandle, World};