Updated TODO
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TODO.md
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TODO.md
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# Specific projects
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## Now:
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- Replace handles with Arcs in content
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- clean up content
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- Clean up state api
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- Persistent variables
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- Clean up & document UI api
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- Persistent variables in ui scripts
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- Better planet icons
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- Clean up scripting errors
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- Mouse colliders
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- UI captures input?
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- No UI zoom scroll
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- Fade sprites and text in scrollbox
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- Selection while flying
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- outfitter
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- fps textbox positioning
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@ -24,12 +24,10 @@
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- No wobble for ai ships & autopilot
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- 🌟 User-configurable outfit space types
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- 🌟 Sticky radar
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- Configurable radar
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- 🌟 Ship damage events
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- Better landing animation (slow down)
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- Land from farther away
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- Ship collapse: damage + force events
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- Redesign UI elements
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- Background haze: 3d perlin?
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- nova dust parallax
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- Motion blur
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@ -38,13 +36,12 @@
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- Reverse engines + flares
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- Turn flares (physics by location?)
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- Angled engines & guns
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- Unified content dir
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## Misc fixes & Optimizations
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- 🌟 Better errors when content/asset dirs don't exist
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- Clear `// TODO:` comments
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- Correct drawing order (player on top, landing ships)
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- Faster handles (better than a hashmap?)
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- Check for handle leaks
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- Better physshiphandle
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- Clean up & faster frame timings (average)
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- 🌟 Handle lost focus
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@ -150,6 +147,7 @@
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- Muzzle effect
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- Effect / sprite color variation
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- UI Animations
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- in-game console?
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## Game & Story
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@ -183,7 +181,6 @@
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- Outfit pipeline
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- Collision detection
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- Ship AI
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- Handles
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- Content specification and pipeline
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- How packer and optimizations work, and why
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- How big should sprite resolutions be? How about frame rate?
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