Removed clone from content
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@ -139,7 +139,7 @@ impl ContentBuildContext {
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}
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}
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/// Represents static game content
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/// Represents static game content
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#[derive(Debug, Clone)]
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#[derive(Debug)]
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pub struct Content {
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pub struct Content {
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/// Sprites
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/// Sprites
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pub sprites: Vec<Sprite>,
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pub sprites: Vec<Sprite>,
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