Updated TODO

master
Mark 2024-01-03 19:48:53 -08:00
parent 769c74a22c
commit b20ed2bfba
Signed by: Mark
GPG Key ID: C6D63995FE72FD80
1 changed files with 3 additions and 1 deletions

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- Engine flares shouldn't be centered
- Sprite optimization: do we need to allocate a new `Vec` every frame? Probably not.
- Better error when run outside of directory
- Documentation site & front page
## Content
- Angled engines
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- Nova dust parallax
- Ship outlines in radar
- Engine flare ease in/out
- Lens flare
## Write and Document
- Parallax
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- Ship AI
- Handles
- Content specification and pipeline
- How packer and optimizations work, and why
## Ideas