Tweaked scripts for new api

master
Mark 2024-02-08 20:41:04 -08:00
parent a49e1f61bd
commit 940ed863df
Signed by: Mark
GPG Key ID: C6D63995FE72FD80
3 changed files with 113 additions and 86 deletions

View File

@ -39,6 +39,8 @@ fn init(state) {
let radar_size = 150.0; let radar_size = 150.0;
let radar_range = 4000.0; let radar_range = 4000.0;
let hide_range = 0.85;
let shrink_distance = 20.0;
sprite::add( sprite::add(
"radar", "radar",
@ -78,9 +80,9 @@ fn event(state, event) {
if type_of(event) == "PlayerShipStateEvent" { if type_of(event) == "PlayerShipStateEvent" {
if state.player_ship().is_landed() { if state.player_ship().is_landed() {
ui::go_to_scene("landed"); ui::go_to_scene("landed");
return; return PlayerDirective::None;
} }
return; return PlayerDirective::None;
} }
if type_of(event) == "ScrollEvent" { if type_of(event) == "ScrollEvent" {
@ -106,6 +108,7 @@ fn event(state, event) {
if event.key() == "L" && event.is_down() { if event.key() == "L" && event.is_down() {
return PlayerDirective::Land; return PlayerDirective::Land;
} }
return PlayerDirective::None;
} }
} }
@ -121,10 +124,6 @@ fn step(state) {
// TODO: share variables with init(); // TODO: share variables with init();
let radar_size = 150.0;
let radar_range = 4000.0;
let hide_range = 0.85;
let shrink_distance = 20.0;
let p_pos = state.player_ship().get_pos(); let p_pos = state.player_ship().get_pos();
// Radar arrow // Radar arrow
@ -285,8 +284,8 @@ fn step(state) {
// Window frame // Window frame
{ {
let dx = (((state.camera_zoom() / 2.0) * state.window_aspect()) / radar_range) * (radar_size / 2.0); let dx = (((ui::get_camera_zoom() / 2.0) * state.window_aspect()) / radar_range) * (radar_size / 2.0);
let dy = ((state.camera_zoom() / 2.0) / radar_range) * (radar_size / 2.0); let dy = ((ui::get_camera_zoom() / 2.0) / radar_range) * (radar_size / 2.0);
sprite::set_rect("radar.frame.ne", sprite::set_rect("radar.frame.ne",
Rect( Rect(
(radar_size / 2.0 + 5) - dx, (radar_size / 2.0 + 5) - dx,

View File

@ -1,6 +1,4 @@
fn init(state) { fn init(state) {
let player = state.player_ship();
conf::show_starfield(true); conf::show_starfield(true);
conf::show_phys(false); conf::show_phys(false);
@ -17,8 +15,8 @@ fn init(state) {
sprite::add( sprite::add(
"landscape", "landscape",
{ {
if player.is_landed() { if state.player_ship().is_landed() {
player.landed_on().image(); state.player_ship().landed_on().image();
} else { } else {
""; "";
} }
@ -40,6 +38,9 @@ fn init(state) {
Anchor::Center Anchor::Center
) )
); );
// If this is not set, the button will
// not receive events
sprite::set_disable_events("frame", true);
textbox::add( textbox::add(
@ -54,8 +55,8 @@ fn init(state) {
textbox::align_center("title"); textbox::align_center("title");
textbox::font_serif("title"); textbox::font_serif("title");
textbox::weight_bold("title"); textbox::weight_bold("title");
if player.is_landed() { if state.player_ship().is_landed() {
textbox::set_text("title", player.landed_on().display_name()); textbox::set_text("title", state.player_ship().landed_on().display_name());
} }
textbox::add( textbox::add(
@ -68,8 +69,8 @@ fn init(state) {
Color(1.0, 1.0, 1.0, 1.0) Color(1.0, 1.0, 1.0, 1.0)
); );
textbox::font_sans("desc"); textbox::font_sans("desc");
if player.is_landed() { if state.player_ship().is_landed() {
textbox::set_text("desc", player.landed_on().desc()); textbox::set_text("desc", state.player_ship().landed_on().desc());
} }
} }
@ -83,19 +84,19 @@ fn event(state, event) {
sprite::jump_to("button", "off:top", 0.1); sprite::jump_to("button", "off:top", 0.1);
} }
} }
return; return PlayerDirective::None;
} }
if type_of(event) == "MouseClickEvent" { if type_of(event) == "MouseClickEvent" {
if !event.is_down() { if !event.is_down() {
return; return PlayerDirective::None;
} }
let element = event.element(); let element = event.element();
if element == "button" { if element == "button" {
ui::go_to_scene("outfitter"); ui::go_to_scene("outfitter");
return; return PlayerDirective::None;
} }
return; return;
} }
@ -103,7 +104,7 @@ fn event(state, event) {
if type_of(event) == "KeyboardEvent" { if type_of(event) == "KeyboardEvent" {
if !event.is_down() { if !event.is_down() {
return; return PlayerDirective::None;
} }
if event.key() == "L" { if event.key() == "L" {
@ -112,15 +113,15 @@ fn event(state, event) {
if event.key() == "O" { if event.key() == "O" {
ui::go_to_scene("outfitter"); ui::go_to_scene("outfitter");
return; return PlayerDirective::None;
} }
} }
if type_of(event) == "PlayerShipStateEvent" { if type_of(event) == "PlayerShipStateEvent" {
if !state.player_ship().is_landed() { if !state.player_ship().is_landed() {
ui::go_to_scene("flying"); ui::go_to_scene("flying");
return; return PlayerDirective::None;
} }
return; return PlayerDirective::None;
} }
} }

View File

@ -163,7 +163,6 @@ fn init(state) {
// width should be calculated as a fraction of screen width // width should be calculated as a fraction of screen width
let scrollbox_rect = Rect( let scrollbox_rect = Rect(
222.0, -16.0, 470.0, 480.0, 222.0, -16.0, 470.0, 480.0,
Anchor::NorthWest, Anchor::NorthWest,
@ -172,6 +171,10 @@ fn init(state) {
scrollbox::add("outfit_list", scrollbox_rect); scrollbox::add("outfit_list", scrollbox_rect);
let selected_outfit = false;
{
// p cannot be saved in the global scope.
let p = state.player_ship(); let p = state.player_ship();
if p.is_landed() { if p.is_landed() {
let s = ""; let s = "";
@ -235,6 +238,7 @@ fn init(state) {
} }
textbox::set_text("outfit_stats", s); textbox::set_text("outfit_stats", s);
} }
}
} }
@ -248,28 +252,51 @@ fn event(state, event) {
sprite::jump_to("exit_button", "off:top", 0.1); sprite::jump_to("exit_button", "off:top", 0.1);
} }
} }
return;
if element.starts_with("outfit.backg.") && element != selected_outfit {
if event.is_enter() {
sprite::jump_to(element, "hover:top", 0.1);
} else {
sprite::jump_to(element, "off:top", 0.1);
}
}
return PlayerDirective::None;
} }
// TODO: this occasionally breaks because of sprite ordering.
// Clicks go to se_box instead!
if type_of(event) == "MouseClickEvent" { if type_of(event) == "MouseClickEvent" {
if !event.is_down() { if !event.is_down() {
return; return PlayerDirective::None;
} }
print(event.element());
let element = event.element(); let element = event.element();
if element == "exit_button" { if element == "exit_button" {
ui::go_to_scene("landed"); ui::go_to_scene("landed");
return; return PlayerDirective::None;
} }
if element.starts_with("outfit.backg.") && element != selected_outfit {
if selected_outfit != false {
sprite::jump_to(selected_outfit, "off:top", 0.1);
}
sprite::jump_to(element, "selected:top", 0.1);
selected_outfit = element;
return PlayerDirective::None;
}
return; return;
} }
if type_of(event) == "PlayerShipStateEvent" { if type_of(event) == "PlayerShipStateEvent" {
if !state.player_ship().is_landed() { if !state.player_ship().is_landed() {
ui::go_to_scene("flying"); ui::go_to_scene("flying");
return;
} }
return; return PlayerDirective::None;
} }
} }