Minor edit
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@ -313,4 +313,9 @@ impl SpriteAutomaton {
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fade: self.current_edge_progress / self.current_edge_duration,
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fade: self.current_edge_progress / self.current_edge_duration,
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};
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};
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}
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}
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/// Get the sprite this automaton is using
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pub fn get_sprite(&self) -> SpriteHandle {
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self.sprite
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}
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}
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}
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