Increased sprite limit
parent
c09974ba67
commit
3f92e62724
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@ -3,7 +3,7 @@ use cgmath::Matrix4;
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// We can draw at most this many sprites on the screen.
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// TODO: compile-time option
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pub const SPRITE_INSTANCE_LIMIT: u64 = 100;
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pub const SPRITE_INSTANCE_LIMIT: u64 = 500;
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// Must be small enough to fit in an i32
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pub const STARFIELD_INSTANCE_LIMIT: u64 = consts::STARFIELD_COUNT * 24;
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