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5a276459e9
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33962f18e9
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@ -10,5 +10,7 @@ pub use gpustate::GPUState;
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pub use sprite::{Sprite, Spriteable, SubSprite};
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/// A handle to a sprite texture
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/// TODO: This should be easy to copy,
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/// but string references create unnecessary complexity
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#[derive(Debug, Clone)]
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pub struct SpriteTexture(pub String);
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