Adjust scale for z-distance
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73c2820af2
commit
10823b9714
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@ -223,7 +223,7 @@ impl GPUState {
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// Game dimensions of this sprite post-scale.
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// Don't divide by 2, we use this later.
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let height = s.size * s.scale;
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let height = s.size * s.scale / s.parallax;
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let width = height * texture.aspect;
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// Don't draw (or compute matrices for)
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