Galactica/src/ship.rs

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803 B
Rust
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use cgmath::Point2;
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use crate::{physics::Pfloat, physics::PhysBody, render::SpriteTexture, Sprite, Spriteable};
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pub enum ShipKind {
Gypsum,
}
impl ShipKind {
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fn sprite(&self) -> SpriteTexture {
let name = match self {
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Self::Gypsum => "ship::gypsum",
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};
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return SpriteTexture(name);
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}
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fn height(&self) -> Pfloat {
match self {
Self::Gypsum => 100.0,
}
}
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}
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pub struct Ship {
pub body: PhysBody,
kind: ShipKind,
}
impl Ship {
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pub fn new(kind: ShipKind, pos: Point2<Pfloat>) -> Self {
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Ship {
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body: PhysBody::new(pos),
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kind,
}
}
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}
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impl Spriteable for Ship {
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fn get_sprite(&self) -> Sprite {
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return Sprite {
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pos: self.body.pos,
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texture: self.kind.sprite(),
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angle: self.body.angle,
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scale: 1.0,
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parallax: 1.0,
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height: self.kind.height(),
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};
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}
}