71 lines
1.2 KiB
Plaintext
71 lines
1.2 KiB
Plaintext
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fn init(state) {
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let frame = SpriteBuilder(
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"frame",
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"ui::planet",
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Rect(
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0.0, 0.0, 400.0, 297.866,
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SpriteAnchor::Center,
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SpriteAnchor::Center
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)
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);
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let landscape = SpriteBuilder(
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"landscape",
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state.planet_landscape,
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Rect(
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-180.0, 142.0, 274.0, 135.0,
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SpriteAnchor::NorthWest,
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SpriteAnchor::Center
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)
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);
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landscape.set_mask("ui::landscapemask");
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let button = SpriteBuilder(
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"button",
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"ui::planet::button",
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Rect(
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99.0, 128.0, 73.898, 18.708,
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SpriteAnchor::NorthWest,
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SpriteAnchor::Center
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)
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);
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let title = TextBoxBuilder(
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"title",
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10.0, 10.0, TextBoxFont::Serif, TextBoxJustify::Center,
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Rect(
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-70.79, 138.0, 59.867, 10.0,
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SpriteAnchor::NorthWest,
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SpriteAnchor::Center
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)
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);
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title.set_text(state.planet_name);
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return [
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button,
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landscape,
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frame,
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title,
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];
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}
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fn hover(element, hover_state) {
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if element.has_name("button") {
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if hover_state {
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element.take_edge("on:top", 0.1);
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} else {
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element.take_edge("off:top", 0.1);
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}
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}
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}
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fn click(element, click_state) {
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if !click_state {
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return SceneAction::None;
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}
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if element.has_name("button") {
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return SceneAction::SceneOutfitter;
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}
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}
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