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This commit is contained in:
parent
32070e9af4
commit
cf60d6734a
48
Makefile
48
Makefile
@ -2,7 +2,7 @@ BUILD=./build
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# Default rule
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# Default rule
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.PHONY: default
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.PHONY: default
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default: all
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default: $(BUILD)/disk.img
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# Remove all build files
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# Remove all build files
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.PHONY: clean
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.PHONY: clean
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@ -10,23 +10,18 @@ clean:
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rm -drf $(BUILD)
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rm -drf $(BUILD)
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cd tetros; cargo clean
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cd tetros; cargo clean
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# Make everything
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# (but don't run qemu)
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.PHONY: all
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all: img
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#
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#
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# MARK: boot
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# MARK: disk
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#
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#
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# Compile tetros as library
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# Compile tetros as a library
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# (so that we can link it with a custom linker script)
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LIB_SRC = ./tetros/Cargo.toml ./tetros/Cargo.lock $(shell find ./tetros/src -type f)
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LIB_SRC = ./tetros/Cargo.toml ./tetros/Cargo.lock $(shell find ./tetros/src -type f)
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$(BUILD)/tetros.lib: $(LIB_SRC)
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$(BUILD)/tetros.lib: $(LIB_SRC)
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@mkdir -p $(BUILD)
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@mkdir -p $(BUILD)
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cd tetros && \
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cd tetros && \
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env RUSTFLAGS="-C soft-float" \
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env RUSTFLAGS="-C soft-float" \
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cargo rustc \
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cargo rustc \
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--manifest-path="./Cargo.toml" \
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-Z build-std=core \
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-Z build-std=core \
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-Z build-std-features=compiler-builtins-mem \
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-Z build-std-features=compiler-builtins-mem \
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--target "./targets/x86-unknown-none.json" \
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--target "./targets/x86-unknown-none.json" \
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@ -35,7 +30,7 @@ $(BUILD)/tetros.lib: $(LIB_SRC)
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-- \
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-- \
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--emit link="$(CURDIR)/$@"
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--emit link="$(CURDIR)/$@"
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# Link tetros
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# Link tetros using custom linker script
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BIOS_LD = ./tetros/linkers/x86-unknown-none.ld
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BIOS_LD = ./tetros/linkers/x86-unknown-none.ld
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$(BUILD)/tetros.elf: $(BUILD)/tetros.lib $(BIOS_LD)
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$(BUILD)/tetros.elf: $(BUILD)/tetros.lib $(BIOS_LD)
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ld \
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ld \
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@ -49,13 +44,13 @@ $(BUILD)/tetros.elf: $(BUILD)/tetros.lib $(BIOS_LD)
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objcopy --only-keep-debug "$@" "$@.sym"
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objcopy --only-keep-debug "$@" "$@.sym"
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objcopy --strip-debug "$@"
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objcopy --strip-debug "$@"
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# Wrap tetros in three-stage BIOS loader
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# Wrap tetros in BIOS loader
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# Parameters:
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# Parameters:
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# - BIOS_SRC: source directory of bios assembly
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# - BIOS_SRC: source directory of bios assembly
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# - STAGE2_SECTOR: the index of the first sector of the stage 2 binary on the disk
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# - STAGE2_SECTOR: the index of the first sector of the stage 2 binary on the disk
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BIOS_SRC = ./bios
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BIOS_SRC = ./bios
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STAGE2_SECTOR = 1
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STAGE2_SECTOR = 1
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$(BUILD)/bios.bin: $(wildcard $(BIOS_SRC)/*.asm) $(BUILD)/tetros.elf
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$(BUILD)/disk.img: $(wildcard $(BIOS_SRC)/*.asm) $(BUILD)/tetros.elf
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@mkdir -p "$(BUILD)"
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@mkdir -p "$(BUILD)"
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nasm \
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nasm \
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-f bin \
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-f bin \
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@ -66,30 +61,12 @@ $(BUILD)/bios.bin: $(wildcard $(BIOS_SRC)/*.asm) $(BUILD)/tetros.elf
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-i "$(BIOS_SRC)" \
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-i "$(BIOS_SRC)" \
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"$(BIOS_SRC)/main.asm"
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"$(BIOS_SRC)/main.asm"
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# Extract full mbr (first 512 bytes)
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$(BUILD)/mbr.bin: $(BUILD)/bios.bin
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@mkdir -p "$(BUILD)"
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@echo ""
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dd if="$<" bs=512 count=1 of="$@"
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# Extract stage 2 (rest of file)
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$(BUILD)/stage2.bin: $(BUILD)/bios.bin
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@mkdir -p "$(BUILD)"
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@echo ""
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dd if="$<" bs=512 skip=1 of="$@"
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#
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#
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# MARK: bundle
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# MARK: qemu
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#
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# Do not use `-enable-kvm` or `-cpu host`,
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# this confuses gdb.
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#
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#
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# Make full disk image
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.PHONY: img
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img: $(BUILD)/disk.img
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$(BUILD)/disk.img: $(BUILD)/mbr.bin $(BUILD)/stage2.bin
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@mkdir -p $(BUILD)
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@echo ""
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dd if="$(BUILD)/mbr.bin" of=$@ conv=notrunc bs=512
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dd if="$(BUILD)/stage2.bin" of=$@ conv=notrunc seek=$(STAGE2_SECTOR) bs=512
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.PHONY: qemu
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.PHONY: qemu
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qemu: $(BUILD)/disk.img
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qemu: $(BUILD)/disk.img
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@ -128,6 +105,3 @@ qemu-gdb: $(BUILD)/disk.img
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-fda "$<" \
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-fda "$<" \
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-gdb tcp::26000 \
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-gdb tcp::26000 \
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-S
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-S
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# Do not use `-enable-kvm` or `-cpu host`,
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# this confuses gdb.
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@ -1,14 +1,11 @@
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# TetrOS: bare-metal tetris
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# TetrOS: bare-metal tetris
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## TODO:
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- Fix stage 1 loader
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## Features
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## Features
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- Compiles to a standalone disk image
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- Compiles to a standalone disk image
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- Written from scratch using only Nasm and Rust
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- Written from scratch using only Nasm and Rust
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- Custom BIOS bootloader
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- Custom BIOS bootloader
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- 32-bit x86 OS
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- 32-bit x86 OS
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- 🌟 Detailed comments. Read the [makefile](./Makefile), then start in [`./bios/main.asm`](./bios/main.asm).
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- Detailed comments. Read the [makefile](./Makefile), then start in [`./bios/main.asm`](./bios/main.asm).
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## Non-Features
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## Non-Features
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@ -1,30 +1,25 @@
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sectalign off
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sectalign off
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; This program expects two external macros:
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; The following code expects two external macros:
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; STAGE3, a path to the stage3 binary
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; STAGE3, a path to the stage3 binary
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; STAGE2_SECTOR, the location of stage 2
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; STAGE2_SECTOR, the location of stage 2
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; on the disk, in 512-byte sectors.
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; on the disk, in 512-byte sectors.
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; On a gpt disk, this is probably 34.
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;
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; Both of these are set in the makefile.
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; Stage 1 is MBR code, and should fit in LBA 0
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; (512 bytes). Layout is as follows:
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; (Format is `offset, length: purpose`)
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; 0, 424: x86 boot code
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; 440, 4: Unique disk signature
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; 444, 2: unknown
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; 446, 16*4: Array of four legacy MBR records
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; 510, 2: signature 0x55 0xAA
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; 512 to end of logical block: reserved
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;
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; See https://uefi.org/specs/UEFI/2.10/05_GUID_Partition_Table_Format.html
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; BIOS loads stage 1 at 0x7C00
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ORG 0x7C00
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ORG 0x7C00
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SECTION .text
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SECTION .text
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; stage 1 is sector 0, loaded into memory at 0x7C00
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; Stage 1 is MBR code, and should fit in LBA 0
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; (i.e, in the first 512 bytes).
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%include "stage1.asm"
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%include "stage1.asm"
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; Stage 1 is at most 440 bytes
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; Stage 1 is at most 440 bytes
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; This limit is set by the GPT spec.
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; See https://uefi.org/specs/UEFI/2.10/05_GUID_Partition_Table_Format.html
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;
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; This `times` will throw an error if the subtraction is negative.
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times 440-($-$$) db 0
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times 440-($-$$) db 0
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db 0xee
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db 0xee
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@ -32,30 +27,38 @@ db 0xee
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times 510-($-$$) db 0
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times 510-($-$$) db 0
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; MBR signature.
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; MBR signature.
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; This isn't loaded into memory, it's
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; This tells the BIOS that this disk is bootable.
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; only here for debugging.
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db 0x55
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db 0x55
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db 0xaa
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db 0xaa
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; Include stage 2. This is loaded into memory by stage 1.
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; (stage 1 loads both stage 2 and stage 3)
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;
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; Stage 2 sets up protected mode, sets up the GDT,
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; and initializes a minimal environment for stage 3.
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;
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; On a "real" boot disk, this data will not immediately follow stage 1.
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; It would be stored in a special disk partition.
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;
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; We don't need this kind of complexity here, though, so we store
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; stage 2 right after stage 1. (This is why STAGE2_SECTOR is 1.)
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;
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; This is nice, because the layout of the code on our boot disk
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; matches the layout of the code in memory. THIS IS NOT USUALLY THE CASE.
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stage2:
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stage2:
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%include "stage2.asm"
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%include "stage2.asm"
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align 512, db 0
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align 512, db 0
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stage2.end:
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stage2.end:
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; The maximum size of stage2 is 4 KiB,
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; Pad to 0x3000.
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; This fill will throw an error if the subtraction is negative.
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; This makes sure that state3 is loaded at the address
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times (4*1024)-($-stage2) db 0
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; the linker expects. Must match the value in `tetros/linkers/x86-unknown-none.ld`.
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times (0x8000 - 0x7c00)-($-$$) db 0
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; Pad to 0x9000.
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; This needs to match the value configured in the stage3 linker script
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times (0x9000 - 0x7c00)-($-$$) db 0
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; Include stage 3, the binary compiled from Rust sources.
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stage3:
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stage3:
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%defstr STAGE3_STR %[STAGE3]
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%defstr STAGE3_STR %[STAGE3]
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incbin STAGE3_STR
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incbin STAGE3_STR
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align 512, db 0
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align 512, db 0
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.end:
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.end:
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; TODO: why? Of the disk, or of memory?
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; the maximum size of the boot loader portion is 384 KiB
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times (384*1024)-($-$$) db 0
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@ -1,22 +1,21 @@
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SECTION .text
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SECTION .text
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USE16
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USE16
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; provide function for printing in x86 real mode
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; Print a string and a newline
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;
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; print a string and a newline
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; Clobbers ax
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; CLOBBER
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; ax
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print_line:
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print_line:
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mov al, 13
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mov al, 13
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call print_char
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call print_char
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mov al, 10
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mov al, 10
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jmp print_char
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jmp print_char
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; print a string
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; Print a string
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; IN
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;
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; Input:
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; si: points at zero-terminated String
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; si: points at zero-terminated String
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; CLOBBER
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;
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; si, ax
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; Clobbers si, ax
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print:
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print:
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pushf
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pushf
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cld
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cld
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@ -30,8 +29,9 @@ print:
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popf
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popf
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ret
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ret
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; print a character
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; Print a character
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; IN
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;
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; Input:
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; al: character to print
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; al: character to print
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print_char:
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print_char:
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pusha
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pusha
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@ -42,10 +42,11 @@ print_char:
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ret
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ret
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; print a number in hex
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; print a number in hex
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; IN
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;
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; Input:
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; bx: the number
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; bx: the number
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; CLOBBER
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;
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; al, cx
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; Clobbers al, cx
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print_hex:
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print_hex:
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mov cx, 4
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mov cx, 4
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.lp:
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.lp:
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@ -1,46 +0,0 @@
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SECTION .text
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USE16
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protected_mode:
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.func: dd 0
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.entry:
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; disable interrupts
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cli
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; load protected mode GDT
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lgdt [gdtr]
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; set protected mode bit of cr0
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mov eax, cr0
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or eax, 1
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mov cr0, eax
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; far jump to load CS with 32 bit segment
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; (we are in 32-bit mode, but instruction pipeline
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; has 16-bit instructions.
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jmp gdt.pm32_code:.inner
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; gdt.pm32_code is a multiple of 8, so it always ends with three zero bits.
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; The GDT spec abuses this fact, and uses these last three bits to store other
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; data (table type and privilege). In this case, 000 is what we need anyway.
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;
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; Also note that CS isn't an address in protected mode---it's a GDT descriptor.
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USE32
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.inner:
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; load all the other segments with 32 bit data segments
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mov eax, gdt.pm32_data
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mov ds, eax
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mov es, eax
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mov fs, eax
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mov gs, eax
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mov ss, eax
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; jump to specified function
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mov eax, [.func]
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jmp eax
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121
bios/stage1.asm
121
bios/stage1.asm
@ -1,37 +1,39 @@
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USE16
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USE16
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stage1: ; dl comes with disk
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stage1:
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; initialize segment registers
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; Initialize segment registers
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xor ax, ax
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xor ax, ax ; Set ax to 0
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mov ds, ax
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mov ds, ax
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mov es, ax
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mov es, ax
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mov ss, ax
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mov ss, ax
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; initialize stack
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; Initialize stack pointer
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; (stack grows up)
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mov sp, 0x7C00
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mov sp, 0x7C00
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; initialize CS
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; Initialize CS
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; far jump sets both CS and IP to a known-good state,
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;
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||||||
; we don't know where the BIOS put us at startup.
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; `retf` sets both CS and IP to a known-good state.
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; (could be 0x00:0x7C00, could be 0x7C00:0x00.
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; This is necessary because we don't know where the BIOS put us at startup.
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; Not everybody follows spec.)
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; (could be 0x00:0x7C00, could be 0x7C00:0x00. Not everybody follows spec.)
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push ax
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push ax ; `ax` is still 0
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push word .set_cs
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push word .set_cs
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retf
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retf
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.set_cs:
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.set_cs:
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; save disk number
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; Save disk number.
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||||||
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; BIOS sets `dl` to the number of
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||||||
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; the disk we're booting from.
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mov [disk], dl
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mov [disk], dl
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; Print "Stage 1"
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mov si, stage_msg
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mov si, stage_msg
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call print
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call print
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mov al, '1'
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mov al, '1'
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call print_char
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call print_char
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call print_line
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call print_line
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||||||
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||||||
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; read CHS gemotry, save into [chs]
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||||||
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||||||
; read CHS gemotry
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; CL (bits 0-5) = maximum sector number
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; CL (bits 0-5) = maximum sector number
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||||||
; CL (bits 6-7) = high bits of max cylinder number
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; CL (bits 6-7) = high bits of max cylinder number
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; CH = low bits of maximum cylinder number
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; CH = low bits of maximum cylinder number
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@ -51,11 +53,10 @@ stage1: ; dl comes with disk
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and cl, 0x3f
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and cl, 0x3f
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mov [chs.s], cl
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mov [chs.s], cl
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; disk address of stage 2
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; First sector of stage 2
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||||||
; (start sector)
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mov eax, STAGE2_SECTOR
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mov eax, STAGE2_SECTOR
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||||||
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; where to load stage 2
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; Where to load stage 2
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||||||
mov bx, stage2
|
mov bx, stage2
|
||||||
|
|
||||||
; length of stage2 + stage3
|
; length of stage2 + stage3
|
||||||
@ -63,36 +64,40 @@ stage1: ; dl comes with disk
|
|||||||
mov cx, (stage3.end - stage2) / 512
|
mov cx, (stage3.end - stage2) / 512
|
||||||
mov dx, 0
|
mov dx, 0
|
||||||
|
|
||||||
|
; Consume eax, bx, cx, dx
|
||||||
|
; and load code from disk.
|
||||||
call load
|
call load
|
||||||
|
|
||||||
jmp stage2.entry
|
jmp stage2.entry
|
||||||
|
|
||||||
; load some sectors from disk to a buffer in memory
|
; Load sectors from disk to memory.
|
||||||
; buffer has to be below 1MiB
|
; Cannot load more than 1MiB.
|
||||||
; IN
|
;
|
||||||
|
; Input:
|
||||||
; ax: start sector
|
; ax: start sector
|
||||||
; bx: offset of buffer
|
; bx: offset of buffer
|
||||||
; cx: number of sectors (512 Bytes each)
|
; cx: number of sectors (512 Bytes each)
|
||||||
; dx: segment of buffer
|
; dx: segment of buffer
|
||||||
; CLOBBER
|
;
|
||||||
; ax, bx, cx, dx, si
|
; Clobbers ax, bx, cx, dx, si
|
||||||
; TODO rewrite to (eventually) move larger parts at once
|
|
||||||
; if that is done increase buffer_size_sectors in startup-common to that (max 0x80000 - startup_end)
|
|
||||||
load:
|
load:
|
||||||
; replaced 127 with 1.
|
; Every "replace 1" comment means that the `1`
|
||||||
; see https://stackoverflow.com/questions/58564895/problem-with-bios-int-13h-read-sectors-from-drive
|
; on that line could be bigger.
|
||||||
; TODO: fix later
|
;
|
||||||
|
; See https://stackoverflow.com/questions/58564895/problem-with-bios-int-13h-read-sectors-from-drive
|
||||||
|
; We have to load one sector at a time to avoid the 1K boundary error.
|
||||||
|
; Would be nice to read more sectors at a time, though, that's faster.
|
||||||
|
|
||||||
cmp cx, 1 ;127
|
cmp cx, 1 ; replace 1
|
||||||
jbe .good_size
|
jbe .good_size
|
||||||
|
|
||||||
pusha
|
pusha
|
||||||
mov cx, 1; 127
|
mov cx, 1 ; replace 1
|
||||||
call load
|
call load
|
||||||
popa
|
popa
|
||||||
add eax, 1; 127
|
add eax, 1 ; replace 1
|
||||||
add dx, 1 * 512 / 16 ; 127
|
add dx, 1 * 512 / 16 ; replace 1
|
||||||
sub cx, 1;127
|
sub cx, 1 ; replace 1
|
||||||
|
|
||||||
jmp load
|
jmp load
|
||||||
.good_size:
|
.good_size:
|
||||||
@ -101,44 +106,37 @@ load:
|
|||||||
mov [DAPACK.count], cx
|
mov [DAPACK.count], cx
|
||||||
mov [DAPACK.seg], dx
|
mov [DAPACK.seg], dx
|
||||||
|
|
||||||
; This should be a subroutine,
|
; Print the data we're reading
|
||||||
; but we don't call/ret to save a few bytes.
|
; Prints AAAAAAAA#BBBB CCCC:DDDD, where:
|
||||||
; (we only use this once)
|
; - A..A is the lba we're reading (printed in two parts)
|
||||||
;
|
; - BBBB is the number of sectors we're reading
|
||||||
;call print_dapack
|
; - CCCC is the index we're writing to
|
||||||
;print_dapack:
|
; - DDDD is the buffer we're writing to
|
||||||
mov bx, [DAPACK.addr + 2]
|
mov bx, [DAPACK.addr + 2] ; last two bytes
|
||||||
call print_hex
|
call print_hex
|
||||||
|
mov bx, [DAPACK.addr] ; first two bytes
|
||||||
mov bx, [DAPACK.addr]
|
|
||||||
call print_hex
|
call print_hex
|
||||||
|
|
||||||
mov al, '#'
|
mov al, '#'
|
||||||
call print_char
|
call print_char
|
||||||
|
|
||||||
mov bx, [DAPACK.count]
|
mov bx, [DAPACK.count]
|
||||||
call print_hex
|
call print_hex
|
||||||
|
|
||||||
mov al, ' '
|
mov al, ' '
|
||||||
call print_char
|
call print_char
|
||||||
|
|
||||||
mov bx, [DAPACK.seg]
|
mov bx, [DAPACK.seg]
|
||||||
call print_hex
|
call print_hex
|
||||||
|
|
||||||
mov al, ':'
|
mov al, ':'
|
||||||
call print_char
|
call print_char
|
||||||
|
|
||||||
mov bx, [DAPACK.buf]
|
mov bx, [DAPACK.buf]
|
||||||
call print_hex
|
call print_hex
|
||||||
|
|
||||||
call print_line
|
call print_line
|
||||||
;ret
|
|
||||||
; End of print_dapack
|
|
||||||
|
|
||||||
|
|
||||||
|
; Read from disk.
|
||||||
|
; int13h, ah=0x42 does not work on some disks.
|
||||||
|
; use int13h, ah=0x02 in this case.
|
||||||
cmp byte [chs.s], 0
|
cmp byte [chs.s], 0
|
||||||
jne .chs
|
jne .chs
|
||||||
;INT 0x13 extended read does not work on CDROM!
|
|
||||||
mov dl, [disk]
|
mov dl, [disk]
|
||||||
mov si, DAPACK
|
mov si, DAPACK
|
||||||
mov ah, 0x42
|
mov ah, 0x42
|
||||||
@ -188,6 +186,10 @@ load:
|
|||||||
jc error ; carry flag set on error
|
jc error ; carry flag set on error
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
;
|
||||||
|
; MARK: errors
|
||||||
|
;
|
||||||
|
|
||||||
error_chs:
|
error_chs:
|
||||||
mov ah, 0
|
mov ah, 0
|
||||||
|
|
||||||
@ -200,13 +202,18 @@ error:
|
|||||||
|
|
||||||
mov si, stage1_error_msg
|
mov si, stage1_error_msg
|
||||||
call print
|
call print
|
||||||
call print_line
|
call print_line
|
||||||
|
|
||||||
|
; halt after printing error details
|
||||||
.halt:
|
.halt:
|
||||||
cli
|
cli
|
||||||
hlt
|
hlt
|
||||||
jmp .halt
|
jmp .halt
|
||||||
|
|
||||||
|
;
|
||||||
|
; MARK: data
|
||||||
|
;
|
||||||
|
|
||||||
%include "print.asm"
|
%include "print.asm"
|
||||||
|
|
||||||
stage_msg: db "Stage ",0
|
stage_msg: db "Stage ",0
|
||||||
@ -215,9 +222,9 @@ stage1_error_msg: db " ERROR",0
|
|||||||
disk: db 0
|
disk: db 0
|
||||||
|
|
||||||
chs:
|
chs:
|
||||||
.c: dd 0
|
.c: dd 0
|
||||||
.h: dd 0
|
.h: dd 0
|
||||||
.s: dd 0
|
.s: dd 0
|
||||||
|
|
||||||
DAPACK:
|
DAPACK:
|
||||||
db 0x10
|
db 0x10
|
||||||
@ -225,6 +232,4 @@ DAPACK:
|
|||||||
.count: dw 0 ; int 13 resets this to # of blocks actually read/written
|
.count: dw 0 ; int 13 resets this to # of blocks actually read/written
|
||||||
.buf: dw 0 ; memory buffer destination address (0:7c00)
|
.buf: dw 0 ; memory buffer destination address (0:7c00)
|
||||||
.seg: dw 0 ; in memory page zero
|
.seg: dw 0 ; in memory page zero
|
||||||
.addr: dq 0 ; put the lba to read in this spot
|
.addr: dq 0 ; put the lba to read in this spot
|
||||||
|
|
||||||
db 0xff
|
|
@ -1,6 +1,9 @@
|
|||||||
SECTION .text
|
SECTION .text
|
||||||
USE16
|
USE16
|
||||||
|
|
||||||
|
%include "gdt.asm"
|
||||||
|
%include "thunk.asm"
|
||||||
|
|
||||||
stage2.entry:
|
stage2.entry:
|
||||||
mov si, stage_msg
|
mov si, stage_msg
|
||||||
call print
|
call print
|
||||||
@ -13,26 +16,57 @@ stage2.entry:
|
|||||||
or al, 2
|
or al, 2
|
||||||
out 0x92, al
|
out 0x92, al
|
||||||
|
|
||||||
mov dword [protected_mode.func], stage3.entry
|
protected_mode:
|
||||||
jmp protected_mode.entry
|
; disable interrupts
|
||||||
|
cli
|
||||||
|
|
||||||
%include "gdt.asm"
|
; load protected mode GDT
|
||||||
%include "protected_mode.asm"
|
lgdt [gdtr]
|
||||||
%include "thunk.asm"
|
|
||||||
|
|
||||||
|
; set protected mode bit of cr0
|
||||||
|
mov eax, cr0
|
||||||
|
or eax, 1
|
||||||
|
mov cr0, eax
|
||||||
|
|
||||||
|
; far jump to load CS with 32 bit segment
|
||||||
|
; We need to do this because we are entering 32-bit mode,
|
||||||
|
; but the instruction pipeline still has 16-bit instructions.
|
||||||
|
;
|
||||||
|
; gdt.pm32_code is a multiple of 8, so it always ends with three zero bits.
|
||||||
|
; The GDT spec abuses this fact, and uses these last three bits to store other
|
||||||
|
; data (table type and privilege). In this case, 000 is what we need anyway.
|
||||||
|
;
|
||||||
|
; Also note that CS isn't an address in protected mode---it's a GDT descriptor.
|
||||||
|
jmp gdt.pm32_code:protected_mode_inner
|
||||||
|
|
||||||
|
; We can now use 32-bit instructions!
|
||||||
USE32
|
USE32
|
||||||
|
|
||||||
stage3.entry:
|
protected_mode_inner:
|
||||||
; stage3 stack at 448 KiB (512KiB minus 64KiB disk buffer)
|
; load all the other segments with 32 bit data segments
|
||||||
|
mov eax, gdt.pm32_data
|
||||||
|
mov ds, eax
|
||||||
|
mov es, eax
|
||||||
|
mov fs, eax
|
||||||
|
mov gs, eax
|
||||||
|
mov ss, eax
|
||||||
|
|
||||||
|
; Place stage 3 stack at 448 KiB
|
||||||
|
; (512KiB minus 64KiB disk buffer)
|
||||||
mov esp, 0x70000
|
mov esp, 0x70000
|
||||||
|
|
||||||
; push arguments to `start()`
|
; push arguments to `start()`
|
||||||
mov eax, thunk.int10
|
mov eax, thunk.int10
|
||||||
push eax
|
push eax
|
||||||
|
|
||||||
|
; Call `start()`.
|
||||||
|
; 0x18 skips ELF headers.
|
||||||
mov eax, [stage3 + 0x18]
|
mov eax, [stage3 + 0x18]
|
||||||
call eax
|
call eax
|
||||||
|
|
||||||
.halt:
|
.halt:
|
||||||
|
; Halt if `start()` ever returns (it shouldn't, but just in case)
|
||||||
|
; Without this, we'll try to execute whatever comes next in memory.
|
||||||
cli
|
cli
|
||||||
hlt
|
hlt
|
||||||
jmp .halt
|
jmp .halt
|
||||||
|
@ -1,3 +1,10 @@
|
|||||||
|
; Thunk allows stage 3 (rust code)
|
||||||
|
; to use interrupts that are not
|
||||||
|
; usually available in protected mode.
|
||||||
|
;
|
||||||
|
; "thunk": a subroutine used to inject
|
||||||
|
; a calculation into another subroutine.
|
||||||
|
|
||||||
SECTION .text
|
SECTION .text
|
||||||
USE32
|
USE32
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@ absolute_paths_not_starting_with_crate = "deny"
|
|||||||
explicit_outlives_requirements = "warn"
|
explicit_outlives_requirements = "warn"
|
||||||
unused_crate_dependencies = "warn"
|
unused_crate_dependencies = "warn"
|
||||||
redundant_lifetimes = "warn"
|
redundant_lifetimes = "warn"
|
||||||
missing_docs = "allow"
|
missing_docs = "warn"
|
||||||
|
|
||||||
[lints.clippy]
|
[lints.clippy]
|
||||||
needless_return = "allow"
|
needless_return = "allow"
|
||||||
|
@ -1,9 +1,10 @@
|
|||||||
|
/* This is the name of the Rust function we start in */
|
||||||
ENTRY(start)
|
ENTRY(start)
|
||||||
OUTPUT_FORMAT(elf32-i386)
|
OUTPUT_FORMAT(elf32-i386)
|
||||||
|
|
||||||
SECTIONS {
|
SECTIONS {
|
||||||
/* The start address must match bootloader.asm */
|
/* The start address must match main.asm */
|
||||||
. = 0x9000;
|
. = 0x8000;
|
||||||
|
|
||||||
. += SIZEOF_HEADERS;
|
. += SIZEOF_HEADERS;
|
||||||
. = ALIGN(4096);
|
. = ALIGN(4096);
|
||||||
|
@ -1,18 +1,25 @@
|
|||||||
|
//! Control routines for the x86
|
||||||
|
//! 8259 Programmable Interrupt Controller
|
||||||
|
//!
|
||||||
|
//! This helps us configure interrupts that receive
|
||||||
|
//! keyboard input and timer pulses.
|
||||||
|
|
||||||
use crate::os::util::outb;
|
use crate::os::util::outb;
|
||||||
|
|
||||||
/// IO base address for master PIC
|
/// IO base address for master PIC
|
||||||
const PIC_A: u32 = 0x20;
|
const PIC_A: u32 = 0x20;
|
||||||
|
/// Command address for master PIC
|
||||||
const PIC_A_COMMAND: u32 = PIC_A;
|
const PIC_A_COMMAND: u32 = PIC_A;
|
||||||
|
/// Data address for master PIC
|
||||||
const PIC_A_DATA: u32 = PIC_A + 1;
|
const PIC_A_DATA: u32 = PIC_A + 1;
|
||||||
|
|
||||||
/// IO base address for slave PIC
|
/// IO base address for slave PIC
|
||||||
const PIC_B: u32 = 0xA0;
|
const PIC_B: u32 = 0xA0;
|
||||||
|
/// Command address for slave PIC
|
||||||
const PIC_B_COMMAND: u32 = PIC_B;
|
const PIC_B_COMMAND: u32 = PIC_B;
|
||||||
|
/// Data address for slave PIC
|
||||||
const PIC_B_DATA: u32 = PIC_B + 1;
|
const PIC_B_DATA: u32 = PIC_B + 1;
|
||||||
|
|
||||||
/// PIC `EOI` command
|
|
||||||
const CMD_EOI: u8 = 0x20;
|
|
||||||
|
|
||||||
/// A driver for the PIC
|
/// A driver for the PIC
|
||||||
///
|
///
|
||||||
/// Reference:
|
/// Reference:
|
||||||
@ -24,6 +31,7 @@ pub struct PICDriver {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl PICDriver {
|
impl PICDriver {
|
||||||
|
/// Create a PIC driver with the given offsets
|
||||||
pub const fn new(offset_pic_a: u8, offset_pic_b: u8) -> Self {
|
pub const fn new(offset_pic_a: u8, offset_pic_b: u8) -> Self {
|
||||||
Self {
|
Self {
|
||||||
offset_pic_a,
|
offset_pic_a,
|
||||||
@ -47,14 +55,20 @@ impl PICDriver {
|
|||||||
unsafe { outb(PIC_B_DATA, cmd) }
|
unsafe { outb(PIC_B_DATA, cmd) }
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn send_eoi(&self, irq: u8) {
|
/// Send an EOI for the given IRQ.
|
||||||
if irq > 8 {
|
///
|
||||||
self.send_b_cmd(CMD_EOI);
|
/// This needs to be called at the end of each interrupt handler.
|
||||||
|
/// If `both` is true, reset both PICs. This is only necessary
|
||||||
|
/// when we handle interrupts from PIC_B.
|
||||||
|
pub fn send_eoi(&self, both: bool) {
|
||||||
|
if both {
|
||||||
|
self.send_b_cmd(0x20);
|
||||||
}
|
}
|
||||||
|
self.send_a_cmd(0x20);
|
||||||
self.send_a_cmd(CMD_EOI);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Initialize this PIC driver.
|
||||||
|
/// This should be called as early as possible.
|
||||||
pub fn init(&mut self) {
|
pub fn init(&mut self) {
|
||||||
const ICW1_ICW4: u8 = 0x01; /* Indicates that ICW4 will be present */
|
const ICW1_ICW4: u8 = 0x01; /* Indicates that ICW4 will be present */
|
||||||
const ICW1_INIT: u8 = 0x10; /* Initialization - required! */
|
const ICW1_INIT: u8 = 0x10; /* Initialization - required! */
|
||||||
|
@ -1,3 +1,10 @@
|
|||||||
|
//! Serial port driver, for debug.
|
||||||
|
//!
|
||||||
|
//! This file provides the usual `print`
|
||||||
|
//! and `println` macros (which are usually
|
||||||
|
//! provided by `std`) that send messages out
|
||||||
|
//! of the serial port.
|
||||||
|
|
||||||
use lazy_static::lazy_static;
|
use lazy_static::lazy_static;
|
||||||
use spin::Mutex;
|
use spin::Mutex;
|
||||||
use uart_16550::SerialPort;
|
use uart_16550::SerialPort;
|
||||||
|
@ -3,7 +3,6 @@ use rand::seq::IndexedRandom;
|
|||||||
|
|
||||||
use crate::RNG;
|
use crate::RNG;
|
||||||
|
|
||||||
#[repr(u8)]
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||||
pub enum VgaColor {
|
pub enum VgaColor {
|
||||||
Black,
|
Black,
|
||||||
@ -73,6 +72,9 @@ impl Vga13h {
|
|||||||
pub const HEIGHT: usize = 200;
|
pub const HEIGHT: usize = 200;
|
||||||
pub const ADDR: usize = 0xA0000;
|
pub const ADDR: usize = 0xA0000;
|
||||||
|
|
||||||
|
/// Initialize a new VGA driver.
|
||||||
|
///
|
||||||
|
/// Only one of these should exist.
|
||||||
pub const unsafe fn new() -> Self {
|
pub const unsafe fn new() -> Self {
|
||||||
Self {
|
Self {
|
||||||
fb_a: [0; Vga13h::WIDTH * Vga13h::HEIGHT],
|
fb_a: [0; Vga13h::WIDTH * Vga13h::HEIGHT],
|
||||||
|
@ -2,21 +2,26 @@ use crate::drivers::vga::{Vga13h, VgaColor};
|
|||||||
|
|
||||||
use super::FallingTetromino;
|
use super::FallingTetromino;
|
||||||
|
|
||||||
#[repr(u8)]
|
/// The state of a cell in the game board
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||||
pub enum TetrisCell {
|
pub enum TetrisCell {
|
||||||
Empty,
|
Empty,
|
||||||
Filled { color: VgaColor },
|
Filled { color: VgaColor },
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// The tetris board
|
||||||
pub struct TetrisBoard {
|
pub struct TetrisBoard {
|
||||||
board: [TetrisCell; TetrisBoard::BOARD_WIDTH * TetrisBoard::BOARD_HEIGHT],
|
board: [TetrisCell; TetrisBoard::BOARD_WIDTH * TetrisBoard::BOARD_HEIGHT],
|
||||||
}
|
}
|
||||||
|
|
||||||
impl TetrisBoard {
|
impl TetrisBoard {
|
||||||
|
/// The width of this board, in cells
|
||||||
const BOARD_WIDTH: usize = 10;
|
const BOARD_WIDTH: usize = 10;
|
||||||
|
|
||||||
|
/// The height of this board, in cells
|
||||||
const BOARD_HEIGHT: usize = 20;
|
const BOARD_HEIGHT: usize = 20;
|
||||||
|
|
||||||
|
/// The side length of a (square) cell, in pixels
|
||||||
const CELL_SIZE: usize = 9;
|
const CELL_SIZE: usize = 9;
|
||||||
|
|
||||||
pub const fn new() -> Self {
|
pub const fn new() -> Self {
|
||||||
@ -25,6 +30,8 @@ impl TetrisBoard {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Find and remove all filled rows,
|
||||||
|
/// shifting upper rows down.
|
||||||
pub fn collapse(&mut self) {
|
pub fn collapse(&mut self) {
|
||||||
let mut y = Self::BOARD_HEIGHT - 1;
|
let mut y = Self::BOARD_HEIGHT - 1;
|
||||||
'outer: loop {
|
'outer: loop {
|
||||||
@ -58,6 +65,11 @@ impl TetrisBoard {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Place the given tetromino on the board,
|
||||||
|
/// filling the cells it occupies.
|
||||||
|
///
|
||||||
|
/// If the tetromino cells that overlap
|
||||||
|
/// non-empty board cells are ignored.
|
||||||
pub fn place_tetromino(&mut self, tetromino: FallingTetromino) {
|
pub fn place_tetromino(&mut self, tetromino: FallingTetromino) {
|
||||||
for (x, y) in tetromino.tiles() {
|
for (x, y) in tetromino.tiles() {
|
||||||
let cell = self.get_cell_mut(x, y);
|
let cell = self.get_cell_mut(x, y);
|
||||||
@ -82,32 +94,26 @@ impl TetrisBoard {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Get the value of the cell at the given position.
|
||||||
|
/// Returns [`None`] if (x, y) exceeds the board's bounds.
|
||||||
pub fn get_cell(&self, x: usize, y: usize) -> Option<&TetrisCell> {
|
pub fn get_cell(&self, x: usize, y: usize) -> Option<&TetrisCell> {
|
||||||
if y >= TetrisBoard::BOARD_HEIGHT {
|
return self.board.get(y * TetrisBoard::BOARD_WIDTH + x);
|
||||||
return None;
|
|
||||||
}
|
|
||||||
|
|
||||||
if x >= TetrisBoard::BOARD_WIDTH {
|
|
||||||
return None;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Some(&self.board[y * TetrisBoard::BOARD_WIDTH + x]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Get a mutable reference to the cell at the given position.
|
||||||
|
/// Returns [`None`] if (x, y) exceeds the board's bounds.
|
||||||
pub fn get_cell_mut(&mut self, x: usize, y: usize) -> Option<&mut TetrisCell> {
|
pub fn get_cell_mut(&mut self, x: usize, y: usize) -> Option<&mut TetrisCell> {
|
||||||
if y >= TetrisBoard::BOARD_HEIGHT {
|
return self.board.get_mut(y * TetrisBoard::BOARD_WIDTH + x);
|
||||||
return None;
|
|
||||||
}
|
|
||||||
|
|
||||||
if x >= TetrisBoard::BOARD_WIDTH {
|
|
||||||
return None;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Some(&mut self.board[y * TetrisBoard::BOARD_WIDTH + x]);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// MARK: draw routines
|
||||||
|
//
|
||||||
|
|
||||||
impl TetrisBoard {
|
impl TetrisBoard {
|
||||||
|
/// Draw a cell of the given color on `fb`.
|
||||||
|
/// (x, y) is the pixel position of the cell (NOT board coordinates).
|
||||||
fn draw_cell(&self, fb: &mut [u8], color: VgaColor, x: usize, y: usize) {
|
fn draw_cell(&self, fb: &mut [u8], color: VgaColor, x: usize, y: usize) {
|
||||||
let color = color.as_u8();
|
let color = color.as_u8();
|
||||||
for yo in 0..TetrisBoard::CELL_SIZE {
|
for yo in 0..TetrisBoard::CELL_SIZE {
|
||||||
@ -117,6 +123,7 @@ impl TetrisBoard {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Draw the tetris board's frame
|
||||||
fn draw_frame(&self, fb: &mut [u8], x: usize, y: usize) {
|
fn draw_frame(&self, fb: &mut [u8], x: usize, y: usize) {
|
||||||
let color = VgaColor::Gray.as_u8();
|
let color = VgaColor::Gray.as_u8();
|
||||||
for yo in 0..TetrisBoard::CELL_SIZE {
|
for yo in 0..TetrisBoard::CELL_SIZE {
|
||||||
@ -126,6 +133,7 @@ impl TetrisBoard {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Draw this tetris board using the given VGA driver.
|
||||||
pub fn draw(&self, vga: &mut Vga13h, falling: Option<&FallingTetromino>) {
|
pub fn draw(&self, vga: &mut Vga13h, falling: Option<&FallingTetromino>) {
|
||||||
let fb = vga.get_fb();
|
let fb = vga.get_fb();
|
||||||
|
|
||||||
|
@ -53,6 +53,7 @@ pub enum Direction {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Direction {
|
impl Direction {
|
||||||
|
/// Rotate this direction clockwise
|
||||||
pub fn rot_cw(self) -> Self {
|
pub fn rot_cw(self) -> Self {
|
||||||
match self {
|
match self {
|
||||||
Self::North => Self::East,
|
Self::North => Self::East,
|
||||||
@ -61,17 +62,6 @@ impl Direction {
|
|||||||
Self::West => Self::North,
|
Self::West => Self::North,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
pub fn rot_ccw(self) -> Self {
|
|
||||||
match self {
|
|
||||||
Self::North => Self::West,
|
|
||||||
Self::West => Self::South,
|
|
||||||
Self::South => Self::East,
|
|
||||||
Self::East => Self::North,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Clone)]
|
#[derive(Debug, Clone)]
|
||||||
@ -85,6 +75,7 @@ pub struct FallingTetromino {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl FallingTetromino {
|
impl FallingTetromino {
|
||||||
|
/// Make a new falling tetromino
|
||||||
pub fn new(tetromino: Tetromino, color: VgaColor, center_x: usize, center_y: usize) -> Self {
|
pub fn new(tetromino: Tetromino, color: VgaColor, center_x: usize, center_y: usize) -> Self {
|
||||||
Self {
|
Self {
|
||||||
tetromino,
|
tetromino,
|
||||||
@ -95,6 +86,7 @@ impl FallingTetromino {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Generate a random tetromino at the given position
|
||||||
pub fn random(center_x: usize, center_y: usize) -> Self {
|
pub fn random(center_x: usize, center_y: usize) -> Self {
|
||||||
Self::new(
|
Self::new(
|
||||||
Tetromino::choose_rand(),
|
Tetromino::choose_rand(),
|
||||||
@ -104,6 +96,7 @@ impl FallingTetromino {
|
|||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Move this tetromino
|
||||||
pub fn translate(&mut self, x: i16, y: i16) {
|
pub fn translate(&mut self, x: i16, y: i16) {
|
||||||
if x > 0 {
|
if x > 0 {
|
||||||
let x = usize::try_from(x).unwrap();
|
let x = usize::try_from(x).unwrap();
|
||||||
@ -122,16 +115,11 @@ impl FallingTetromino {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Rotate this tetromino clockwise
|
||||||
pub fn rotate_cw(&mut self) {
|
pub fn rotate_cw(&mut self) {
|
||||||
self.direction = self.direction.rot_cw()
|
self.direction = self.direction.rot_cw()
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
pub fn rotate_ccw(&mut self) {
|
|
||||||
self.direction = self.direction.rot_ccw()
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
/// Returns the positions of this falling tetromino's tiles.
|
/// Returns the positions of this falling tetromino's tiles.
|
||||||
pub fn tiles(&self) -> [(usize, usize); 4] {
|
pub fn tiles(&self) -> [(usize, usize); 4] {
|
||||||
match (&self.tetromino, self.direction) {
|
match (&self.tetromino, self.direction) {
|
||||||
|
@ -1,3 +1,6 @@
|
|||||||
|
//! This crate contains all tetris game logic.
|
||||||
|
//! No low-level magic here.
|
||||||
|
|
||||||
mod board;
|
mod board;
|
||||||
pub use board::*;
|
pub use board::*;
|
||||||
|
|
||||||
|
@ -1,16 +1,14 @@
|
|||||||
use core::{fmt, ops::Deref};
|
use core::{fmt, ops::Deref};
|
||||||
|
|
||||||
use crate::os::EFlags;
|
|
||||||
|
|
||||||
use super::VirtAddr;
|
use super::VirtAddr;
|
||||||
|
use crate::os::EFlags;
|
||||||
|
|
||||||
/// Wrapper type for the interrupt stack frame pushed by the CPU.
|
/// Wrapper type for the interrupt stack frame pushed by the CPU.
|
||||||
///
|
///
|
||||||
/// This type derefs to an [`InterruptStackFrameValue`], which allows reading the actual values.
|
/// This type derefs to an [`InterruptStackFrameValue`], which allows reading the actual values.
|
||||||
///
|
///
|
||||||
/// This wrapper type ensures that no accidental modification of the interrupt stack frame
|
/// This wrapper ensures that the stack frame cannot be modified.
|
||||||
/// occurs, which can cause undefined behavior (see the [`as_mut`](InterruptStackFrame::as_mut)
|
/// This prevents undefined behavior.
|
||||||
/// method for more information).
|
|
||||||
#[repr(transparent)]
|
#[repr(transparent)]
|
||||||
pub struct InterruptStackFrame(InterruptStackFrameValue);
|
pub struct InterruptStackFrame(InterruptStackFrameValue);
|
||||||
|
|
||||||
|
@ -5,17 +5,6 @@ use super::{
|
|||||||
HandlerFuncWithErrCode, PageFaultHandlerFunc,
|
HandlerFuncWithErrCode, PageFaultHandlerFunc,
|
||||||
};
|
};
|
||||||
|
|
||||||
// TODO: comments
|
|
||||||
#[repr(C, packed(2))]
|
|
||||||
struct Idtr {
|
|
||||||
size: u16,
|
|
||||||
offset: u32,
|
|
||||||
}
|
|
||||||
|
|
||||||
//
|
|
||||||
// MARK: idt
|
|
||||||
//
|
|
||||||
|
|
||||||
// spell:off
|
// spell:off
|
||||||
#[derive(Clone, Debug)]
|
#[derive(Clone, Debug)]
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
@ -467,12 +456,17 @@ impl InterruptDescriptorTable {
|
|||||||
/// # Safety
|
/// # Safety
|
||||||
///
|
///
|
||||||
/// As long as it is the active IDT, you must ensure that:
|
/// As long as it is the active IDT, you must ensure that:
|
||||||
///
|
|
||||||
/// - `self` is never destroyed.
|
/// - `self` is never destroyed.
|
||||||
/// - `self` always stays at the same memory location.
|
/// - `self` always stays at the same memory location.
|
||||||
/// It is recommended to wrap it in a `Box`.
|
|
||||||
#[inline]
|
#[inline]
|
||||||
pub unsafe fn load_unsafe(&self) {
|
pub unsafe fn load_unsafe(&self) {
|
||||||
|
/// The data we push to the IDTR register
|
||||||
|
#[repr(C, packed(2))]
|
||||||
|
struct Idtr {
|
||||||
|
size: u16,
|
||||||
|
offset: u32,
|
||||||
|
}
|
||||||
|
|
||||||
let idtr = {
|
let idtr = {
|
||||||
Idtr {
|
Idtr {
|
||||||
size: (size_of::<InterruptDescriptorTable>() - 1) as u16,
|
size: (size_of::<InterruptDescriptorTable>() - 1) as u16,
|
||||||
|
@ -1,7 +1,4 @@
|
|||||||
use core::{
|
use core::fmt::{self};
|
||||||
fmt::{self},
|
|
||||||
ops::{Add, AddAssign, Sub, SubAssign},
|
|
||||||
};
|
|
||||||
|
|
||||||
/// A canonical 32-bit virtual memory address.
|
/// A canonical 32-bit virtual memory address.
|
||||||
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||||
@ -57,40 +54,3 @@ impl fmt::UpperHex for VirtAddr {
|
|||||||
fmt::UpperHex::fmt(&self.0, f)
|
fmt::UpperHex::fmt(&self.0, f)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl fmt::Pointer for VirtAddr {
|
|
||||||
#[inline]
|
|
||||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
|
||||||
fmt::Pointer::fmt(&(self.0 as *const ()), f)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Add<u32> for VirtAddr {
|
|
||||||
type Output = Self;
|
|
||||||
#[inline]
|
|
||||||
fn add(self, rhs: u32) -> Self::Output {
|
|
||||||
VirtAddr(self.0.checked_add(rhs).unwrap())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl AddAssign<u32> for VirtAddr {
|
|
||||||
#[inline]
|
|
||||||
fn add_assign(&mut self, rhs: u32) {
|
|
||||||
*self = *self + rhs;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Sub<u32> for VirtAddr {
|
|
||||||
type Output = Self;
|
|
||||||
#[inline]
|
|
||||||
fn sub(self, rhs: u32) -> Self::Output {
|
|
||||||
VirtAddr(self.0.checked_sub(rhs).unwrap())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl SubAssign<u32> for VirtAddr {
|
|
||||||
#[inline]
|
|
||||||
fn sub_assign(&mut self, rhs: u32) {
|
|
||||||
*self = *self - rhs;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
@ -1,3 +1,5 @@
|
|||||||
|
//! The main code of tetris
|
||||||
|
|
||||||
#![no_std]
|
#![no_std]
|
||||||
#![feature(int_roundings)]
|
#![feature(int_roundings)]
|
||||||
#![feature(lang_items)]
|
#![feature(lang_items)]
|
||||||
@ -23,12 +25,18 @@ mod os;
|
|||||||
#[macro_use]
|
#[macro_use]
|
||||||
mod drivers;
|
mod drivers;
|
||||||
|
|
||||||
const PIC_OFFSET: u8 = 32;
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// MARK: globals
|
// MARK: globals
|
||||||
//
|
//
|
||||||
|
// This code has no parallelism, so we don't _really_
|
||||||
|
// need locks. The Mutexes here satisfy Rust's
|
||||||
|
// "no mutable global state" rule.
|
||||||
|
//
|
||||||
|
// They also help prevent bugs, since we get deadlocks
|
||||||
|
// instead of hard-to-debug surprising behavior.
|
||||||
|
//
|
||||||
|
|
||||||
|
const PIC_OFFSET: u8 = 32;
|
||||||
static VGA: Mutex<Vga13h> = Mutex::new(unsafe { Vga13h::new() });
|
static VGA: Mutex<Vga13h> = Mutex::new(unsafe { Vga13h::new() });
|
||||||
static PIC: Mutex<PICDriver> = Mutex::new(PICDriver::new(PIC_OFFSET, PIC_OFFSET + 8));
|
static PIC: Mutex<PICDriver> = Mutex::new(PICDriver::new(PIC_OFFSET, PIC_OFFSET + 8));
|
||||||
static TICK_COUNTER: Mutex<u32> = Mutex::new(0);
|
static TICK_COUNTER: Mutex<u32> = Mutex::new(0);
|
||||||
@ -36,6 +44,8 @@ static BOARD: Mutex<TetrisBoard> = Mutex::new(TetrisBoard::new());
|
|||||||
static FALLING: Mutex<Option<FallingTetromino>> = Mutex::new(None);
|
static FALLING: Mutex<Option<FallingTetromino>> = Mutex::new(None);
|
||||||
static LAST_INPUT: Mutex<Option<InputKey>> = Mutex::new(None);
|
static LAST_INPUT: Mutex<Option<InputKey>> = Mutex::new(None);
|
||||||
|
|
||||||
|
// These values can't be initialized statically,
|
||||||
|
// so we cheat with `lazy_static`
|
||||||
lazy_static! {
|
lazy_static! {
|
||||||
static ref RNG: Mutex<SmallRng> = Mutex::new(SmallRng::seed_from_u64(1337));
|
static ref RNG: Mutex<SmallRng> = Mutex::new(SmallRng::seed_from_u64(1337));
|
||||||
static ref IDT: InterruptDescriptorTable = {
|
static ref IDT: InterruptDescriptorTable = {
|
||||||
@ -50,10 +60,26 @@ lazy_static! {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||||
|
enum InputKey {
|
||||||
|
Left,
|
||||||
|
Right,
|
||||||
|
Up,
|
||||||
|
Down,
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// MARK: interrupts
|
// MARK: interrupts
|
||||||
//
|
//
|
||||||
|
// These functions are called when we receive interrupts.
|
||||||
|
// This can occur between ANY two instructions---which is
|
||||||
|
// why we use `without_interrupts` when acquiring locks.
|
||||||
|
//
|
||||||
|
// Notice how we do as little work as possible in our
|
||||||
|
// interrupt handlers. All our business logic goes into
|
||||||
|
// the main loop.
|
||||||
|
|
||||||
|
#[expect(missing_docs)]
|
||||||
#[derive(Debug, Clone, Copy)]
|
#[derive(Debug, Clone, Copy)]
|
||||||
#[repr(u8)]
|
#[repr(u8)]
|
||||||
pub enum InterruptIndex {
|
pub enum InterruptIndex {
|
||||||
@ -72,22 +98,20 @@ impl InterruptIndex {
|
|||||||
}
|
}
|
||||||
|
|
||||||
extern "x86-interrupt" fn divide_handler(stack_frame: InterruptStackFrame) {
|
extern "x86-interrupt" fn divide_handler(stack_frame: InterruptStackFrame) {
|
||||||
|
// Simple interrupt handler, as an example.
|
||||||
|
// This can be triggered manually using `asm!("int 0")`,
|
||||||
|
// even if interrupts are disabled.
|
||||||
println!("DIVIDE ERROR {:?}", stack_frame);
|
println!("DIVIDE ERROR {:?}", stack_frame);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
|
||||||
enum InputKey {
|
|
||||||
Left,
|
|
||||||
Right,
|
|
||||||
Up,
|
|
||||||
Down,
|
|
||||||
}
|
|
||||||
|
|
||||||
extern "x86-interrupt" fn keyboard_handler(_stack_frame: InterruptStackFrame) {
|
extern "x86-interrupt" fn keyboard_handler(_stack_frame: InterruptStackFrame) {
|
||||||
{
|
{
|
||||||
// Re-seed our rng using user input.
|
// Re-seed our rng using user input.
|
||||||
// This is a simple hack that makes our
|
// This is a simple hack that makes our
|
||||||
// "random" tile selector less deterministic.
|
// "random" tile selector less deterministic.
|
||||||
|
//
|
||||||
|
// Getting random seeds from hardware is
|
||||||
|
// more trouble than its worth.
|
||||||
let mut rng = RNG.lock();
|
let mut rng = RNG.lock();
|
||||||
let past: u64 = rng.random();
|
let past: u64 = rng.random();
|
||||||
let tcr = u64::from(*TICK_COUNTER.lock());
|
let tcr = u64::from(*TICK_COUNTER.lock());
|
||||||
@ -125,13 +149,13 @@ extern "x86-interrupt" fn keyboard_handler(_stack_frame: InterruptStackFrame) {
|
|||||||
*LAST_INPUT.lock() = key;
|
*LAST_INPUT.lock() = key;
|
||||||
}
|
}
|
||||||
|
|
||||||
PIC.lock().send_eoi(InterruptIndex::Keyboard.as_u8());
|
PIC.lock().send_eoi(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "x86-interrupt" fn timer_handler(_stack_frame: InterruptStackFrame) {
|
extern "x86-interrupt" fn timer_handler(_stack_frame: InterruptStackFrame) {
|
||||||
let mut t = TICK_COUNTER.lock();
|
let mut t = TICK_COUNTER.lock();
|
||||||
*t = (*t).wrapping_add(1);
|
*t = (*t).wrapping_add(1);
|
||||||
PIC.lock().send_eoi(InterruptIndex::Timer.as_u8());
|
PIC.lock().send_eoi(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "x86-interrupt" fn double_fault_handler(
|
extern "x86-interrupt" fn double_fault_handler(
|
||||||
@ -145,6 +169,7 @@ extern "x86-interrupt" fn double_fault_handler(
|
|||||||
// MARK: main
|
// MARK: main
|
||||||
//
|
//
|
||||||
|
|
||||||
|
#[expect(missing_docs)]
|
||||||
#[no_mangle]
|
#[no_mangle]
|
||||||
pub unsafe extern "C" fn start(thunk10: extern "C" fn()) -> ! {
|
pub unsafe extern "C" fn start(thunk10: extern "C" fn()) -> ! {
|
||||||
println!("Entered Rust, serial ready.");
|
println!("Entered Rust, serial ready.");
|
||||||
@ -190,6 +215,7 @@ pub unsafe extern "C" fn start(thunk10: extern "C" fn()) -> ! {
|
|||||||
}
|
}
|
||||||
last_t = t;
|
last_t = t;
|
||||||
|
|
||||||
|
// MARK: input
|
||||||
// Handle user input
|
// Handle user input
|
||||||
without_interrupts(|| {
|
without_interrupts(|| {
|
||||||
if let Some(fall) = &mut *FALLING.lock() {
|
if let Some(fall) = &mut *FALLING.lock() {
|
||||||
@ -236,6 +262,7 @@ pub unsafe extern "C" fn start(thunk10: extern "C" fn()) -> ! {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// MARK: update board
|
||||||
// Update board
|
// Update board
|
||||||
without_interrupts(|| {
|
without_interrupts(|| {
|
||||||
let mut v = VGA.lock();
|
let mut v = VGA.lock();
|
||||||
|
@ -80,6 +80,7 @@ bitflags! {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl EFlags {
|
impl EFlags {
|
||||||
|
/// Read the EFLAGS register
|
||||||
#[inline]
|
#[inline]
|
||||||
pub fn read() -> EFlags {
|
pub fn read() -> EFlags {
|
||||||
EFlags::from_bits_truncate(EFlags::read_raw())
|
EFlags::from_bits_truncate(EFlags::read_raw())
|
||||||
|
@ -1,8 +1,12 @@
|
|||||||
//! Intrinsics for panic handling
|
//! Rust intrinsics for panic handling.
|
||||||
|
//!
|
||||||
|
//! These are usually provided by `std`,
|
||||||
|
//! but we don't have that luxury!
|
||||||
|
|
||||||
use core::arch::asm;
|
use core::arch::asm;
|
||||||
use core::panic::PanicInfo;
|
use core::panic::PanicInfo;
|
||||||
|
|
||||||
|
// Use serial println
|
||||||
use crate::println;
|
use crate::println;
|
||||||
|
|
||||||
#[lang = "eh_personality"]
|
#[lang = "eh_personality"]
|
||||||
|
@ -18,11 +18,13 @@ pub fn sti() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Run a closure with disabled interrupts.
|
|
||||||
///
|
|
||||||
/// Run the given closure, disabling interrupts before running it (if they aren't already disabled).
|
/// Run the given closure, disabling interrupts before running it (if they aren't already disabled).
|
||||||
/// Afterwards, interrupts are enabling again if they were enabled before.
|
/// Afterwards, interrupts are enabling again if they were enabled before.
|
||||||
///
|
///
|
||||||
|
/// This helps us prevent deadlocks, which can occur if
|
||||||
|
/// an interrupt handler tries to acquire a lock that was
|
||||||
|
/// locked at the time of the interrupt.
|
||||||
|
///
|
||||||
/// If you have other `enable` and `disable` calls _within_ the closure, things may not work as expected.
|
/// If you have other `enable` and `disable` calls _within_ the closure, things may not work as expected.
|
||||||
#[inline]
|
#[inline]
|
||||||
pub fn without_interrupts<F, R>(f: F) -> R
|
pub fn without_interrupts<F, R>(f: F) -> R
|
||||||
@ -46,6 +48,7 @@ where
|
|||||||
ret
|
ret
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Wraps the `in` instruction
|
||||||
pub unsafe fn inb(port: u32) -> u8 {
|
pub unsafe fn inb(port: u32) -> u8 {
|
||||||
let mut out;
|
let mut out;
|
||||||
|
|
||||||
@ -58,6 +61,7 @@ pub unsafe fn inb(port: u32) -> u8 {
|
|||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Wraps the `out` instruction
|
||||||
pub unsafe fn outb(port: u32, value: u8) {
|
pub unsafe fn outb(port: u32, value: u8) {
|
||||||
asm!(
|
asm!(
|
||||||
"out dx, al",
|
"out dx, al",
|
||||||
|
Loading…
x
Reference in New Issue
Block a user