Full game

This commit is contained in:
2025-10-31 16:21:56 -07:00
parent 965253386a
commit eeab08af75
20 changed files with 1125 additions and 560 deletions

View File

@@ -2,34 +2,40 @@
let worker: Worker | null = null;
export async function runScript(
export function sendDataToScript(data: String) {
if (worker) {
worker.postMessage({ type: "data", data });
}
}
export async function startScript(
script: string,
appendOutput: (line: string) => void,
appendTerminal?: (line: string) => void
appendTerminal: (line: string) => void
): Promise<void> {
return new Promise((resolve, reject) => {
if (worker) {
worker.terminate();
}
worker = new Worker(new URL('./script-runner.worker.ts', import.meta.url));
worker = new Worker(new URL("./worker.ts", import.meta.url));
worker.onmessage = (event) => {
const { type, line, error } = event.data;
if (type === 'output') {
if (type === "output") {
appendOutput(line);
} else if (type === 'terminal') {
appendTerminal?.(line);
} else if (type === 'complete') {
} else if (type === "terminal") {
appendTerminal(line);
} else if (type === "complete") {
worker?.terminate();
worker = null;
resolve();
} else if (type === 'error') {
} else if (type === "error") {
worker?.terminate();
worker = null;
reject(new Error(error));
} else if (type === 'stopped') {
} else if (type === "stopped") {
worker?.terminate();
worker = null;
resolve();
@@ -42,12 +48,12 @@ export async function runScript(
reject(error);
};
worker.postMessage({ type: 'run', script });
worker.postMessage({ type: "run", script });
});
}
export function stopScript(): void {
if (worker) {
worker.postMessage({ type: 'stop' });
worker.postMessage({ type: "stop" });
}
}

View File

@@ -1,8 +1,8 @@
import init, { GameState } from "./wasm/script_runner";
import init, { GameState, GameStateHuman } from "../wasm/runner";
let wasmReady = false;
let wasmInitPromise: Promise<void> | null = null;
let currentGame: GameState | null = null;
let currentGame: GameStateHuman | null = null;
async function initWasm(): Promise<void> {
if (wasmReady) return;
@@ -20,9 +20,21 @@ async function initWasm(): Promise<void> {
}
self.onmessage = async (event) => {
const { type, script } = event.data;
const { type, ...event_data } = event.data;
if (type === "init") {
if (type === "data") {
if (currentGame !== null) {
currentGame.take_input(event_data.data);
if (currentGame.is_error()) {
currentGame = null;
self.postMessage({ type: "complete" });
} else if (currentGame.is_done()) {
currentGame = null;
self.postMessage({ type: "complete" });
}
}
} else if (type === "init") {
try {
await initWasm();
self.postMessage({ type: "ready" });
@@ -37,24 +49,33 @@ self.onmessage = async (event) => {
self.postMessage({ type: "output", line });
};
const appendDebug = (line: string) => {
self.postMessage({ type: "output", line }); // debug also goes to output
};
const appendTerminal = (line: string) => {
self.postMessage({ type: "terminal", line });
};
currentGame = new GameStateHuman(
true,
event_data.script,
"Agent",
appendOutput,
appendOutput,
appendTerminal
);
currentGame.print_start();
/*
currentGame = new GameState(
script,
event_data.script,
"max",
appendOutput,
appendDebug,
appendOutput,
script,
// TODO: pick opponent
event_data.script,
"min",
appendOutput,
appendDebug,
appendOutput,
appendTerminal
);
@@ -70,6 +91,7 @@ self.onmessage = async (event) => {
if (currentGame) {
self.postMessage({ type: "complete" });
}
*/
} catch (error) {
self.postMessage({ type: "error", error: String(error) });
}