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@@ -1,8 +1,8 @@
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export const SAVE_CONFIG = {
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ENABLE_SAVE: true,
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SAVE_SECRET: "save",
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ENABLE_SAVE: process.env.ENABLE_SAVE === 'true' || true,
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SAVE_SECRET: process.env.SAVE_SECRET || "save",
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SAVE_DIRECTORY: "./data/scripts",
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MAX_FILENAME_LENGTH: 32,
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SAVE_DIRECTORY: process.env.SAVE_DIRECTORY || "./data/scripts",
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MAX_FILENAME_LENGTH: parseInt(process.env.MAX_FILENAME_LENGTH || "32"),
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FILENAME_REGEX: /^[a-zA-Z0-9_\s-]+$/,
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} as const;
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@@ -1,8 +1,8 @@
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import init, { GameState, GameStateHuman } from "../wasm/runner";
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import init, { MinMaxGameHuman } from "../wasm/runner";
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let wasmReady = false;
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let wasmInitPromise: Promise<void> | null = null;
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let currentGame: GameStateHuman | null = null;
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let currentGame: MinMaxGameHuman | null = null;
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async function initWasm(): Promise<void> {
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if (wasmReady) return;
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@@ -53,7 +53,7 @@ self.onmessage = async (event) => {
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self.postMessage({ type: "terminal", line });
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};
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currentGame = new GameStateHuman(
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currentGame = new MinMaxGameHuman(
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event_data.script,
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appendOutput,
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appendOutput,
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