Add initial webui

This commit is contained in:
2025-11-01 17:18:32 -07:00
committed by Mark
parent 19f523d0ed
commit 07aeda5e07
28 changed files with 2994 additions and 0 deletions

104
webui/src/lib/runner.ts Normal file
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"use client";
let worker: Worker | null = null;
export function sendDataToScript(data: String) {
if (worker) {
worker.postMessage({ type: "data", data });
}
}
export async function startScript(
script: string,
appendOutput: (line: string) => void,
appendTerminal: (line: string) => void
): Promise<void> {
return new Promise((resolve, reject) => {
if (worker) {
worker.terminate();
}
worker = new Worker(new URL("./worker_human.ts", import.meta.url));
worker.onmessage = (event) => {
const { type, line, error } = event.data;
if (type === "output") {
appendOutput(line);
} else if (type === "terminal") {
appendTerminal(line);
} else if (type === "complete") {
worker?.terminate();
worker = null;
resolve();
} else if (type === "error") {
worker?.terminate();
worker = null;
reject(new Error(error));
} else if (type === "stopped") {
worker?.terminate();
worker = null;
resolve();
}
};
worker.onerror = (error) => {
worker?.terminate();
worker = null;
reject(error);
};
worker.postMessage({ type: "run", script });
});
}
export async function startScriptBulk(
script: string,
appendOutput: (line: string) => void,
appendTerminal: (line: string) => void,
rounds: number = 1000
): Promise<void> {
return new Promise((resolve, reject) => {
if (worker) {
worker.terminate();
}
worker = new Worker(new URL("./worker_bulk.ts", import.meta.url));
worker.onmessage = (event) => {
const { type, line, error } = event.data;
if (type === "output") {
appendOutput(line);
} else if (type === "terminal") {
appendTerminal(line);
} else if (type === "complete") {
worker?.terminate();
worker = null;
resolve();
} else if (type === "error") {
worker?.terminate();
worker = null;
reject(new Error(error));
} else if (type === "stopped") {
worker?.terminate();
worker = null;
resolve();
}
};
worker.onerror = (error) => {
worker?.terminate();
worker = null;
reject(error);
};
worker.postMessage({ type: "run", script, rounds });
});
}
export function stopScript(): void {
if (worker) {
worker.postMessage({ type: "stop" });
}
}

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import init, { MinMaxGame } from "../wasm/runner";
let wasmReady = false;
let wasmInitPromise: Promise<void> | null = null;
let currentGame: MinMaxGame | null = null;
async function initWasm(): Promise<void> {
if (wasmReady) return;
if (wasmInitPromise) {
return wasmInitPromise;
}
wasmInitPromise = (async () => {
await init();
wasmReady = true;
})();
return wasmInitPromise;
}
self.onmessage = async (event) => {
const { type, ...event_data } = event.data;
if (type === "init") {
try {
await initWasm();
self.postMessage({ type: "ready" });
} catch (error) {
self.postMessage({ type: "error", error: String(error) });
}
} else if (type === "run") {
try {
await initWasm();
self.postMessage({
type: "output",
line: "Output is disabled during bulk runs.",
});
const appendTerminal = (line: string) => {
self.postMessage({ type: "terminal", line });
};
const n_rounds = event_data.rounds || 1000;
const start = performance.now();
let red_wins = 0;
let blue_wins = 0;
let draw_score = 0;
let draw_invalid = 0;
for (var i = 0; i < n_rounds; i++) {
appendTerminal(`\n\r`);
appendTerminal(`============\n\r`);
appendTerminal(`= Round ${i + 1}\n\r`);
appendTerminal(`============\n\n\r`);
currentGame = new MinMaxGame(
event_data.script,
() => {},
() => {},
event_data.script,
() => {},
() => {},
appendTerminal
);
while (currentGame && !currentGame.is_done()) {
currentGame.step();
}
appendTerminal("\r\n");
if (currentGame.is_error()) {
break;
}
if (currentGame.red_won() === true) {
red_wins += 1;
} else if (currentGame.blue_won() === true) {
blue_wins += 1;
} else if (currentGame.is_draw_invalid() === true) {
draw_invalid += 1;
} else if (currentGame.is_draw_score() === true) {
draw_score += 1;
}
}
const elapsed = Math.round((performance.now() - start) / 100) / 10;
const r_winrate = Math.round((red_wins / n_rounds) * 1000) / 10
const b_winrate = Math.round((blue_wins / n_rounds) * 1000) / 10
appendTerminal("\r\n");
appendTerminal(`Ran ${n_rounds} rounds in ${elapsed}s\r\n`);
appendTerminal(`Red won: ${red_wins} (${r_winrate}%)\r\n`);
appendTerminal(`Blue won: ${blue_wins} (${b_winrate}%)\r\n`);
appendTerminal("\r\n");
appendTerminal(`Draws: ${draw_score}\r\n`);
appendTerminal(`Invalid: ${draw_invalid}\r\n`);
if (currentGame) {
self.postMessage({ type: "complete" });
}
} catch (error) {
self.postMessage({ type: "error", error: String(error) });
}
} else if (type === "stop") {
currentGame = null;
self.postMessage({ type: "stopped" });
}
};

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import init, { GameState, GameStateHuman } from "../wasm/runner";
let wasmReady = false;
let wasmInitPromise: Promise<void> | null = null;
let currentGame: GameStateHuman | null = null;
async function initWasm(): Promise<void> {
if (wasmReady) return;
if (wasmInitPromise) {
return wasmInitPromise;
}
wasmInitPromise = (async () => {
await init();
wasmReady = true;
})();
return wasmInitPromise;
}
self.onmessage = async (event) => {
const { type, ...event_data } = event.data;
if (type === "data") {
if (currentGame !== null) {
currentGame.take_input(event_data.data);
if (currentGame.is_error()) {
currentGame = null;
self.postMessage({ type: "complete" });
} else if (currentGame.is_done()) {
currentGame = null;
self.postMessage({ type: "complete" });
}
}
} else if (type === "init") {
try {
await initWasm();
self.postMessage({ type: "ready" });
} catch (error) {
self.postMessage({ type: "error", error: String(error) });
}
} else if (type === "run") {
try {
await initWasm();
const appendOutput = (line: string) => {
self.postMessage({ type: "output", line });
};
const appendTerminal = (line: string) => {
self.postMessage({ type: "terminal", line });
};
currentGame = new GameStateHuman(
event_data.script,
appendOutput,
appendOutput,
appendTerminal
);
currentGame.print_start();
} catch (error) {
self.postMessage({ type: "error", error: String(error) });
}
} else if (type === "stop") {
currentGame = null;
self.postMessage({ type: "stopped" });
}
};