\documentclass[../main.tex]{subfiles} \begin{document} \problem{Knight's Move} To solve this problem you need not be a chess player. You need only know the way a knight moves on the chessboard: two squares in one direction and one square at right angles to the first direction. The diagram shows 16 black pawns on a board. \begin{figure}[h] \centering \includegraphics[width=12cm]{110} \end{figure} Can a knight capture all 16 pawns in 16 moves? \end{document}