Convert warm-ups to typst #2
@ -91,7 +91,7 @@
|
|||||||
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|
||||||
let url = link(
|
let url = link(
|
||||||
"https://betalupi.com/handouts",
|
"https://betalupi.com/handouts",
|
||||||
"betalupi.com/handouts",
|
`betalupi.com/handouts`,
|
||||||
)
|
)
|
||||||
|
|
||||||
make_header(
|
make_header(
|
||||||
|
@ -1,35 +0,0 @@
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|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
hidewarning,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
\title{Warm-Up: A Familiar Concept}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today}
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|
||||||
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|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
|
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||||||
\problem{}<one>
|
|
||||||
Let $v = [-5, -2, 0, 1, 4, 1000]$. Find all $x$ that minimize the following metric. \par
|
|
||||||
$$
|
|
||||||
\sum_{\forall i} |v_i - x| = |v_1 - x| + |v_2 - x| + ... + |v_6 - x|
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||||||
$$
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||||||
\vfill
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||||||
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||||||
\problem{}
|
|
||||||
Let $v = [-5, -2, 0, 1, 4, 1000, 1001]$. Find all $x$ that minimize the metric in \ref{one}.
|
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||||||
\vfill
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||||||
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||||||
\problem{}
|
|
||||||
What is this metric usually called?
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||||||
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||||||
\end{document}
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|
33
src/Warm-Ups/A Familiar Concept/main.typ
Normal file
33
src/Warm-Ups/A Familiar Concept/main.typ
Normal file
@ -0,0 +1,33 @@
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#import "@local/handout:0.1.0": *
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||||||
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||||||
|
#show: handout.with(
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||||||
|
title: [Warm-Up: A Familiar Concept],
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||||||
|
by: "Mark",
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||||||
|
)
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||||||
|
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||||||
|
#problem()
|
||||||
|
Let $v = [-5, -2, 0, 1, 4, 1000]$. Find all $x$ that minimize the following metric:
|
||||||
|
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||||||
|
#align(
|
||||||
|
center,
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||||||
|
box(
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||||||
|
inset: 3mm,
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||||||
|
$
|
||||||
|
sum_(#sym.forall i) |v_i - x| = |v_1 - x| + |v_2 - x| + ... + |v_6 - x|
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||||||
|
$,
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||||||
|
),
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||||||
|
)
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||||||
|
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||||||
|
#v(1fr)
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||||||
|
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||||||
|
#problem()
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||||||
|
Let $v = [-5, -2, 0, 1, 4, 1000, 1001]$. Find all $x$ that minimize the metric in the previous problem.
|
||||||
|
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||||||
|
#v(1fr)
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||||||
|
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||||||
|
|
||||||
|
#problem()
|
||||||
|
What is this metric usually called?
|
||||||
|
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||||||
|
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||||||
|
#v(0.25fr)
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@ -1,93 +0,0 @@
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|||||||
\documentclass[
|
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||||||
nosolutions,
|
|
||||||
singlenumbering,
|
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||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
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||||||
|
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||||||
\title{Warm-Up: Adders}
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||||||
\uptitler{\smallurl{}}
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||||||
\subtitle{Prepared by Mark on \today}
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||||||
|
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||||||
\begin{document}
|
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||||||
|
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||||||
\maketitle
|
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||||||
|
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||||||
\problem{}
|
|
||||||
Fill the following binary addition table. \par
|
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||||||
\hint{s is \say{sum,} c is \say{carry}}
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||||||
|
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||||||
\begin{center}
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||||||
\begin{tabular}{ c c || c c }
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$a$ & $b$ & s & c \\
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||||||
\hline
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0 & 0 & ? & ? \\
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||||||
0 & 1 & ? & ? \\
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||||||
1 & 0 & ? & ? \\
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1 & 1 & ? & ?
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||||||
\end{tabular}
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||||||
\end{center}
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||||||
|
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||||||
\vfill
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||||||
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||||||
\problem{}
|
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||||||
Draw a logic circuit that atisfies the above table. \par
|
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||||||
This is called a \textit{half adder}. \par
|
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||||||
\hint{You should need exactly two gates.}
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||||||
|
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||||||
\begin{solution}
|
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||||||
$s = a \texttt{ xor } b$ \par
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||||||
$c = a \texttt{ and } b$
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||||||
\end{solution}
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|
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||||||
\vfill
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||||||
|
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||||||
\definition{}
|
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||||||
A \textit{full adder} is similar to a half adder, but it has an extra input: \par
|
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||||||
a full adder takes $a$, $b$, and $c_\text{in}$, and produces $s$ and $c_\text{out}$. \par
|
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||||||
\hint{$c_\text{in}$ is \say{carry in}}
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||||||
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||||||
\problem{}
|
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||||||
Use two half adders to construct a full adder.
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||||||
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||||||
\begin{solution}
|
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||||||
$s_1, c_1 = \texttt{HA}(a, b)$ \par
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||||||
$s_2, c_2 = \texttt{HA}(s_1, c_\text{in})$ \par
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||||||
$s_\text{out} = s_2$ \par
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||||||
$c_\text{out} = \texttt{OR}(c_1, c_2)$
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||||||
|
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||||||
\vspace{2mm}
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||||||
|
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||||||
Of course, the class should just draw the circuit.
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||||||
\end{solution}
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||||||
\vfill
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||||||
\pagebreak
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||||||
|
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||||||
\problem{}<rippleadder>
|
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||||||
How can we add two four-bit binary numbers using the full adder? \par
|
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||||||
We want a four-bit output sum and a one-bit $c_\text{out}$.
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||||||
|
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||||||
\vfill
|
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||||||
|
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||||||
\problem{}
|
|
||||||
Say that all basic logic gates need $1u$ of time to fully switch states. \par
|
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||||||
\note[Note]{This is called \textit{gate delay}}
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||||||
|
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||||||
\vspace{2mm}
|
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||||||
|
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||||||
How much time does a full adder need to fully switch states? \par
|
|
||||||
How about your circuit from \ref{rippleadder}?
|
|
||||||
|
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||||||
\vfill
|
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||||||
|
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||||||
\problem{Bonus}
|
|
||||||
Design a faster solution to \ref{rippleadder}.
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||||||
|
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||||||
|
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||||||
\vfill
|
|
||||||
\pagebreak
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|
||||||
|
|
||||||
\end{document}
|
|
85
src/Warm-Ups/Adders/main.typ
Normal file
85
src/Warm-Ups/Adders/main.typ
Normal file
@ -0,0 +1,85 @@
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|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Adders],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Fill the following binary addition table. \
|
||||||
|
#hint([s is "sum," c is "carry"])
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||||||
|
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||||||
|
#align(
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||||||
|
center,
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||||||
|
table(
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|
columns: (9mm, 9mm, 9mm, 9mm),
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||||||
|
align: center,
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||||||
|
$a$, $b$, $s$, $c$,
|
||||||
|
[0], [0], [?], [?],
|
||||||
|
[0], [1], [?], [?],
|
||||||
|
[1], [0], [?], [?],
|
||||||
|
[1], [1], [?], [?],
|
||||||
|
),
|
||||||
|
)
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Draw a logic circuit that atisfies the above table. \
|
||||||
|
This is called a _half adder_. \
|
||||||
|
#hint([You should need exactly two gates.])
|
||||||
|
|
||||||
|
#solution([
|
||||||
|
$s = a #text([`xor`]) b$ \
|
||||||
|
$c = a #text([`and`]) b$
|
||||||
|
])
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#definition()
|
||||||
|
A _full adder_ is similar to a half adder, but it has an extra input: \
|
||||||
|
a full adder takes $a$, $b$, and $c_"in"$, and produces $s$ and $c_"out"$. \
|
||||||
|
#hint([$c_"in"$ is "carry in"])
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Use two half adders to construct a full adder.
|
||||||
|
|
||||||
|
#solution([
|
||||||
|
$
|
||||||
|
s_1, c_1 &= "HA"(a, b) \
|
||||||
|
s_2, c_2 &= "HA"(s_1, c_"in") \
|
||||||
|
s_"out" &= s_2 \
|
||||||
|
c_"out" &= "OR"(c_1, c_2)
|
||||||
|
$
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
Of course, the class should just draw the circuit.
|
||||||
|
])
|
||||||
|
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
#pagebreak()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#problem(label: "ripple-adder")
|
||||||
|
How can we add two four-bit binary numbers using the full adder? \
|
||||||
|
We want a four-bit output sum and a one-bit $c_"out"$.
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Say that all basic logic gates need $1u$ of time to fully switch states. \
|
||||||
|
#note([This is called _gate delay_], type: "Note")
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
How much time does a full adder need to fully switch states? \
|
||||||
|
How about your circuit from @ripple-adder?
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem("Bonus")
|
||||||
|
Design a faster solution to @ripple-adder.
|
||||||
|
|
||||||
|
#v(1fr)
|
@ -1,187 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
hidewarning,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
% x,y,scale,style
|
|
||||||
\def\ttt#1#2#3#4{
|
|
||||||
\draw[#4] (#1, #2+#3) -- (#1+#3+#3+#3, #2+#3);
|
|
||||||
\draw[#4] (#1, #2+#3+#3) -- (#1+#3+#3+#3, #2+#3+#3);
|
|
||||||
\draw[#4] (#1+#3, #2) -- (#1+#3, #2+#3+#3+#3);
|
|
||||||
\draw[#4] (#1+#3+#3, #2) -- (#1+#3+#3, #2+#3+#3+#3);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
\geometry{
|
|
||||||
paper = letterpaper,
|
|
||||||
top = 25mm,
|
|
||||||
bottom = 30mm,
|
|
||||||
left = 20mm,
|
|
||||||
right = 20mm,
|
|
||||||
headheight = 75mm,
|
|
||||||
footskip = 15mm
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
% misere ttt
|
|
||||||
|
|
||||||
% Numerical Tic Tac Toe is a variation invented by the mathematician Ronald Graham.
|
|
||||||
% The numbers 1 to 9 are used in this game. The first player plays with the odd numbers,
|
|
||||||
% the second player plays with the even numbers. All numbers can be used only once.
|
|
||||||
% The player who puts down 15 points in a line wins (sum of 3 numbers).
|
|
||||||
% This game can be generalized to a n × n board.
|
|
||||||
|
|
||||||
|
|
||||||
% In Treblecross, both players play with the same symbol.
|
|
||||||
% The game is played on a 1-by-n board with k equal to 3.
|
|
||||||
% The player who makes a three in a row of Xs (or black chips) wins the game
|
|
||||||
|
|
||||||
\title{Warm-Up: Big-Tac-Toe}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today.}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
We have large tic-tac-toe grid, each cell of which contains another.
|
|
||||||
On each turn, one player puts their glyph into a cell of a small grid. When the next player goes,
|
|
||||||
they must make their move in the small grid in the same position as the previous player's move.
|
|
||||||
\begin{itemize}
|
|
||||||
\item The first player to move may pick any small grid to start in.
|
|
||||||
\item If a player is directed to a grid that is \textit{full}, that player may go anywhere. \par
|
|
||||||
A sub-grid that is \say{won} but not full may still be played in.
|
|
||||||
\end{itemize}
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
The first player to complete a line of three \say{won} subgrids wins the game.
|
|
||||||
|
|
||||||
\vfill\null\hfill
|
|
||||||
\begin{minipage}{0.48\textwidth}
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale=0.65]
|
|
||||||
\ttt{0}{0}{4}{line width=0.5mm}
|
|
||||||
\ttt{0.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
\end{minipage}
|
|
||||||
\hfill
|
|
||||||
\begin{minipage}{0.48\textwidth}
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale=0.65]
|
|
||||||
\ttt{0}{0}{4}{line width=0.5mm}
|
|
||||||
\ttt{0.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
\end{minipage}
|
|
||||||
\hfill\null\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Play a few rounds of this game with someone nearby. \par
|
|
||||||
Can either player force a win?
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Modify the rules of this game to disallow play in won subgrids. \par
|
|
||||||
How does your strategy change?
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
\pagebreak
|
|
||||||
|
|
||||||
|
|
||||||
\null\vfill\null\hfill
|
|
||||||
\begin{minipage}{0.48\textwidth}
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale=0.65]
|
|
||||||
\ttt{0}{0}{4}{line width=0.5mm}
|
|
||||||
\ttt{0.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
\end{minipage}
|
|
||||||
\hfill
|
|
||||||
\begin{minipage}{0.48\textwidth}
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale=0.65]
|
|
||||||
\ttt{0}{0}{4}{line width=0.5mm}
|
|
||||||
\ttt{0.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
\end{minipage}
|
|
||||||
\hfill\null\vfill
|
|
||||||
|
|
||||||
\vfill\null\hfill
|
|
||||||
\begin{minipage}{0.48\textwidth}
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale=0.65]
|
|
||||||
\ttt{0}{0}{4}{line width=0.5mm}
|
|
||||||
\ttt{0.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
\end{minipage}
|
|
||||||
\hfill
|
|
||||||
\begin{minipage}{0.48\textwidth}
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale=0.65]
|
|
||||||
\ttt{0}{0}{4}{line width=0.5mm}
|
|
||||||
\ttt{0.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{0.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{4.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{0.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{4.5}{1}{line width=0.25mm}
|
|
||||||
\ttt{8.5}{8.5}{1}{line width=0.25mm}
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
\end{minipage}
|
|
||||||
\hfill\null\vfill
|
|
||||||
|
|
||||||
\end{document}
|
|
90
src/Warm-Ups/Big-Tac-Toe/main.typ
Normal file
90
src/Warm-Ups/Big-Tac-Toe/main.typ
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
#import "@preview/cetz:0.3.1"
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Big-Tac-Toe],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#let extra_boards = false;
|
||||||
|
|
||||||
|
#let ttt(s, p) = {
|
||||||
|
// s: scale,
|
||||||
|
// p: position
|
||||||
|
let x = p.at(0) * s
|
||||||
|
let y = p.at(1) * s
|
||||||
|
|
||||||
|
cetz.draw.line((-1 * s + x, 3 * s + y), (-1 * s + x, -3 * s + y))
|
||||||
|
cetz.draw.line((1 * s + x, 3 * s + y), (1 * s + x, -3 * s + y))
|
||||||
|
cetz.draw.line((3 * s + x, -1 * s + y), (-3 * s + x, -1 * s + y))
|
||||||
|
cetz.draw.line((3 * s + x, 1 * s + y), (-3 * s + x, 1 * s + y))
|
||||||
|
}
|
||||||
|
|
||||||
|
#let btt(s) = cetz.canvas({
|
||||||
|
import cetz.draw: *
|
||||||
|
|
||||||
|
set-style(stroke: (thickness: 0.5mm * s))
|
||||||
|
|
||||||
|
ttt(s, (-7, -7))
|
||||||
|
ttt(s, (-7, 0))
|
||||||
|
ttt(s, (-7, 7))
|
||||||
|
ttt(s, (0, -7))
|
||||||
|
ttt(s, (0, 0))
|
||||||
|
ttt(s, (0, 7))
|
||||||
|
ttt(s, (7, -7))
|
||||||
|
ttt(s, (7, 0))
|
||||||
|
ttt(s, (7, 7))
|
||||||
|
|
||||||
|
set-style(stroke: (thickness: 2mm * s))
|
||||||
|
ttt(s * 3.5, (0, 0))
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Consider a large tic-tac-toe grid, each cell of which contains another.
|
||||||
|
On each turn, one player puts their glyph into a cell of a small grid. When the next player goes,
|
||||||
|
they must make their move in the small grid in the same position as the previous player's move.
|
||||||
|
- The first player to move may pick any small grid to start in.
|
||||||
|
- If a player is directed to a grid that is _full_, that player may go anywhere. \
|
||||||
|
A sub-grid that is "won" but not full may still be played in.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
The first player to complete a line of three "won" subgrids wins the game.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Play a few rounds of this game with someone nearby. \
|
||||||
|
Can either player force a win?
|
||||||
|
|
||||||
|
#table(
|
||||||
|
stroke: none,
|
||||||
|
align: center,
|
||||||
|
columns: (1fr, 1fr),
|
||||||
|
btt(0.35), btt(0.35),
|
||||||
|
);
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Modify the rules of this game to disallow play in won subgrids. \
|
||||||
|
How does your strategy change? \
|
||||||
|
#if extra_boards { note([Additional boards are available on the next page.]) }
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#if extra_boards {
|
||||||
|
pagebreak()
|
||||||
|
|
||||||
|
align(
|
||||||
|
center,
|
||||||
|
grid(
|
||||||
|
stroke: none,
|
||||||
|
align: center,
|
||||||
|
columns: (1fr, 1fr),
|
||||||
|
rows: (1fr, 1fr, 1fr),
|
||||||
|
btt(0.35), btt(0.35),
|
||||||
|
btt(0.35), btt(0.35),
|
||||||
|
btt(0.35), btt(0.35),
|
||||||
|
),
|
||||||
|
)
|
||||||
|
}
|
@ -1,31 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
hidewarning,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
\title{Warm-Up: Fuse Timers}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today.}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Suppose we have two strings and a lighter. Each string takes an hour to fully burn. \par
|
|
||||||
However, we do not know how fast each part of the string burns:
|
|
||||||
half might burn in 1 minute, and the rest could take 59.
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
How would we measure exactly 45 minutes using these strings?
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\end{document}
|
|
15
src/Warm-Ups/Fuse Timers/main.typ
Normal file
15
src/Warm-Ups/Fuse Timers/main.typ
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Fuse Timers],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Suppose we have two strings and a lighter. Each string takes exactly an hour to fully burn. \
|
||||||
|
However, we do not know how fast each part of the string burns:
|
||||||
|
half might burn in 1 minute, and the rest could take 59.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
How can we measure exactly 45 minutes using these two strings?
|
@ -1,121 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
\makeatletter
|
|
||||||
\newcommand{\thisone}{
|
|
||||||
\if@solutions
|
|
||||||
{\color{red} $\Leftarrow$ \texttt{this one}}
|
|
||||||
\else\fi
|
|
||||||
}
|
|
||||||
|
|
||||||
\title{Warm-Up: The Gallery}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
A museum curator is arranging seven photographs on a gallery wall in accordance with the photographer's requirements.
|
|
||||||
They are titled as follows: Fence, Gardenias, Hibiscus, Irises, Katydid, Lotus, and Magnolia.
|
|
||||||
|
|
||||||
The photograph's requirements are as follows:
|
|
||||||
\begin{itemize}
|
|
||||||
\item Gardenias must be immediately before Katydid.
|
|
||||||
\item Hibiscus must be somewhere before Katydid but cannot be the first photograph.
|
|
||||||
\item Irises and Lotus must be next to one another.
|
|
||||||
\item Magnolia must be one of the first three photographs.
|
|
||||||
\item Fence must be either first or seventh.
|
|
||||||
\end{itemize}
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Which of the below could be a valid ordering? \par
|
|
||||||
\note[Note]{We denote each painting by the first letter of its title.}
|
|
||||||
\begin{itemize}
|
|
||||||
\item \texttt{FHGMKIL}
|
|
||||||
\item \texttt{HMGKILF}
|
|
||||||
\item \texttt{ILMHGKF} \thisone{}
|
|
||||||
\item \texttt{LMIHGKF}
|
|
||||||
\item \texttt{MFHGKLI}
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
If Irises is immediately before Gardenias, which of the following could be true?
|
|
||||||
\begin{itemize}
|
|
||||||
\item Gardenias is fourth
|
|
||||||
\item Hibiscus is fourth
|
|
||||||
\item Irises is third
|
|
||||||
\item Lotus is second
|
|
||||||
\item Magnolia is third \thisone{}
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
The ordering of the photographs is fully determined if...
|
|
||||||
\begin{itemize}
|
|
||||||
\item Gardenias is fourth
|
|
||||||
\item Hibiscus is second
|
|
||||||
\item Irises is second
|
|
||||||
\item Lotus is first \thisone{}
|
|
||||||
\item Magnolia is third
|
|
||||||
\end{itemize}
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
\pagebreak
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
If Magnolia is second, what CANNOT be true?
|
|
||||||
\begin{itemize}
|
|
||||||
\item Hibiscus is third
|
|
||||||
\item Hibiscus is fourth \thisone{}
|
|
||||||
\item Hibiscus is fifth
|
|
||||||
\item Gardenias is fourth
|
|
||||||
\item Gardenias is sixth
|
|
||||||
\end{itemize}
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Katydid cannot be in which position?
|
|
||||||
\begin{itemize}
|
|
||||||
\item Third \thisone{}
|
|
||||||
\item Fourth
|
|
||||||
\item Fifth
|
|
||||||
\item Sixth
|
|
||||||
\item Seventh
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
If Gardenias is fourth, what must be true?
|
|
||||||
\begin{itemize}
|
|
||||||
\item Fence is first \thisone{}
|
|
||||||
\item Hibiscus is third
|
|
||||||
\item Irises is seventh
|
|
||||||
\item Magnolia is first
|
|
||||||
\item Magnolia is second
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Which one of the following,
|
|
||||||
if substituted for the second condition,
|
|
||||||
would have the same effect in determining the
|
|
||||||
arrangement of the photographs?
|
|
||||||
|
|
||||||
\begin{itemize}
|
|
||||||
\item If Fence is seventh, Hibiscus is second
|
|
||||||
\item Gardenias is somewhere after Hibiscus, and either Fence or Magnolia is first
|
|
||||||
\item Hibiscus must be somewhere between the first and sixth photographs
|
|
||||||
\item Unless Hibiscus is second, it must be somewhere between Magnolia and Gardenias \thisone{}
|
|
||||||
\item Katydid is somewhere after Hibiscus, which must be after Fence.
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
\pagebreak
|
|
||||||
\end{document}
|
|
103
src/Warm-Ups/Gallery/main.typ
Normal file
103
src/Warm-Ups/Gallery/main.typ
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: The Gallery],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#let thisone = if_solutions(
|
||||||
|
text(fill: ored, [#sym.arrow.l.double.long `this one`]),
|
||||||
|
)
|
||||||
|
|
||||||
|
A museum curator is arranging seven photographs on a gallery wall in accordance with the photographer's requirements.
|
||||||
|
They are titled as follows: Fence, Gardenias, Hibiscus, Irises, Katydid, Lotus, and Magnolia.
|
||||||
|
|
||||||
|
The photograph's requirements are as follows:
|
||||||
|
#v(2mm)
|
||||||
|
- Gardenias must be immediately before Katydid.
|
||||||
|
- Hibiscus must be somewhere before Katydid but cannot be the first photograph.
|
||||||
|
- Irises and Lotus must be next to one another.
|
||||||
|
- Magnolia must be one of the first three photographs.
|
||||||
|
- Fence must be either first or seventh.
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Which of the below could be a valid ordering? \
|
||||||
|
#note([We denote each painting by the first letter of its title.], type: "Note")
|
||||||
|
- `FHGMKIL`
|
||||||
|
- `HMGKILF`
|
||||||
|
- `ILMHGKF` #thisone
|
||||||
|
- `LMIHGKF`
|
||||||
|
- `MFHGKLI`
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
If Irises is immediately before Gardenias, which of the following could be true?
|
||||||
|
- Gardenias is fourth
|
||||||
|
- Hibiscus is fourth
|
||||||
|
- Irises is third
|
||||||
|
- Lotus is second
|
||||||
|
- Magnolia is third #thisone
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
The ordering of the photographs is fully determined if...
|
||||||
|
- Gardenias is fourth
|
||||||
|
- Hibiscus is second
|
||||||
|
- Irises is second
|
||||||
|
- Lotus is first #thisone
|
||||||
|
- Magnolia is third
|
||||||
|
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
#pagebreak()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
If Magnolia is second, what CANNOT be true?
|
||||||
|
- Hibiscus is third
|
||||||
|
- Hibiscus is fourth #thisone
|
||||||
|
- Hibiscus is fifth
|
||||||
|
- Gardenias is fourth
|
||||||
|
- Gardenias is sixth
|
||||||
|
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Katydid cannot be in which position?
|
||||||
|
- Third #thisone
|
||||||
|
- Fourth
|
||||||
|
- Fifth
|
||||||
|
- Sixth
|
||||||
|
- Seventh
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
If Gardenias is fourth, what must be true?
|
||||||
|
- Fence is first #thisone
|
||||||
|
- Hibiscus is third
|
||||||
|
- Irises is seventh
|
||||||
|
- Magnolia is first
|
||||||
|
- Magnolia is second
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Which one of the following,
|
||||||
|
if substituted for the second condition,
|
||||||
|
would have the same effect in determining the
|
||||||
|
arrangement of the photographs?
|
||||||
|
|
||||||
|
- If Fence is seventh, Hibiscus is second
|
||||||
|
- Gardenias is somewhere after Hibiscus, and either Fence or Magnolia is first
|
||||||
|
- Hibiscus must be somewhere between the first and sixth photographs
|
||||||
|
- Unless Hibiscus is second, it must be somewhere between Magnolia and Gardenias \
|
||||||
|
#if_solutions(text(fill: ored, [#sym.arrow.t.double `this one`]))
|
||||||
|
- Katydid is somewhere after Hibiscus, which must be after Fence.
|
||||||
|
|
||||||
|
#v(1fr)
|
@ -1,54 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
hidewarning,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
\title{Warm-Up: Mario Kart}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today}
|
|
||||||
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
A standard Mario Kart cup consists of 12 players and four races. \par
|
|
||||||
Each race is scored as follows:
|
|
||||||
\begin{itemize}
|
|
||||||
\item 15 points are awarded for first place;
|
|
||||||
\item 12 for second;
|
|
||||||
\item and $(13 - \text{place})$ otherwise.
|
|
||||||
\end{itemize}
|
|
||||||
In any one race, no players may tie.
|
|
||||||
A player's score at the end of a cup is the sum of their scores for each of the four races.
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
An $n$-way tie occurs when the top $n$ players have the same score at the end of a round. \par
|
|
||||||
What is the largest possible $n$, and how is it achieved?
|
|
||||||
|
|
||||||
\begin{solution}
|
|
||||||
A 12-way tie is impossible, since the total number of point is not divisible by 12.
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
A 11-way tie is possible, with a top score of 28:
|
|
||||||
\begin{itemize}
|
|
||||||
\item Four players finish $1^\text{st}$, $3^\text{ed}$, $11^\text{th}$, and $12^\text{th}$;
|
|
||||||
|
|
||||||
% spell:off
|
|
||||||
\item Four players finish $2^\text{nd}$, $4^\text{th}$, $9^\text{th}$, and $10^\text{th}$;
|
|
||||||
% spell:on
|
|
||||||
|
|
||||||
\item Two players finish fifth twice and seventh twice,
|
|
||||||
\item One player finishes sixth in each race.
|
|
||||||
\end{itemize}
|
|
||||||
The final player always finishes eighth, with a non-tie score of 20.
|
|
||||||
\end{solution}
|
|
||||||
|
|
||||||
\end{document}
|
|
35
src/Warm-Ups/Mario Kart/main.typ
Normal file
35
src/Warm-Ups/Mario Kart/main.typ
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Mario Kart],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
A standard Mario Kart cup consists of 12 players and four races. \
|
||||||
|
Each race is scored as follows:
|
||||||
|
- 15 points are awarded for first place;
|
||||||
|
- 12 for second;
|
||||||
|
- and $(13 - #text("place"))$ otherwise.
|
||||||
|
|
||||||
|
In any one race, no players may tie. \
|
||||||
|
A player's score at the end of a cup is the sum of their scores for each of the four races.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
An $n$-way tie occurs when the top $n$ players have the same score at the end of a round. \
|
||||||
|
What is the largest possible $n$, and how is it achieved?
|
||||||
|
|
||||||
|
#solution([
|
||||||
|
A 12-way tie is impossible, since the total number of point is not divisible by 12.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
A 11-way tie is possible, with a top score of 28:
|
||||||
|
- Four players finish $1^#text("st")$, $3^#text("ed")$, $11^#text("th")$, and $12^#text("th")$;
|
||||||
|
- Four players finish $2^#text("nd")$, $4^#text("th")$, $9^#text("th")$, and $10^#text("th")$; // spell:disable-line
|
||||||
|
- Two players finish fifth twice and seventh twice,
|
||||||
|
- One player finishes sixth in each race.
|
||||||
|
The final player always finishes eighth, with a non-tie score of 20.
|
||||||
|
|
||||||
|
])
|
@ -1,132 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
nosolutions,
|
|
||||||
hidewarning,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
\usepackage{tikz}
|
|
||||||
\usetikzlibrary{arrows.meta}
|
|
||||||
\usetikzlibrary{shapes.geometric}
|
|
||||||
|
|
||||||
% We put nodes in a separate layer, so we can
|
|
||||||
% slightly overlap with paths for a perfect fit
|
|
||||||
\pgfdeclarelayer{nodes}
|
|
||||||
\pgfdeclarelayer{path}
|
|
||||||
\pgfsetlayers{main,nodes}
|
|
||||||
|
|
||||||
% Layer settings
|
|
||||||
\tikzset{
|
|
||||||
% Layer hack, lets us write
|
|
||||||
% later = * in scopes.
|
|
||||||
layer/.style = {
|
|
||||||
execute at begin scope={\pgfonlayer{#1}},
|
|
||||||
execute at end scope={\endpgfonlayer}
|
|
||||||
},
|
|
||||||
%
|
|
||||||
% Arrowhead tweak
|
|
||||||
>={Latex[ width=2mm, length=2mm ]},
|
|
||||||
%
|
|
||||||
% Nodes
|
|
||||||
main/.style = {
|
|
||||||
draw,
|
|
||||||
circle,
|
|
||||||
fill = white,
|
|
||||||
line width = 0.35mm
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
\title{Warm Up: Odd Dice}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today}
|
|
||||||
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
|
|
||||||
We say a set of dice $\{A, B, C\}$ is \textit{nontransitive}
|
|
||||||
if, on average, $A$ beats $B$, $B$ beats $C$, and $C$ beats $A$.
|
|
||||||
In other words, we get a counterintuitive \say{rock - paper - scissors} effect.
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
Create a set of nontransitive six-sided dice. \par
|
|
||||||
\hint{All sides should be numbered with positive integers less than 10.}
|
|
||||||
|
|
||||||
\begin{solution}
|
|
||||||
One possible set can be numbered as follows:
|
|
||||||
\begin{itemize}
|
|
||||||
\item Die $A$: $2, 2, 4, 4, 9, 9$
|
|
||||||
\item Die $B$: $1, 1, 6, 6, 8, 8$
|
|
||||||
\item Die $C$: $3, 3, 5, 5, 7, 7$
|
|
||||||
\end{itemize}
|
|
||||||
|
|
||||||
\vspace{4mm}
|
|
||||||
|
|
||||||
Another solution is below:
|
|
||||||
\begin{itemize}
|
|
||||||
\item Die $A$: $3, 3, 3, 3, 3, 6$
|
|
||||||
\item Die $B$: $2, 2, 2, 5, 5, 5$
|
|
||||||
\item Die $C$: $1, 4, 4, 4, 4, 4$
|
|
||||||
\end{itemize}
|
|
||||||
\end{solution}
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Now, consider the set of six-sided dice below:
|
|
||||||
\begin{itemize}
|
|
||||||
\item Die $A$: $4, 4, 4, 4, 4, 9$
|
|
||||||
\item Die $B$: $3, 3, 3, 3, 8, 8$
|
|
||||||
\item Die $C$: $2, 2, 2, 7, 7, 7$
|
|
||||||
\item Die $D$: $1, 1, 6, 6, 6, 6$
|
|
||||||
\item Die $E$: $0, 5, 5, 5, 5, 5$
|
|
||||||
\end{itemize}
|
|
||||||
On average, which die beats each of the others? Draw a graph. \par
|
|
||||||
|
|
||||||
\begin{solution}
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale = 0.5]
|
|
||||||
\begin{scope}[layer = nodes]
|
|
||||||
\node[main] (a) at (-2, 0.2) {$a$};
|
|
||||||
\node[main] (b) at (0, 2) {$b$};
|
|
||||||
\node[main] (c) at (2, 0.2) {$c$};
|
|
||||||
\node[main] (d) at (1, -2) {$d$};
|
|
||||||
\node[main] (e) at (-1, -2) {$e$};
|
|
||||||
\end{scope}
|
|
||||||
|
|
||||||
\draw[->]
|
|
||||||
(a) edge (b)
|
|
||||||
(b) edge (c)
|
|
||||||
(c) edge (d)
|
|
||||||
(d) edge (e)
|
|
||||||
(e) edge (a)
|
|
||||||
|
|
||||||
(a) edge (c)
|
|
||||||
(b) edge (d)
|
|
||||||
(c) edge (e)
|
|
||||||
(d) edge (a)
|
|
||||||
(e) edge (b)
|
|
||||||
;
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
\end{solution}
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
Now, say we roll each die twice. What happens to the graph above?
|
|
||||||
|
|
||||||
\begin{solution}
|
|
||||||
The direction of each edge is reversed!
|
|
||||||
\end{solution}
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
\pagebreak
|
|
||||||
|
|
||||||
\end{document}
|
|
111
src/Warm-Ups/Odd Dice/main.typ
Normal file
111
src/Warm-Ups/Odd Dice/main.typ
Normal file
@ -0,0 +1,111 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
#import "@preview/cetz:0.3.1"
|
||||||
|
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Odd Dice],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
We say a set of dice ${A, B, C}$ is _nontransitive_
|
||||||
|
if, on average, $A$ beats $B$, $B$ beats $C$, and $C$ beats $A$.
|
||||||
|
In other words, we get a counterintuitive "rock - paper - scissors" effect.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
Create a set of nontransitive six-sided dice. \
|
||||||
|
#hint([All sides should be numbered with positive integers less than 10.])
|
||||||
|
|
||||||
|
#solution([
|
||||||
|
One possible set can be numbered as follows:
|
||||||
|
- Die $A$: $2, 2, 4, 4, 9, 9$
|
||||||
|
- Die $B$: $1, 1, 6, 6, 8, 8$
|
||||||
|
- Die $C$: $3, 3, 5, 5, 7, 7$
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
Another solution is below:
|
||||||
|
- Die $A$: $3, 3, 3, 3, 3, 6$
|
||||||
|
- Die $B$: $2, 2, 2, 5, 5, 5$
|
||||||
|
- Die $C$: $1, 4, 4, 4, 4, 4$
|
||||||
|
|
||||||
|
])
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Now, consider the set of six-sided dice below:
|
||||||
|
- Die $A$: $4, 4, 4, 4, 4, 9$
|
||||||
|
- Die $B$: $3, 3, 3, 3, 8, 8$
|
||||||
|
- Die $C$: $2, 2, 2, 7, 7, 7$
|
||||||
|
- Die $D$: $1, 1, 6, 6, 6, 6$
|
||||||
|
- Die $E$: $0, 5, 5, 5, 5, 5$
|
||||||
|
On average, which die beats each of the others? Draw a diagram.
|
||||||
|
|
||||||
|
#solution(
|
||||||
|
align(
|
||||||
|
center,
|
||||||
|
cetz.canvas({
|
||||||
|
import cetz.draw: *
|
||||||
|
|
||||||
|
let s = 0.8 // Scale
|
||||||
|
let t = 13pt * s // text size
|
||||||
|
let radius = 0.3 * s
|
||||||
|
|
||||||
|
// Points
|
||||||
|
let a = (-2 * s, 0.2 * s)
|
||||||
|
let b = (0 * s, 2 * s)
|
||||||
|
let c = (2 * s, 0.2 * s)
|
||||||
|
let d = (1.2 * s, -2.1 * s)
|
||||||
|
let e = (-1.2 * s, -2.1 * s)
|
||||||
|
|
||||||
|
set-style(
|
||||||
|
stroke: (thickness: 0.6mm * s),
|
||||||
|
mark: (
|
||||||
|
end: (
|
||||||
|
symbol: ">",
|
||||||
|
fill: black,
|
||||||
|
offset: radius + (0.025 * s),
|
||||||
|
width: 1.2mm * s,
|
||||||
|
length: 1.2mm * s,
|
||||||
|
),
|
||||||
|
),
|
||||||
|
)
|
||||||
|
|
||||||
|
line(a, b)
|
||||||
|
line(b, c)
|
||||||
|
line(c, d)
|
||||||
|
line(d, e)
|
||||||
|
line(e, a)
|
||||||
|
line(a, c)
|
||||||
|
line(b, d)
|
||||||
|
line(c, e)
|
||||||
|
line(d, a)
|
||||||
|
line(e, b)
|
||||||
|
|
||||||
|
circle(a, radius: radius, fill: oblue, stroke: none)
|
||||||
|
circle(b, radius: radius, fill: oblue, stroke: none)
|
||||||
|
circle(c, radius: radius, fill: oblue, stroke: none)
|
||||||
|
circle(d, radius: radius, fill: oblue, stroke: none)
|
||||||
|
circle(e, radius: radius, fill: oblue, stroke: none)
|
||||||
|
|
||||||
|
content(a, text(fill: white, size: t, [*A*]))
|
||||||
|
content(b, text(fill: white, size: t, [*B*]))
|
||||||
|
content(c, text(fill: white, size: t, [*C*]))
|
||||||
|
content(d, text(fill: white, size: t, [*D*]))
|
||||||
|
content(e, text(fill: white, size: t, [*E*]))
|
||||||
|
}),
|
||||||
|
),
|
||||||
|
)
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Now, say we roll each die twice. What happens to the graph from the previous problem?
|
||||||
|
|
||||||
|
#solution([
|
||||||
|
The direction of each edge is reversed!
|
||||||
|
])
|
||||||
|
|
||||||
|
#v(1fr)
|
@ -1,80 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
\title{Warm-Up: The Painting}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today.}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
You have a painting on a string. \par
|
|
||||||
Hang the painting on two nails so that if either is removed, the painting falls. \par
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
You may detach the string as you hang the painting, but it must be re-attached once you're done.
|
|
||||||
|
|
||||||
\note{The solution to this problem isn't a \say{think outside the box} trick, it's a clever wrapping of the string.}
|
|
||||||
|
|
||||||
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale=2.0]
|
|
||||||
\draw[line width = 0.5mm]
|
|
||||||
(0, 1) --
|
|
||||||
(2, 1) --
|
|
||||||
(2, 0) --
|
|
||||||
(0, 0) --
|
|
||||||
cycle
|
|
||||||
;
|
|
||||||
|
|
||||||
\draw[line width = 0.5mm, dotted]
|
|
||||||
(0.1, 1) --
|
|
||||||
(1, 1.5) --
|
|
||||||
(1.9, 1)
|
|
||||||
;
|
|
||||||
|
|
||||||
\fill (1, 1.5) circle[radius = 0.25mm];
|
|
||||||
|
|
||||||
|
|
||||||
\draw[line width = 0.2mm]
|
|
||||||
(0.66, 0.66) --
|
|
||||||
(0.66, 0.35) --
|
|
||||||
(0.60, 0.1)
|
|
||||||
(0.72, 0.1)--(0.66, 0.35)
|
|
||||||
;
|
|
||||||
|
|
||||||
\draw[line width = 0.2mm]
|
|
||||||
(0.66, 0.575) --
|
|
||||||
(0.6, 0.475) --
|
|
||||||
(0.525, 0.575)
|
|
||||||
(0.66, 0.575) --
|
|
||||||
(0.72, 0.475) --
|
|
||||||
(0.795, 0.575)
|
|
||||||
;
|
|
||||||
|
|
||||||
\fill[color=white] (0.66, 0.66) circle[radius = 0.8mm];
|
|
||||||
\draw (0.66, 0.66) circle[radius = 0.8mm];
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
|
|
||||||
|
|
||||||
\begin{solution}
|
|
||||||
|
|
||||||
Say we have a left nail and a right nail. The path of the string is as follows:
|
|
||||||
\begin{itemize}
|
|
||||||
\item Start on the left
|
|
||||||
\item Move over both nails, wrap right nail cw
|
|
||||||
\item Wrap left nail ccw
|
|
||||||
\item Wrap right nail ccw
|
|
||||||
\item Exit downwards, in between both nails
|
|
||||||
\end{itemize}
|
|
||||||
|
|
||||||
\end{solution}
|
|
||||||
|
|
||||||
\end{document}
|
|
82
src/Warm-Ups/Painting/main.typ
Normal file
82
src/Warm-Ups/Painting/main.typ
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
#import "@preview/cetz:0.3.1"
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: What's an AST?],
|
||||||
|
by: "Mark",
|
||||||
|
subtitle: "Based on a true story.",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Say we have a painting on a string. \
|
||||||
|
Hang the painting on two nails so that if either is removed, the painting falls. \
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
You may detach the string as you hang the painting, but it must be re-attached once you're done. \
|
||||||
|
#hint[The solution to this problem isn't a "think outside the box" trick, it's a clever wrapping of the string.]
|
||||||
|
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
#align(
|
||||||
|
center,
|
||||||
|
cetz.canvas({
|
||||||
|
import cetz.draw: *
|
||||||
|
let s = 2.5
|
||||||
|
|
||||||
|
|
||||||
|
line(
|
||||||
|
(0 * s, 1 * s),
|
||||||
|
(2 * s, 1 * s),
|
||||||
|
(2 * s, 0 * s),
|
||||||
|
(0 * s, 0 * s),
|
||||||
|
close: true,
|
||||||
|
stroke: (thickness: 0.8mm),
|
||||||
|
)
|
||||||
|
|
||||||
|
line(
|
||||||
|
(0.1 * s, 1 * s),
|
||||||
|
(0.5 * s, 1.5 * s),
|
||||||
|
(1.5 * s, 1.5 * s),
|
||||||
|
(1.9 * s, 1 * s),
|
||||||
|
stroke: (thickness: 0.5mm, dash: "dotted"),
|
||||||
|
)
|
||||||
|
|
||||||
|
circle((0.5 * s, 1.5 * s), radius: 0.04 * s, fill: black, stroke: none)
|
||||||
|
circle((1.5 * s, 1.5 * s), radius: 0.04 * s, fill: black, stroke: none)
|
||||||
|
|
||||||
|
line(
|
||||||
|
(0.66 * s, 0.66 * s),
|
||||||
|
(0.66 * s, 0.35 * s),
|
||||||
|
(0.60 * s, 0.1 * s),
|
||||||
|
)
|
||||||
|
|
||||||
|
line(
|
||||||
|
(0.72 * s, 0.1 * s),
|
||||||
|
(0.66 * s, 0.35 * s),
|
||||||
|
)
|
||||||
|
|
||||||
|
line(
|
||||||
|
(0.66 * s, 0.575 * s),
|
||||||
|
(0.6 * s, 0.475 * s),
|
||||||
|
(0.525 * s, 0.575 * s),
|
||||||
|
)
|
||||||
|
|
||||||
|
line(
|
||||||
|
(0.66 * s, 0.575 * s),
|
||||||
|
(0.72 * s, 0.475 * s),
|
||||||
|
(0.795 * s, 0.575 * s),
|
||||||
|
)
|
||||||
|
|
||||||
|
circle((0.66 * s, 0.66 * s), radius: 0.07 * s, fill: white)
|
||||||
|
}),
|
||||||
|
)
|
||||||
|
|
||||||
|
#solution([
|
||||||
|
Say we have a left nail and a right nail. The path of the string is as follows:
|
||||||
|
- Start on the left
|
||||||
|
- Move over both nails, wrap right nail cw
|
||||||
|
- Wrap left nail ccw
|
||||||
|
- Wrap right nail ccw
|
||||||
|
- Exit downwards, in between both nails
|
||||||
|
])
|
@ -1,57 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
\title{Warm-Up: Partition Products}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today.}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Take any positive integer $n$. \par
|
|
||||||
Now, write it as sum of smaller positive integers: $n = a_1 + a_2 + ... + a_k$ \par
|
|
||||||
Maximize the product $a_1 \times a_2 \times ... \times a_k$
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
\begin{solution}
|
|
||||||
|
|
||||||
\textbf{Interesting Solution:}
|
|
||||||
|
|
||||||
Of course, all $a_i$ should be greater than $1$. \par
|
|
||||||
Also, all $a_i$ should be smaller than four, since $x \leq x(x-2)$ if $x \geq 4$. \par
|
|
||||||
Thus, we're left with sequences that only contain 2 and 3. \par
|
|
||||||
\note{Note that two twos are the same as one four, but we exclude fours for simplicity.}
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
Finally, we see that $3^2 > 2^3$, so any three twos are better repackaged as two threes. \par
|
|
||||||
The best sequence $a_i$ thus consists of a maximal number of threes followed by 0, 1, or 2 twos.
|
|
||||||
|
|
||||||
\linehack{}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
\textbf{Calculus Solution:}
|
|
||||||
|
|
||||||
First, solve this problem for equal, non-integer $a_i$:
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
We know $n = \prod{a_i}$, thus $\ln(n) = \sum{\ln(a_i)}$. \par
|
|
||||||
If all $a_i$ are equal, we get $\ln(n) = k \times \ln(n / k)$. \par
|
|
||||||
Derive wrt $k$ and set to zero to get $\ln(n / k) = 1$ \par
|
|
||||||
So $k = n / e$ and $n / k = e \approx 2.7$
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
If we try to approximate this with integers, we get the same solution as above.
|
|
||||||
\end{solution}
|
|
||||||
\end{document}
|
|
41
src/Warm-Ups/Partition Products/main.typ
Normal file
41
src/Warm-Ups/Partition Products/main.typ
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Partition Products],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Take any positive integer $n$. \
|
||||||
|
Now, write it as sum of smaller positive integers: $n = a_1 + a_2 + ... a_k$ \
|
||||||
|
Maximize the product $a_1 #sym.times a_2 #sym.times ... #sym.times a_k$
|
||||||
|
|
||||||
|
|
||||||
|
#solution([
|
||||||
|
*Interesting Solution:*
|
||||||
|
|
||||||
|
Of course, all $a_i$ should be greater than $1$. \
|
||||||
|
Also, all $a_i$ should be smaller than four, since $x <= x(x-2)$ if $x >= 4$. \
|
||||||
|
Thus, we're left with sequences that only contain 2 and 3. \
|
||||||
|
#note([Note that two twos are the same as one four, but we exclude fours for simplicity.])
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
Finally, we see that $3^2 > 2^3$, so any three twos are better repackaged as two threes. \
|
||||||
|
The best sequence $a_i$ thus consists of a maximal number of threes followed by 0, 1, or 2 twos.
|
||||||
|
|
||||||
|
#v(8mm)
|
||||||
|
|
||||||
|
*Calculus Solution:*
|
||||||
|
|
||||||
|
First, solve this problem for equal, real $a_i$:
|
||||||
|
#v(2mm)
|
||||||
|
We know $n = product(a_i)$, thus $ln(n) = sum(ln(a_i))$. \
|
||||||
|
If all $a_i$ are equal, we get $ln(n) = k #sym.times ln(n / k)$. \
|
||||||
|
Derive wrt $k$ and set to zero to get $ln(n / k) = 1$ \
|
||||||
|
So $k = n / e$ and $n / k = e #sym.approx 2.7$
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
If we try to approximate this with integers, we get the same solution as above.
|
||||||
|
])
|
@ -1,47 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
\usepackage{graphicx}
|
|
||||||
|
|
||||||
\title{Warm-Up: Passing Balls}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
|
|
||||||
Twelve people are standing in a circle. Each is assigned a number between 1 and 12. \par
|
|
||||||
Participants numbered 1, 2, 3, and 4 hold red, green, yellow, and black balls, respectively. \par
|
|
||||||
Everyone else is empty-handed.
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
Each participant can pass their ball to any student that is exactly 5 positions away. \par
|
|
||||||
Balls cannot be passed to someone who has one in hand.
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
After a number of passes, the first four participants again hold all the balls. \par
|
|
||||||
Participant 1 has a black ball. Which balls are held by participants 2, 3, and 4?
|
|
||||||
|
|
||||||
\begin{solution}
|
|
||||||
\begin{itemize}
|
|
||||||
\item the graph of possible moves is isomorphic to a circle (since 5 and 12 are coprime),
|
|
||||||
\item but the balls get passed around, so swapping the place of any two balls is not allowed. \\
|
|
||||||
Therefore, the balls will stay in their initial (cyclic) order:
|
|
||||||
\end{itemize}
|
|
||||||
|
|
||||||
\begin{center}
|
|
||||||
\includegraphics[width=\textwidth]{pass-sol.png}
|
|
||||||
\end{center}
|
|
||||||
\end{solution}
|
|
||||||
|
|
||||||
|
|
||||||
\end{document}
|
|
192
src/Warm-Ups/Passing Balls/main.typ
Normal file
192
src/Warm-Ups/Passing Balls/main.typ
Normal file
@ -0,0 +1,192 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
#import "@preview/cetz:0.3.1"
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Passing Balls],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Twelve people are standing in a circle. Each is assigned a number between 1 and 12. \
|
||||||
|
Participants numbered 1, 2, 3, and 4 hold red, green, yellow, and black balls, respectively. \
|
||||||
|
Everyone else is empty-handed.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
Each participant can pass their ball to any student that is exactly 5 positions away. \
|
||||||
|
Balls cannot be passed to someone who has one in hand.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
After a number of passes, the first four participants again hold all the balls. \
|
||||||
|
Participant 1 has a black ball. Which balls are held by participants 2, 3, and 4?
|
||||||
|
|
||||||
|
#solution([
|
||||||
|
The graph of possible moves is isomorphic to a circle (since 5 and 12 are coprime), \
|
||||||
|
so the order of the balls cannot be changed as they are passed around.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
Therefore, the balls will stay in their initial (cyclic) order:
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
#{
|
||||||
|
let s = 0.7 // scale
|
||||||
|
let t = 12pt * s // text size
|
||||||
|
let radius = 0.35
|
||||||
|
|
||||||
|
let pts = (
|
||||||
|
(0 * s, 3 * s),
|
||||||
|
(1 * s, 2 * s),
|
||||||
|
(2 * s, 1 * s),
|
||||||
|
(3 * s, 0 * s),
|
||||||
|
(2 * s, -1 * s),
|
||||||
|
(1 * s, -2 * s),
|
||||||
|
(0 * s, -3 * s),
|
||||||
|
(-1 * s, -2 * s),
|
||||||
|
(-2 * s, -1 * s),
|
||||||
|
(-3 * s, 0 * s),
|
||||||
|
(-2 * s, 1 * s),
|
||||||
|
(-1 * s, 2 * s),
|
||||||
|
)
|
||||||
|
|
||||||
|
let pts_shuf = (
|
||||||
|
(0 * s, 3 * s), // 1
|
||||||
|
(1 * s, -2 * s), // 6
|
||||||
|
(-2 * s, 1 * s), // 11
|
||||||
|
(3 * s, 0 * s), // 4
|
||||||
|
(-2 * s, -1 * s), // 9
|
||||||
|
(1 * s, 2 * s), // 2
|
||||||
|
(0 * s, -3 * s), // 7
|
||||||
|
(-1 * s, 2 * s), // 12
|
||||||
|
(2 * s, -1 * s), // 5
|
||||||
|
(-3 * s, 0 * s), // 10
|
||||||
|
(2 * s, 1 * s), // 3
|
||||||
|
(-1 * s, -2 * s), // 8
|
||||||
|
)
|
||||||
|
|
||||||
|
table(
|
||||||
|
stroke: none,
|
||||||
|
align: center,
|
||||||
|
columns: (1fr, 1fr, 1fr),
|
||||||
|
cetz.canvas({
|
||||||
|
import cetz.draw: *
|
||||||
|
|
||||||
|
set-style(stroke: (thickness: 0.4mm, paint: black))
|
||||||
|
line(..pts_shuf, close: true)
|
||||||
|
|
||||||
|
let i = 1
|
||||||
|
for p in pts {
|
||||||
|
circle(
|
||||||
|
p,
|
||||||
|
radius: radius * s,
|
||||||
|
fill: if i == 1 {
|
||||||
|
ored
|
||||||
|
} else if i == 2 {
|
||||||
|
ogreen
|
||||||
|
} else if i == 3 {
|
||||||
|
oorange
|
||||||
|
} else if i == 4 {
|
||||||
|
oblue
|
||||||
|
} else { white },
|
||||||
|
)
|
||||||
|
|
||||||
|
content(
|
||||||
|
p,
|
||||||
|
text(
|
||||||
|
fill: if i <= 4 {
|
||||||
|
white
|
||||||
|
} else {
|
||||||
|
black
|
||||||
|
},
|
||||||
|
size: t,
|
||||||
|
[*#i*],
|
||||||
|
),
|
||||||
|
)
|
||||||
|
i = i + 1
|
||||||
|
}
|
||||||
|
}),
|
||||||
|
cetz.canvas({
|
||||||
|
import cetz.draw: *
|
||||||
|
|
||||||
|
set-style(stroke: (thickness: 0.4mm, paint: black))
|
||||||
|
line(..pts, close: true)
|
||||||
|
|
||||||
|
let i = 1
|
||||||
|
for p in pts {
|
||||||
|
let l = calc.rem(((i - 1) * 5), 12) + 1
|
||||||
|
|
||||||
|
|
||||||
|
circle(
|
||||||
|
p,
|
||||||
|
radius: radius * s,
|
||||||
|
fill: if l == 1 {
|
||||||
|
ored
|
||||||
|
} else if l == 2 {
|
||||||
|
ogreen
|
||||||
|
} else if l == 3 {
|
||||||
|
oorange
|
||||||
|
} else if l == 4 {
|
||||||
|
oblue
|
||||||
|
} else { white },
|
||||||
|
)
|
||||||
|
|
||||||
|
content(
|
||||||
|
p,
|
||||||
|
text(
|
||||||
|
fill: if l <= 4 {
|
||||||
|
white
|
||||||
|
} else {
|
||||||
|
black
|
||||||
|
},
|
||||||
|
size: t,
|
||||||
|
[*#l*],
|
||||||
|
),
|
||||||
|
)
|
||||||
|
i = i + 1
|
||||||
|
}
|
||||||
|
}),
|
||||||
|
cetz.canvas({
|
||||||
|
import cetz.draw: *
|
||||||
|
|
||||||
|
set-style(stroke: (thickness: 0.4mm, paint: black))
|
||||||
|
line(..pts, close: true)
|
||||||
|
|
||||||
|
let i = 1
|
||||||
|
for p in pts {
|
||||||
|
let l = calc.rem(((i - 1) * 5), 12) + 1
|
||||||
|
|
||||||
|
|
||||||
|
circle(
|
||||||
|
p,
|
||||||
|
radius: radius * s,
|
||||||
|
fill: if l == 1 {
|
||||||
|
oblue
|
||||||
|
} else if l == 2 {
|
||||||
|
oorange
|
||||||
|
} else if l == 3 {
|
||||||
|
ored
|
||||||
|
} else if l == 4 {
|
||||||
|
ogreen
|
||||||
|
} else { white },
|
||||||
|
)
|
||||||
|
|
||||||
|
content(
|
||||||
|
p,
|
||||||
|
text(
|
||||||
|
fill: if l <= 4 {
|
||||||
|
white
|
||||||
|
} else {
|
||||||
|
black
|
||||||
|
},
|
||||||
|
size: t,
|
||||||
|
[*#l*],
|
||||||
|
),
|
||||||
|
)
|
||||||
|
i = i + 1
|
||||||
|
}
|
||||||
|
}),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
])
|
Binary file not shown.
Before Width: | Height: | Size: 47 KiB |
@ -1,34 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber,
|
|
||||||
hidewarning
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
\title{Warm-Up: Prime Factors}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today.}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
What proportion of integers have $2$ as their smallest prime factor?
|
|
||||||
% 1^2
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
What proportion of integers have $3$ as their second-smallest prime factor?
|
|
||||||
% 1/6
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
What is the median second-smallest prime factor?
|
|
||||||
% 37
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\end{document}
|
|
23
src/Warm-Ups/Prime Factors/main.typ
Normal file
23
src/Warm-Ups/Prime Factors/main.typ
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Prime Factors],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
What proportion of integers have $2$ as their smallest prime factor?
|
||||||
|
#solution([$1 div 2$])
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
What proportion of integers have $3$ as their second-smallest prime factor?
|
||||||
|
#solution([$1 div 6$])
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
What is the median second-smallest prime factor?
|
||||||
|
#solution([37])
|
||||||
|
#v(1fr)
|
@ -1,153 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
hidewarning,
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
\usepackage{xcolor}
|
|
||||||
\usepackage{soul}
|
|
||||||
\usepackage{hyperref}
|
|
||||||
|
|
||||||
\definecolor{Light}{gray}{.90}
|
|
||||||
\sethlcolor{Light}
|
|
||||||
\newcommand{\htexttt}[1]{\texttt{\hl{#1}}}
|
|
||||||
|
|
||||||
|
|
||||||
\title{The Regex Warm-Up}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
|
|
||||||
Last time, we discussed Deterministic Finite Automata. One interesting application of these mathematical objects is found in computer science: Regular Expressions. \par
|
|
||||||
This is often abbreviated \say{regex}, which is pronounced like \say{gif.}
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
Regex is a language used to specify patterns in a string. You can think of it as a concise way to define a DFA, using text instead of a huge graph. \par
|
|
||||||
|
|
||||||
Often enough, a clever regex pattern can do the work of a few hundred lines of code.
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
Like the DFAs we've studied, a regex pattern \textit{accepts} or \textit{rejects} a string. However, we don't usually use this terminology with regex, and instead say that a string \textit{matches} or \textit{doesn't match} a pattern.
|
|
||||||
|
|
||||||
\vspace{5mm}
|
|
||||||
|
|
||||||
Regex strings consist of characters, quantifiers, sets, and groups.
|
|
||||||
|
|
||||||
\vspace{5mm}
|
|
||||||
|
|
||||||
\textbf{Quantifiers} \par
|
|
||||||
Quantifiers specify how many of a character to match. \par
|
|
||||||
There are four of these: \htexttt{+}, \htexttt{*}, \htexttt{?}, and \htexttt{\{ \}}
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
\htexttt{+} means \say{match one or more of the preceding token} \par
|
|
||||||
\htexttt{*} means \say{match zero or more of the preceding token}
|
|
||||||
|
|
||||||
For example, the pattern \htexttt{ca+t} will match the following strings:
|
|
||||||
\begin{itemize}
|
|
||||||
\item \texttt{cat}
|
|
||||||
\item \texttt{caat}
|
|
||||||
\item \texttt{caaaaaaaat}
|
|
||||||
\end{itemize}
|
|
||||||
\htexttt{ca+t} will \textbf{not} match the string \texttt{ct}. \par
|
|
||||||
The pattern \htexttt{ca*t} will match all the strings above, including \texttt{ct}.
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
|
|
||||||
\htexttt{?} means \say{match one or none of the preceding token} \par
|
|
||||||
The pattern \htexttt{linea?r} will match only \texttt{linear} and \texttt{liner}.
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
Brackets \htexttt{\{min, max\}} are the most flexible quantifier. \par
|
|
||||||
They specify exactly how many tokens to match: \par
|
|
||||||
\htexttt{ab\{2\}a} will match only \texttt{abba}. \par
|
|
||||||
\htexttt{ab\{1,3\}a} will match only \texttt{aba}, \texttt{abba}, and \texttt{abbba}. \par
|
|
||||||
% spell:off
|
|
||||||
\htexttt{ab\{2,\}a} will match any \texttt{ab...ba} with at least two \texttt{b}s.
|
|
||||||
% spell:on
|
|
||||||
|
|
||||||
\vspace{5mm}
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Write the patterns \htexttt{a*} and \htexttt{a+} using only \htexttt{\{ \}}.
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Draw a DFA equivalent to the regex pattern \htexttt{01*0}.
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\pagebreak
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
\textbf{Characters, Sets, and Groups} \par
|
|
||||||
In the previous section, we saw how we can specify characters literally: \par
|
|
||||||
\texttt{a+} means \say{one or more \texttt{a} character}
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
There are, of course, other ways we can specify characters.
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
The first such way is the \textit{set}, denoted \htexttt{[ ]}. A set can pretend to be any character inside it. \par
|
|
||||||
For example, \htexttt{m[aoy]th} will match \texttt{math}, \texttt{moth}, or \texttt{myth}. \par
|
|
||||||
\htexttt{a[01]+b} will match \texttt{a0b}, \texttt{a111b}, \texttt{a1100110b}, and any other similar string. \par
|
|
||||||
You may negate a set with a \htexttt{\textasciicircum}. \par
|
|
||||||
\htexttt{[\textasciicircum abc]} will match any character except \texttt{a}, \texttt{b}, or \texttt{c}, including symbols and spaces.
|
|
||||||
|
|
||||||
\vspace{2mm}
|
|
||||||
|
|
||||||
If we want to keep characters together, we can use the \textit{group}, denoted \htexttt{( )}. \par
|
|
||||||
|
|
||||||
Groups work exactly as you'd expect, representing an atomic\footnotemark{} group of characters. \par
|
|
||||||
\htexttt{a(01)+b} will match \texttt{a01b} and \texttt{a010101b}, but will \textbf{not} match \texttt{a0b}, \texttt{a1b}, or \texttt{a1100110b}.
|
|
||||||
|
|
||||||
\footnotetext{In other words, \say{unbreakable}}
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}<regex>
|
|
||||||
You are now familiar with most of the tools regex has to offer. \par
|
|
||||||
Write patterns that match the following strings:
|
|
||||||
\begin{enumerate}[itemsep=1mm]
|
|
||||||
\item An ISO-8601 date, like \texttt{2022-10-29}. \par
|
|
||||||
\hint{Invalid dates like \texttt{2022-13-29} should also be matched.}
|
|
||||||
|
|
||||||
\item An email address. \par
|
|
||||||
\hint{Don't forget about subdomains, like \texttt{math.ucla.edu}.}
|
|
||||||
|
|
||||||
\item A UCLA room number, like \texttt{MS 5118} or \texttt{Kinsey 1220B}.
|
|
||||||
|
|
||||||
\item Any ISBN-10 of the form \texttt{0-316-00395-7}. \par
|
|
||||||
\hint{Remember that the check digit may be an \texttt{X}. Dashes are optional.}
|
|
||||||
|
|
||||||
\item A word of even length. \par
|
|
||||||
\hint{The set \texttt{[A-z]} contains every english letter, capitalized and lowercase. \\
|
|
||||||
\texttt{[a-z]} will only match lowercase letters.}
|
|
||||||
|
|
||||||
\item A word with exactly 3 vowels. \par
|
|
||||||
\hint{The special token \texttt{\textbackslash w} will match any word character. It is equivalent to \texttt{[A-z0-9\_]} \\ \texttt{\_} stands for a literal underscore.}
|
|
||||||
|
|
||||||
\item A word that has even length and exactly 3 vowels.
|
|
||||||
|
|
||||||
\item A sentence that does not start with a capital letter.
|
|
||||||
\end{enumerate}
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
If you'd like to know more, check out \url{https://regexr.com}. It offers an interactive regex prompt, as well as a cheatsheet that explains every other regex token there is. \par
|
|
||||||
You will find a nice set of challenges at \url{https://alf.nu/RegexGolf}.
|
|
||||||
I especially encourage you to look into this if you are interested in computer science.
|
|
||||||
\end{document}
|
|
135
src/Warm-Ups/Regex/main.typ
Normal file
135
src/Warm-Ups/Regex/main.typ
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [The Regex Warm-Up],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
Last time, we discussed Deterministic Finite Automata. One interesting application of these mathematical objects is found in computer science: Regular Expressions. \
|
||||||
|
This is often abbreviated "regex," which is pronounced like "gif."
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
Regex is a language used to specify patterns in a string. You can think of it as a concise way to define a DFA, using text instead of a huge graph. \
|
||||||
|
|
||||||
|
Often enough, a clever regex pattern can do the work of a few hundred lines of code.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
Like the DFAs we've studied, a regex pattern _accepts_ or _rejects_ a string. However, we don't usually use this terminology with regex, and instead say that a string _matches_ or _doesn't match_ a pattern.
|
||||||
|
|
||||||
|
#v(5mm)
|
||||||
|
|
||||||
|
Regex strings consist of characters, quantifiers, sets, and groups.
|
||||||
|
|
||||||
|
#v(5mm)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
*Quantifiers* \
|
||||||
|
Quantifiers specify how many of a character to match. \
|
||||||
|
There are four of these: `+`, `*`, `?`, and `{ }`.
|
||||||
|
|
||||||
|
#v(4mm)
|
||||||
|
|
||||||
|
`+` means "match one or more of the preceding token" \
|
||||||
|
`*` means "match zero or more of the preceding token"
|
||||||
|
|
||||||
|
For example, the pattern `ca+t` will match the following strings:
|
||||||
|
- `cat`
|
||||||
|
- `caat`
|
||||||
|
- `caaaaaaaat`
|
||||||
|
`ca+t` will *not* match the string `ct`. \
|
||||||
|
The pattern `ca*t` will match all the strings above, including `ct`.
|
||||||
|
|
||||||
|
|
||||||
|
#v(4mm)
|
||||||
|
|
||||||
|
|
||||||
|
`?` means "match one or none of the preceding token" \
|
||||||
|
The pattern `linea?r` will match only `linear` and `liner`.
|
||||||
|
|
||||||
|
#v(4mm)
|
||||||
|
|
||||||
|
Brackets `{min, max}` are the most flexible quantifier. \
|
||||||
|
They specify exactly how many tokens to match: \
|
||||||
|
`ab{2}a` will match only `abba`. \
|
||||||
|
`ab{1,3}a` will match only `aba`, `abba`, and `abbba`. \
|
||||||
|
`ab{2,}a` will match any `ab...ba` with at least two `b`s. // spell:disable-line
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Write the patterns `a*` and `a+` using only `{ }`.
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Draw a DFA equivalent to the regex pattern `01*0`.
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#pagebreak()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
*Characters, Sets, and Groups* \
|
||||||
|
In the previous section, we saw how we can specify characters literally: \
|
||||||
|
`a+` means "one or more `a` characters" \
|
||||||
|
There are, of course, other ways we can specify characters.
|
||||||
|
|
||||||
|
#v(4mm)
|
||||||
|
|
||||||
|
The first such way is the _set_, denoted `[ ]`. A set can pretend to be any character inside it. \
|
||||||
|
For example, `m[aoy]th` will match `math`, `moth`, or `myth`. \
|
||||||
|
`a[01]+b` will match `a0b`, `a111b`, `a1100110b`, and any other similar string. \
|
||||||
|
|
||||||
|
#v(4mm)
|
||||||
|
|
||||||
|
We can negate a set with a `^`. \
|
||||||
|
`[^abc]` will match any single character except `a`, `b`, or `c`, including symbols and spaces.
|
||||||
|
|
||||||
|
#v(4mm)
|
||||||
|
|
||||||
|
If we want to keep characters together, we can use the _group_, denoted `( )`. \
|
||||||
|
|
||||||
|
Groups work exactly as you'd expect, representing an atomic#footnote([In other words, "unbreakable"]) group of characters. \
|
||||||
|
`a(01)+b` will match `a01b` and `a010101b`, but will *not* match `a0b`, `a1b`, or `a1100110b`.
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
You are now familiar with most of the tools regex has to offer. \
|
||||||
|
Write patterns that match the following strings:
|
||||||
|
|
||||||
|
- An ISO-8601 date, like `2022-10-29`. \
|
||||||
|
#hint([Invalid dates like `2022-13-29` should also be matched.])
|
||||||
|
|
||||||
|
- An email address. \
|
||||||
|
#hint([Don't forget about subdomains, like `math.ucla.edu`.])
|
||||||
|
|
||||||
|
- A UCLA room number, like `MS 5118` or `Kinsey 1220B`.
|
||||||
|
|
||||||
|
- Any ISBN-10 of the form `0-316-00395-7`. \
|
||||||
|
#hint([Remember that the check digit may be an `X`. Dashes are optional.])
|
||||||
|
|
||||||
|
- A word of even length. \
|
||||||
|
#hint([
|
||||||
|
The set `[A-z]` contains every english letter, capitalized and lowercase. \
|
||||||
|
`[a-z]` will only match lowercase letters.
|
||||||
|
])
|
||||||
|
|
||||||
|
- A word with exactly 3 vowels. \
|
||||||
|
#hint([
|
||||||
|
The special token `\w` will match any word character. \
|
||||||
|
It is equivalent to `[A-z0-9_]`. `_` represents a literal underscore.
|
||||||
|
])
|
||||||
|
|
||||||
|
- A word that has even length and exactly 3 vowels.
|
||||||
|
|
||||||
|
- A sentence that does not start with a capital letter.
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
If you'd like to know more, check out `https://regexr.com`.
|
||||||
|
It offers an interactive regex prompt,
|
||||||
|
as well as a cheatsheet that explains every other regex token there is. \
|
||||||
|
You can find a nice set of challenges at `https://alf.nu/RegexGolf`.
|
@ -1,89 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
hidewarning,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
\usepackage{tikz}
|
|
||||||
|
|
||||||
|
|
||||||
\title{The Sysadmin's Warm-Up}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today}
|
|
||||||
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
|
|
||||||
Most of you have seen a hard drive. Many have touched one, and a lucky few have poked around inside one. These devices have two interesting properties:
|
|
||||||
|
|
||||||
\begin{enumerate}
|
|
||||||
\item They hold valuable data
|
|
||||||
\item They eventually fail
|
|
||||||
\end{enumerate}
|
|
||||||
|
|
||||||
Needless to say, this is a problem. \par
|
|
||||||
We need to design a system that allows hard drives to fail without data loss.
|
|
||||||
|
|
||||||
\definition{}
|
|
||||||
You can think of a hard drive as a long string of bits. \par
|
|
||||||
Assume all hard drives can store 1 TiB of data.
|
|
||||||
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}
|
|
||||||
|
|
||||||
\node[above] at (1/2, 0) {Drive A};
|
|
||||||
\draw (0cm, 0cm) -- (0cm, -3cm);
|
|
||||||
\draw (1cm, 0cm) -- (1cm, -3cm);
|
|
||||||
\foreach \i in {0,...,-6} {
|
|
||||||
\draw (0cm,\i cm / 2) -- (1cm ,\i cm / 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
\node at (1/2, - 1 / 4) {1};
|
|
||||||
\node at (1/2, - 3 / 4) {1};
|
|
||||||
\node at (1/2, - 5 / 4) {0};
|
|
||||||
\node at (1/2, - 7 / 4) {...};
|
|
||||||
\node at (1/2, - 9 / 4) {1};
|
|
||||||
\node at (1/2, -11 / 4) {0};
|
|
||||||
|
|
||||||
|
|
||||||
\node[above] at (5/2, 0) {Drive B};
|
|
||||||
\draw (2cm, 0cm) -- (2cm, -3cm);
|
|
||||||
\draw (3cm, 0cm) -- (3cm, -3cm);
|
|
||||||
\foreach \i in {0,...,-6} {
|
|
||||||
\draw (2cm,\i cm / 2) -- (3cm ,\i cm / 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
\node at (5/2, - 1 / 4) {0};
|
|
||||||
\node at (5/2, - 3 / 4) {1};
|
|
||||||
\node at (5/2, - 5 / 4) {0};
|
|
||||||
\node at (5/2, - 7 / 4) {...};
|
|
||||||
\node at (5/2, - 9 / 4) {0};
|
|
||||||
\node at (5/2, -11 / 4) {1};
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Suppose we have two hard drives. How can we arrange our data so that...
|
|
||||||
\begin{enumerate}
|
|
||||||
\item We get 1 TiB of usable storage
|
|
||||||
\item We lose no data if any one drive fails
|
|
||||||
\end{enumerate}
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Suppose we have three hard drives. How can we arrange our data so that...
|
|
||||||
\begin{enumerate}
|
|
||||||
\item We get 2 TiB of usable storage
|
|
||||||
\item We lose no data if any one drive fails
|
|
||||||
\end{enumerate}
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
\end{document}
|
|
35
src/Warm-Ups/Sysadmin/main.typ
Normal file
35
src/Warm-Ups/Sysadmin/main.typ
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [The Sysadmin's Warm-Up],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
Most of you have seen a hard drive. \
|
||||||
|
Many have touched one, and a lucky few have taken one apart. \
|
||||||
|
These devices have two interesting properties:
|
||||||
|
- They hold valuable data
|
||||||
|
- They inevitably fail
|
||||||
|
|
||||||
|
Needless to say, this is a problem. \
|
||||||
|
We would like to design a system that tolerates hard drive failures without data loss.
|
||||||
|
|
||||||
|
#definition()
|
||||||
|
You can think of a hard drive as a long string of bits. \
|
||||||
|
Assume all hard drives in the following problems have the same size. \
|
||||||
|
If a hard drive "fails", all data on it is instantly lost.
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Suppose we have two hard drives. How can we arrange our data so that...
|
||||||
|
- We get 1 TiB of usable storage
|
||||||
|
- We lose no data if any one drive fails
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Suppose we have three hard drives. How can we arrange our data so that...
|
||||||
|
- We get 2 TiB of usable storage
|
||||||
|
- We lose no data if any one drive fails
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
@ -1,30 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
\title{Warm-Up: Travellers}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Four travellers are on a plane, each moving along a straight line at an arbitrary constant speed. \par
|
|
||||||
No two of their paths are parallel, and no three intersect at the same point. \par
|
|
||||||
We know that traveller A has met travelers B, C, and D, \par
|
|
||||||
and that traveller B has met C and D (and A). Show that C and D must also have met. \par
|
|
||||||
|
|
||||||
\begin{solution}
|
|
||||||
When a body travels at a constant speed, its graph with respect to time is a straight line. \par
|
|
||||||
So, we add time axis in the third dimension, perpendicular to our plane. \par
|
|
||||||
Naturally, the projection of each of these onto the plane corresponds to a road.
|
|
||||||
|
|
||||||
Now, note that two intersecting lines define a plane and use the conditions in the problem to show that no two lines are parallel.
|
|
||||||
\end{solution}
|
|
||||||
|
|
||||||
\end{document}
|
|
20
src/Warm-Ups/Travellers/main.typ
Normal file
20
src/Warm-Ups/Travellers/main.typ
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Travellers],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Four travellers are on a plane, each moving along a straight line at an arbitrary constant speed. \
|
||||||
|
No two of their paths are parallel, and no three intersect at the same point. \
|
||||||
|
We know that traveller A has met travelers B, C, and D, \
|
||||||
|
and that traveller B has met C and D (and A). Show that C and D must also have met.
|
||||||
|
|
||||||
|
#solution([
|
||||||
|
When a body travels at a constant speed, its graph with respect to time is a straight line. \
|
||||||
|
So, we add time axis in the third dimension, perpendicular to our plane. \
|
||||||
|
Naturally, the projection of each of these onto the plane corresponds to a road.
|
||||||
|
|
||||||
|
Now, note that two intersecting lines define a plane and use the conditions in the problem to show that no two lines are parallel.
|
||||||
|
])
|
@ -1,43 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
hidewarning,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
\usepackage[linguistics]{forest}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
\title{Warm-Up: What's an AST?}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today. \\ Based on a true story.}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
Say you have a valid string of simple arithmetic that contains no unary operators (like $3!$ or $-4$) and no parenthesis:
|
|
||||||
$$
|
|
||||||
3 + 9 \times 8 \div 5 \land 6
|
|
||||||
$$
|
|
||||||
|
|
||||||
You may assume that all numbers and operators in this string consist of exactly one character. \\
|
|
||||||
|
|
||||||
Devise an algorithm that turns this string into a tree (as shown below), respecting the order of operations $[\land, \times, \div, +, -]$.
|
|
||||||
|
|
||||||
\begin{center}
|
|
||||||
\begin{forest}
|
|
||||||
[$+$
|
|
||||||
[3]
|
|
||||||
[$\div$
|
|
||||||
[$\times$[9][8]]
|
|
||||||
[$\land$[5][6]]
|
|
||||||
]
|
|
||||||
]
|
|
||||||
\end{forest}
|
|
||||||
\end{center}
|
|
||||||
|
|
||||||
\end{document}
|
|
74
src/Warm-Ups/What's an AST/main.typ
Normal file
74
src/Warm-Ups/What's an AST/main.typ
Normal file
@ -0,0 +1,74 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
#import "@preview/cetz:0.3.1"
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: What's an AST?],
|
||||||
|
by: "Mark",
|
||||||
|
subtitle: "Based on a true story.",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Say we have a valid string of simple arithmetic that contains \
|
||||||
|
no unary operators (like $3!$ or $-4$) and no parenthesis:
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
$
|
||||||
|
3 + 9 times 8 div 5 and 6
|
||||||
|
$
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
You may assume that all numbers and operators in this string consist of exactly one character. \
|
||||||
|
|
||||||
|
Devise an algorithm that turns such strings into a tree (as shown below), \
|
||||||
|
respecting the order of operations $[and, times, div, +, -]$.
|
||||||
|
|
||||||
|
#v(2mm)
|
||||||
|
|
||||||
|
#align(
|
||||||
|
center,
|
||||||
|
cetz.canvas({
|
||||||
|
import cetz.draw: *
|
||||||
|
|
||||||
|
// spell:off
|
||||||
|
content((0, 0), $+$, name: "r")
|
||||||
|
content((-0.5, -1), $3$, name: "a")
|
||||||
|
content((0.5, -1), $div$, name: "b")
|
||||||
|
content((-0.3, -2), $times$, name: "ba")
|
||||||
|
content((1.3, -2), $and$, name: "bb")
|
||||||
|
content((-0.8, -3), $9$, name: "baa")
|
||||||
|
content((0.2, -3), $8$, name: "bab")
|
||||||
|
content((0.8, -3), $5$, name: "bba")
|
||||||
|
content((1.8, -3), $6$, name: "bbb")
|
||||||
|
// spell:on
|
||||||
|
|
||||||
|
// Zero-sized arrows are a hack for offset.
|
||||||
|
set-style(
|
||||||
|
stroke: (thickness: 0.3mm),
|
||||||
|
mark: (
|
||||||
|
start: (
|
||||||
|
symbol: "|",
|
||||||
|
offset: 0.25,
|
||||||
|
width: 0mm,
|
||||||
|
length: 0mm,
|
||||||
|
),
|
||||||
|
end: (
|
||||||
|
symbol: "|",
|
||||||
|
offset: 0.25,
|
||||||
|
width: 0mm,
|
||||||
|
length: 0mm,
|
||||||
|
),
|
||||||
|
),
|
||||||
|
)
|
||||||
|
|
||||||
|
// spell:off
|
||||||
|
line("r", "a")
|
||||||
|
line("r", "b")
|
||||||
|
line("b", "ba")
|
||||||
|
line("b", "bb")
|
||||||
|
line("ba", "baa")
|
||||||
|
line("ba", "bab")
|
||||||
|
line("bb", "bba")
|
||||||
|
line("bb", "bbb")
|
||||||
|
// spell:on
|
||||||
|
}),
|
||||||
|
)
|
@ -1,66 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
hidewarning,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
% x,y,scale,style
|
|
||||||
\def\ttt#1#2#3#4{
|
|
||||||
\draw[#4] (#1, #2+#3) -- (#1+#3+#3+#3, #2+#3);
|
|
||||||
\draw[#4] (#1, #2+#3+#3) -- (#1+#3+#3+#3, #2+#3+#3);
|
|
||||||
\draw[#4] (#1+#3, #2) -- (#1+#3, #2+#3+#3+#3);
|
|
||||||
\draw[#4] (#1+#3+#3, #2) -- (#1+#3+#3, #2+#3+#3+#3);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
\title{Warm-Up: Wild Tic-Tac-Toe}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today.}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
In wild tic-tac-toe, players may place either an X or O on each move. The player that first completes a
|
|
||||||
row of any three symbols wins. Show that the first player always has a winning strategy.
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale=0.60]
|
|
||||||
\ttt{0}{0}{2}{line width=0.3mm}
|
|
||||||
\ttt{7}{0}{2}{line width=0.3mm}
|
|
||||||
\ttt{14}{0}{2}{line width=0.3mm}
|
|
||||||
|
|
||||||
\ttt{0}{7}{2}{line width=0.3mm}
|
|
||||||
\ttt{7}{7}{2}{line width=0.3mm}
|
|
||||||
\ttt{14}{7}{2}{line width=0.3mm}
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Now, say the first player to complete a row loses. Who has a winning strategy now?
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
\begin{center}
|
|
||||||
\begin{tikzpicture}[scale=0.60]
|
|
||||||
\ttt{0}{0}{2}{line width=0.3mm}
|
|
||||||
\ttt{7}{0}{2}{line width=0.3mm}
|
|
||||||
\ttt{14}{0}{2}{line width=0.3mm}
|
|
||||||
|
|
||||||
\ttt{0}{7}{2}{line width=0.3mm}
|
|
||||||
\ttt{7}{7}{2}{line width=0.3mm}
|
|
||||||
\ttt{14}{7}{2}{line width=0.3mm}
|
|
||||||
\end{tikzpicture}
|
|
||||||
\end{center}
|
|
||||||
|
|
||||||
|
|
||||||
\vfill
|
|
||||||
\pagebreak
|
|
||||||
|
|
||||||
\end{document}
|
|
47
src/Warm-Ups/Wild Tic-Tac-Toe/main.typ
Normal file
47
src/Warm-Ups/Wild Tic-Tac-Toe/main.typ
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
#import "@preview/cetz:0.3.1"
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Wild Tic-Tac-Toe],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#let ttt = align(
|
||||||
|
center,
|
||||||
|
cetz.canvas({
|
||||||
|
import cetz.draw: *
|
||||||
|
let s = 0.7 // scale
|
||||||
|
|
||||||
|
set-style(stroke: (thickness: 0.5mm * s))
|
||||||
|
line((-1 * s, 3 * s), (-1 * s, -3 * s))
|
||||||
|
line((1 * s, 3 * s), (1 * s, -3 * s))
|
||||||
|
line((3 * s, -1 * s), (-3 * s, -1 * s))
|
||||||
|
line((3 * s, 1 * s), (-3 * s, 1 * s))
|
||||||
|
}),
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
In wild tic-tac-toe, players may place either an X or O on each move. The player that first completes a
|
||||||
|
row of any three symbols wins. Show that the first player always has a winning strategy.
|
||||||
|
#v(4mm)
|
||||||
|
|
||||||
|
#table(
|
||||||
|
stroke: none,
|
||||||
|
align: center,
|
||||||
|
columns: (1fr, 1fr, 1fr),
|
||||||
|
ttt, ttt, ttt,
|
||||||
|
);
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Now, say the first player to complete a row loses. Who has a winning strategy now?
|
||||||
|
#v(4mm)
|
||||||
|
|
||||||
|
#table(
|
||||||
|
stroke: none,
|
||||||
|
align: center,
|
||||||
|
columns: (1fr, 1fr, 1fr),
|
||||||
|
ttt, ttt, ttt,
|
||||||
|
);
|
||||||
|
#v(1fr)
|
@ -1,150 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
\makeatletter
|
|
||||||
\newcommand{\thisone}{
|
|
||||||
\if@solutions
|
|
||||||
{\color{red} $\Leftarrow$ \texttt{this one}}
|
|
||||||
\else\fi
|
|
||||||
}
|
|
||||||
|
|
||||||
\title{Zeno's Furniture}
|
|
||||||
\uptitlel{Warm Ups}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
Zeno Furniture sells exactly five types of furniture:
|
|
||||||
\begin{itemize}
|
|
||||||
\item Footstools
|
|
||||||
\item Hutches
|
|
||||||
\item Sideboards
|
|
||||||
\item Tables
|
|
||||||
\item Vanities
|
|
||||||
\end{itemize}
|
|
||||||
Irene buys four items, each of a different type,
|
|
||||||
and each made of exactly one kind of wood:
|
|
||||||
\begin{itemize}
|
|
||||||
\item Maple
|
|
||||||
\item Oak
|
|
||||||
\item Pine
|
|
||||||
\item Rosewood
|
|
||||||
\end{itemize}
|
|
||||||
|
|
||||||
The following conditions govern Irene's purchases:
|
|
||||||
\begin{itemize}
|
|
||||||
\item Any vanity she buys is Maple.
|
|
||||||
\item Any rosewood item she buys is a sideboard.
|
|
||||||
\item If she buys a vanity, she does not buy a footstool.
|
|
||||||
\item If she buys a footstool, she also buys a table made of the same material.
|
|
||||||
\item Irene does not buy an oak table.
|
|
||||||
\item Exactly two of the items she buys are made of the same kind of wood.
|
|
||||||
\end{itemize}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Which one of the following could be an accurate
|
|
||||||
list of the items Irene buys? \par
|
|
||||||
\begin{itemize}
|
|
||||||
\item maple footstool, maple hutch, rosewood sideboard, maple table
|
|
||||||
\item oak hutch, rosewood sideboard, pine table, oak vanity
|
|
||||||
\item rosewood hutch, maple sideboard, oak table, maple vanity
|
|
||||||
\item pine footstool, rosewood sideboard, pine table, maple vanity
|
|
||||||
\item maple footstool, pine hutch, oak sideboard, maple table \thisone{}
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
If Irene buys one item made of rosewood and two items made
|
|
||||||
of maple, then which one of the following pairs could be two
|
|
||||||
of the items she buys?
|
|
||||||
\begin{itemize}
|
|
||||||
\item a rosewood sideboard and an oak footstool
|
|
||||||
\item an oak hutch and a pine sideboard
|
|
||||||
\item an oak hutch and a maple table \thisone{}
|
|
||||||
\item a maple sideboard and a maple vanity
|
|
||||||
\item a maple hutch and a maple table
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
\pagebreak
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Which one of the following is a complete and accurate list
|
|
||||||
of all the woods any footstool that Irene buys could be made of?
|
|
||||||
\begin{itemize}
|
|
||||||
\item maple, oak
|
|
||||||
\item maple, pine \thisone{}
|
|
||||||
\item maple, rosewood
|
|
||||||
\item maple, oak, pine
|
|
||||||
\item maple, oak, pine, rosewood
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Suppose Irene buys a footstool. Then which one of the following
|
|
||||||
is a complete and accurate list of items and any one of which she
|
|
||||||
could buy in maple?
|
|
||||||
\begin{itemize}
|
|
||||||
\item footstool, hutch, sideboard, table, vanity
|
|
||||||
\item footstool, hutch, sideboard, table \thisone{}
|
|
||||||
\item footstool, hutch, sideboard
|
|
||||||
\item footstool, hutch
|
|
||||||
\item footstool
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Which one of the following cannot be the two items Irene
|
|
||||||
buys that are made of the same wood as each other?
|
|
||||||
\begin{itemize}
|
|
||||||
\item footstool, hutch \thisone{}
|
|
||||||
\item hutch, sideboard
|
|
||||||
\item hutch, table
|
|
||||||
\item sideboard, vanity
|
|
||||||
\item table, vanity
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
\pagebreak
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
If Irene does not buy an item made of maple, then each of the
|
|
||||||
following must be true except...
|
|
||||||
\begin{itemize}
|
|
||||||
\item Irene buys a footstool
|
|
||||||
\item Irene buys a pine hutch \thisone{}
|
|
||||||
\item Irene buys a rosewood sideboard
|
|
||||||
\item Irene buys exactly one item made of oak
|
|
||||||
\item Irene buys exactly two items made of pine
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
Suppose the condition that Irene does not buy an oak table is
|
|
||||||
replaced with the condition that she does not buy a pine table.
|
|
||||||
If all the other conditions hold as originally given, which of the
|
|
||||||
following cannot be true?
|
|
||||||
\begin{itemize}
|
|
||||||
\item Irene buys an oak footstool.
|
|
||||||
\item Irene buys a hutch and a table made of the same wood.
|
|
||||||
\item Irene buys a vanity, but she does not buy an oak table.
|
|
||||||
\item Irene buys a maple table and an oak hutch.
|
|
||||||
\item Irene buys a rosewood sideboard and exactly two items made of pine. \thisone{}
|
|
||||||
\end{itemize}
|
|
||||||
\vfill
|
|
||||||
\pagebreak
|
|
||||||
|
|
||||||
\end{document}
|
|
125
src/Warm-Ups/Zeno's Furniture/main.typ
Normal file
125
src/Warm-Ups/Zeno's Furniture/main.typ
Normal file
@ -0,0 +1,125 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: Zeno's Furniture],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#let thisone = if_solutions(
|
||||||
|
text(fill: ored, [#sym.arrow.l.double.long `this one`]),
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
Zeno's Furniture sells exactly five types of furniture: \
|
||||||
|
Footstools, Hutches, Sideboards, Tables, and Vanities.
|
||||||
|
|
||||||
|
#v(3mm)
|
||||||
|
|
||||||
|
Each can be made of exactly one kind of wood: \
|
||||||
|
Maple, Oak, Pine, or Rosewood
|
||||||
|
|
||||||
|
#v(3mm)
|
||||||
|
|
||||||
|
Irene buys four items, each of a different type. \
|
||||||
|
The following conditions govern Irene's purchases:
|
||||||
|
- Any vanity she buys is Maple.
|
||||||
|
- Any rosewood item she buys is a sideboard.
|
||||||
|
- If she buys a vanity, she does not buy a footstool.
|
||||||
|
- If she buys a footstool, she also buys a table made of the same material.
|
||||||
|
- Irene does not buy an oak table.
|
||||||
|
- Exactly two of the items she buys are made of the same kind of wood.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#v(5mm)
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Which one of the following could be an accurate
|
||||||
|
list of the items Irene buys? \
|
||||||
|
- maple footstool, maple hutch, rosewood sideboard, maple table
|
||||||
|
- oak hutch, rosewood sideboard, pine table, oak vanity
|
||||||
|
- rosewood hutch, maple sideboard, oak table, maple vanity
|
||||||
|
- pine footstool, rosewood sideboard, pine table, maple vanity
|
||||||
|
- maple footstool, pine hutch, oak sideboard, maple table #thisone
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
If Irene buys one item made of rosewood and two items made
|
||||||
|
of maple, then which one of the following pairs could be two
|
||||||
|
of the items she buys?
|
||||||
|
- a rosewood sideboard and an oak footstool
|
||||||
|
- an oak hutch and a pine sideboard
|
||||||
|
- an oak hutch and a maple table #thisone
|
||||||
|
- a maple sideboard and a maple vanity
|
||||||
|
- a maple hutch and a maple table
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
#pagebreak()
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Which one of the following is a complete and accurate list
|
||||||
|
of all the woods any footstool that Irene buys could be made of?
|
||||||
|
- maple, oak
|
||||||
|
- maple, pine #thisone
|
||||||
|
- maple, rosewood
|
||||||
|
- maple, oak, pine
|
||||||
|
- maple, oak, pine, rosewood
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Suppose Irene buys a footstool. Then which one of the following
|
||||||
|
is a complete and accurate list of items and any one of which she
|
||||||
|
could buy in maple?
|
||||||
|
- footstool, hutch, sideboard, table, vanity
|
||||||
|
- footstool, hutch, sideboard, table #thisone
|
||||||
|
- footstool, hutch, sideboard
|
||||||
|
- footstool, hutch
|
||||||
|
- footstool
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Which one of the following cannot be the two items Irene
|
||||||
|
buys that are made of the same wood as each other?
|
||||||
|
- footstool, hutch #thisone
|
||||||
|
- hutch, sideboard
|
||||||
|
- hutch, table
|
||||||
|
- sideboard, vanity
|
||||||
|
- table, vanity
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
#pagebreak()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
If Irene does not buy an item made of maple, then each of the
|
||||||
|
following must be true except...
|
||||||
|
- Irene buys a footstool
|
||||||
|
- Irene buys a pine hutch #thisone
|
||||||
|
- Irene buys a rosewood sideboard
|
||||||
|
- Irene buys exactly one item made of oak
|
||||||
|
- Irene buys exactly two items made of pine
|
||||||
|
|
||||||
|
#v(1fr)
|
||||||
|
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
Suppose the condition that Irene does not buy an oak table is
|
||||||
|
replaced with the condition that she does not buy a pine table.
|
||||||
|
If all the other conditions hold as originally given, which of the
|
||||||
|
following cannot be true?
|
||||||
|
- Irene buys an oak footstool.
|
||||||
|
- Irene buys a hutch and a table made of the same wood.
|
||||||
|
- Irene buys a vanity, but she does not buy an oak table.
|
||||||
|
- Irene buys a maple table and an oak hutch.
|
||||||
|
- Irene buys a rosewood sideboard and exactly two items made of pine. #thisone
|
||||||
|
|
||||||
|
#v(1fr)
|
@ -1,22 +0,0 @@
|
|||||||
\documentclass[
|
|
||||||
solutions,
|
|
||||||
hidewarning,
|
|
||||||
singlenumbering,
|
|
||||||
nopagenumber
|
|
||||||
]{../../../lib/tex/ormc_handout}
|
|
||||||
\usepackage{../../../lib/tex/macros}
|
|
||||||
|
|
||||||
|
|
||||||
\title{Warm-Up: \texttt{fmod}}
|
|
||||||
\uptitler{\smallurl{}}
|
|
||||||
\subtitle{Prepared by Mark on \today.}
|
|
||||||
|
|
||||||
\begin{document}
|
|
||||||
|
|
||||||
\maketitle
|
|
||||||
|
|
||||||
\problem{}
|
|
||||||
I'm sure you're all familiar with how \texttt{mod(a, b)} and \texttt{remainder(a, b)} work with integers. \par
|
|
||||||
Devise an equivalent for floats (i.e, real numbers).
|
|
||||||
|
|
||||||
\end{document}
|
|
10
src/Warm-Ups/fmod/main.typ
Normal file
10
src/Warm-Ups/fmod/main.typ
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
#import "@local/handout:0.1.0": *
|
||||||
|
|
||||||
|
#show: handout.with(
|
||||||
|
title: [Warm-Up: `fmod`],
|
||||||
|
by: "Mark",
|
||||||
|
)
|
||||||
|
|
||||||
|
#problem()
|
||||||
|
I'm sure you're all familiar with how `mod(a, b)` and `remainder(a, b)` \ work when `a` and `b` are integers.
|
||||||
|
Devise an equivalent for floats (i.e, real numbers).
|
Loading…
x
Reference in New Issue
Block a user