Replace sample language with deadfish
This commit is contained in:
87
engines/deadfish/engine.ts
Normal file
87
engines/deadfish/engine.ts
Normal file
@@ -0,0 +1,87 @@
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import { setupWorker } from "../setup-worker";
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import { DocumentRange, LanguageEngine, StepExecutionResult } from "../types";
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import { DFAstStep, DFRS, DF_OP } from "./constants";
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// Default values for internal states
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// Factories are used to create new objects on reset
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const DEFAULT_AST = (): DFAstStep[] => [];
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const DEFAULT_PC = -1;
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const DEFAULT_VALUE = 0;
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// Instruction characters
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const OP_CHARS = Object.values(DF_OP);
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class DeadfishLanguageEngine implements LanguageEngine<DFRS> {
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private _ast: DFAstStep[] = DEFAULT_AST();
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private _value: number = DEFAULT_VALUE;
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private _pc: number = DEFAULT_PC;
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resetState() {
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this._ast = DEFAULT_AST();
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this._value = DEFAULT_VALUE;
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this._pc = DEFAULT_PC;
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}
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prepare(code: string, _input: string) {
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this._ast = this.parseCode(code);
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}
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executeStep(): StepExecutionResult<DFRS> {
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// Execute and update program counter
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let output: string | undefined = undefined;
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if (this._pc !== -1) {
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const astStep = this._ast[this._pc];
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output = this.processOp(astStep.instr);
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}
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this._pc += 1;
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// Prepare location of next step
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let nextStepLocation: DocumentRange | null = null;
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if (this._pc < this._ast.length) {
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const { line, char } = this._ast[this._pc].location;
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const charRange = { start: char, end: char + 1 };
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nextStepLocation = { line, charRange };
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}
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// Prepare and return execution result
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const rendererState = { value: this._value };
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return { rendererState, nextStepLocation, output };
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}
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private parseCode(code: string) {
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const ast: DFAstStep[] = [];
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// For each line...
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code.split("\n").forEach((line, lIdx) => {
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// For each character of this line...
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line.split("").forEach((char, cIdx) => {
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if (OP_CHARS.includes(char as DF_OP)) {
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ast.push({
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instr: char as DF_OP,
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location: { line: lIdx + 1, char: cIdx + 1 },
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});
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}
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});
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});
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return ast;
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}
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/**
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* Process the given instruction and return string to push to output if any.
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*
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* @param instr Instruction to apply
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* @returns String to append to output, if any
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*/
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private processOp(instr: DF_OP): string | undefined {
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if (instr === DF_OP.INCR) ++this._value;
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else if (instr === DF_OP.DECR) --this._value;
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else if (instr === DF_OP.SQ) this._value = this._value * this._value;
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else if (instr === DF_OP.OUT) return this._value.toString();
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else throw new Error("Invalid instruction");
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if (this._value === -1 || this._value === 256) this._value = 0;
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}
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}
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setupWorker(new DeadfishLanguageEngine());
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