Compare commits
No commits in common. "f40b58508e910cbf99ebf8163c91220ee9cba1aa" and "c372ef8cc7d25a8c532a98ac8b6ffb414808be62" have entirely different histories.
f40b58508e
...
c372ef8cc7
|
@ -28,9 +28,6 @@ class CelesteState(NamedTuple):
|
|||
# Number of deaths since game start
|
||||
deaths: int
|
||||
|
||||
# If an index is true, we got a strawberry on that stage.
|
||||
berries: list[bool]
|
||||
|
||||
# Distance to next point
|
||||
dist: float
|
||||
|
||||
|
@ -226,7 +223,6 @@ class Celeste:
|
|||
xvel = float(self._internal_state["vx"]),
|
||||
yvel = float(self._internal_state["vy"]),
|
||||
deaths = int(self._internal_state["dc"]),
|
||||
berries = [x == "t" for x in self._internal_state["fr"][1:]],
|
||||
|
||||
dist = self._dist,
|
||||
next_point = self._next_checkpoint_idx,
|
||||
|
|
|
@ -15,10 +15,6 @@ if __name__ == "__main__":
|
|||
# Where to read/write model data.
|
||||
model_data_root = Path("model_data/current")
|
||||
|
||||
# Where PICO-8 saves screenshots.
|
||||
# Probably your desktop.
|
||||
screenshot_source = Path("/home/mark/Desktop")
|
||||
|
||||
model_save_path = model_data_root / "model.torch"
|
||||
model_archive_dir = model_data_root / "model_archive"
|
||||
model_train_log = model_data_root / "train_log"
|
||||
|
@ -29,7 +25,7 @@ if __name__ == "__main__":
|
|||
|
||||
|
||||
# Remove old screenshots
|
||||
shots = screenshot_source.glob("hackcel_*.png")
|
||||
shots = Path("/home/mark/Desktop").glob("hackcel_*.png")
|
||||
for s in shots:
|
||||
s.unlink()
|
||||
|
||||
|
@ -284,6 +280,8 @@ def optimize_model():
|
|||
def on_state_before(celeste):
|
||||
global steps_done
|
||||
|
||||
# Conversion to pytorch
|
||||
|
||||
state = celeste.state
|
||||
|
||||
pt_state = torch.tensor(
|
||||
|
@ -349,7 +347,7 @@ def on_state_after(celeste, before_out):
|
|||
pt_next_state = None
|
||||
reward = 0
|
||||
|
||||
# Reward for finishing a stage
|
||||
# Reward for finishing stage
|
||||
elif next_state.stage >= 1:
|
||||
finished_stage = True
|
||||
reward = next_state.next_point - state.next_point
|
||||
|
@ -372,7 +370,6 @@ def on_state_after(celeste, before_out):
|
|||
if state.next_point == next_state.next_point:
|
||||
reward = 0
|
||||
else:
|
||||
print(f"Got point {state.next_point}")
|
||||
# Reward for reaching a point
|
||||
reward = next_state.next_point - state.next_point
|
||||
|
||||
|
@ -380,14 +377,6 @@ def on_state_after(celeste, before_out):
|
|||
for i in range(state.next_point, state.next_point + reward):
|
||||
point_counter[i] += 1
|
||||
|
||||
# Strawberry reward
|
||||
if next_state.berries[state.stage] and not state.berries[state.stage]:
|
||||
print(f"Got stage {state.stage} bonus")
|
||||
reward += 1
|
||||
|
||||
|
||||
|
||||
|
||||
reward = reward * 10
|
||||
pt_reward = torch.tensor([reward], device = compute_device)
|
||||
|
||||
|
@ -457,7 +446,7 @@ def on_state_after(celeste, before_out):
|
|||
|
||||
|
||||
# Clean up screenshots
|
||||
shots = screenshot_source.glob("hackcel_*.png")
|
||||
shots = Path("/home/mark/Desktop").glob("hackcel_*.png")
|
||||
|
||||
target = screenshot_dir / Path(f"{episode_number}")
|
||||
target.mkdir(parents = True)
|
||||
|
|
|
@ -1275,26 +1275,12 @@ function _update()
|
|||
hack_has_sent_first_message = true
|
||||
out_string = "dc:" .. tostr(deaths) .. ";"
|
||||
|
||||
-- Dash status
|
||||
if hack_can_dash then
|
||||
out_string = out_string .. "ds:t;"
|
||||
else
|
||||
out_string = out_string .. "ds:f;"
|
||||
end
|
||||
|
||||
|
||||
-- Fruit status
|
||||
out_string = out_string .. "fr:"
|
||||
for i = 0,29 do
|
||||
if got_fruit[i] then
|
||||
out_string = out_string .. "t"
|
||||
else
|
||||
out_string = out_string .. "f"
|
||||
end
|
||||
end
|
||||
out_string = out_string .. ";"
|
||||
|
||||
|
||||
for k, v in pairs(hack_player_state) do
|
||||
out_string = out_string .. k ..":" .. v .. ";"
|
||||
end
|
||||
|
|
Reference in New Issue