161 lines
3.3 KiB
C
161 lines
3.3 KiB
C
//#include "extra_mappings.h"
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#define LAYER_INCLUDE_FILE "definitions/include.c"
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/*
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Setup
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*/
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// Generate layer ids
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#define BETA_LAYER_KEYS
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#define BETA_LAYER(name) LAYER_##name,
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enum layer_indices {
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#include LAYER_INCLUDE_FILE
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X_LAYER_MAX
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};
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#undef BETA_LAYER
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#undef BETA_LAYER_KEYS
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// Generate RGBMatrix ids
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// We don't use the same id for layers and layer colors
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// to save memory. Not every layer has colors!
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#define BETA_LAYER_LEDS
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#define BETA_LAYER(name) LAYER_##name##_LEDS,
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enum led_indices {
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#include LAYER_INCLUDE_FILE
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X_LAYER_LEDS_MAX
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};
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#undef BETA_LAYER
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#undef BETA_LAYER_LEDS
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/*
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Load layers
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*/
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// Create keymap array
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#define BETA_LAYER_KEYS
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#define BETA_LAYER(name) [LAYER_##name] = BETA_LAYER_CONTEXT_DATA,
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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#include LAYER_INCLUDE_FILE
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};
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#undef BETA_LAYER
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#undef BETA_LAYER_KEYS
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// Create led map array
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#define BETA_LAYER_LEDS
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#define BETA_LAYER(name) [LAYER_##name##_LEDS] = BETA_LAYER_CONTEXT_DATA,
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const uint8_t PROGMEM ledmaps[][RGB_MATRIX_LED_COUNT][3] = {
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#include LAYER_INCLUDE_FILE
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};
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#undef BETA_LAYER
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#undef BETA_LAYER_LEDS
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/*
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// Create os layout array
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#define BETA_LAYER_LAYOUTS
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#define BETA_LAYER(name) [LAYER_##name] = BETA_LAYER_CONTEXT_DATA,
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uint8_t layer_layouts[] = {
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#include LAYER_INCLUDE_FILE
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};
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#undef BETA_LAYER
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#undef BETA_LAYER_LAYOUTS
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*/
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void set_layer_color(int layer) {
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for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
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HSV hsv = {
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.h = pgm_read_byte(&ledmaps[layer][i][0]),
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.s = pgm_read_byte(&ledmaps[layer][i][1]),
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.v = pgm_read_byte(&ledmaps[layer][i][2]),
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};
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if (!hsv.h && !hsv.s && !hsv.v) {
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rgb_matrix_set_color( i, 0, 0, 0 );
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} else {
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RGB rgb = hsv_to_rgb( hsv );
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float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
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rgb_matrix_set_color( i, f * rgb.r, f * rgb.g, f * rgb.b );
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}
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}
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}
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extern bool beta_leading;
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bool rgb_matrix_indicators_user(void) {
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if (keyboard_config.disable_layer_led) {
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return true;
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}
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switch (biton32(layer_state)) {
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// Load layer RGBMatrix colors
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#define BETA_LAYER_LEDS
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#define BETA_LAYER(name)\
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case LAYER_##name:\
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set_layer_color(LAYER_##name##_LEDS);\
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break;
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#include LAYER_INCLUDE_FILE
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#undef BETA_LAYER
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#undef BETA_LAYER_LEDS
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default:
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if (rgb_matrix_get_flags() == LED_FLAG_NONE) {
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rgb_matrix_set_color_all(0, 0, 0);
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}
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break;
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}
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if (beta_leading) {
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rgb_matrix_set_color(43, 0x00, 0x00, 0xFF);
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}
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if (biton32(layer_state) == LAYER_KEYBOARD) {
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rgb_matrix_set_color(0, 0xFF, 0x00, 0x00);
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rgb_matrix_set_color(18, 0x95, 0xFF, 0x00);
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rgb_matrix_set_color(19, 0x95, 0xFF, 0x00);
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rgb_matrix_set_color(14, 0x00, 0xFF, 0x8C);
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rgb_matrix_set_color(13, 0x00, 0xFF, 0x8C);
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rgb_matrix_set_color(8, 0x00, 0xFF, 0x8C);
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rgb_matrix_set_color(7, 0x00, 0xFF, 0x8C);
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rgb_matrix_set_color(2, 0x00, 0xFF, 0x8C);
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rgb_matrix_set_color(1, 0x00, 0xFF, 0x8C);
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}
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return true;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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uint8_t layer = biton32(state);
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STATUS_LED_1(false);
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STATUS_LED_2(false);
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STATUS_LED_3(false);
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STATUS_LED_4(false);
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switch (layer) {
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// Load indicator LED cases
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#define BETA_LAYER_INDICATORS
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#define BETA_LAYER(name) LAYER_##name
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#include LAYER_INCLUDE_FILE
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#undef BETA_LAYER
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#undef BETA_LAYER_INDICATORS
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default:
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break;
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}
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return state;
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};
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