#pragma once #include "keymap.h" enum { SINGLE_TAP = 1, SINGLE_HOLD, DOUBLE_TAP, DOUBLE_HOLD, DOUBLE_SINGLE_TAP, MORE_TAPS }; uint8_t dance_step(qk_tap_dance_state_t *state); void td_wmlayout_dance(qk_tap_dance_state_t *state, void *user_data); void td_wmlayout_finished(qk_tap_dance_state_t *state, void *user_data); void td_wmlayout_reset(qk_tap_dance_state_t *state, void *user_data);