// See symbols.h for docs #define BETA_LAYER_MAGIC_MACRO BETA_LAYER(NUMBERS) #ifdef BETA_LAYER_LAYOUTS #define BETA_LAYER_CONTEXT_DATA LAYOUT_EN BETA_LAYER_MAGIC_MACRO #endif #ifdef BETA_LAYER_KEYS #define BETA_LAYER_CONTEXT_DATA LAYOUT_voyager(\ TO(LAYER_MAIN), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\ KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, \ KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, \ KC_TRNS, KC_NO, KC_NO, KC_DOT, KC_COMMA, KC_NO,\ KC_TRNS, KC_TRNS, \ \ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\ KC_TRNS, KC_TRNS \ ) BETA_LAYER_MAGIC_MACRO #endif #ifdef BETA_LAYER_LEDS #define BETA_LAYER_CONTEXT_DATA {\ LC_RED, LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, \ LC_OFF, LC_GRN, LC_GRN, LC_GRN, LC_GRN, LC_GRN, \ LC_OFF, LC_GRN, LC_GRN, LC_GRN, LC_GRN, LC_GRN, \ LC_OFF, LC_OFF, LC_OFF, LC_PNK, LC_PNK, LC_OFF, \ LC_OFF, LC_OFF, \ LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, \ LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, \ LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, \ LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, LC_OFF, \ LC_OFF, LC_OFF \ } // This is important. // The magic macro MUST be here, AFTER the RGBMatrix data. BETA_LAYER_MAGIC_MACRO #endif #undef BETA_LAYER_CONTEXT_DATA #undef BETA_LAYER_MAGIC_MACRO